You would be correct on the generalized intention. There is probably a touch of blurring between it, but it is designed to have a bit more of a realism element instead of the latter.
Jerkchicken said
I'm heading to sleep can we continue this later today?
Jerkchicken said
Alright so I return and skimming the last two pages it seems Pirates as a concept are fine.With the only point of convention having you guys stickling on about this technology hierarchy thing that apparently is for this vague and unexplained combat adjudication. Which is honestly unnecessarily byzantine for the genre conventions and tone; as well as being better served using an actual game system where you can actually quantify the tech differences and make them mechanically distinct. If you're just wanting a way to fairly decide for who hits who flipping a coin or maybe rolling dice and see which number is bigger, or some sort power plot point expenditure thing would be faster and much more simpler methods. And if you want something a bit more complex than that then you could slap Wushu Open on this just fine.
Parser said
Aggressive PMing? Would you like me to post it? I mean, I didn't think I was being aggressive, but if you want I can bring it up.
Jerkchicken said
Also I forgot to add that like the mech sword is the same technobabble as my character's but just bigger which is what the writeup on the mechs says
Jerkchicken said
The argument seems to amount to how what would be just flavor text in regards to gear and tech of the mechs. But how apparently it's super serious given your oddly strict focus on it being all very defined and then something about sword performance being dropped. And how this is odd for a free form environment. And then later in which the purpose of all this hoopla involving gear and tech being revealed it's for what appears to be some sort of rock paper scissors type deal of weaknesses and strengths for fight scenes. Which as an aside probably should been mention in the intro post because there was no outright indication that would serve for that purpose. And then at least for me I changed my argument to be about this rock paper scissors thing being better suited in a more structured environment than a more narrative focused one of pure freeform. As for the sword's technobabble: It's nanotechnologically constructed blade that is dynamically 'forged' on command into a non-eutactic solid. Nanoscale whetting devices insure that the blade is both unbreakable and lethally sharp.
Jerkchicken said
Well okay, have a good game