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Hidden 10 yrs ago Post by Brand
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Brand

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Brovo, question about magic, So you NEED to have apprentice as a trait to unlock a school of magic, but afterwards your character can then cast any spell pertaining to that school? So a character with say an apprentice trait in fire could cast multiple fire spells? Just asking for future clarification.
Hidden 10 yrs ago Post by Jorick
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Jorick Magnificent Bastard

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Brand said
Brovo, question about magic, So you NEED to have apprentice as a trait to unlock a school of magic, but afterwards your character can then cast any spell pertaining to that school? So a character with say an apprentice trait in fire could cast multiple fire spells? Just asking for future clarification.


He explained this a bit on Skype when people there were making characters.

Apprentice by itself gives you a very basic understanding of that school of power, basically just parlor trick level things. Fire Apprentice could light candles, Illusion Apprentice could change their eye color, that sorta thing, not much more.

Raw Talent is needed to be able to cast anything with real weight behind it to start with. If you wanna throw a fireball, you're gonna need Raw Talent and be a Fire Apprentice. Even having both of these won't let you cast anything with fire you can think of, both due to your own inherent power limits and the fact that these are basic understanding traits. You're no master pyromancer yet, but later there'll be upgrades to Apprentice available to let you move toward that if you want.

Oh, and though you didn't ask about this specifically, Awakened Meditation is needed to be able to cast a large number of spells. Just having Apprentice and Raw Talent means someone could throw a couple fireballs and then be too tired to cast any more spells until they rest. Not sure exactly how much Awakened Meditation boosts that, but I do recall Brovo stating 2-3 reasonably powered spells being the limit for someone without this trait.

Basically, if you want to be good at magic from the start you're going to need to heavily specialize into it. Just being a Fire Apprentice won't let you start flinging fireballs like crazy, unfortunately.
Hidden 10 yrs ago Post by Meth Quokka
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Meth Quokka This Was Nutter's Idea

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So I managed to completely miss the rebirth of this in my quick checks for posting activity :p

I guess I'll just have to keep an eye on slots that may open up :)
Hidden 10 yrs ago Post by Gat
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Raw talent, check.
Apprentice: water magic, check
Awakened meditation, check.
Add some monk trained martial arts and Maher is set :p
Hidden 10 yrs ago Post by Tempest
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Tempest Feminazi

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Artist: Sigeel
Piece: low MP

I saw this and my first thought was "Andrea better not try to pull this when she runs out of mana."
Hidden 10 yrs ago Post by Gat
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Don't temp her...
Hidden 10 yrs ago Post by Sarzu
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Yeah.... though she would probably stab you with a knife and go 'heal bitch'....
Hidden 10 yrs ago Post by Alphakoka
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Moving Laenaia to the Town Square instead,
Hidden 10 yrs ago Post by Andrea
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Hmm interesting method to heal, I'll keep it in mind.

And hey I have to do something! Because I don't think Brovo allows my 'Barbed Tentacles Of Forced Intrusion'
Hidden 10 yrs ago Post by Gat
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You need to take Japanese monster summoning as your school of magic for that.
Hidden 10 yrs ago Post by Andrea
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I would but there aren't any Japanese schoolgirl characters in this RP so would be a waste really.
Hidden 10 yrs ago Post by Gat
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You could dress syls character up as one, or anjuli
Hidden 10 yrs ago Post by Kestrel
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Well, I figured I might as well go by this list.

Herzinth said
Current tally (I think)West Watch Tower: (Abida, Maevan, Naream)East Watch Tower: (Kasim, Dreadfang, Child, Alicia, Zayn)Town Square: (Zin, Thailen, Ceann, Andrea, Rayvon)Raven's Inn: (Laenaia, Algrimm, Aslo, Murderok, Gryff)


And Western Watchtower was the only one with less than five participants. So yeah, there's that.
Hidden 10 yrs ago Post by Genais
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my character could so pull off the japanese school girl.

also Nadira is opting for the inn
Hidden 10 yrs ago Post by Gat
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Actally, Kes, Alpha moved to the Square which means the Inn only had 4... assuming Herzis list was accurate at least.

That said, the inn has 6 total slots so I'm going to call dibs on the last spot. :p
Hidden 10 yrs ago Post by LimeyPanda
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Hi everyone

The reason I'm posting this is to warn people I'm away for a couple days, attending an Uncle's wedding. I'll be back on Sunday, so I can imagine things will accelerate too quickly: but if people feel the need to, I'm happy to give permission to maneuver Alicia, should she not be made part of the victim tally, in whatever way is needed.

Have a nice weekend everyone.

--Panda
Hidden 10 yrs ago Post by Holmishire
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Holmishire Ghost with no home.

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By the way, because my drawing is taking longer than projected, I might as well give a brief overview of physical differences between [my fantasy-setting interpretation of] selkies and humans. There aren't that many, but they may be significant.

Her eyes are completely black.
Her nose is not very pronounced. (Halfway between normal and Voldemort, I guess?)
Her ears do not extend outside her head: they are more like bumps on each side with a hole in it. (Mostly hidden by hair anyways, though.)
Her eyebrows are small.
She bears opposable pinkies. I'm still working on the hand's skeleton, so I haven't quite figured out if she has an opposable thumb too.
Her digits are partially webbed.

That's about it. Drawing may make it more clear, once my drawing is good enough for display.
Hidden 10 yrs ago Post by Hellis
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Hellis Cᴀɴɴɪʙᴀʟɪsᴛɪᴄ Yᴇᴛ Cʟᴀssʏ

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Lost my post when computer crashed. I am writing a post up for child right now.
Hidden 10 yrs ago Post by Brovo
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Brovo

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I will be moving the IC forward on Monday. If you haven't posted by then, wellll...





EDIT

Mission list updated.
Hidden 10 yrs ago Post by Kestrel
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Kestrel

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Brovo said
I will be moving the IC forward on Monday. If you haven't posted by then, wellll...EDITMission list updated.


You heard it guys, you have until Thursday next week.
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