Behold! I am here to inject new life into the RP! I hope you find my CS acceptable. I apologize in advance for the long winded history. The more I wrote the more I felt I needed to add >.<
Name: Clovis Tak'gault
Age: 25
Nationality: Eve. Half Kantleian.
Appearance: Clovis stands at about 6’1 with olive skin and unkempt hair black as pitch, which appears to have been crudely cut back by means of a knife. Clovis’ eyes are a gently luminous green; the result of contact with a strange magic in The No Man’s Land (see backstory). His armour is patched together from plates of bone taken from the skeleton of some long dead creature he found there.
Personality: Clovis is the kind of person who finds everything difficult, and the eternal struggle to survive has transformed him into a man who is always focused on the task at hand, no matter how small. His life has been condensed into a series of goals; everything from resting, finding food, evading an enemy, to mapping the islands and finding the lost stone. His every action is directed at getting to the next objective. He is not fearless, but rather is calculating and has learnt to take ruthless action under pressure. Socially, his hermitage has left him silent and withdrawn; emerging from his inner thoughts only to deliver gruff, guarded responses, though after his isolation he’s actually very glad of any company.
Background: Clovis was always something of an explorer, having strongly inherited the love of nature from his father’s side. He would frequently roam the island with his companion,
Lucidia; A giant eagle he encountered injured as a chick and nursed back to health.
This carefree youth ended however, when on one of their expeditions, Clovis’ twin brother, with whom he shared a strong bond, suffered an accident that left him in a vegetative state. Struck by grief and blaming himself, Clovis accompanied his family to the capital to seek the aid of the Emerald of Felicity to heal him. However his father was a mere scholar and his mother was from Kantle, so they gained no audience.
Clovis in particular could not accept this, vowing instead to recover the Sapphire of Mystery, the only other chance there might be of restoring his brother’s mind, and after a while set out for The No Man’s Land with all his father had gathered on the stone, Lucida by his side, leaving his brother in the care of his parents.
Initially he travelled the more well-known islands that surrounded Eve, making notes about the varied flora and fauna in his journal and adding to the maps he had brought with him. However as he pressed further it wasn’t long before he was swallowed up by the unknown heart of the islands, where rolling clouds of mist obscured the skies for miles around. Clovis realised that among such wilderness his only hope was to explore and map each island as he came to it, especially if he was to ever find the way home, and this became his main objective.
However no amount of trekking in the forests of Eve could have prepared him for exploring the islands, when each one seemed to have its own ecology that tried to kill you in different ways. Getting food and avoiding becoming it occupied most of his time, and often he only survived due to Lucidia’s intervention or blind pot luck. These incidents became fewer as he began to understand the wild, but whole months would drag by with unacceptable progress on the maps. Months turned into three years, during which he returned to Eve only twice, to discover his father had died, giving strength to his resolve.
But it seems nothing can remain unscathed in the No Man’s Land forever, and whilst hunting in a jungle one day he heard a roar on his tail so fearsome and unnatural that even Lucidia abandoned him, taking to the skies in a mad frenzy. Clovis trampled through the undergrowth like a madman; his only thought to escape the terrible presence he could feel was now right behind him.
What happened next he does not remember, but when he regained consciousness, he found himself in some kind of stone dwelling, looking into the familiar yellow eyes of a giant eagle. Of his rescuer there was no sign. The residence seemed long abandoned, though the architecture was faintly similar to what he had seen in ruins on other islands. Whatever or whoever had saved him had also tended to his wounds, and more alarmingly, had done something to his eyes, for they now glowed an unsettling green and allowed him to see in the dark. His other senses also felt slightly enhanced.
Emerging into the open he discovered he had been left on a different, unfamiliar island; and a few days of surveying the surrounding masses confirmed what he feared: he was lost. His ability to survive soared in wake of his transformation, and he made rapid progress on mapping the surrounding islands, using the strange dwelling as his new base, but no matter how hard he searched, he never encroached on familiar territory. His saviour may have given him the tools to live, but he no longer knew the way home. He was just another creature wandering the islands.
However even lost among the forgotten, the grip of the war still found Clovis. After a further six months of roaming, he came across a worn down party of soldiers from Eve, and so learned of the blackness that had fallen over the kingdoms. Clovis immediately began to fear for his family, as his mother was Kantleian and the soldiers’ tales of foreigners being imprisoned and torn apart by mobs told him it was time to go back.
For their part the soldiers explained that they were an independent movement from one of the towns to establish a forward base on the islands, in order to circumvent the front lines and conduct scouting sorties into Kantle and Rose. Clovis wasn’t much of a patriot, but he still felt duty to his kin and so he gave them what help he could, including his sanctuary to use, as it was well hidden, and for whatever reason beasts did not seem to stray near it.
In exchange they promised to show him the way home, but time passed and they proved reluctant to give up such an asset of local knowledge. They asked more and more of him, and before they knew it Clovis and Lucidia were being sent on their first scouting mission into Rose, back into the civilized world.
Other:
- Clovis can see better in darkness, and has slightly heightened senses, due to his strange encounter.
- Clovis is as close as you can get to an atheist on Roulit, though after his experiences in the No Man’s Land he is not foolish enough to doubt the existence of the likes of Alk’endune and Ghilan’dain.
- Clovis is a survivor, and his skills are those of a hunter and explorer, relying on ambush and stealth to fell opponents. He therefore remains a rather unskilled combatant.