*
Total number of families in this RP
will not exceed 10, not including own (may change later).
*There are a
total of four count titles. They are picked at random from the people that have applied. These titles can be achieved by any noble family that goes far enough to earn them.
*
The noble ranks are as follows:
1)Herzog (Duke)- title of the head of the ruling family. Can own towns, castles, villages and mines.
2)Graf (Count)- four titles awarded to the heads of four different families. Can own towns, castles, villages and mines.
3)Burgraf (Burgrave)- a title given to a castle owner. Can own castles, villages and mines.
4)Herr (Lord)- a title given to any noble. Can own towns, castles, villages and mines.
5)Ritter (Knight)- a title given to good soldiers or those that trained to become knights. Can own villages.
6)Edler- small noble. Most likely an impoverished noble or one that bought his title with money. Can own mines and small businesses in towns as a source of income.
*
Other professions for nobility:
1) Cleric (bishops are highest in a county. Have the power to elect a archbishop)
2) Advisor
3) Constable (local jurisdiction within a town/castle)
4) Bailiff (local sheriff of a county. Appointed by a count)
5) Magistrate (local judge within a county. Appointed by a count)
*
Noble professions that have time terms:
1) Chancellor (appointed by the duke. Takes care of legal issues like passing laws, diplomacy and such. 4 year term)
2) Military marshal (appointed by the duke. Equivalent of minister of defense. 2 year term)
3) State treasurer (appointed by the duke. Deals with country's financial issues. 2 year term)
4) Archbishop (appointed by county bishops and the bishop of Manburg - 5 in total. 10 year term)
*A child becomes a knight through following process:
1) At the age of 7 they become a page at the court of a noble (errand boy).
2) At the age of 14 they become a squire (shield/armor bearer). Knight's personal assistant.
3) At the age of 21 they are knighted by either a duke or a count, depending where he is from.
*Recruitment of troops comes in three ways: recruitment of
professional army (average cost, good fighters),
mercenaries (high cost, excellent fighters)
levies (low cost, bad fighters, large number).
*
Available mercenaries are: (Genoese crossbowmen, Welsh longbowmen, Castillan heavy cavalry, Rascian light cavalry, Swiss pikemen, Gaelic gallowglass, mixed mercenary bands).
*Currency used in game will be
ducats.
*
One RL day equals to 3 in-game months. Starting date of the RP is 1st of January, 1400AD.
*This is a model of the feudal system we will use:
*There is currently over
60 different events that will occur throughout the Roleplay. Some are historical and some are purely fictional.
*There will be
PvP and PvE warfare. PvE battle is written entirely by the player engaged in the battle. Be realistic and don't go overboard with numbers. As for PvP, this should be discussed between players in PM (size of armies, outcome, location, strategy, etc). PvP can be written by both players from each point of view (but the outcome must be the same), or just by the winner.