Hidden 10 yrs ago Post by Innue
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You would be correct on the generalized intention. There is probably a touch of blurring between it, but it is designed to have a bit more of a realism element instead of the latter.
Hidden 10 yrs ago Post by Jerkchicken
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I'm heading to sleep can we continue this later today?
Hidden 10 yrs ago Post by The 42nd Gecko
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Certainly, by all means. We're in no rush. We've waited a week without complaining, no? :P
Hidden 10 yrs ago Post by Innue
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Jerkchicken said
I'm heading to sleep can we continue this later today?


This would be most wise. It is very late and I think people's posts are coming across as more aggressive than intended, and maybe actually a bit more short than they realize as well. Any points that need to be cleared up later can be.
Hidden 10 yrs ago Post by Jerkchicken
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Alright so I return and skimming the last two pages it seems Pirates as a concept are fine.

With the only point of convention having you guys stickling on about this technology hierarchy thing that apparently is for this vague and unexplained combat adjudication. Which is honestly unnecessarily byzantine for the genre conventions and tone; as well as being better served using an actual game system where you can actually quantify the tech differences and make them mechanically distinct.

If you're just wanting a way to fairly decide for who hits who flipping a coin or maybe rolling dice and see which number is bigger, or some sort power plot point expenditure thing would be faster and much more simpler methods. And if you want something a bit more complex than that then you could slap Wushu Open on this just fine.
Hidden 10 yrs ago Post by Innue
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Jerkchicken said
Alright so I return and skimming the last two pages it seems Pirates as a concept are fine.With the only point of convention having you guys stickling on about this technology hierarchy thing that apparently is for this vague and unexplained combat adjudication. Which is honestly unnecessarily byzantine for the genre conventions and tone; as well as being better served using an actual game system where you can actually quantify the tech differences and make them mechanically distinct. If you're just wanting a way to fairly decide for who hits who flipping a coin or maybe rolling dice and see which number is bigger, or some sort power plot point expenditure thing would be faster and much more simpler methods. And if you want something a bit more complex than that then you could slap Wushu Open on this just fine.


You are fine to use your weapon. Just don't expect it to be the most effective. We've just pointed out that currently designed weapon techs (which incorporate what is essentially a high energy laser along the edge of the blade) are going to cleave through your weapon without expansion of the definition of what exactly it is.

I'm more than capable of making battle determinations from a more logical standpoint than dice or coins. That isn't how I've ever done combat on any thread, nor do I plan to start. I don't feel I need a system either. I have the information I need now to make decisions on this matter.
Hidden 10 yrs ago Post by Innue
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Based off of the rather aggressive PMing I've gotten from Parser, I'm thinking your group may not be a particularly good fit for this thread. I appreciate your interest, but given the exchange, I don't see this working particularly well. I'm not appreciating the continued aggression.

I'm looking for something more on the edge of High-Casual, which does address these specific details.

I do think it is rather silly that commentary that your weapon wouldn't be effective in the currently established tech is causing so much contention. Especially consider adopting simply the text identifying it as an EDB would have remedied this. I'm flexible in customization and incorporation of different technologies, providing they have some kind of rationale basis/explanation, but generic sword for a mech isn't going to 'cut' it as effective on this thread.

This is likely my fault for not providing a good example of a customized kensai for people to base their work off of, but I've currently been busy with some things in real life, as well as other projects so I haven't had time to do my personal customized kensai.
Hidden 10 yrs ago Post by Parser
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Aggressive PMing? Would you like me to post it? I mean, I didn't think I was being aggressive, but if you want I can bring it up.
Hidden 10 yrs ago Post by Jerkchicken
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Parser stop digging the hole deeper.

It seems we have come an impasse over the this hairsplitting over mech tech levels and sword. Needless to say our sensibilities are different and this getting too farcical so I'm just thinking of leaving you be.
Hidden 10 yrs ago Post by Innue
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Parser said
Aggressive PMing? Would you like me to post it? I mean, I didn't think I was being aggressive, but if you want I can bring it up.


It really was. I particularly found the line, "So please, before you start your- what, third thread? Before you once again repost your opening bit, just take some time to reflect on what you want out of it," to create a particular sour taste in my mouth.

As Jerkchicken has reinforced, I don't think your participation is going to work with the currently created dispute about something that has been accepted and only commented on as not necessarily being the most effective weapon.
Hidden 10 yrs ago Post by Jerkchicken
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Also I forgot to add that like the mech sword is the same technobabble as my character's but just bigger which is what the writeup on the mechs says
Hidden 10 yrs ago Post by Innue
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Jerkchicken said
Also I forgot to add that like the mech sword is the same technobabble as my character's but just bigger which is what the writeup on the mechs says


Well, then what have people been debating with and attacking me for then?

With that inclusion, it would have been even more of a non-issue than it was before. It was only, without that text, it would not have been an effective weapon.

I've essentially repeated the same thing. It was accepted, it just wouldn't have been effective in clashing with other weapons.

EDIT: I may have initially misread. But what tech does your character's sword use that makes it unique? Can you describe it in more detail.
Hidden 10 yrs ago Post by Jerkchicken
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The argument seems to amount to how what would be just flavor text in regards to gear and tech of the mechs. But how apparently it's super serious given your oddly strict focus on it being all very defined and then something about sword performance being dropped. And how this is odd for a free form environment.

And then later in which the purpose of all this hoopla involving gear and tech being revealed it's for what appears to be some sort of rock paper scissors type deal of weaknesses and strengths for fight scenes. Which as an aside probably should been mention in the intro post because there was no outright indication that would serve for that purpose.

And then at least for me I changed my argument to be about this rock paper scissors thing being better suited in a more structured environment than a more narrative focused one of pure freeform.

As for the sword's technobabble: It's nanotechnologically constructed blade that is dynamically 'forged' on command into a non-eutactic solid. Nanoscale whetting devices insure that the blade is both unbreakable and lethally sharp.
Hidden 10 yrs ago Post by Innue
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Jerkchicken said
The argument seems to amount to how what would be just flavor text in regards to gear and tech of the mechs. But how apparently it's super serious given your oddly strict focus on it being all very defined and then something about sword performance being dropped. And how this is odd for a free form environment. And then later in which the purpose of all this hoopla involving gear and tech being revealed it's for what appears to be some sort of rock paper scissors type deal of weaknesses and strengths for fight scenes. Which as an aside probably should been mention in the intro post because there was no outright indication that would serve for that purpose. And then at least for me I changed my argument to be about this rock paper scissors thing being better suited in a more structured environment than a more narrative focused one of pure freeform. As for the sword's technobabble: It's nanotechnologically constructed blade that is dynamically 'forged' on command into a non-eutactic solid. Nanoscale whetting devices insure that the blade is both unbreakable and lethally sharp.


I appreciate the expanded explanation on the blade, but I'm standing with my original commentary about your group not being a good fit for this thread. I'm still rather not pleased with what has been directed at me.

I think it should have been pretty clearly reflected how combat would be handled pretty early on in this discussion with the request of adoption of currently established tech standards for the world, or additional exposition on your tech to understand how it works. Yes, I should have thrown information about combat into the intro, and to be honest, I thought I had, but it seems to have been overlooked.

Structure and narrative are far from mutually exclusive.
Hidden 10 yrs ago Post by Jerkchicken
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Well okay, have a good game
Hidden 10 yrs ago Post by Innue
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Jerkchicken said
Well okay, have a good game


Thank you. Good luck with your endeavors as well.
Hidden 10 yrs ago Post by Niten
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Hidden 10 yrs ago Post by The 42nd Gecko
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Anyway, do you wish to roleplay sometime, Innue? I would be more than happy to have Viveca encounter any one of your characters. Though, the queen of the Arlanian empire might be a bit unusual.
Hidden 10 yrs ago Post by Innue
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Well, which of them would be easiest to interact with? You could probably interact with Shimi outside of work hours when she is just out buying books or something. Not sure who else you could easily interact with.
Hidden 10 yrs ago Post by The 42nd Gecko
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Niten, so far, your bio looks to be in excellent form. I'm looking forward to it! Also feeling inadequate now, I may need to go touch up mine.

Meeting Taiki would probably be Viveca using his contacts with Richard Wagner to spring a meeting, but that'd likely be a plot development with either big heavy long term stuff going on, or Viveca getting turned away in a couple seconds.

Shimi would be quite easy, but I'm trying to think of why Viveca would seek her out. ~Removed, was thinking about Ni-ki.~
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