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    1. Xan the G 10 yrs ago

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Current ALRIGHT! I'm not Dead! (Not yet anyway...)
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Franky Lonnas – Basilmeron Castle: Convoy


By the time Franky figured out which of the immaculately dressed men was the leader of this military excursion team, he was amongst the building group of people crowding a convoy near the stables. He wasn't just concerned by the appearance of a convoy, but by the itinerary others were nonchalantly loading into it.

"I can't help but ruse that the presence of a convoy be-a sure tell sign of a journey long in tooth," remarked Franky to Hugh as he approached him. "I have no problems risking me-life what-for-ending this war, I just figured I'd-be risking it... sometime today," he added, playfully sarcastic. "I'm a pretty big man all things being equal, and this-ere war has the brass expecting me to be somewhere. Somewhere else to be exact. And I'm not sure just how long that expectation will be enough for them not to check. It be the reason I brought nothing more than the clothes on me-back. I figured whether in death or victory, I wouldn't be in this long enough to change."

As he paused to give Hugh time to respond, Franky's glance moved to the Wyvern being played with by its rider. He had seen Wyverns before, and even men on top of them no less, but it was a first to see a pair that weren't trying to kill him. Although it was one of the many hazards the sea could throw at him on any given wave, it was a chance encounter that didn't seem likely to happen here on land.
I'll repost the character here to stop you going back:

Name: Hiryu Vaultare
Age: 25
Gender: Male
Personality:

Appearance:

Hiryu has neither an intimidating height or build for his age, standing at 6'01 and weighing 218lbs. His brown eyes are soft and his lips thin. Overall his face has a rather youthful expression. His eyebrows naturally furrow and are thin. His hair is bronze, medium cut and fairly shaggy. He has a tanned hue and his Golden Dragoon stamp is on his left chest peck. Although his body is not that imposing, Hiryu's legs and abdomen are quite defined due to the regular and rigorous exercise he puts them through. His eyebrows are long and thin allowing him great expression through them.
Hiryu's most distinctive piece of apparel is his thin, sleeveless hoodie. The front of which is white leading starkly into a deep red on the back. The lapel at the bottom tapers from waist length at the front to knee length at the back. Definitive stitches line both this jacking and the thin, form-fitting leather gloves. On the front of the gloves is the Golden Dragoon emblem. Underneath Hiryu wears no shirt but a pair of tracksuit pants, coal-black in colour and what looks like a championship title for a belt. His shoes are of the Derby/Gibson style, but the material and pattern are just like his pants, fit with a white, rubber outline around the heel and attributing crimson red laces.
Championship belt about his waist. He sports a white headband around his forehead.

Magic level: Medium
Type: Caster
Specialization: Kinematic (aka Journey) Motion magic
Style: Melee
Physical mutation: N/A

Spells:

Vajra - By sweeping his sole against the ground, Hiryu will be able to journey through a close radius of space using more than the natural 3 dimensions of space. He will seem to phase out in a blur and phase in again in a new position instantaneously. In actuality, Hiryu is simply walking through space that would be right next to each when mapped in more dimensions, like a drawn stick figure jumping between two points on a folded piece of paper. Hiryu can teleport this way a maximum of 30 paces, either in a sequence of phase jumps or one 30-step phase jump. He cannot change the his orientation momentum by using this technique, there for if he is falling fast face-first then he will still be doing so after using this technique.

Formation A - 4
Hiryu will be able to journey through air by running, giving him an ability similar to the freedom of flight. When he stops running, he will lose this ability and gravity will begin pulling him to the ground.

Formation S - 1
Hiryu will be able to journey through sea/water by running, giving him an ability similar to the freedom of swimming. He will be able to move as freely through and on water as if running on the ground. This does not give him the ability to breath under water, but to move unrestricted while running.

Ouroboros
With Hiryu's foot-based physical attacks, he can shoot a moderate amount of ethereal magic energy in a straight line. If this magic pulse hits something, that thing will be struck as if it was hit by Hiryu's physical attack, effectively sending his physical attacks on journeys through thin air.

Graham
Hiryu can send the impact of one of his kicks on a brief journey across an object he connects with. When his foot or leg connects with a surface, he can make the impact appear on a different part of the surface or body.

Legion
Hiryu can carry a spell from an ally on a journey towards a target but having the spell initially cast against him. Hiryu's body will glow red, during which he will be unable to use his own spells until he has delivered the spell to another target by touching them (typically with the business end of a kick).

Ragnarok
Hiryu will take a target on a "journey through pain". For this spell to activate, Hiryu must strike the same target in the same place with the same part of his lower body twice without either attack being blocked. They do not have to be immediately after each other, but they must be consecutive. When when Hiryu manages hit the target in this manner, the point of contact will glow in neon-blue and both Hiryu and the target will be frozen momentarily. Similarly, the last 4 successful strikes before that will light in blue on the body of the target. Neon blue mirages of Hiryu will perform the other four hits on the target and the blue markings will explode with ethereal magic pulses. No matter what the physical strikes were, the damage by the exploding pulses will always be the same.

Equipment: N/A

Title: "Dash-Mage" Vaultare
History:
@Xan the G err... isnt that just strider hiryu's name and attack names with a different effect? (strider fan)


Yep. What's your point?
Name: Hiryu Vaultare
Age: 25
Gender: Male
Personality:

Appearance:

Hiryu has neither an intimidating height or build for his age. His brown eyes are soft and his lips thin. Overall his face has a rather youthful expression. His eyebrows naturally furrow and are thin. His hair is bronze, medium cut and fairly shaggy. He has a tanned hue and his Golden Dragoon stamp is on his left chest peck. Although his body is not that imposing, Hiryu's legs and abdomen are quite defined due to the regular and rigorous exercise he puts them through. His eyebrows are long and thin allowing him great expression through them.
Hiryu's most distinctive piece of apparel is his thin, sleeveless hoodie. The front of which is white leading starkly into a deep red on the back. The lapel at the bottom tapers from waist length at the front to knee length at the back. Definitive stitches line both this jacking and the thin, form-fitting leather gloves. On the front of the gloves is the Golden Dragoon emblem. Underneath Hiryu wears no shirt but a pair of tracksuit pants, coal-black in colour and what looks like a championship title for a belt. His shoes are of the Derby/Gibson style, but the material and pattern are just like his pants, fit with a white, rubber outline around the heel and attributing crimson red laces.
Championship belt about his waist. He sports a white headband around his forehead.

Magic level: Medium
Type: Caster
Specialization: Kinematic (aka Journey) Motion magic
Style: Melee
Physical mutation: N/A

Spells:

Vajra - By sweeping his sole against the ground, Hiryu will be able to journey through a close radius of space using more than the natural 3 dimensions of space. He will seem to phase out in a blur and phase in again in a new position instantaneously. In actuality, Hiryu is simply walking through space that would be right next to each when mapped in more dimensions, like a drawn stick figure jumping between two points on a folded piece of paper. Hiryu can teleport this way in a sequence of phase jumps or on significant phase jump. He cannot change the his orientation momentum by using this technique, there for if he is falling fast face-first then he will still be doing so after using this technique.

Formation A - 4
Hiryu will be able to journey through air by running, giving him an ability similar to the freedom of flight. When he stops running, he will lose this ability and gravity will begin pulling him to the ground.

Formation S - 1
Hiryu will be able to journey through sea/water by running, giving him an ability similar to the freedom of swimming. He will be able to move as freely through and on water as if running on the ground. This does not give him the ability to breath under water, but to move unrestricted while running.

Ouroboros
With Hiryu's foot-based physical attacks, he can shoot a moderate amount of ethereal magic energy in a straight line. If this magic pulse hits something, that thing will be struck as if it was hit by Hiryu's physical attack, effectively sending his physical attacks on journeys through thin air.

Graham
Hiryu can send the impact of one of his kicks on a brief journey across an object he connects with. When his foot or leg connects with a surface, he can make the impact appear on a different part of the surface or body.

Legion
Hiryu can carry a spell from an ally on a journey towards a target but having the spell initially cast against him. Hiryu's body will glow red, during which he will be unable to use his own spells until he has delivered the spell to another target by touching them (typically with the business end of a kick).

Ragnarok
Hiryu will take a target on a journey through pain. Specifically, when Hiryu manages to repeat the exact same successful strike on a target, the the last 4 successful strikes before that will light in blue on the body of the target and will also retrigger the damage.

Equipment: N/A

Title: "Dash-Mage" Vaultare
History:
I'm interested.
Franky Lonnas – Basilmeron Castle Courtyard


At first, Franky stood looking upon the mercenary with a straight, calm look. He took absolutely no exception to being ignored a little more nor to the archer's sharp response. He looked at a bush which from his view was placed in between both women before responding to her.

"Leave? I be obliged to stay. I be man born of Bravura, but beholden to no land. Even meh crew have some brave, hearty men born of Panoply like yourself milady. All this talk of war and patriarchy and division by birth-land not be good atmosphere for the crew, yu'see. The sooner this ends and we can vanish back into the freedom of the ocean's voluptuous curvy waves the better. But some word of advice from a well-travelled sea dog," Franky blinked and his eyes shifted to view the archer directly. He leaned in to talk in a hush, he knew she seemed skittish and timid. "Be cautious who you reveal your nationality to. Wars always bring out the worst in prejudices. My men would not function as a complete crew if each was constantly in mistrust of the man to his left. Don't be thinking I'm openminded, mind you milady, I just happen not to care who, how or why I no longer need to work in this war," he whispered, not breaking his apathetic, cavalier tone, but simply hushing his words. He took in a deep breath and glanced around.

"I guess will be taking my leave after all," he added, return his voice to normal volume. Franky panned his view looking for the man in charge amidst the collecting group.
Franky Lonnas – Basilmeron Castle Courtyard


Franky blinked in response to the cold dismissal given by the women with the sword as she turned her attention once again to the woman with the bow, but he in turn chose to ignore the rejection in favour of getting the information he wanted. He was a pirate by trade, one who had abandoned the social norms of the mainland. He hardly had any concern that typical land-folk scoffed at and judged his appearance and way of life.

"Ah, get lost - that be the point lassy. I am lost. I'm not used to finding my way on dry ground or in fancy palaces. I was told of a crew of battle-hardy mercenaries attempting to end the war. Could this be crew of which they speak?" he asked, now being more specific as his cavalier, conversational opener was rebuffed. At this point, Franky could tell that his existence was starting to upset the archer-woman, but seeing as he had not even spoken to her, nevermind done anything to upset her, he chalked it up to natural pirate prejudice and decided to just pretend she wasn't there.
Franky Lonnas – Basilmeron Castle (just outside the Courtyard...)


As Franky tried to casually stroll towards the meeting ground of the band of men united by the sake of the war, he was struck by the sensation of nostalgia, reflecting on when he first stowed away on a Pirate ship to leave the shores of Bravura as a youth. He wasn't exactly sneaking around, but was trying to avoid making eye contact with any of the guards or staff moving through the Castle grounds. After all, he was man under oath, and should be still at his station on his ship to make the next trip requested by the council of the very castle he was now walking through. He figure his desertion, along with his prior crime of accidentally attacking the convoy of a Bravuran ambassador would be quite the efficient means of getting himself hanged, but he couldn't wait till this war was finished. It could fester longer than his lifetime.

Franky was greeted with a surprise when he turned the corner, walking under an archway shaped out of high-grown bushel. Franky had an axe in hand, resting it by the side of its head upon his shoulder. What he saw was conversations, mainly three groups which people seems to float in and out of. It was not the sight he was expecting. It looked and sounded very diplomatic. Franky was aware that the Basileus requested people with military experience and attributes. He expected that this would be the forming of a suicide squadron. Why ask for men of action if action was not the requirement? Franky was ready to believe he was late to the wrong meeting, if not for a woman belligerently sharpening her sword amongst the chatter. Missing the initial speech by the leader of the group, Franky decided that this woman would be the best person to get clarity from.

"Ahoy lass," he called as he walked towards Meredith. He dropped his axe head down against the ground. "I trying to find out if I am in the right company, seeing as you're the only other person who is expecting to use a weapon soon," Franky remarked facetiously. Even his tone was quite sarcastic for the average pirate. His faces was a hollow smile, the kind one passes to another at awkward socials like this one. His eyes glanced through the crowd as he spoke, still trying to figure out for himself if he got the group right.
Name: Franky Lonnas

Age: 27

Class: Barbarian

Weapons: Iron Axe, Devil Axe, Hatchet

Fighting Style: "Swing Strong, Swing Swift, Do not stop swinging" Franky appreciates that the world is full of smart, cunning strategists and tacticians, of which he is not one. Instead of picking the right moment to strike, Franky is much more interested in making (read, 'forcing) an opportunity by swinging at an in coming foe and gauging afterwards which one of them is still standing. His impressive stamina, strength and speed would seemingly swing the odds in his favour, but his lack of precision will become quite the obvious drawback when he's faced with something he cannot simply bash to smithereens with the business end of a trusty Axe. Typically Franky will hold two axes, one in each hand, which contributes to his bad accuracy in swings, but also to the frequency of said swings.

Personality: Franky is a romantic adventurer. He likes excitement and the experience of new things, to the point of being willing to get into to trouble to reach, claim and witness them, which is why the life of a sea faring pirate took to him so naturally. Franky doesn't have the typical regard for death. He is neither afraid of it, nor fearless of it. Should his live ever come to an end, he will accept it and the life he has lead, being content, but until that dying breath he will fight for each second and each possibility for a new adventure. It's what makes him prone to gambling even at the highest stakes for his next opportunity so quickly.
He is a man of debts, paying those that he owes and being a stickler when he is owed a favour. This even goes as far as to having a personal issue stealing from someone without their knowledge. While Franky, as a pirate, will lay claim to treasure and loot that he or his crew/troop set their eyes on, he will always warn his victim aforetime of his intentions, to give them the opportunity to fight for or concede the loot in question.
On the contrary, Franky find typical life very boring as it usually constitutes repeating the same thing one did yesterday and the day before that, and the day before that till the last day of your life, whether in a time of peace or war. Whenever he finds himself for one reason or another, living such a life, Franky's attitude is very apathetic, sardonic and sarcastic as if he is emotionally detached from what is happening. No matter how extreme or monumental the situation is, if it's part of a routine, Franky will respond pretty non plussed. When Franky is in his element, however, Franky tends to gets absorbed in his own space. He talks as if he is remarking to himself or even in monologue, instantly assuming that no one else around him will appreciate why this moment is so important to him.
It should be noted that (not surprisingly) Franky is not is true first name.

History: Franky was born in a small village within Bravura near the coast. War was a commonplace, overhanging factor of life, as was farming and trickling of river water round the banks of the village. Before long, Franky got bored of it. All of it. It wasn't just the notion of simply farming in a modest, simple life, but it was the absolution of knowing that by walking in almost any direction he would only find the exact same lifestyle in the next village over. Almost... barring one. Franky would find himself daydreaming glancing at the sea, which held differing features upon its breast dependant on the season of the year and time of day alone. The idea that out there was no system of living, no expectation of tomorrow excited so much that he was ponder the idea of literally walking into the sea with his eyes open just to see how far he could get before drowning and what he might be able to see. When he was 12, his village was visited by a crew of sea-adventurers who docked near-by and traded gold and jewels for fresh crops and materials. They stayed for a little over a week and camped in the plains, stretching their legs on dry ground before going out to another trek across the waves. Every night, Franky would visit the pirate camp to hear stories about their adventures, their scars, their sea-names and all the things they have found. He understood through their laughter and tone that some of the stuff they described was silly and untrue, but the fact they had the freedom and light heartedness to say such things was enough.
Franky stowed away on the pirate ship as it left, leaving a note for his parents apologizing for his escape, but explaining that he wanted a different life. The captain of the ship explained to Franky that he figured the boy would do something like that, and how many pirates enter the seas in a similar fashion. From then on, Franky embraced the life of a pirate until he became a crew captain of his own. On a recent expedition, Franky had his men raid a ship off the Bravuran coast, believing it to be a rival pirate crew who was rumoured to have picked up talisman's of ancient legend. It happened to be a secret military convoy hold the Bravuran Ambassador returning from a secret summit. Franky was arrested, but because of his actions are a rather peaceable pirate to those on the mainland, barring this one incident, the authorities granted him mercy for his lack of a bounty and his Bravuran nationality being given the choice to lend his aid to the Bravuran cause as a secret courier/transporter with the neighbouring continents or suffer the gallows.

Rationale: Franky quickly got bored of working for his country just to stave execution. He got wind from one of the officials he couriered across the continent of a task force looking for a way to end the ongoing conflict once and for all outside of the perpetuating war. Seeing an opportunity gamble on a quick way out of his suspended sentence, Franky had his crew vouch for him will he disappeared to find the man leading the this legion and offer his services so he could finally get back to his one true love, the open seas.

Appearance:
Franky is stocky, middling hieght man with dark skin and dreadlockes. His shoulders are broad and his frame muscle-bound. His eyebrows are long and a little thick, being very expressive. He has brown narrow eyes and a broad nose beset by a grand beard. He is typically bare-chested, wearing nothing on top bar a headwrap, whose ends taper far down his back like a headband and tape for his hands and wrists. He wears baggy three-quarter pants and boots.
@Prince of Seraphs@Lugubrious

In that case, I think I'm done.
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