A set of seals typically used in concert to generate a potentially vast number of combo-effects. Each seal is fairly useless or inconsequential on its own, but together they can be truly frightening.
Name of Technique: Nyūmon Fūin(
入門封印 'Primer-seal').
Type of Jutsu: Supplemental Fuinjutsu.
Rank: Variable.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: Simply put, this is a fuinjutsu that allows an individual to make it even more difficult than usual to remove their seals through methods other than damaging them. Furthermore, this technique allows a seal user to create the entire framework for a seal...but render it totally useless until they input the necessary primer-seal. Essentially, these act as keys and ‘signatures’ of a sort. If you don’t have the right key, you can’t unlock the seal...or decode it. Furthermore, depending on the complexity of the primer, they can be used to institute additional effects, such as destroying the seal if tampering is detected.
Weakness: Typical seal weaknesses apply.
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Name of Technique: Kyōatsu(
強圧 'Repel').
Type of Jutsu: Fuinjutsu.
Rank: C.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that pushes the affected away from it. The force applied is dictated by other variables.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Hiku(
引く 'Attract').
Type of Jutsu: Fuinjutsu.
Rank: C.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A technique that pulls the affected towards the seal. The force applied is dictated by other variables.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Tsuku(
付く 'Adhere').
Type of Jutsu: Fuinjutsu.
Rank: D.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that causes two or more things to ‘stick’ or remain connected to one another. Does not require the affected to remain stationary.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Jōmae(
錠前 'Lock').
Type of Jutsu: Fuinjutsu.
Rank: C..
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that causes the affected to become incapable of movement, binding it in place.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Kessoku(
結束 'Binding').
Type of Jutsu: Fuinjutsu.
Rank: A.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A complex seal that manually moulds elemental natures together within it, before releasing an advanced nature dependant on the inputted energies.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces. Only functions properly with two inputted affinities.
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Name of Technique: Hata(
畑 'Field').
Type of Jutsu: Supplemental Fuinjutsu.
Rank: B.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A set of modifier seal that causes interacting seals/effects to create a shaped ‘field’ or AoE, rather than be entirely on-contact. This subset of seals also dictates shape variables for other seals.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Kiseki(
軌跡 'Trajectory').
Type of Jutsu: Supplemental Fuinjutsu.
Rank: D.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A set of seals that help dictate the direction/movement of effects. Typically used to assist in the simulation of ninjutsu-like effects.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Mawaru(
回る 'Rotate').
Type of Jutsu: Fuinjutsu.
Rank: C.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that causes rotation. Rate of revolutions are decided by other variables.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Kasoku(
加速 'Acceleration').
Type of Jutsu: Fuinjutsu.
Rank: C.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that regulates acceleration, causing acceleration at variable rates depending on specifications.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Gensoku(
減速 'Deceleration').
Type of Jutsu: Fuinjutsu.
Rank: C.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that causes the affected to decelerate at variable rates depending on specifications.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Kaimen(
界面 'Interface').
Type of Jutsu: Fuinjutsu.
Rank: A.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A set of seals that allow an individual to ‘jack in’ to external systems, including physical or chakra systems.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces. The degree of this seal’s success lowers as the complexity of a system increases. Similarly, the seal-network must become more complex to properly interface properly with other systems. The aforementioned can necessitate multiple points or instances of contact before a proper seal can be made to initiate a successful use of the technique.
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Name of Technique: Heru(
減る 'Drain').
Type of Jutsu: Fuinjutsu.
Rank: A.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A complex seal that pulls {substance} from {source}, typically to store in another seal.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces. To affect living systems, this seal must be coupled with Kaimen.
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Name of Technique: Sōten(
装填 'Replenish').
Type of Jutsu: Fuinjutsu.
Rank: B.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A moderately complex seal that pushes {substance} into {target} or {area}.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces. To affect living systems, this seal must be coupled with Kaimen.
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Name of Technique: Ato(
跡 'Trace').
Type of Jutsu: Fuinjutsu.
Rank: D.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: 1.
Description: An exceedingly simple seal that is placed on a {subject} after which point it can be used by other seals as a target or destination. Combination with other seals can result in other useful effects such as causing Ato seals to become origin points for jutsu. A single handseal can be used to ‘toggle’ the seal on or off remotely.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces. Cannot be used to generate an origin point if placed on a living subject.
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Name of Technique: Heisetsu(
併設 'Link').
Type of Jutsu: Fuinjutsu.
Rank: C.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A seal that can create a link between two seals; particularly useful when combined with Ato seals. This seal can cause the effects of one linked seal to carry over to another, either both ways or one-way.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: Wakeru(
分ける 'Isolate').
Type of Jutsu: Space-time Fuinjutsu.
Rank: B.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A complex seal that utilizes spatial alteration to isolate {target} from {target}. Can be utilized to isolate particular portions of a given object from the rest of the object.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces. Cannot be applied to living subjects.
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Name of Technique: Fukumu(
含む 'Contain').
Type of Jutsu: Space-time Fuinjutsu.
Rank: B.
Range: Contact/Applied.
Nature Type: N/A.
Handseals: N/A.
Description: A fairly standard seal utilized to contain that which it is placed upon or that which is specified by other variables. Typically seals the [target] into itself, condensing it into a pocket of space.
Weakness: Fuinjutsu weaknesses, but only if the nodes are compromised or if placed on non-gear surfaces.
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Name of Technique: (
'').
Type of Jutsu: Fuinjutsu.
Rank: Range: Nature Type: Handseals: Description: Weakness: