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And in the 41st Millenium, the Imperium stands, a mighty bulwark of glorious Humanity against the myriad
foes who would assail it. The Lords of Terra beat their breasts and dare all those who would think to assault
this mighty fastness. “Our dominion stretches from one spiral arm of the galaxy to the other,” they cry.
“Who dares to stand against the numbers of our armies, the strength of our fleets, the fury of our Angels
of Death?”

Yet, there are those who dare. For ten thousand years mankind has imagined itself ensconced within a mighty
fortress, safe, warm, and protected. They ignore the truth; they are not so far removed from their primitive
forbears, the savages who huddled around a flickering campfire and tried to ignore the hungry shapes that
prowled just outside their feeble light. Far from a vast dominion, the Imperium is simply scattered lights
against a vast and terrible void. And now, just as then, there are wolves in the darkness.

The enemies of the Imperium are legion. They howl in the night and scratch at the gates as the pitiful
masses cower in their beds. They pray to their long-dead god that the gates will protect them, but no gates
can hold forever. The Imperium will fall. And when it does, who then will survive? What of humanity will
last against the ages? The defenceless, leaderless masses of mankind? Or those few who dared to become the
most dangerous monsters of all?


Excerpt from THE APPROACHING NIGHT, declared Hereticus Extremis 811.M41


This is a WH40K Black Crusade campaign. It will be homemade sector, at least initially, between the Maelstrom and Dominion of Storms in Ultima Segmentum.

A complex region as two smaller warp storms buffet one another seemingly in constant contest making travel of the region hazardous at the best of times with one exception. Between the two storms there is a trail of worlds that somehow remain placid within the warp allowing easy travel through the storms so long as one can evade the myriad of other dangers. Within both storms are dozens of worlds which have fallen to chaos and those on the edges or within this trail are under a constant onslaught of dangers from both within and without. Even with the grand threat of chaos there are always more threats arising, xenos traverse these stars at will, using the warp storms to cover their movements from their hidden bases or to allow them to attack worlds with impunity. Eldar forever moving the fates to their own ends, orks attracted by warfare, and even necrons and tyranids are not unheard of within the sector without even counting those native to the region who prey upon humanity.

Yet the greatest threat is and shall always be the force of Chaos, the dread worshippers of Tzeentch, Khorne, Nurgle, and Slaanesh. Ranging from minor cults rooted out and destroyed by arbites to fearsome warbands with goals of forging their own Black Crusades to launch out from this Trail of Dust. Seeing this, humanity pressed by enemies on all sides. The forces of Chaos preying on all from within and from without. A dozen wars being waged at any one time with men and women dying in droves. With destruction and death around every corner I have but a single question. Which god shall you serve?




We will be using Orokos for the rolls. please make sure for campaign you put in "Omega's Crusade"
http://orokos.com/roll/c-Omega%27s+Crusade

Rolls will be standard rolls, you get to assign your rolls to your stats though and get 1 reroll.

Pick your Pride, Motivation, and Disgrace rather than rolling if you wish.

Alongside the 1 item per infamy point you also get any number of common or lower items you want within reason.

Players will be anything, astartes, human, core archetypes, and advanced archetypes.

You can pick your alignment at will instead of having to pay for advances into your god's alignment and at character creation you may change alignment though do not use this to meta-game.

For people who may want something homebrew more than likely I will allow you to have it so you can invent your own thing and it will pretty much be a matter of agreeing on what it takes to get it. If you want something from fluff that is almost certainly possible and will just be a matter of statting it up and figuring out what it takes to acquire it.

Also, I am a complete proponent of refluffing things, you want a female astartes we can refluff that as Slaanesh changed your gender or a fallen Sister of Battle who has some boons on her already to account for the equality to an Astartes. Something like that. You want a Manreaper that is not Nurgle aligned? We can refluff that and alter it a bit to fit your god.

The weapon training trait is pretty poorly worded and overall stuff with it is weird. Everyone has weapon training with everything, even exotics.

You can make an infamy check to add or remove mutations of choice, no matter once you decide to do this the mutation is added or removed. The cost though is that you gain 2 corruption and roll an infamy check with another +1 corruption for each degree of failure. This is you rejecting overt chaos from your body or calling attention to yourself from the chaos gods to beseech power. Be wary as the powers of chaos are fickle and do not like to be abused.

As we are using advanced archetypes as well as cores archetypes there will be some changes to starting characters: This should result in roughly equal characters with equal corruption and roughly equal infamy.





Any questions or concerns? I am more than willing to help at any time.

Noteworthy Worlds









Personae Dramatis:
Dark Eldar Wych Kaillan Veskara - Fallen Muse
Renegade Alexander Atreides - Eisenhorn
Warpsmith Cremutus - Midget616
Pirate Prince Alaistair Godwin Lafayette - Omega
Idolitrex Magos Calistarius - Mortarion
Apostate Castiel Artemisia - BurningDaisies
Hidden 10 yrs ago Post by Fallen Muse
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Fallen Muse Where's my Obi Wan?

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Name: Kaillan Veskara
Archetype: Dark Eldar Wych
Pride; wealth
Disgrace: dread
Motivation: Perfection
Appearance:

Characteristics:
- WS: 44+5+49
- BS: 43+5=48
- S: 35
- T: 35+5=40
- AG: 45+5+10=60 (Unnat 4)
- Int: 36-3=33
- Per: 34+5=39
- WP: 32-3-5=24
- Fel: 39-3=36
- Inf: 31

Skills: Acrobatics (known) (Ag), Awareness (Per), Chem-Use (Int), Dodge (trained+10) (Ag), Silent Move (Ag), Speak Language (Eldar) (Int), Speak Language (Dark Eldar) (Int), stealth (trained+10)

Talents/Traits: Ambidextrous, Decadence, Disturbing Voice, Hard Target, Catfall Sprint Unnatural Agility (+2) Trait Heightened Senses (Sight, Hearing) Paranoia Dark Sight Jaded, Blade Dancer, Prenatural speed, step aside, two weapon wielder, Keen Senses, Non-Imperial, Matchless Grace, Power Through Pain, Speak Not Unto the Alien, Soul’s Nemesis.

Gear: Best Craftsmanship splinter pistol , Common Craftsmanship razorflail, wychsuit, micro-bead, translator unit, gruesome trophy, 2 doses of any one poison or 3 doses of murders boon, 2 Eldar plasma grenades, 2x electrocorrosive whip common, poor craftsmanship clone field, best craftsmanship ghost plate, Flip device.

Wounds: 11

Infamy Points: 31
Corruption Points: 24 Corruption

Gifts of The Gods: 1001 Sense

Psy Rating: 0
Psychic Powers:

Alignment: Slaanesh

Advances: Blade Dancer tier 3 750,
Prenatural Speed tier 3 400,
Step Aside 750 Tier 3,
Two Weapon Wielder tier 2 500,
Nerves of Stee 500XP
Fearless 750xp
WS 250 +5
T 250 +5
Agility 750 +10
Dodge: 200XP trained
Stealth 550 Trained
Low Gothic 250 XP

Experience Total
Current: 6100
Spent: 5950
Hidden 10 yrs ago Post by Mortarion
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Hmm, a question, is it ok if I also make a Q'sal magister as well? Or you'd prefer more variety?
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Mortarion said
Hmm, a question, is it ok if I also make a Q'sal magister as well? Or you'd prefer more variety?


I am fine with 2 people of the same archetype. From your name I figured you as more of a Nurgle fan and am surprised you are taking the Tzeentch based psyker instead of the nurgle based one.
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Hahaha, I like both of them they are my favorite gods. I am still thinking, but I really like the idea of a psychrometer Tech-priest maybe I could make a traitorous Q'sal magister?
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Mortarion said
Hahaha, I like both of them they are my favorite gods. I am still thinking, but I really like the idea of a psychrometer Tech-priest maybe I could make a traitorous Q'sal magister?


If it helps I am not using alignment restrictions so you can match any class with any god within reason and you can choose your god despite any other stuff like what traits you pick.

I am not sure what you mean by traitorous.

it is crazy how many different psykers there are in Black Crusade:
Psyker - baseline, do not underestimate
Sorcerer - Bolter you while he blasts you with lightning
Q'Sal Magister Immaterial - Super psyker
Idolitrex Magos of Forge Polix - Psyker Heretek
Writhing World Sorcerer-King - This guy just looks horrifying.
Thousand Sons Sorcerer - Space Marine with extra emphasis on blasting you with lightning
Hidden 10 yrs ago Post by Eisenhorn
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Eisenhorn Inquisitor of some Note

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Name: Alexander Atreides
Archetype: Renegade
Pride; Beauty
Disgrace: Destruction
Motivation: Violence


Characteristics:
- WS: 37
- BS: 42 + 10 (750 XP) = 52 (Adroit Bonus)
- S: 35 + 5 (250 XP) = 40
- T: 34
- AG: 39 + 10 (750 XP) = 49
- Int: 35 - 3 = 32
- Per: 37
- WP 34 - 4 = 30
- Fel: 32
- Inf: 32 + 2 + 2 = 36

Skills: Athletics, Awareness, Dodge, Dodge +10, Parry, Scholastic Lore (Tactica Imperialis), Common Lore (War, Tech, Imperium), Operate (Surface), Intimidate, Stealth, Stealth +20 (850 XP), Tech Use, Linguistics (Low Gothic), Trade (Armourer)

Talents/Traits: The Quick and The Dead, Jaded, Quick Draw, Rapid Reload, Combat Sense, Marksman, Dead Eye (250 XP), Double Team, Hip Shooting, Cold Hearted (250 XP), Crack Shot (500 XP), Heightened Senses (Sight) (250 XP), Leap Up (250 XP), Lightning Reflexes (250 XP), Mighty Shot (750 XP), Paranoia (500 XP), Rapid Reaction (500 XP), Sharpshooter (500 XP), Target Selection (750 XP)

Gear: Common Quality Reaver Long Rifle (Omniscope, Silencer), Best Craftsmanship Lasgun, Best Craftsmanship Laspistol, Best Craftsmanship Chainsword, Common Quality Light Power Armor (Sustainable Power Source, magnetized boot soles, Vox link, Osmotic Gill Life Sustainer, Auto-senses (Careful Maintenance)) Carapace Armour, cameoline cloak, grav chute, medikit, dataslate with annotated version of Tactica Imperialis

Wounds: 12

Infamy Points: 3
Corruption Points: 15 + 5 (Violence) + 1 (Cold Hearted) = 21

Gifts of The Gods: Darksoul (Fear (1)), Projectile Attack

Psy Rating: 0
Psychic Powers: N/A

Alignment: Unaligned

Advances: Deadeye (250 XP), BS Advancements (750 XP), S Advancement (250 XP), AG Advancements (750 XP), Stealth Advancements (850 XP), Cold Hearted (250 XP), Crack Shot (500 XP), Heightened Senses (Sight) (250 XP), Leap Up (250 XP), Lightning Reflexes (250 XP), Mighty Shot (750 XP), Paranoia (500 XP), Rapid Reaction (500 XP), Sharpshooter (500 XP), Target Selection (750 XP)

Experience Total
Current: 7350 XP
Spent: 7,350 XP
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Omega: Poor wording on my part, but I think I am going with a burgle Idolitrex Magos of Forge Polix
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Name: Viktor
Archetype: Chem-Hunter
Pride; Fortitude
Disgrace: Betrayal
Motivation: Perfection
Appearance: http://postimg.org/image/3yxhy19yl/

Characteristics:
- WS: 34+5+5 =44
- BS: 37+5 -3 =39
- S: 32+5 +5 =42
- T: 38+5 =42
- AG: 36-3+3=36
- Int: 35+5=40
- Per: 37+5=42
- WP: 37+5 =42
- Fel: 33-3+10=40
- Inf: 31

Skills: Athletics (+10), Awarness (+10), Dodge, Forbidden lore (mutants), forbidden lore (archeotech), Common lore (Messia), Common lore (tech), Linguistics (Messia), navigation (surface), Operate (surface +10), Intimidate, Parry (+10), Survival (+20), Tech use (+10), Security, Scrutiny, Common lore (tech, Vortex), Trade (Chemist)

Talents/Traits: Cold-hearted, Jaded, Hatred (mutants), Lightning reflexes, light sleeper, Quick draw, rapid reload, Resistance (poisons), Street fighting, Hardy, Weapon training (Chain, las, Primary, SP), Takedown, Technical knock, sure strike, The quick and the dead, beserk charge

Gear: Good quality knife, Good quality Mordian pattern power sword, Injector(home made from a pistol grip and a hypo spray with a particularly strong and thick needle. Looks more like a exotic pistol than an injector. Vials of varying sizes and doses are loaded into the hilt or the back of the stock,) Magnoculars, good quality autopistol, common quality Resperator(Faceless, Blank, Face covered entirely with a sheet of best qualityFlak armour 2 pistol magazines, Best quality guard armour(cavalry fitted), 4 vials of the 'taste of home', 1 best quality hunting lance, (Standard blast tipsx4)

Kreig Steed

WS BS S T Ag Int Per WP Fel
25 01 51 44 36 14 30 25 10

Skills: Awareness, dodge

Talents: Hard Target, Hardy, Sprint

Traits: Bestial, Bred for War, Loyal, Natural Weapons, Quadruped, Size (5), Sturdy.



Gear:
-1 Saddle,
-2 saddlebags (magnoculars, Vials of taste of home, Lance tips (blast) x4)
-1 riding tack set

Weapons: Hooves (Melee; 1d10+5 I; Pen 0; Primitive [6]).

Wounds: 15

Infamy Points: 3
Corruption Points: 20

Gifts of The Gods: Featureless face, Magnificent horns

Alignment: Undivided

Advances: Habitual user, Taste of home

Experience Total
Current: 250xp
Spent: 250xp (medicae, known), , +5 willpower(250xp,) +5 Intelligence (250xp), +5 weapon skill(250 xp), Fellowship +10 (750xp), Iron jaw, 250xp, beserk charge (250xp)
Hidden 10 yrs ago Post by Midget616
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Name: Cremutus
Archetype: Warpsmith
Pride: Logic
Disgrace: Betrayal
Motivation: Violence
Appearance:

Characteristics:
- WS: 44
- BS: 45
- S: 43
- T: 45+5=50
- AG: 39
- Int: 47+10-3=54
- Per: 40 -5=35
- WP 37
- Fel: 39
- Inf: 24+9 =33

Skills: Trade (armorer), Common Lore (Adeptus Mechanicus), Common Lore (tech), Common Lore (War), Scrutiny, Forbidden lore (Adeptus Mechanicus), Forbidden lore (Daemonology)+10, Forbidden Lore (Adeptus Astartes) Forbidden Lore(The Horus Heresy), Forbidden Lore(the Long War), Medicae, Scholastic Lore (the Occult), Tech Use+10, Security, Athletics, Awareness, Dodge, Linquisitics (techna-linqua) Linguistics (Low Gothic), Navigate (Surface), Operate (Surface), Parry.

Talents/Traits: Mechanicus Implants, Amphibious, Unnatural Strength (+4), Unnatural Toughness (+4), Machine (1)

Ancient Warrior, Cold Hearted, Disturbing Voice, Enemy (Adeptus Mechanicus), Mechadendrite use, Meditation, Rapid Reload, Technically Knock, Unshakeable Will, Ambidextrous, Bulging Biceps, Legion Weapon Training, Heightened Senses (Hearing, Sight), Nerves of Steel, Quick Draw, Resistance (Cold, Heat, Poisons), Unarmed Warrior.

Gear: Manipulator Mechadentrite, mechatendril, Good quality MIU, Good Mechanicus Assimilation,Luminen Capacitors, Data Slate, Fallen Magos Power Axe Legionnaire Power Armour (chain loin guard), Legionnaire Bolt Pistol, Legionnaire Combat Knife, four magazines for starting weapon, Legionnaire Power armor, Legion Combi Melta, Refractor Field, Med kit 3 legion frag grenades, Missile launcher 6 krak missiles 6 frag missiles

Legionnaire Power armor:
Sustainable Power Source
Bio monitor and injector
Auto Senses

2 items of choice
Good Quality Legion Combi Melta "Slaughter Spitter" 100m 1d10+9+(1/2IB)x pen 4 s/4/- clip 24reload full Reliable or 20m 2d10+13+(1/2IB) pen 12 s/2/- clip 1reload 2full Reliable (legac y of Rage, Merciless: Terrorisor, Tormentor)
Refractor Field

Wounds: 18 wounded to 6

Infamy Points: 3 (used one fighting skitarri for healing)
Corruption Points: 15+10=25

Gifts of The Gods: Flaming Arm

Psy Rating:
Psychic Powers:

Alignment: tzeentch

Advances: Mechadendrite use (weapon) (0xp), Tech use +10 (350 xp) Forbidden lore Daemonology +10 (200xp)

Experience Total
Current: 750
Spent: 550

Special (-10 situational modifier to all charm attempts) (9ap 9tb)
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Name: Calistarius
Archetype: Idolitrex Magos of Forge Polix
Pride; Craftsmanship
Disgrace: Regret
Motivation:Innovation
Appearance:


Characteristics:
- WS: 35
- BS: 35
- S: 33
- T: 31
- AG: 30
- Int: 38 [+10]= 48
- Per: 28
- WP: 39 [+10]= 49
- Fel: 37
- Inf: 31

Skills:Common Lore (The Hollows), Common Lore (Tech) (+10), Parry, Forbidden Lore (Warp), Forbidden Lore (Xeno), Forbidden Lore (Archeotech), Medicae, Linguistics (Techna-Lingua), Logic, Scholastic Lore (Occult), Scholastic Lore (Chemistry), Tech Use (+10), Trade (+10).

Talents/Traits: Blasphemous Studies, MEchanicus Implants, Psyker, Armour Monger, Blasphemous Incantations, Die Hard, Enemy (Adeptus
Mechanicus), Jaded, Lesser Minion of Chaos (Servitor), Mechadendrite Training (Weapon), Total Recall, Paranoia, Psy Rating x1, Technical Knock, Weapon Training (Las, Primary, Shock), Weapon Training (Power), Unnatural Intelligence (+2)

Gear: Common Craftsmanship Fallen Magos Power Axe, Light Carapace Armour, One Good Craftsmanship Cybernetic (Blade Tines) and One Best Quality Cybernetic (Cerebral Implants), Unholy Unguents, Dataslate, Ballistic Mechadendrite with Las-Pistol, Luminin Capacitors

Wounds: 16

Infamy Points: 3
Corruption Points: 20

Gifts of The Gods: Warpsmith

Psy Rating: 3
Psychic Powers: Doombolt, Host of Fiends, Mindscourge, Befuddling Curse

Alignment: Tzeentch

Advances: Doombolt, Host of Fiends, Mindscourge, Befuddling Curse, +5 WP, Forbidden Lore (Archeotech)

Experience Total
Current: 300 xp
Spent: -200 (Dombolt), -200 (Host of Fiends), -300 (Mindscourge, part of starting talents), -250 (Befuddling Curse), -100 (+5 WP), -100 (Forbidden Lore [Archeotech])

Lesser Minion of Chaos (Servitor):

Characteristics:
- WS: 01
- BS: 30
- S: 10
- T: 30
- AG: 20
- Int: 01
- Per: 01
- WP: 06
- Fel: 01
- Inf: --

Talents: Weapon Training (Las), Weapon Training (SP), Rapid Reload, Quick Draw, Deadeye Shot
Traits: Mechanical (3), Auto-stabilized
Weapons: Shotgun (Range 30m; S/-/-; 1d10+4 I; Pen 0; Clip 8; Reload 2 Full; Two handed; Scatter), Best Craftsmanship Lascarbine with Red-dot Laser Sight
Armor: Guard Flak Armor (4 / 4 / 4 / 4), 3 on all locations (Machine Trait)
Loyalty: 37
Wounds: 6
Hidden 10 yrs ago Post by Omega
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Name: Alaistair Godwin Lafayette
Archetype: Pirate Prince of the Ragged Helix
Pride: Beauty
Disgrace: Greed
Motivation: Dominion

Characteristics:
- WS: 36
- BS: 41
- S: 33
- T: 33
- AG: 37
- Int: 47
- Per: 32
- WP: 32
- Fel: 54
- Inf: 34

Skills: Acrobatics, Awareness +10, Charm +10, Command +10, Commerce, Common Lore (Glory), Deceive, Forbidden Lore (Pirates), Scrutiny, Navigate (Stellar), Operate (Voidship), Parry, Security, Dodge +10.

Talents/Traits: Ambidextrous, Air of Authority, Deadeye Shot, Swift Attack, Betrayer, Cold Hearted,Two-Weapon Wielder (Ballistic, Melee), Double Team, Enemy (Imperial Navy), Excessive Wealth, Jaded, Lightning Reflexes, Iron Discipline, Quick Draw, Paranoia, Rapid Reload, Gunslinger

Gear: Best Craftsmanship power sword, Best Quality xenos hides, Good Quality alcohol, obscura, Good Craftsmanship cartograph, Good Craftsmanship Power Armor (Auto-sense, Vox-link, Sustainable power source, Horns), Best Quality Refractor Field, 2 good quality plasma pistols

Wounds: 14

Infamy Points: 3
Corruption Points: 19

Gifts of The Gods: One Thousand and One Senses

Alignment: Slaanesh

Advances: Ambidextrous, Air of Authority, Rapid Reload, Fellowship +5, Charm +10, Two-Weapon Wielder (Melee)

Special: Maniacal Narcissist: Ballistic Skill, Creatures of Comfort, Greed (-10 Commerce)

Experience Total: 2500
Current: 300
Spent: 2200

Warship:
Dark Desire
Hidden 10 yrs ago Post by Omega
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IC is posted, my character will come in a bit later. Right now you guys were all part of a greater warband, either mercenaries, full time members, whatever. As enemies of the Imperium you were and still are driven by your own reasoning. Now though you find yourselves on a heavily damaged, and quite frankly crippled cruiser jammed together with another cruiser in the beginnings of a small space hulk. Boarding parties are now crossing between ships.

Have fun, try not to die too soon.
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A question Omega, is my character accepted or it won't be until I add the servitude and servo-skull sheets?
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I would like you to get those up as soon as you can but you can make a post before then unless they are critical to your character. I am curious how you managed to drop 2 stats down to 21 though.
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Sorry i only got Fallen Muse and Eisenhorn up with responses but I ran out of time due to misplacing a few files. I will try to get everyone else soon enough.
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They are not that vital, but I'll have them donee by today. And as for the two 21 stats, I guess it was bad luck since they were part of the roll for attributes I did
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Mortarion said
They are not that vital, but I'll have them donee by today. And as for the two 21 stats, I guess it was bad luck since they were part of the roll for attributes I did


Base is 25 and your lowest stats are 30 and 31 before modifiers so that means you like 9 points of one stat and 10 off the other during character creation.
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Oh, what should I do? If you see the roll I did you'll see I got those two 21's :/ how do I fix it?
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Mortarion said
Oh, what should I do? If you see the roll I did you'll see I got those two 21's :/ how do I fix it?


http://orokos.com/roll/219380

You got 2, 31's I see not 21s
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