Hidden 10 yrs ago Post by KillerofGods
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KillerofGods

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Is anyone intrested in playing D@D but using The Elder Scrolls Universe either between the events of Oblivion and Skyrim or Post-Skyrim ?
Hidden 10 yrs ago Post by Omega
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How would magic work given the difference in settings?
Hidden 10 yrs ago Post by Terminal
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Terminal Rancorous Narrative Proxy

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Interested.

As for the magic: It's just an opinion, but magic in the Elder Scrolls series seems fairly maleable. In every game there's always implicit hints in regards to magical spells, abilities, effects, and rituals that the player never has access to - perhaps the difference can be explained down to simple individual learning/use preferences?
Hidden 10 yrs ago Post by Nyther
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Interested.
Hidden 10 yrs ago Post by KillerofGods
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KillerofGods

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Omega said
How would magic work given the difference in settings?


Nyther said
Interested.


Terminal said
Interested.As for the magic: It's just an opinion, but magic in the Elder Scrolls series seems fairly maleable. In every game there's always implicit hints in regards to magical spells, abilities, effects, and rituals that the player never has access to - perhaps the difference can be explained down to simple individual learning/use preferences?


Thanks, we can probably figure out how it could work.
Hidden 10 yrs ago Post by Omega
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My thing with magic was that armor does not impede magic as it does in Elder Scrolls and Elder Scrolls does differentiate between arcane and divine magic.

Also, what will racial modifiers be?
Hidden 10 yrs ago Post by KillerofGods
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KillerofGods

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Omega said
My thing with magic was that armor does not impede magic as it does in Elder Scrolls and Elder Scrolls does differentiate between arcane and divine magic.Also, what will racial modifiers be?


Racial Modifiers will be identical to Skyrim
Hidden 10 yrs ago Post by Omega
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KillerofGods said
Racial Modifiers will be identical to Skyrim


So how would a Nord's +10 to two-handed work?
Hidden 10 yrs ago Post by KillerofGods
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Omega said
So how would a Nord's +10 to two-handed work?


Thats what im trying to figure out
Hidden 10 yrs ago Post by Xenorath
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I'm not interested in actually playing but I'd like to weigh in here.
The title is DnD 3.5 in a Elder scrolls setting. Cross breed game like this will be full of questions like this.

To me this says mechanically - everything is DnD
Flavourwise - everything is Elder scroll

Question One:
How will magic work?
Thats a mechanical question. So you'll have clerics and they will have filled spellslots per day just like in DnD.
However the list of spells availible may be modified. Detect Evil may not make sense as alignments tend to be a flavou thing (altho it is easily ported over to a setting)
However the gods a cleric prays to would be a flavour issue and thus the Devines and each devine would need its own domains (the existing domains could be used or adapted for the setting)

Question two:
Racial Modifiers.
Again mechanical - so follow DnD logic however some races may not exist (see dwarf) and some races do not exist in Dnd see Redguard - the redguard will need DnD stat block created for them so that they can be played in a DnD mechanic set
Suggested Redguard:
+2 Con
-2 Int Or -2 Wis

+2 Fort vs Poision and Disease
All redguard are profiecient with Scimitars. If first class is alreadly proficient with scimitars then this become Weapon focus (Scimitar)
Skills
+2 Healing
+2 Knowledge (Royalty and Nobility)

Favoured Class: Fighter
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