Sorry =P Hrm, The site wouldn't load all day DX not for me at least, but here's 2 CSes... If anyone has issues, by all means, voice them, I'm experimenting with these 2 characters, it's been ages since I tried playing a meat-head XD ... but yeah, I'm totally open to criticism, though hopefully I've effectively balanced everything out.enough.
Edit: Darn Guild stuff cutting out all my spacing!... HIDERS!
Name: Diamond "Breaker" Break
Race: Crystal Earth pony
Age: 29
Mane: Ruby Red, Shiny, Mid-length, Smoothed back naturally.
Coat: Slick and white, fur has Crystaline Texture to it, but still soft to touch.
C.M.: Image of a Diamond Shattering
Distinguishing Features: He's huge... seriously, He's roughly of equal height to an Alicorn, and the exactly opposite of 'feminine and graceful', He's intimidatingly Muscular, enough to make one wonder if his strength lives up to his name... though... by Virtue of being a Crystal pony he's ind of cursed to be 'pretty' and huge at the same time, it cuts into his intimidation factor a bit.
He tends to wear only standard cloth barding and Saddlebags under Heavy Metal Armor.
---- Forty points to split between:----
S(trength): 12
P(erception): 3
E(ndurence): 10
C(harisma): 1
I(ntelligence): 5
A(gility): 5
L(uck): 4
---- ----
Trained Skills:
Major: Unarmed, Melee, Earth Magic
Minor: Survival, Heavy weapons
Specialty: Pretty much, being big, His specialty is being strong, hard to kill, breaking stuff, Messing with heavy things, so on and so forth.
Gear: 2 x Balanced Steel Sledge-hammers [He actually tends to throw them more than swing them XD], 3 X Healing Potions, 3 X bottles of wild Pegasus, 3 X Sasparilla, Sack of Meat Strips with Vegi bits mixed in, a Sack of about a 1000 Caps.
He also possesses One suit of Metal armor, Custom fitted for his size, and polished to a Brilliant Silvery Shine... Hell, he's already sparkly and reflective, Shiny armor isn't going to make concealment any harder.
History: when he was younger, due to his rediculous strength, He was actually part of a mining crew, generally smashing or moving rocks so other ponies didn't have to waste their time chipping away at them constantly... Then came the wasteland's inevitable 'FUCK YOU', in the form of it's favorite little demolition crew, Raiders, a nice fat load of em at that. He doesn't generally talk about what came next, the general public knowledge about the incident though is that he was the only survivor.
He has a reputation for being dangerous and destructive on anything that gets in his way, and for it being preffered to have him 'on your side', a reputation he's been putting to use taking jobs both for 'clearing out raiders'. for demolition, or general protection... Nobody would think that when they're not looking he's donating caps and food to little ponies that can't get enough for themselves... He actually tries very thoroughly to conceal that soft spot of his, to prevent undesirable bastards from abusing those vulnerabilities.
Personality: He looks intimidating despite his 'shiny-ness', and he knows it, Tending to use this to his advantage when neccesary... of course, he's really not all that much of a 'mean' Stallion, he just prefers the benefits of looking dangerous to those of looking like a big sweetie... He's really got a soft-spot for the 'little ones' though.
Perks:
Hunter: Bonus Damage against Animals and mutated animals.
Toughness: Permanent small DT Boost
Lead Belly: -50% Radiation from food and water sources.
Bloody Mess: Small damage boost... Tends to make a mess in a fight... trust me, he does.
Spells:
Vitality of Earth: A Spell that allows the user to Absorb raw magical energy from the Earth through their hooves, Temporarily Magnifying strength by a factor depending on how long the target remains stationary and charges it. 10% Increase in strength value per Second of charging, current maximum at 100%, Can last roughly 30-60 Seconds depending on length of charge, likewise requires roughly 5-10 minutes cooldown before it can be used again... If used more than 2 times in one hour, Magic will burn-out and require at least half a day to recharge, a whole day is used more than 3 times, and will drag a fatigue penalty with it. NOTE: Requires all 4 hooves on the ground and focus to cast, any interuption to 'foundation' will cancel the spell.
Traits:
Trait 1 - Crystal Earth Pony: You're a bit more Fragile against Physical trauma, But you're 'Naturally Shiny Hide' is reflective enough to Reduce Trauma from Magical Energy weapons and 'some' spells.
It's also difficult to utilize stealth when every little bit of light tend to reflect off of your hide, but you're natural shine can also reduce accuracy from Ranged attackers trying to focus on you. Both of these effects are canceled out if you are 'covered' thoroughly.
Being a Crystal Earth pony, You are especially in-tune with 'earth pony magic', possessing a Sizeable advantage in learning it, as well as being able to Naturally use a Certain type of Earth pony Magic Directly related to your Specialty... You are also quite heavy and resistant to certain forces such as Telekinesis and weather force, though like-wise you will have trouble in some conditions, such as Fragile flooring, Falling long distances, or swimming.
Trait 2 - Juggernaught: You're heavy, slow, and built like a tank... You gain +2 to strength, +1 to Endurance, but lose -1 Charisma, and -2 Agility, You'll be much harder to cripple too, but you'll also be an easier target to hit. You are incredibly strong physically, but most other ponies will be able to out-run you unless you really push... of course, they'll also have a lot of trouble stopping you... you also tend to be very intimidating, but that's kindof a given.
Name: Midnight Symphony
Race: Thestral
Age: 19
Mane: Silver, Long, Groomed, 'Lion Maned' Style
Coat: Dark Raven-blue, smooth and groomed.
C.M.: A Red G-cleff symbol plastered over a full moon.
Distinguishing Features: well, There's the fact that he's a Thestral, that's pretty noticeable.
He tends toward 2 different out-fits, A suit of Darkened reinforced Leather armor for traveling, and a mildly fancy suit vest for Cities or performance.
---- Forty points to split between:----
S(trength): 3
P(erception): 8
E(ndurence): 4
C(harisma): 6
I(ntelligence): 8
A(gility): 8
L(uck): 3
---- ----
Trained Skills:
Major: Stealth, Speech-craft, Thestral Skills, Unarmed, Melee
Specialty: Midnight's Specialty lies in his voice, sure, most Thestrals can utilize a sonic screech and have odd qualities to their voices, but Midnight is capable of altering
Gear: 1 X Pair of Black Steel wing-blades, a 'Voice Necklet' carrying an enchantment that normalizes his voice for daily communication, 2 X Hoof-blades, Bag of Meat Strips, 2 X Bottles of 'moonshine', 2 X Smoke Grenades.
Ancient Musical Recording Device [Yes, that's exactly what it sounds like... Actually, it looks like a pip-buck, but it's only real function is playing music... feel free to as him about it :D]
History: This one's full of secrets XD The Batponies like their privacy, so any that 'venture out' are kindof sworn to secrecy XD
It 'is' known that he likes to travel and show off his singing talent, and use his vocal talent to make some bits and put up the image of not being as freaky as a lot of ponies think his kind are... He also has a more covert business that bringsin much better pay... I'm sure you can guess.
Personality: He tends to put himself off as 'Sauve and Rogueish' and seemingly skilled at keeping himself well groomed despite living in the wasteland, A Combination that gets mixed results between swoons and suspicion about him being a 'honey trap'. when he gets involved in a fight, he tends to display a sharp mind and a merciless wit, with equally merciless sneaky tactics to take down his enemies... of coure, everyone has their secrets, he tries very hard to hide 'something'.
Perks:
Sonic Screech (Rank 1): A Short range Sonar attack, strong enough to, within a forward range of about 2 Meters, Disrupt mental faculties and stun targets with working senses after a few seconds, cause physical pain and short term paralysis in targets with sensitive Senses.
Shadow Jump (Rank 1): An Ability similar to teleportation, though not requiring magic... Current Range is a 5 foot quick jump distance, no passengers, and can be repeated quickly about 5 times before need to wait at least a few seconds.
Canterlot Blast (Rank 1): An Equipment based ability, doesn't work if the Necklet you're wearing is removed, which allows you to release shouted blast of Physical force, in a range of about 2 Meters it can knock back stumbled or weak targets a short distance, and stumble normal targets, though stronger targets are very likely to just shrug it off like nothing... It can be used to alter the path of light projectiles [like grenades or arrows, but not bullets]
Traits:
Trait 1 - Thestral: You are essentially a 'bat pegasus', Sharp teeth, a preference for meat, Low light vision, Echo-location, Sonics, and a biological preference for dark places... You also have potential to develop certain unusual abilities, such as Shadow jumping or Vocal abilities... of course, you're also creepy to normal ponies, making positing persuasion chances harder, but negative persuasion chances easier.
Dark places give you +1 to Perception and Agility, while bright places give you a -1-2 to Perception from sub-par conditions for night focused eyes, Sun-glasses or other forms of Eye protection can cancel out both of these effects.
with sensitive ears, Quiet places give you a +2 to Perception, while noisy places give -2 Perception and -1 Intelligent [hard to think with all that noise]
More seriously, with both of these combined, you are especially vulnerable to flash-bangs, and other forms of blinding/defeaning sources... Instead of a simple short-term stun, You suffer a bout of very painful paralysis and -3 to Perception, Agility, and Intelligence for a mild duration after it wears off.
Trait 2 - Rogue-ish: You've got a penchant for sweet talking, pretty words, and smooth deception, giving you quite the boost to you're ability to talk things into going your way... of course, with being a creepy Bat pony, you probably need it to convince ponies that you're not going to try to eat them... It also works wonders for getting 'amiable reactions' out of 'interested parties'.