Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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Skyswimsky said
Haha, /Zero wasn't that bad. And on a more positive note wasn't there a remake of the Saber-route in making?


Oh, Zero. Zero was fine, I was talking about DEEN's FSN.

Ufotable's FSN remake's out in the fall. We still don't know the route though, just that it'll have some original content Nasu wanted to put in FSN initially. Small chance it's an original route, decent chance it's Fate route, slightly larger chance it's something like a Fate/Heaven's Feel mashup.

I'm personally hoping for Illya route, but that's the impossible dream.
Hidden 10 yrs ago Post by Xaltwind
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So... Who do we have onboard so far?
Hidden 10 yrs ago Post by MemorialRose
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I'll join~!
Hidden 10 yrs ago Post by Smooth
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I'm interested.
Hidden 10 yrs ago Post by Skyswimsky
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Yay for more people! Just dropping by to show I am not dead, then again I said I won't bring the OOC up before weekend anyways :L.
Hidden 10 yrs ago Post by Jedly
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....Just realized, my three year anniversary for joining RPG is coming up soon. *shudders* Though, I took around a year's worth of time off during my time on this forum.
Hidden 10 yrs ago Post by Arlai BF
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As someone who knows both Fate/ and Fortissimo im very interested in joining this, if you would allow me to!

And if it isn't too much work there are some question I would like to have answered:

First of all, what kind of "power level" can we expect from the participants of the war? Considering the absurd powerful nature of some abilities in Fortissimo (*cough* Odin *cough*) this could lead to lots of problems.

Secondly, how is the war getting organised? Is there are a group that selects the participants of the war, can anyone join, or are they randomly selected?

And the last question, which is less about the plot and more about the way the rp will work. Since this is a rp focused on PvP battles is there any way to do "hidden actions" like preparing a hidden trap, and then only telling the GM about it until its triggered to surprise your enemies? (Sorry for the silly question, since I am new on this board I am not sure how things like that get solved here)

I would be very glad if you would find time to answer my questions!
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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Arlai BF said
Considering the absurd powerful nature of some abilities in Fortissimo (*cough* Odin *cough*) this could lead to lots of problems.


Don't worry, we can solve that by everybody just apping overpowered characters! You app Odin, I app Manaka, Jedly apps Gil, Smooth apps BB, it'll be great.

In all seriousness, I imagine some powers will be banned for balancing, for instance Odin-tier capabilities or apping Gil as a fae, but that's up to GM-sama~
Hidden 10 yrs ago Post by Smooth
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I've never heard of Fortissimo tbh, I'll look it up sometime later.

I myself have no problem whatsoever with overpowered characters considering what we're basing this off.
Hidden 10 yrs ago Post by Skyswimsky
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Welcome!
Arlai BF said What kind of "power level" can we expect from the participants of the war?

I already mentioned that Einherjar are able to use Yggrasil Seeds(or they wouldn't be called that, duh...), that alone puts them above pretty much any other mage except a few. That said, the powerlevel is going to be high but ultimately it depends on how the sheet looks, I do consider putting something similiar to Ai Space in place to allow people go all cray-cray without sinking the entire island(or worse). That said, one of the stats(Don't worry, there are no fancy maths, they just serve as a rough guideline) determines your room for growth, so there is also going to be development in terms of power if you want to, just watch out to not get killed ;). Also while this is indeed PvP I provide characters of my own(I don't wanna call them NPC because I am controlling them and don't really plan to take on a character "myself"... :L) that serve as potential targets so no one has to drop out too early...then again they might just end up wiping the floor with yer sorry asses.

Arlai BF said Secondly, how is the war getting organised? Is there are a group that selects the participants of the war, can anyone join, or are they randomly selected?

There is an Overseer(name subject to change) who also participates in the war with a few special rules applied to him/her. The survivor becomes the new Overseer. Over the entire magic community(which is mostly broken up into different clans bitching at each other, those clans don't have to be organized like a single family) there are 4 extraordinary magicians making sure things don't get out of hand too much. Nearly anyone can join if they want to/know about it, though joining without a Yggdrasil Seed is like jumping from a plane without a parachute :3. Well, you have to get your hands on a Yggdrasil Seed, being in some big-shot clan or similiar that will be no problem because you pretty much got raised for the reason of participating. Of course, there are exceptions (and I expect the exception will become the norm <<) and the current Overseer is actually kind enough that he scouted for potential Einherjar. Also, to get back at the powerlevel, you don't have to be a great magician to be an Einherjar, all you need is a huge reserve of Mana which is mostly, but not entirely, decided by RNGesus as soon as you got born.

Arlai BF said Since this is a rp focused on PvP battles is there any way to do "hidden actions" like preparing a hidden trap, and then only telling the GM about it until its triggered to surprise your enemies?

You would still write that "hidden action" so that everyone would read it. And (under ideal circumstances) people would still fall for it. Here comes the term "Metagaming" into play, which basically means that the person who plays a character uses information his character has not access to for his character. As in, I, Skyswimsky, read that you laid a trap while my character, Bob, who is also more muscle than brain has no clue about the trap. Still, I would never trigger the trap because I read where it is/how to trigger it/etc. I would simply avoid the situation with Bob. That's an example for metagamin and is often a thing that turns into quarrels. Metagaming is something that should be avoided because it is toxic for the roleplay. Now to answer your question, to be honest, I was still thinking about such things(more in regards to the character sheet) and will mention it again once I put the OOC up.

GuyYouWishYouDidntKnow said
Don't worry, we can solve that by everybody just apping overpowered characters!

You don't happen to be KSPAM, do you :P?

Smooth said
I've never heard of Fortissimo tbh, I'll look it up sometime later. I myself have no problem whatsoever with overpowered characters considering what we're basing this off.

Well I already said something about power-levels and stuff but didn't gave any solid guideline yet. The powerlevel will be high but part of Odin-tier is out of the question, duh. Oh, and no Immortality(your character could become immortal over the RP though*snickers*) but it is possible to get to the age of around 250 while having the body of an 20-30 years old thanks to magic...of course, nearly no one gets there because people die when they are killed(and the general magic community is like a bunch of hysteric woman gapping at each other). When I judge a CS I also ask myself "How can I screw this character up <3?" and take that answer into consideration.
Hidden 10 yrs ago Post by ERode
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Hm, this is just my opinion as one of Sky's sounding boards, but chances are that no one will be even a fraction as powerful as those people in Fortissimo. I've only checked out the wiki, but in this RP, the concept of Ragnarok is rationalized as a way to settle disputes without leading to wars, as well as to seal a monster that can destroy the world.

If there are magicians who can destroy planets using only 30% of their strength...that's sorta pointless then, eh?

Also, the concept of Ond and Vim makes it so that, as the era goes on, magic becomes weaker and weaker, because the 'materials' used for True Magic (essentially OP shit) degenerates into Vim, which can't be used for anything. Add that, as well as growing atheism in society (don't ask me why that damages the power of magic), and magicians should be steadily (and exponentially) becoming weaker with each new generation.

So yeah, ain't nobody gunna drop meteorites here, unless they learn how to weaponize Vim.

lolninja'dforthefirsttimeinalongtime
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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Now to answer your question, to be honest, I was still thinking about such things(more in regards to the character sheet) and will mention it again once I put the OOC up.


What I've found works relatively well for stopping metagaming in a situation like that is to do something like "If your character is doing something secretive like setting up traps, you're more than allowed to post for it in the RP, but it's recommended you tell the GM privately instead so everybody doesn't know, as it could influence their decisions whether they mean to metagame or not. That said, don't post for them doing one thing and then PMing them that they're actually doing another when the two are mutually exclusive. This can basically be translated to "You don't have to say the whole truth in your posts, but you can't lie,"" of course how you actualize the anti-meta policy's up to you.

Also, the concept of Ond and Vim makes it so that, as the era goes on, magic becomes weaker and weaker, because the 'materials' used for True Magic (essentially OP shit) degenerates into Vim, which can't be used for anything. So yeah, ain't nobody gunna drop meteorites here, unless they learn how to weaponize Vim.


Oh? But the 5th Magic or 2nd Magic would loophole that pretty well, don't you think~?

I kid, I kid, no Aoko and Zelretch apps.
Hidden 10 yrs ago Post by Asuras
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ERode said as well as growing atheism in society (don't ask me why that damages the power of magic)


Idol theory? :3
Hidden 10 yrs ago Post by Xaltwind
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Oh god, please no SymphoGear... x_x

Meta-gaming and God-moding will always be a problem, no matter what you use as a counter-measure (aside from outright killing your players if they do any of it). Some people just can't (or don't want to) play fair, and others do it either subconsciously or without thinking too much.

However, certain ideas simply don't work, one of them is countering over-poweredness with more over-poweredness. Since, eventually, you'll end up with The Unstoppable Force clashing against The Unmovable Object, and then you just end up with the galaxy imploding and everyone text-messaging you a bunch of frowny-face emoticons.

Not telling people what you've prepared doesn't work either, since then you can just pull shit outta your ass - litteraly. "Oh, you're attacking me with your beam-sword? Well too bad! I prepared a mirror trap that reflects all beam attacks! Oh? You dodged it? Well done, too bad I had pit-falls dug where you dodged to!" and so on and on it goes, with both sides having "secretly" prepared "hidden counter-measures" for all eternity.

In the end though, does it really matter? If SKys is goiung to use Eye Space, or something similar, for the battles, then there won't be any need for traps or tricks, since - quite simply - you won't have time to set those up. The best thing you could do would be something like, attacking a single person with allies or other magicians and ganging up on one guy, or distract said guy while you let someone else blast him/her from afar. This won't be Fate/ with things like Bounded Fields and Reality Marbles after all.

At least, there has been no mention of bounded Fields or Reality Marbles thus far...
Hidden 10 yrs ago Post by Asuras
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Xaltwind said Not telling people what you've prepared doesn't work either, since then you can just pull shit outta your ass - litteraly.


Not if you tell the GM beforehand what you've secretly set up.
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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However, certain ideas simply don't work, one of them is countering over-poweredness with more over-poweredness. Since, eventually, you'll end up with The Unstoppable Force clashing against The Unmovable Object, and then you just end up with the galaxy imploding and everyone text-messaging you a bunch of frowny-face emoticons.


Um...I thought this was apparent, but if not then I was joking about that. I wasn't seriously proposing that.

Not telling people what you've prepared doesn't work either, since then you can just pull shit outta your ass - litteraly. "Oh, you're attacking me with your beam-sword? Well too bad! I prepared a mirror trap that reflects all beam attacks! Oh? You dodged it? Well done, too bad I had pit-falls dug where you dodged to!" and so on and on it goes, with both sides having "secretly" prepared "hidden counter-measures" for all eternity


Well, that was the reason for what I said a couple of posts above:

If your character is doing something secretive like setting up traps, you're more than allowed to post for it in the RP, but it's recommended you tell the GM privately instead so everybody doesn't know, as it could influence their decisions whether they mean to metagame or not. That said, don't post for them doing one thing and then PMing them that they're actually doing another when the two are mutually exclusive. This can basically be translated to "You don't have to say the whole truth in your posts, but you can't lie,"


That way, traps are set up viably, no meta goes on in-RP, etc, of course there are other equally viable methods.

If we do go Ai Supesu, then there are still ways to set up traps, but that depends on the mechanics.

As to Bounded Fields and RMs...well, I've been rolling a few ideas around. I'll need to see the decided system before I pronounce those as viable vs inviable.
Hidden 10 yrs ago Post by TheWendil
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You know, I've never actually met someone who could metagame on purpose...
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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What do you mean? It's easy. Discussing plans with others OOC, such as alliances and nonaggression pacts that won't be made IC. Trading information privately (again OOC) about others' capabilities. Intentional metagaming's even harder to stop than unintentional, because it almost always takes place where the GM can't see it. It's annoying and bad.
Hidden 10 yrs ago Post by TheWendil
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Eh, eveyone I've met so far agrees it'd just make for a crappy RP so they tend to be as oblivious as possible.
Hidden 10 yrs ago Post by Xaltwind
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Nope, wasn't apparent or obvious at all - as I know some people who actually consider the whole "counter Op with moar OP" to be an actual, viable soloution. :P

Also, my post wasn't directed at anyone in particular. I was just throwing my two cents into the ring when this matter was concerned. ^^;
Also, also, I personally hope there won't be anything like Bounded Fields or Realioty Marbles in this.
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