one more five horu drive to home...then ill stop spamming the status bar. promise. go back to only updating it once every few months
2
likes
1 yr ago
back in my home state. actually a real nice hotel compared to the last one that had cockroaches in the bathroom. so thats cool and good. ready to get home tomorrow. blehhhhjgkjgkjhatk
The volatile one was next. She was late for class, a slacker in her studies, but when Minato asked for her Yonaka was never far away. Well, maybe Minato was just passing down a request, and really, it was Ana that told everyone. But still. She knew Minato would be there, so...she always made sure to show up on time.
Yonaka walked through the doors backwards, leaning into them and backpedaling through with a gait full of swagger. Over her shoulder was her kendo stick. As she turned, she span it around with her wrist, letting it fall and twirl like a marching baton. Her purple eyes, with small, predatory irises, met Minato's. Though her mouth was covered with a cherry-blossom patterned surgical mask, her eyes carried the energy of her wide smirk underneath well enough. A black school uniform, torn and unmaintained, flowed loosely in the wind. The space between her top and her long skirt showed several inches of her pale midsection, the waistline of her dress only barely covering her belly button.
"Hello boys~~~" Yonaka greeted in a sing song voice, striking a pose. Then she began to approach, heavy boots thudding across the concrete of the roof top. She gave Yuya sassy little wave but her attention was on Ishida.
"It's me, Minato. Your favorite." She teased. Skipping a step she moved to his side. An outstretched arm wrapped its fingers around several links of the fence, and the other rested on a kendo stick that was now stabbing the ground. Deliberately she placed herself between Ishida and his line of sight of Yuya. He'd have to look past her to get to look at him. Forget the cigarette or the beer or whatever he was offering. All eyes on me.
Tap tap tap. Yonaka clicked the tip of her kendo stick against the concrete. "Unfortunately I didn't run into any council parasites on the way here. Otherwise I woulda..." She cut herself off and looked at Ishida. "Played it cool and moved on, just like you wanted." One eyebrow was raised, her eyes wide as if to say 'What reason could you possibly have not to believe me?' kind of way.
"Anyway. Mai Li-chan should be here soon, too. She's great, you'll see." She glanced between Yuya and Ishida. There was an underlying mote of uncertainty in her words. Didn't seem like anyone was as desperate to prove herself and stand out as that girl. Yonaka straightened her back, and her voice was back to it's normal playful, devil-may-care tone. "Even if her face does look like a little mochi. She can be our mascot! Like the class pet. Just don't try to feed her a treat, she might nip your finger off." Yonaka 'advised.'
Level 6: 01/60 Location: The Maw: The Depths Word Count: 1,273 Points Gained: 3 New EXP Balance--- Level 6 : 04/60
Sakura looked up at Geralt with big, wet eyes. She accepted the hug, squeezing her lids shut and listening to him speak. A friend did sound nice. But she couldn't help but laugh, just a little bit.
"You're so little, Mister Geralt. But somehow you still sound like you did before." Sakura sniffed and wiped her eyes. The girl listened to his story, grimacing as she imagined the horrible scenario. Sakura was a woman, too. She could fill in the blanks of Geralt's ommission. Girls are filled in pretty quick on that particular situation whether they like it or not. One of the first times she ever got into a street fight was when her and her friend Kei were being targeted by a similar group of men. Maybe this once it would be her preserving Geralt's innocence, in letting him believe Sakura hadn't been affected by things like that already. But, she was lucky that she lived in a world where she could happily kick their sorry butts. Even if she was still an amateurish 16 year old at the time. Their faces made for good practice. Fortunately, it seemed to be Kei who didn't really get what was going on.
Sakura stared off into the middle distance now, thinking about Geralt's words. What he was saying- it made sense. She had said something similar after the battle, but she was losing faith in her ideal now that the Maw was affecting her so badly. But hearing someone as wise and as experienced as Geralt reassure her, well, it certainly made her feel better. That her feelings were valid, and not just valid but good. It was what Sakura wanted so badly to believe, because she simply couldn't do away with them. Even if she tried sometimes. To be "tough."
"I thought you said you weren't good at this." Sakura wiped her eyes again. "I just feel so guilty and sad for Mister Carl. I thought it would make him better." She lamented quietly. "And nobody else seemed to care, which made me even sadder. Plus the idea of using him after I...got rid of him." She shuddered. "It's horrible. I don't have the stomach for it." Shaking her head, she let out a breathe.
"But of course you all care. I'm just- not good at-" She clenched her fists and shook them like she was holding a box. "I don't know. I'm used to taking hits. But not ones like this. I've never made such a horrible mistake in all my life."
Now, she looked over Geralt's shoulder at the situation brewing with the two Mirages. Blazermate and Bowser explained it, but she didn't feel like they understood the implications. That was a clone of Mirage. A person was that suit. She thought she would explain it to Geralt.
"Now, look. Oh, God. It's horrible. It's not a ghost. The Mirage in the suit is a copycat. But he thinks he's the original. Do you understand, Mister Gealt? That's what happened to Carl. He was a person copied into a robot body, still thinking he was the original. But if you can think you're a person- you are a person. Now there's two Mirages and one of them will never be able to live the life he wanted too. All those hopes, dreams, and puns are now knocking around inside that big metal head of his." Sakura weeped openly, the tears continuing to stream down her face. "It's horrible. Trapped in a body he doesn't want. How could someone find happiness like that? I can't even begin to imagine."
Bella, Peach, Nadia, Ace and especially Junior were making good progress on escaping. That genius kid was really brave, hopping right into the submarine. There must be some cultural differences in turtle people and human people, since big Bowser was perfectly happy to let his son get aboard. Junior was certainly smarter and overall more capable than Sakura was from what she could tell so far.
Sakura watched their dangerous ploy. The most disgusting fish monster yet tried to eat them, sinking back into water. "Eugh! Who the heck is that?!" The brunette recoiled visibly, even from her more than safe distance. "Why's everyone trying to eat Blue Team? Not cool." She wiped her eyes again. Taking a few solid breathes, Sakura rose to her feet.
Now the Universal Helper that used to be Carl was being put to good use. Sakura flinched and looked away, putting it from her mind for now. From what she had learned, he was no longer in there. It was just a regular robot now, like the day it had been built. No more Mister Carl. She would just have to remember him, like Mister Geralt said. Maybe some good could come out of it, now that she had learned her terrible lesson.
"I'm not gonna let this happen again. I'm gonna do my best, Mister Geralt." Sakura looked shaken up. Maybe it was mistake but she was cutting her breather short. Someone was in trouble. "I'll also need to tell Nadia it's okay. She seemed to feel bad that I felt bad, which is making me feel bad." Sakura smiled a sad, appreciative smile. "Gee."
With that she approached the looming, confused, agitated diving suit. Sakura stood next to, and then a little infront of, Rika. Looking up at him, she held her hands together. "Um, hi, Mister Mirage. It's me, Sakura. You're really confused right now, and that's okay because there's a lot going on. The kid over there has red eyes for a different reason, he's confused too." She said. "But you know me, right? Sakura? At least a little. I wouldn't lie to you. Not at a time like this. Please just hear me out. I think this is important." She took a deep breathe, gathering her thoughts. How could she say this? It didn't seem like anyone else wanted to step up, so it was up to her.
"So, Mirage. Do you remember Mister Carl? That guy we met earlier? The guy that I..." Sakura hesitated.
"Got rid of? By accident? Well, he was a copy of the original Mister Carl. Put into a robot body. But he thought he was still in a human body, right?" She cleared her throat and took a sharp breathe, keeping her energy up. Then the girl took a few ginger step forward, setting her tiny hand on the diving suit Mirage's knee. Her eyes were still a little red from crying so much. Then she moved her hand from the knee and up into his metallic hand. "Here. Follow me, please."
Carefully, she lead the diving suit Mirage over to the water. Where the kid Mirage looked at his reflection earlier. "And, um, if you remember, you sat down in a funky looking chair everyone was worried would mind control you. But it didn't. Instead you got a headache. And so now, it, uh, copied you. All of us, here, in this room, see a diving suit. A diving suit with another Mirage inside." Sakura said. She indicated for the diving suit to look at his own reflection in the water.
"So now there's two of you. One in the original body, and one here. In a diving suit." Sakura summed up somberly. "I'm...I'm so sorry." Hopefully her explanation got through to him. And he would have the time he needed to process and calm down a little.
Level 3: 08/30 Word Count: 782 Location: Al Mamoon- Rocket Inc Points Gained: 2 New EXP Balance--- Level 3: 10/30
Annexed Scathing Bagronk - A high-tech rocket launcher infested by alien tissues. The result an unwieldy, somewhat inaccurate, ammo-guzzling contraption that nevertheless boasts high destructive power, and the touch of outer space housed within adds some extra freezing kick to its payloads. Careful; it bites
Believe it or not, things didn't get lessconfusing. It was utter mayhem. A firefight the likes of which she had never seen. Jesse was having trouble keeping track of who was on who's side. While she did have a pretty good memory, everyone in the room looked so unique and strange. In the past, it was pretty clear who the monster was. Now, in here, everyone was a person. And unlike Jesse and the team she was on, they weren't interested in taking prisoners. She had this giant rocket launcher strapped to her back, but she didn't want to use it. These people weren't in their right minds. Especially Jinx. She looked super crazy. That's why she was "just" smashing her with a desk. Though on second thought, if she was tough to tank that, she was tough enough to take a few gun shots.
Wait a minute. That weird black anima guy. Was that..."Shadow the Hedgehog? What the fuck?" Jesse uttered in amazed, wondrous bafflement. It wouldn't last for long, as he did some crazy time control shit. It put everyone in their tracks. This Jinx lady would be annoying, if Jesse let weirdos like her get under her skin. Clearly she didn't realise everyone in here was going easy on them. Though Jesse realised with how powerful the Resistance was, going easy on them was probably a waste of effort.
When the time stop ended and the chaos resumed, Fuse fired a sniper right at Midna's head. It connected, and Jesse prepared to watch her new princess ally get splattered. Fortunately, it just bounced off. Guess she was tougher than she looked.
Jesse wasn't so lucky. The exposed Director repositioned behind fresh cover, taking many hits from Jinx in the process. The bullets seemed to bounce off, but Jesse grunted. Lightning, too? "Aagh!" Though no blood was drawn, her resistance to damage was now almost gone. She still had a hit left but she would need to do some damage to get her health back. Without that force protecting her, she was just a squishy, regular human. Maybe in this new world she would be slightly tougher, but tanking raw damage was never her strong suit.
Jinx was being handled by the Phantom Thieves, and Jesse figured they could take her.
Now it was just her, Midna, and Fuse. "Yeah, we did." Jesse replied simply, hoping this meant he would surrender. When he inevitably didn't, she tossed aside the cover he was hiding behind only for him to already behind the next one. When he emerged he...plugged her. Jesse coughed in surprise as several shots penetrated her abdomen and chest. "Uh-auh." The Director dropped to her knees and then onto all fours. Blood began to drip from her belly, soaked her black shirt and then pooled onto the floor beneath her.
(No way. Not like this.) She thought in disbelief, eyes wide.
The red-headed Director glanced up as Midna offered her something. Jesse! Healing! Catch! A pink heart! Exactly what she wanted!
She reached out with her telekinesis and pulled the heart towards her. When it touched her hand, there was a flash. All at once, it made sense. And all at once, the pain was gone and she was feeling back up to full strength. For a breathless moment, the woman considered her situation. That moment passed, her gaze hardened, and she refocused on the task at hand with renewed vigour and understanding. The Director went on the offensive. Sprinting faster than one might expect, Jesse dashed aggresively forward. As she did, she un-shouldered her new eldritch rocket launcher and held it with one hand.
Jesse didn't like this Fuse guy very much. Raising the Tool Gun, she predicted where he was going to hide by her current movement. Then, whatever cover he was planning on using, or whatever was nearby, suddenly became utterly intangible. No-Collide. It looked like it was still there, but it really wasn't. With any luck, the guns he had hidden would clatter to the ground, their hiding places no longer working. Jesse stopped moving forward and took a knee behind one of the pieces of cover she hadn't no-collided, a chest high heavy desk.
This rocket launcher was a new toy she wanted try out. Why not on this guy? It was a disgusting, creepy looking weapon that looked alive, with a toothy maw for a barrel. The aesthetic was just right for Jesse. If a little cumbersome.
Tracing Fuse with her rocket launcher, she fired several high velocity explosives in his direction. The gun came to life with something like a scream. And the explosions were freezing cold. Badass.
Pandora is a beautiful white woman, having sculpted her own face to be that way. She has vibrant red hair, bright orange eyes, and fair skin. Standing at about 5 feet, 6 inches, she looks to be about 25 years old.
Pandora always wears crop tops, and usually shorts of some kind. They always compliment her toned, muscular physique. Deep red bandages are an uncommon sight, but one might spot her in them while she's working out. She doesn’t really have a super hero outfit, though she will occasionally suit up with a bullet proof vest and camo if the situation calls for it. Basically, she's super hot.
[ PERSONALITY TRAITS ]
Bitter, cruel, sarcastic. She messes with people for fun and has a mile-wide mean streak. Yet Pandora helps people all the same. It’s all a very immature front, especially considering her age.
These days she’s much more outwardly apathetic and calculated. If respected and tolerated for long enough, Pandora becomes wry and bantery. Still, it all can feel very surface level. Pandora doesn't often reflect on her life or herself. People say that with wisdom comes age, but that might not be the case with her.
Moreover there is a kernel of genuine human compassion within her heart that she cannot crush nor extinguish, no matter how hard she tries. It’ll be there forever and she has to act on it.
[ BIO ]
Pandora was born a long time ago as Mary Madison, growing up a peasant farming girl in rural England. There she had a family, and when she grew up she married a man named Steven Silverstone. She lived a whole, normal life, from sister to aunt to mother. When she was an old lady, her husband passed away. Mary Silverstone, as she was then known and would be known for the next two centuries, was content with her life. To pass away and join her husband, mother, and father in heaven. And then, the X-200 meteor hit. After an unpleasant transformation experience she found herself a young woman again, now with incredible powers.
For few good decades she was a cheerful, glad to be alive superhero called the Changer. But as she realised she would outlive her entire family, she ran away and threw herself into the army. There she became a powerful nurse and soldier. It didn’t make her feel any better, though, and she became an evil imperial warlord. Known as the Shark of Crimea for her ability to swim through the ground and pull enemies under.
Then she was depressed, but she got better just in time for World War One. Shortly thereafter she was a soldier and then a spy in World War Two. The evil there crushed whatever faith she had left in humanity. After World War Two she barely participated in the Golden Age of Superheroes. She fell off the map. The last of her family died, the Silverstone line coming to an end. Pandora faked her own death, ending the life of Mary Silverstone and coming to America where she took the name Jane Smith, or rather, Pandora. There she opened up a flower shop and lived there for a while. Her last living relative, a child named Rose, implored her to become a hero again. Eventually she did, and for the last thirty years she’s been doing her part to make Castleburg a better place. She’s in a better place than she has been in a while, but that’s not saying much.
| MISCELLANEOUS |
Has adopted a family of dogs named after various types of flower. Currently she has Petunia II and Daisy II.
[ RANKING ]
S
[ POWERS ]
Alteration of Matter
Has the power to precisely and quickly Alter any matter within a 50 foot radius, as long as she can use her hands or feet. The further away, the longer her will has to reach out. Usually every ten feet adds one seconds. But once her will to change something reaches that spot, it happens instantaneously. Still it's possible to dance along the outside of her range and avoid her powers. She can only interact with four things at a time, one for each limb. If her fingers or toes are covered at all, she has to push through that material. And the more things she Alters, the slower they are to change.
Still. It is any state of matter into any other state of matter. Or just changing one thing into another, though complicated machinery and technology won't be functional.
Her internal biology has also vastly changed, her organs having coagulated into a purple goo. Now she doesn’t need to eat, sleep, or breathe air, and she doesn’t age. Her Alteration powers can be used to heal or repair, aswell, but the effects are dramatically reduced on herself, any change taking months to go into effect. This is the source of her immortality, and the reason she can't effectively Alter herself.
[ PHYSICAL STRENGTH ] ■■■□□□□□□□ Pandora has trained her strength, so she is stronger than the average person. But she has no strength related powers. 3/10.
[ AGILITY ] ■■■□□□□□□□ Same here. She is more agile than the average person but has no agility related powers. 3/10.
[ INTELLIGENCE ] ■■■■■□□□□□ Pandora has literal centuries of experience under her belt and knows many different kinds of powers. She has been a prestiged military officer and is the most veteran of all the veteran superheroes. However modern technology continues to somewhat elude her, and she can be forgetful. 5/10
[ DESTRUCTIVENESS ] ■■■■■■■■■□ There are few people on the planet capable of the amount of precise, accurate destruction Pandora is. “Damage” is not necessary for her destruction, all she has to do is be near something and Alter it until it’s falling apart. Or set something on fire, or freeze it, or liquify it. The carnage can spread quickly if she so chooses. 9/10
[ LETHALITY ] ■■■■■■■■□□ Pandora is a highly trained combatant. She knows many martial arts and is an excellent markswoman. Her main advantage is once again her experience, all the wisdom that comes with age with none of the physical downsides. 8/10
[ ENDURANCE ] ■■■■■■■□□
Pandora is resistant to damage, having no vital organs when her powers are active. Her limbs can work independently of each other, even her head. The best place to strike are her abdomen or thighs, the places where she has the most blood to lose. And of course, her endurance is high because she cannot die of natural causes. 8/10
[ EFFICACY ] ■■■■■■■■■■
Forever. Forever, forever, forever. Too long. 10/10
[ SKILLS ]
She is a skilled florist. She’s picked up and forgotten a few hobbies over the years.
[ EQUIPMENT ]
While she can’t create complicated technology, she can change it and then change it back. So Pandora has a utility pouch full of trinkets and knick knacks that she can change back into useful items, like a handgun or a GPS tracker.
Lizzy got low, going into a well-practiced stealth crouch. All at once her footsteps fell almost completely silent. This place was a wreck. Not nearly as lucky as the last town. Still, she knew how to scrounge things up better than most people did. Carefully she squinted around the corner and-
"Gasp~" Lizzy gasped. A fly. Not just that, but one with a corpse in its mandibles. Just like... Images and sounds flashed through her head, her heart felt like it had just imploded in on itself. Her eyes were wide and she began to hyper ventilate. Guess she was skipping this town after all!
"Fuck." She whispered quietly, eyes wet.
Much to her surprise, she heard a human voice. Spanish. Lizzy snapped her head toward the source and blinked. What the fuck? Was that a luchadore? It was bizarre, but somehow it made her trust him more. Fresh blood- was that dead body a friend of his? Still, Lizzy was hesitant to follow this random stranger she had just met. Single women wandering around like her were in danger before the apocalypse, let alone when there were no cops around.
But at this moment...it was between the luchadore and the flies. Lizzy stayed low in her crouch, but moved across the pavement at a high speed. She ducked behind the truck, putting it between her and the fly but keeping some distance from the stranger. "What now?" She asked in Spanish, her midwest accent strong. Keeping an eye on where the Fly went, she wiped her eyes, trying to toughen up.
Name: Elizabeth "Lizzy" Langley Who You Were Before: Lizzy was a criminal, running illicit packages from one place to another. She never asked what was inside and didn't care to ask. When she wasn't doing that, she was a freerunning and mountain biking enthusiast, she loved exploring both natural and urban environments. Being physically active and the fun community based around that was her favorite thing. Her parents and big sister all died in the Swarming while she was on a runner's job. She came home to find her wounded sister dying from Flies and her family's body eaten.
Who You Are Now: Lizzy managed to survive, scavenging for food and outrunning and avoiding insects or other less friendly survivors. She's mostly been on her own, though she has tried to link up with people in hte past it hasn't worked out so far. Skill Set: Freerunning, stealth, fighting unfair. Personality: A serious minded young woman who knows how to look out for herself. On the surface she seems stoic and pragmatic, and she can be selfish. But she also has a playful, romantic side that's trying to dig itself out from layers of trauma and survival instinct. Of all the bugs, she is most afraid of Flies. Items: Backpack, food rations, box of basic utensils and tools, metallic water bottle. A can of pepper spray, a knife, and some medical supplies. Her most prized posession are her high quality shoes.
"Only in total darkness can we see the smallest light of hope. Shadow Scythe Vengeance, away!"
[ NAME ]
Penelope Mai Lu
[ HERO IDENTITY ]
Shadow Scythe Vengeance
[ NICKNAME/ALIAS ]
Penny
[ AGE ]
Eighteen
[ GENDER ]
Female
[ AFFILIATION ]
Vigilante
[ APPEARANCE ]
A tomboyish asian girl with short black hair and an athletic, toned body that’s covered in scars. Usually she wears baggy black hoodies with the hood up, or gym clothes when working out.
Her outfit is a light but durable studded dark material with a skull mask and hood.
[ PERSONALITY TRAITS ]
Scythe is a protector of Castleburg through and through. She’s dark, mysterious: or rather, melodramatic. She spouts many “wise”, gritty quotes that she writes down in her bedroom at night. Easily comes off as trying to hard ti be intimidating or cool. However she genuinely wants to help, even if she can be off-putting or occasionally embarrassing to be around.
Scythe is an extrovert, never afraid to try making friends in her own weird way. Fearlessness and rebellion are also cooked into her DNA, never one to avoid being reckless or courageous. Even when the odds are stacked against her she does her best. The vigilante has an affinity for darkness, closed claustrophobic places, and locked doors. Urban exploring is one of her favorite hobbies. The vigilante also has a significant social media presence and records herself fighting crimes, and posts regularly. Be it on Vengeance.(dot)net or more mainstream sites.
Penny, the girl beneath the mask, has an overactive imagination. She’s a family person who talks to herself a lot if there’s no one around to talk too. She can also be immature and bratty which occasionally bleeds over into her superhero persona.
[ BIO ]
Penelope Lu is a first generation citizen of the US, her parents immigrants from China. Her father Bao worked at a technology firm, and her step-mother, an American expat by the name of Daisy, was stay-at-home. Or rather, she had to be. One thing unusual about Penny was her pain tolerance.
Some key part of her brain was wired incorrectly, and such Penny cannot feel pain. If she does, it’s extremely muted. As a naive little girl this had serious consequences, her underdeveloped mind casually harming her own body without realising the consequences. Burned hands, broken bones, and unattended cuts abound. Her adventures were too much for a babysitter to handle so her mother quit her secretary job to watch after her. Though Daisy managed to get a handle on her adventurous, foolish child who was incapable of learning lessons, schools had no such luck. Penny, the rebellious idiot, hardly followed the rules.
If it wasn’t stealing items like a kleptomaniac or yoinking keys to break into janitor's closets, it was sticking up for the other kids and getting into fights. It was pretty hard to beat her if you were another kid because she just never gave up. Nothing you could do would get her to back off unless you put her down hard, which was difficult because of how slippery she was.
Penny yearned for adventure and thrills, and while she takes medication to stabilize her mood and keep her still, the goings-on of mundane life could never hold her attention. Often she would get lost in fantasy lands of her own construction. In this miasma of imagination, Shadow Scythe Vengeance, the grim protector of the people, was formed. Self defence training and just her experience of being a crazy 16 year old going around “fighting crime” in Castleburg forged her skills over time. Shadow Scythe Vengeance was just some weird kid in a hoodie and balaclava with no powers evident. If she wasn’t fighting crime she was setting up community events or just helping people with chores, favors, or non-violent investigations. In this crazy world of superheroes people came to tolerate or were endeared to this gravelly voiced weirdo high schooler.
Surprising nobody, Penelope became a bit of an extremist, an anti-authority hero of the people, or so she saw herself. Overtime she built up something of a reputation, and “commandeered” some technology from her father’s place of work to create some gadgets. Or rather, get gadgets created for her. Vengeance(dot)net, Scythe’s public website, operates as a kind of vigilante social media. People can ask for help, report crimes, or give their support to Scythe. It’s mostly for people who maybe don’t trust HERO or the police as much. Scythe has even responded to criminals asking for help, but who don’t want to go to jail and get arrested by asking a superhero for help. Which Scythe has obliged since the alternative would be them going to a supervillain for help, which in her mind would only help evil consolidate power. This new way of crowd-sourced vigilantism has given Shadow Scythe Vengeance access to tools, gadgets, technology and vision she wouldn’t have otherwise. For the last three years she’s been a vigilante in her free time, going to high school and living a normal life on the side.
| MISCELLANEOUS |
Occasionally takes pills that calm her down and make her less whimsical or imaginative. Especially if she's trying to act more like Penelope and less like Shadow Scythe Vengeance.
[ RANKING ]
D
[ POWERS ]
Indomitable
Penelope isn’t aware she has this superpower. It’s a defensive, passive power. Its effects are subtle and situational. The main feature is a strong resistance to all forms of mind control and mind altering effects. Be they from superpowered sources or otherwise, Penny’s mind is a fortress against psychic effects. This strength of spirit transfers into strength of body, rendering her immune to poison. For example, she can't get drunk.
Penny is also reckless and cannot feel pain but that is a part of her mental condition, not power.
[ PHYSICAL STRENGTH ] ■■■□□□□□□□
Scythe is stronger than the average person due to training but has no super strength. 3/10
[ AGILITY ] ■■■■□□□□□□
Shadow Scythe Vengeance is very agile, having a love for freerunning and parkour, as well as being exceptionally talented at stealth. 4/10
[ INTELLIGENCE ] ■■■□□□□□□□
Scythe is decent with modern technology, especially web development. She’s also good at both tactics and strategy.
[ DESTRUCTIVENESS ] ■■□□□□□□□□
With her gadgets Scythe can destroy things, but nothing about her own abilities makes her more destructive. 2/10
[ LETHALITY ] ■■□□□□□□□□
Scythe doesn’t use lethal methods to fight crime. 2/10
[ ENDURANCE ] ■■■■■□□□□□
Penny already has great cardio, but not being able to feel pain gives her an extra point. However her body can still damage itself, even if she doesn’t feel it. It’s very easy for Scythe to push herself far too hard without realising it and then reckoning with the consequences later. 5/10
[ EFFICACY ] ■■■■■□□□□□
Her powers don’t turn off, they’re passive, but she hasn’t quite mastered how to use them yet because she doesn’t know she has them. 5/10
[ SKILLS ]
Lock picking, pickpocketing, web design, costume making, and precision throwing. Also mountain and stunt cycling.
[ EQUIPMENT ]
Shadow Scythe Vengeance doesn’t keep all of this equipment on her all times, choosing loadouts for specialized occasions or keeping weapons in locations near where she operates.
Freedom & Forgiveness: Her dual mechanical nightsticks. The ends can be electrified for extra non-lethal power. “Commandeered” weapons from her fathers security company.
Staff of Eternal Folly: With a bit of work, Freedom and Forgiveness can be disassembled and attached to each other, forming a 5 and a half foot long staff with electrified ends. It’s flexible and extendable, and hits hard.
Death Mask: A metal skull helmet and balaclava. The mask has a built-in filter and voice changer. The lenses can switch to infrared.
Vengeance Armor: The entire suit she wears is made out of a light, flexible, but comparatively durable material.
Gauntlets of Truth and Justice: The area from her knuckles to her elbow are especially protected, light armor is built in there.
The Ties That Bind Us: Bolas, two heavy metal balls attached by a cord. Throwable non-lethal weapons that can restrict and incapacitate enemies from long distances.
Horatio’s Finest Hour: Donated to her by an eccentric engineer from overseas. A versatile gun, more like a crossbow, designed to fire Bolas at even higher speed, precision, and accuracy. The name was insisted upon, and SSV is a woman of her word. It has an alternate function as a pressure cannon for firing various other projectiles.
Moonbringer Shadow Scythes: A set of four, one handed scythes, more like warpicks than anything. The sharp metal blades can be detached, leaving only the heavy metal sticks for combat or throwing. All Shadow Scythes can be attached to Utility chains. They can also be combined together to create a grappling hook.
Cycle of Violence: Her 20 speed bicycle. Painted black.
Utility Belt: What’s a vigilante without one? Also has a Utility Holster and a Utility Jacket on her outfit. Utility ropes and chains are often included.
Duffel Bag of...Doom, or Something: A duffel bag to keep stuff in.
Stench of Evil: Sourced online through Vengeance(dot)net. The formula was donated by a reformed villain from Miami. Explosive stink bombs with a vile, vomit-inducing smell.
Spheres of Obfusciation: Smoke pellets that rapidly create a wide spread, thick smoke cloud.
Handheld PC: More powerful and more useful than a smartphone. Comes with a USB for hacking. Capable of using the internet, including Vengeance(dot)net, to be untraceable. Touch screen controls for Guardian Angel.
Guardian Angel: A high power quad-coptor drone with camera, also able to pick up cargo. It’s been modified to be nearly silent.
Name Mallory Doyle
Villain Name Lyssa
Nicknames Mal, Liz.
Gender Female, she/her
Age 22
Date of Birth January 2nd
Physique Standing tall at 6'4, Mallory is a gaunt, imposing figure made of ropey muscle. She has a narrow, pretty if asymmetrical face, when it isn't twisted into a scowl. Or falling apart because of her powers. She has long ratty brown hair. Her favorite hoodie is black with a red arrow design. Besides that she wears tank tops, jeans, and sneakers.
Blood Type B-
Occupation Villain
Side Villain
Affiliation ???
Tier A-
Personality
Mallory is an impulsive, volatile, and angry young woman. Most likely the result of some undiagnosed mental disorder. Her rage is her most defining feature, the centerpiece of her life. Every single waking moment she's thinking about the next time she'll fly off the handle. As such she is quite the miserable person. Even when she isn't freaking out she's irritable, consistently pissed off, always ready for a fight. She's willing to intimidate, beat, and kill to get what she wants. And what she wants is money and power. A lot of it. She desperately hates poverty and after a life time of struggle has recently decided to dive head long into the life of being a villainess. Because fuck it.
Mallory hates the world and most people in it. She doesn't trust easily. She's violent, brutal, ruthless. This would be the same, regardless of her tantrums. She doesn't enjoy hurting people (unless it's particularly cathartic), but it's the primary tool in her toolkit. When she isn't consumed by wrath and madness, she's practical and effecient. If things are going to get done, they need to be planned out. A plan to stick too can also help Mallory keep her grip on herself. On that fucking itch at the base of her skull that compels her to destroy.
When she's in an incredibly rare good mood, Mallory is low-key. She prefers to keep to herself. Her rage isn't something she's proud of. She's got a gruff personality and a lot of world experience. If she's with a friend she can take a joke and dish some out, too. She likes collecting comic books, fixing motorcycles, and petting dogs. Big ones. Like her. And really old stories, about really old gods. Ask her about mythology sometime. Or follow her on a secret trip to the library.
But there's a darkness and a guilt that constantly looms over her. It's likely that the thing she hates most in this world is herself.
Backstory
Born dirt poor, almost literally on the streets of Castleburg. There's not much to say about Mallory's early life. She was kicked out of school after school until she stopped going entirely. Her mom didn't care and quickly gave up on her. She's gone now, not that Mallory cared. The only person who ever actually seemed to care for Mallory was her old man, Timothy Doyle.
Tim was a loser, and he spawned a loser daughter. Whatever. Mal wasn't gonna hold it against him. At least he stuck around. He's chronically sick, wimpy, basically a welcoming mat because he lets people step on him all the time. Metaphorically, but Mal probably imagines someone has actually stepped on his face, too.
So, yeah. Mal fell into crime pretty quick. She needed the cash, and she didn't see any other options. The laughable "youth outreach centers" certainly wouldn't have her. Not like she could blame them, though. Mal did a brief stint in juvy, and when she got out, she kept doing crime. Fell in with a gang. Again...whatever. The years drifted on. When she got her powers, she literally became a monster.
But they helped her do crime. So she kept working. Stealing. Protection rackets. Security work from the contacts in her old gang. Her career became something she could be proud of. She wasn't going to jail again. She was gonna make something of herself. But her old man got sick. Sicker than he ever had. They needed money, fast, for the payment. Mal realised how much she liked him. Guy was the only one who tolerated her presence. Even if he was a total wimp, she'd do her best to help him out. Hell, maybe even because he was a total wimp..? It didn't matter. She wanted to step up her game anyway.
So it was time to graduate from criminal to villain. Villains (villainesses?) had villain names. They had a villain outfit, and did schemes, not crimes. They had a lair, not a hideout. And they weren't afraid to put themselves out there and get shit done. The name Lyssa came to her one night when she was hanging out in the library. It was...fitting. The Greek goddess of mad rage, fury, and even rabies. Why not? If she would serve any god, it would probably be that one. It worked for her.
Thus, Lyssa hit the streets, committing a series of low stakes crimes, battling some shit-tier Heroes and getting away with it. Still, she wasn't satisfied. She needed more money, fast. Fortunately, she was about to get a lucky break...
Power String Power:
Her creativity stopped after she came up with a name. What the Hell else was she gonna call it? She can turn her body into string.
The string is pure white, a few centimeters thick, and very durable and strong. And she's full of it. Not so much full of it as much as she is made of it. And she has a high degree of control over the strings in her body. When she has all of them inside her they grant her extra durability and strength.
Other than that, she's got 62,000 CM's of string to work with. She's...malleable. She can stretch her limbs by separating her arms and connecting them only by some string. She can make holes in herself. Bend herself in unnatural ways. It's pretty great. It looks a litle gross, especially if you have trypophobia.
If the string is cut, it bleeds. And whatever the string was made of carries the blood with it. So if the used the string of her arms, her arm would get cut. If she completely converted herself to string, the string that makes up her heart might get cut. Then it's game over. If she converts any of her senses or her head into string, she loses access to that sensation. The only thing that stays is touch, and the strong is very sensitive.
One thing to keep in mind- she is made of ONE string. If it gets cut, it's gonna hurt. Still useable, but less so. It's much easier to just twist it together and send it out.
Mal also knows how to handle herself in a fight. She's been in her fair share.
** OTHER-
Likes beer. Not an alcoholic.
Doesn't keep much on her. But she can create pockets of string and store objects inside her body. Kind of gross, though.
She's straight. Not exactly been with a lot of guys, though. The reasons are obvious, aren't they?
Would love to own a dog. Thinks she'd make a terrible owner. But she'd actually do okay.
"Who are you again?"
[ NAME ]
Jane Smith
[ HERO IDENTITY ]
Pandora
[ NICKNAME/ALIAS ]
Pandora
[ AGE ]
Three hundred and seventy.
[ GENDER ]
Cis female.
[ AFFILIATION ]
HERO
[ APPEARANCE ]
Pandora is a beautiful white woman, having sculpted her own face to be that way. She has vibrant red hair, bright orange eyes, and fair skin. Standing at about 5 feet, 6 inches, she looks to be about 25 years old.
Pandora always wears crop tops, and usually shorts of some kind. They always compliment her toned, muscular physique. Deep red bandages are an uncommon sight, but one might spot her in them while she's working out. She doesn’t really have a super hero outfit, though she will occasionally suit up with a bullet proof vest and camo if the situation calls for it. Basically, she's super hot.
[ PERSONALITY TRAITS ]
Bitter, cruel, sarcastic. She messes with people for fun and has a mile-wide mean streak. Yet Pandora helps people all the same. It’s all a very immature front, especially considering her age.
These days she’s much more outwardly apathetic and calculated. If respected and tolerated for long enough, Pandora becomes wry and bantery. She’s always looking for the next opportunity to have fun, especially battling villains.
Moreover there is a kernel of genuine human compassion within her heart that she cannot crush nor extinguish, no matter how hard she tries. It’ll be there forever and she has to act on it.
[ BIO ]
Pandora was born a long time ago as Mary Madison, growing up a peasant farming girl in rural England. There she had a family, and when she grew up she married a man named Steven Silverstone. When she was an old lady, her husband passed away, and the X-200 meteor hit. After an unpleasant transformation experience she found herself a young woman again with incredible powers.
For a long time she was a cheerful, glad to be alive superhero called the Changer. But as she realised she would outlive her entire family, she ran away and threw herself into the army. There she became a powerful nurse and soldier. It didn’t make her feel any better, though, and she became an evil imperial warlord. Known as the Shark of Crimea for her ability to swim through the ground and pull enemies under.
Then she was depressed, but she got better just in time for World War One. Shortly thereafter she was a soldier and then a spy in World War Two. The evil there crushed whatever faith she had left in humanity. After World War Two she barely participated in the Golden Age of Superheroes. She fell off the map. The last of her family died, the Silverstone line coming to an end. Pandora faked her own death, ending the life of Mary Silverstone and coming to America where she took the name Jane Smith, or rather, Pandora. There she opened up a flower shop and lived there for a while. Her last living relative, a child named Rose, implored her to become a hero again. Eventually she did, and for the last thirty years she’s been doing her part to make Castleburg a better place. She’s in a better place than she has been in a while, but that’s not saying much.
| MISCELLANEOUS |
Has adopted a family of dogs named after various types of flower. Currently she has Petunia II and Daisy II.
[ RANKING ]
S
[ POWERS ]
Alteration of Matter
Has the power to precisely and quickly Alter any matter within a 50 foot radius, as long as she can use her hands or feet. The further away, the longer her will has to reach out. Usually every ten feet adds one seconds. But once her will to change something reaches that spot, it happens instantaneously. Still it's possible to dance along the outside of her range and avoid her powers. She can only interact with four things at a time, one for each limb. And the more things she Alters, the slower they are to change.
Still. It is any state of matter into any other state of matter. Or just changing one thing into another, though complicated machinery and technology won't be functional.
Her internal biology has also vastly changed, her organs having coagulated into a purple goo. Now she doesn’t need to eat, sleep, or breathe air, and she doesn’t age. Her Alteration powers can be used to heal or repair, aswell, but the effects are dramatically reduced on herself, any change taking months to go into effect. This is the source of her immortality, and the reason she can't effectively Alter herself.
[ PHYSICAL STRENGTH ] ■■■□□□□□□□ Pandora has trained her strength, so she is stronger than the average person. But she has no strength related powers. 3/10.
[ AGILITY ] ■■■□□□□□□□ Same here. She is more agile than the average person but has no agility related powers. 3/10.
[ INTELLIGENCE ] ■■■■■□□□□□ Pandora has literal centuries of experience under her belt and knows many different kinds of powers. She has been a prestiged military officer and is the most veteran of all the veteran superheroes. However modern technology continues to somewhat elude her, and she can be forgetful. 5/10
[ DESTRUCTIVENESS ] ■■■■■■■■■□ There are few people on the planet capable of the amount of precise, accurate destruction Pandora is. “Damage” is not necessary for her destruction, all she has to do is be near something and Alter it until it’s falling apart. Or set something on fire, or freeze it, or liquify it. The carnage can spread quickly if she so chooses. 9/10
[ LETHALITY ] ■■■■■■■■□□ Pandora is a highly trained combatant. She knows many martial arts and is an excellent markswoman. Her main advantage is once again her experience, all the wisdom that comes with age with none of the physical downsides. 8/10
[ ENDURANCE ] ■■■■■■■□□
Pandora is resistant to damage, having no vital organs when her powers are active. Her limbs can work independently of each other, even her head. The best place to strike are her abdomen or thighs, the places where she has the most blood to lose. And of course, her endurance is high because she cannot die of natural causes. 8/10
[ EFFICACY ] ■■■■■■■■■■
Forever. Forever, forever, forever. Too long. 10/10
[ SKILLS ]
She is a skilled florist. She’s picked up and forgotten a few hobbies over the years.
[ EQUIPMENT ]
While she can’t create complicated technology, she can change it and then change it back. So Pandora has a utility pouch full of trinkets and knick knacks that she can change back into useful items, like a handgun or a GPS tracker.
heyy, glad you liked it. yeah just...let me know if i need to do anything. i don't really know what to expect or how to do this lol, kind of a unique situation. looking forward to the update though!