Hidden 10 yrs ago Post by The 42nd Gecko
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For fun, I decided to do my bio in interview format. Skip around to Italics bits if you want the short of it.

Name: "My name is Ashielle."
Race: "I am one of the Branded. One of many reasons I wear this mask. I trust *stare of death* you will not pass this on idly."
Sex: "Female... I recognize you have to ask. At least you didn't make it awkward."
Class: "I am a Soldier, lance and shield have never failed me in all these long years. This blade at my side has never tasted Beorc or Laguz."
Gender Identity: "How is this relevant to hiring me? Fine, I've humored a few beorcs over the years *her eyes turn downward to express slight sadness over the topic*, but I think I'm not nearly as enthusiastic about that whole thing as most seem to be."
Age: "Oh. Um. Geez.. Uh.. Give me a sec.......... I forgot.. :/"
Appearance: When fully geared, take the armament of a real Persian Immortal, and combine it with the masked anonymity of a 300 Persian Immortal.

"You need me to describe my appearance? This seems even less relevant than before... Fine. I understand that, despite how my frame is slightly more slender than the men I have so frequently fought beside, I lack the pronounced curves so archetypal of the fairer sex. My voice is dark enough, along side my sharp and branded face, to be ambigious as well. So I take some measure of pride in attempting to cultivate my hair, red as the Dragon Laguz of my lineage *softer reprise of death stare*, to almost my hips, er, well, waist, length. But, I keep it braided and tucked into my coif when in battle. I have no desire for it to get caught on something and lead to an ignominious death."

Equipment: "This is a spear, or, I suppose such weapons are termed lances here, with a trusty steel blade. It has lasted as long time for me, and that is a claim I do not make lightly. I have my last dose of the Immortal's Brew, raising my magical powers and allowing me to strike from afar with my lance, but it shall only last a short while. Finally, this bronze sword at my side is completely untested. I would not know if it had rusted away in its sheath if I did not clean it on occasion. The ceremonies it was designed for.. I am no longer welcome. *sad eyes again. :(*"

Personality: "They say that it is difficult to see ones personal faults, I would say you could find a better judge of my character in yourself than in me."
Bio: Waiting on a neutral country to be described so I can tie in my bio to them. Will create an Immortal-Esque unit in their military.
Likes/Dislikes: "It would be quarrelsome and redundant of myself to say I dislike incessant questions, but I suppose you have been as patient with me as I speak, so I shall say a few things of petty importance and a few that might be relevant. I dislike the taste of fowl, but am rather fond of fish. I care not for the Laguz, but I will work alongside them towards a common cause. I have stood among the Beorc for a long time, and I wish they were granted longer to walk this earth. Their passing always leaves me feeling emptier than before. :("
Strengths/Weakness: "I am graced with magic beyond my peers, as well as resistance to those same magics, but my frame is slighter than the men I once fought along. My arm strength and my ability to withstand hits are limited. But those are simply slight deviations, my true strength is that I am granted the skill of Imbue, healing my wounds in accordance with my magical power, as all Immortals."
Other:
Hidden 10 yrs ago Post by Nerendier
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So I just realized that I am by far the largest and heaviest of the group. I apparently stand nearly a foot taller than almost everyone else and nearly double the weight. I am okay with this, I kind of pictured my character being UFC Brock Lesnar sized anyways. Just thought I'd point that out. :)
Hidden 10 yrs ago Post by silavor
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I am perfectly ok with having a mountain of a man for a guardian. :D
Hidden 10 yrs ago Post by Vincanity
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I already know the group I would have. I'm only going to choose a few to play though. The others could come in use later.

Helath - /Barbarian/ > Griffon Rider
Lasair - Thief > /Rogue/
Sammael - /Archer/ > Assassin
Nialas - Knight > /Lancer/
-
Hidden 10 yrs ago Post by Gwazi Magnum
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I might make another character or so later, but atm the three I have should be enough.

Besides, fire emblem is very big on constantly throwing in new characters.

Nerendier said
So I just realized that I am by far the largest and heaviest of the group. I apparently stand nearly a foot taller than almost everyone else and nearly double the weight. I am okay with this, I kind of pictured my character being UFC Brock Lesnar sized anyways. Just thought I'd point that out. :)


For a Knight it makes sense. :P
Hidden 10 yrs ago Post by SwordfishKnight
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Working on a character sheet right now.
Hidden 10 yrs ago Post by Vincanity
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Vincanity

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Nsran Family :
Race: Branded - Laguz Wolf
Sex: Male
Gender Identity: Heterosexual
General Appearance: About 6'1" in stature, they are lean naturally but their bodies have developed into slight differences because of their fighting styles. Lasair and Nialas remain muscular and thin, Sammael is thin but just toned, Helath is built much more muscular than his brothers with a thicker frame.
Bio: Unlike most tribes of both other races the Wolf tribes are forgiving, if not ecstatic, about hybrid species. The Nsran is one of royalty, albeit a lower ranked den. The rules of this den is fairly free, as they've no need for moving up or down in the hierarchy. Lasair, Nialas, Sammael and Helath were all born of the second of 3 litters, coming out in that order. Because of odd circumstance with the first litter leaving and renouncing their claim Lasair was first in line to succeed his Laguz mother and Beorc father. He became the most outgoing of the four, showered with attention. Nialas, second in line, was a more calm and studious pup, an active and happy child. The two eldest were given a lot of lessons by their father. Helath, the youngest, was the most coddled and protected by his mother. Sammael, however, being a middle child and third in line, did not receive much attention from either. Learning from tales of the Sacean tribe, the Wolves based many of their human teachings in similar manners. Lasair learned to use a sword in an uncharacteristic fashion compared to most royals. Not a rapier, but blades styled in the form of the myrmidon. Nialas, a bright fighter who was taught the advantages of distance from multiple opponents, learned to wield a lance in light armor, becoming a fast a critical striker. Sammael took to hunting and trapping, learning how to use the bow as an extension of himself as he sat in nature. Although Sammael was a silent marksman, Helath picked up the axe young and combined it with his youthful, wild nature. The brothers were close and found no reason to fight for what they didn't want. When their mother had a third, smaller litter, and they were grown enough to begin learning the ways of politics, the four went off as a band to travel and be emissaries for their homeland, Avenon. This small country, the farthest north near and in the mountain range of the continent, had a unique army that included a fair number of magic users, laguz, and the more wild fighters of corsairs and mercenaries. As they traveled the land and honed their skills they learned of the growing conflicts. Bearing a silver pauldron of their army's insignia, the Winter Wolves, they have been trekking through the terrain to find a way to prevent their homeland, its resources, and its treasure, from falling into harms way.
Weakness: All brothers have a deep bond that affects all of them. If one is in true danger, all others may drop whatever they are doing to come to one's rescue.

Name: Lasair
Class: Rogue
Age: 50 (Appears 25)
Appearance:
Equipment: Slim Sword, Levin Sword, Steel Blade, Mine,
Personality: He fits the name "Lovable Rogue" very well. He is naturally charismatic and almost always in a positive mood. Positive doesn't always mean cheerful, however. It is just his outlook that everything is always destined to work out for them, as it usually does. Flirtatious with women and danger alike.
Likes/Dislikes: Likes smoking (anything), drinking (anything), a good fight, warm weather, loose pockets. Dislikes indecision, cool weather, and porridge.
Strengths/Weakness: While he is deadly on the field, he is even moreso during a barter. His natural charisma and magnetism make him stand out. This hurts on the battlefield when he becomes the main target of attacks. He does not think out strategies in battle so he can find himself in a four on one battle within a few moments. He will also fight/brawl with women if push comes to shove, which can start hysteria in the wrong crowds.
Other:
Name: Nialas
Class: Lancer
Age: 50
Appearance:
Equipment: Light Rune, Spear, Javelin,
Personality: Calm, Cool, and Collected. While Lasair's magnetism is his secret weapon, Nialas has his intellect. He is a pleasant man to speak with about anything, but is introverted by nature. He rarely seeks out conversations or large gatherings, preferring to read with a damp cloth on his head for relaxation. His manners are perfect in front of anyone except his brothers and his most trusted friends. Expect a great deal of "Sire"'s and "Madame"'s from him.
Likes/Dislikes: Likes one on one conversations, observing the world around him, swimming, reading, the full moon nights, Tai Chi. Dislikes interruptions during his readings, large groups depending on the occasion, and being the center of attention.
Strengths/Weakness: Above average intellegince plus a high level of curiosity can bode both ways. His ability to poke and prod may take a situation to an unfortunate outcome, although much can be learned from his methods. His fighting style usually keeps his opponents at a fair distance. If his opponents are too close he looses the critical hits he developed with his fighting. His weapons are large so he does not carry too many at once unless they have a mule, limiting his weapon options.
Other: Is a natural at hunting in bodies of water with his lances.
Name: Sammael
Class: Archer
Age: 50 (Appears 25)
Appearance:
Equipment: Steel Longbow, Short Bow, Mine
Personality:The brooder. He can often be found away from others except those that understand the world around them. Not in the scientific way of Nialas, but a more natural, even spiritual, understanding of cause and effect in nature. He enjoys the predatory thrill of the hunt, similar to a lone hawk. He prefers to use his senses to read people and situations. Changes of tone or stances. Considering Laguz, Beorc, and all other creatures equal, he will rarely pull his punches with people. "After all, if I would kill a buck to feed my family, why wouldn't I kill a thug for his valuables?"
Likes/Dislikes:Likes: Animals, high perches, fair and natural scents, like a bears pelt or wild flowers. Dislikes: Places without heights, people with superiority complexes, racial/species hate, animal abuse.
Strengths/Weakness: He is a silent killer with an ability to easily climb and fire from above. He can also read people and their actions quite easily, plus can survive alone in the wilderness without any shelter or protection. Unfortunately, he is fairly antisocial from his time as a middle, and fairly ignored, child, and is abrasive with people, especially of those who put themselves higher above anyone else. If he focuses too long on a single direction or target he can lose some focus on the rest of his view.
Other:
Name:Helath
Class: Barbarian
Age: 50 (Appears 25)
Appearance:
Equipment: Iron Axe, Swordreaver, Hand Axe,
Personality: Almost in the opposite fashion of Sammael, Helath enjoys the company of others and is accepting of most people on the spot. Lasair may be the one that people are attracted to, but Helath's outgoing nature for those around him. A little klutsy, he wants people to like him and his family despite their dysfunctional ways. Like he was mothered as a child, so he does onto his brothers. He checks on them frequently, so he has the best connection to all three of them. He understands Sammaels views, Lasairs ideals of freedom and even enjoys reading sessions with Nialas. His own fighting style changes from smart to overpowering to evasive.
Likes/Dislikes: Likes quality time with his family, sweets, long runs, well cooked meals, really terrible jokes. Dislikes burnt meat, taking potions or vulenaries, and his brothers in serious fights.
Strengths/Weakness: He packs more variety when it comes to battles as he is the jack of all trades of his family. This also makes him a master of none, plus with his aversion to vulenaries and trap tactics that his other brothers have, healers or a good nap are his only ways to recover.
Other:
Hidden 10 yrs ago Post by MULTI_MEDIA_MAN
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Name: Barst Palatine

Race: Beorc

Sex: Male

Class: Pegasus Archer

Gender Identity: Male

Age: 29

Appearance: Standing at 5'7", Barst isn't particularly tall. He weighs a muscular 160 pounds, his body toned through years of training. His dark brown hair is constantly shaved to only a few millimeters, and his hazel eyes are bright and rarely without life. Fitting with his masculine appearance, his shoulders are broad and his jaw is wide and square. His muscles are not large, but they are well-defined.

Equipment:
He carries with him an iron bow, a few vulneraries, and a quiver of arrows.

Personality:

Bio: Born to a pair of Caldegian knights, Barst was trained in his parents' proficient fields from a young age: Archery and Pegasus riding. His parents were pleased with his proficiency in both fields, and his fighting style shows his training. Although he is far from unique in the Caldegian military, his position as a Pegasus archer makes him uniquely valuable. He joined the military at 16, distinguishing himself as a skilled marksman on the ground and in the air, though he always maintained a standard cavalryman's position. At 20 he was promoted to a squad leader position, training to eventually become the commander of his platoon. When Vinsenia's invasion began, Barst's unit found itself defending a strategic hold in the heart of the nation. Routed easily by their enemy, the members of the platoon who survived were captured.

Finding themselves as prisoners of war was unpleasant. The Vinsenian troops weren't especially brutal to them, but life as a POW is never fun. Barst quickly rallied his unit to escape, and soon enough, the remnants of the platoon managed to escape the camp during the chaos of the war. With the fall of the nation, Barst took the liberty of disbanding his unit in the absence of organized Caldegian leadership. He escaped to Belinni, joining a group of mercenaries to do what he could to help the survivors of the nation.

Likes/Dislikes:
Likes pie, women, joking, his Pegasus, having a cold beer now and again
Dislikes other archers (part of being a Pegasus rider, really), heavy liquors,
Strengths/Weakness: Highly skilled as an archer and as a rider, Barst is almost more at peace in the air than he is on the ground. As an archer and a Pegasus rider, he is valuable as a "glass cannon" unit. He can fly above mountains or other areas where ground units cannot attack him and rain arrows upon them mercilessly. Of course, as a Pegasus rider, other archers and magicians have his ranged abilities at a disadvantage, where his less-than-amazing constitution and his Pegasus are easy targets. And, as an archer, he has no way of fighting units that close within a few feet of him.

Other: If anybody wishes to make a member of Barst's unit who was captured and also escaped, feel free. But don't feel pressured or anything, it's just a suggestion if you'd like an easy bio to work with.
Hidden 10 yrs ago Post by PURRfect93
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PURRfect93 From the old guild I came, In the new guild I live

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Nerendier said
So I just realized that I am by far the largest and heaviest of the group. I apparently stand nearly a foot taller than almost everyone else and nearly double the weight. I am okay with this, I kind of pictured my character being UFC Brock Lesnar sized anyways. Just thought I'd point that out. :)


Unless you add the armor into it, then I would be 0: generals usually have the heaviest armor lol
Hidden 10 yrs ago Post by TentacleLord
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The 42nd Gecko said
Name: "My name is Ashielle."


Looks good, aside from a few minor questions that I have.
1.It'd be good to know her actual age, as a GM. That being said, if you want it to be a secret for a plot point, just PM me.
2.Imbue's a rather high skill for a solider of all things, being tier one. That being said, exactly how much would this increased magical capacity be? For someone that doesn't use tomes, I can't imagine it'd be very useful in the overall scheme of things.

Anyway, I'll be making some countries and brief summaries of each down at the bottom of this post, so that'll help with your bio.

Vincanity said
Nsran Family


I'll wait til you've gotten down your individual personalities before I look them over in detail. Although, I do have to ask if you're up for having four characters straight off the bat.

MULTI_MEDIA_MAN said
Name: Barst Palatine


Looks good so far, I'll be certain to look over it again when you finish up.
So, aside from the forces of Not-so-Justice, I'll be adding a few of my own to the Mercenary group as a whole. That being said, I'll be posting the CSs a bit later.

Their classes and genders are as follows:

1.Warrior/Male
2.Mercenary/Female
3.TBA/TBA
And now for some quick names and brief descriptions of the countries that populate this world.

Countries in the "Vale" of the Old Mountains(The group of five countries that populate the mountains where Vinsenia lies)((This place is also hella rainy, being close to both the coast and high in the mountains)))
-Vinsenia, rich with metal and defensive units, like knights and archers, has the new king that's conquering the rest of the Vale
-Caldegia, a hilly land in the mountains that uses fliers as it's main troops, is both neighbors with Vinsenia and was the first country to fall to the conquest of the Vinenian king
-Del Monray, a country that just lost have its lands during a civil war fifty years in the past, holds the royal family and the legendary item of the Del Monrays. Conquered by the Vinsenians
-The Free State of Del Monray, the other half of Del Monray, ruled by a noble family. Conquered by the the Vinsenians.
-Belinni, the state that holds the entrance to the Old Mountains. Where the mercs have been hired, A land rich with horses and calvery, also the richest land in the Vale. Is the trade center of the Old Mountains, and where most of the food and cargo comes from. Being marched on by the Vinsenian army and fleeing soliders

Countries outside the Vale
-Galemoor, to the south, a large state that borders the ocean, complete with a stupendous amount of sailors and fishermen. Usually armed to the teeth and fast talkers, with the military being made up of a combination of cavalry and reformed bandits.
-Del Stalliga, to the south. A city-state in the style of the countries inside the Vale, the small country is located between the giant Stugmarr and Galemoor, providing a buffer between the two that is welcomed by many. Uses light cavalry as a mainstay of the troops.
-Stugmarr, to the south-east, a giant country that has been present since the Vale's founding. Is in a constant cold war with The Empire of Rak'Thurr
-Fellhark, to the north. A harsh and rainy land that covers the cliffs to the north of the Vale, filled with the barest minimum of a goverment and controlled by a variety of hardy tribes.
-The Empire of Rak'Thurr, to the north-east. Another giant that controls the rich plains above the Vale, is in a constant cold war with Stugmarr.
Hidden 10 yrs ago Post by Vincanity
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TentacleLord said
I'll wait til you've gotten down your individual personalities before I look them over in detail. Although, I do have to ask if you're up for having four characters straight off the bat.


I've done worse to myself. It should be fine. Most rps I have now use at least 2 anyways.
Hidden 10 yrs ago Post by Psyker Landshark
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I'll get my CS up by tomorrow. Have a huge headache right now, going straight to bed.
Hidden 10 yrs ago Post by MULTI_MEDIA_MAN
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CS is finished. For now. Might change it a bit later on. But it should be good. For now....
Hidden 10 yrs ago Post by silavor
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How long has it been, roughly, since Vinsenia's new king took the throne?
Hidden 10 yrs ago Post by TentacleLord
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About five months in total
Hidden 10 yrs ago Post by The 42nd Gecko
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TentacleLord said
2.Imbue's a rather high skill for a solider of all things, being tier one. That being said, exactly how much would this increased magical capacity be? For someone that doesn't use tomes, I can't imagine it'd be very useful in the overall scheme of things.


Remember Fiona from Radiant Dawn? Like that. She's a tier 1 Cavalier with like 6 magic, who has Imbue. So, it's nice, but it doesn't make much difference.... Until you throw a bunch of spirit dusts and bonus experience at her to make her an immortal goddess. Of course, us not having spirit dust or bonus experience, the main point is that Imbue would be OP on a spellcaster, but is interesting flavor on a martial character.

As for age, she's a dragon-blooded laguz, so the answer is "Not since the dawn of time, but anything within the last few centuries is fair game."
Hidden 10 yrs ago Post by Nerendier
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Man I seriously can't wait.
Hidden 10 yrs ago Post by Gwazi Magnum
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With the country list now up I'd say that Seyl and Garin were part of the Belinni army before leaving and becoming mercenaries.
Hidden 10 yrs ago Post by PURRfect93
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PURRfect93 From the old guild I came, In the new guild I live

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Any thoughts on my CS, TL? should edit with new names of towns/etc tho
Hidden 10 yrs ago Post by TentacleLord
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PURRfect93 said
Any thoughts on my CS, TL? should edit with new names of towns/etc tho


Vinsenia didn't have any cavalry forces until the new king began his conquest a few months before the Mercs were hired. Horses are kinda useless that high in the mountains. The only people who'd have been riders before that time would be the commanding generals.
Speaking of which, here's a mock-up(And a very bad one at that) of the Vale and the surrounding areas:

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