• Last Seen: 7 yrs ago
  • Old Guild Username: Armaclite
  • Joined: 11 yrs ago
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    1. Xeiyenreisha 11 yrs ago

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Bio

For those who knew me on vBulletin RPG my screen name was Armaclite. I was Ceui on RPG IRC for awhile though is fading away into obsolete existence. As for what kind of RPs I like, my personal preference is OI or Original Ideas. I've been in too many way too anal fanfiction RPs that I'm growing tired of those unless it's someone I really know like Genkai. I did a Magical Madoka RP with her which sadly didn't get finished, because I got injured on the job during that time. Not going into details about that.

If I do get involved in a fan related RP it will be either anime or video game that fits my personal preference. That's just the way I fly. Due to a recent encounter I will no longer be expressing any interest toward most fan related RPs unless they fit the guidelines of something I really like. I have my reasons for this and do not wish to disclose those details at this time.

My main interests are magic oriented RPs that follow along Japanese RPGs like Tales series and Star Ocean. Anything "Fantasy" related as long as it isn't Rosario Vampire Free related nonsense is fine with me. I don't have a problem with non-original idea RPs though they are less creative than starting from the drawing board. That's my personal opinion anyway.

Most Recent Posts

@Xeiyenreisha

You know what I want to do to this card I want to use Shaddoll fusion and crush your hopes and dreams... (I hate shaddolls this is just a bad joke (plus they are banned in this RP for obvious reasons))

But I am not that cruel Instead. If this card starts with 2 materials and you give it another 1 via something like Overlay_regen You just did 4500 attack 1 for their ATK position monster and 1500 due to the 2nd effect... In 4000 LP duels that is lethal

I suggest making it so you can only activate ONE of those effects not both in one turn...


We can always adjust the attack points of the card or half the damage inflicted when a card's attack is reduced to zero. Those are always options to prevent OTKs and it wasn't my intention to create an OTK.

I will make sure that only one effect can be activated.
This should be the last of those ideas unless there are more, I will look.
<Snipped quote by Xeiyenreisha>

I don't see what's wrong with reducing the attack of a defense position monster to 0. You can do this. It seems silly to, but there's nothing wrong with NOT using this effect and using its secondary effect anyways.


I understand and that was my point. It is silly but you can still do it but nothing will happen. It might come into handy with certain Trap Cards.
Name: Pandemonium Twilight Dragon
Level/rank: 6
Attribute: Dark
Monster Type(s): Dragon, XYZ
Effect: 2 "Void Dragon" Monsters.
This monster is treated as a Machine Type monster. Once per turn: You can detach 1 Xyz Material from this card and send 1 Dragon or Machine Type Monster from your hand to the graveyard to Target 1 Face-Up monster your opponent controls; That target's ATK becomes 0 until the End Phase. Once per turn You can detach 2 Xyz Materials from this card and send 1 Dragon or Machine Type Monster from your hand to the graveyard; This turn, if this attacking card destroys an opponent's monster by battle, after damage calculation: It can make a second attack in a row, but when it uses this effect, any Battle Damage it inflicts to your opponent from a direct attack is halved.
ATK/DEF: 3000/2800

Is there any reason why attack points matter after you attack directly? Bringing it to halved attack points until the end of your BP does nothing to it after it attacks for 3k direct. So I gave it a halved battle damage prospectively rather than retrograde.


That's fine, I'm doing my best at trying to balance these cards out so they don't become FTKs and OTKs.

Also, wouldn't it be better to say an attack position monster, because if you reduce the attack of a defense position monster to 0 it's going to do nothing to it.

Also thanks for the help with this card. Trying to help out Ammokkx as much as I can with this new theme to establish new cards for it.
<Snipped quote by Xeiyenreisha>

Maybe 2 Level 6 "Void" monsters.


Noted and fixed so it says that.

Fixed the language on the first effect. Noticed something that didn't make any sense within the context of it.

Are the effects balanced good enough?
Perhaps it would also be wise to actually look at existing Xyz cards, but I'll teach you the basics about them.

Xyz cards (Not XYZ, cuz that's XYZ Dragon Cannon) use monsters of the same level, which overlay to form an Xyz monster with the same Rank as monsters used to Xyz summon it. The Xyz units do not restore themselves; once they're gone, they're gone, and you can't replace them without card effects that specify doing so.


So basically just two LV 6 monsters in this case?
Found one more.
@Scarifar Basically let's first introduce what has to be overlayed in order to XYZ Summon this monster. I was thinking Void Dragon X2 but is that a good idea or not?
@Scarifar Sorry, I will run my idea through you as soon as I get it thought out properly. Just got done watching Arc-V Episode 87 and it seems my speculations of it I made were right which is why it took me a little longer than usual to get back to this forum.
@The Grey Dust @Scarifar @1Charak2 I may want your assistance with the language since when it comes to XYZ and Pendulum monsters my knowledge is very limited on those subjects. But when I post the idea of the XYZ summon, will you guys help me code it properly?
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