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Crisis: The Empyrean Project

It is year 2899. Humanity has long since conquered the stars around them. The resources and riches from their conquests had brought the human race into an Golden Age of technological advancement. Powerful self sustaining AI's were developed to aid humans and their machines, and cyborg parts allowed cripples and the weak to continue working for society.With the advent of AI, biotech, robotics and cybertechnology several centuries prior, the advancement of humanity has grown exponentially. Starships of massive proportions were built, floating worlds in space were created, massive Utopia cities on lush green planets were erected. Worlds beyond even what humanity thought were possible were discovered. Wars weren't fought, the human race was too busy expanding at a breakneck pace. Life was perfect. Nothing could possibly go wrong.

And then it did. By the year 2480, Humanity had overextended itself; the great sprawling empire it had forged had become too large for it to support itself. The empire collapsed onto itself. In the course of 20 years, the mighty empire humanity had established splintered into thousands of factions. The Galaxy erupted into a large feudal war. Some factions grew power by warring with other factions, taking them over; others stayed secluded for as long as they could. Many were taken back by the earth empire, and just as many were lost in deep space.

By the 25th Century, the most of the numerous factions had consolidated into 3 major powers: The original Earth Empire, the largest and most numerous of the 3 powers, made up of most of the core empire planets; The Coalition, a group of separatists strictly opposed to the Earth Empire, spanning across most of colonial space; and the Krellian Republic, a reclusive, bizarre group focused mainly along the outskirts of known space. The Earth Empire and the Coalition fight bitterly, the Empire seeking to reclaim their lost territory, and the Coalition fighting for a new order in the galaxy. The Krellians choose to stay out of the conflict, their faraway frontier colonies too far away to be bothered by the other two factions.

By the turn of the 26th century, the Earth Empire and the Coalition had suffered dreadful casualties on both sides, and just as many worlds lost in the splintering had been razed by both sides. The two superpowers agreed to an uneasy truce. That marked the start of an intergalactic cold war, as the two superpowers begin a buildup of military strength and engage in proxy wars with smaller nations and colonies.

As the 27th century draws to a close, intelligence from the Earth Empire has revealed rumors of a Coalition Superweapon. Whispers of a Project Empyrean have been circulating secure Coalition channels, and the Earth Empire has concluded that this project is likely a weapon developed to tip the uneasy balance. Hesitant to reignite war in earnest after almost 200 years of peace, the Earth Empire has deployed a unit the famed 101st Special Forces Legion to secure and retrieve this superweapon, whatever it may be. This is Crisis: The Empyrean Project.


Hello everyone! Welcome to the Int Check for Crisis: The Empyrean Project! This is the next installment of a very old series of mine, formerly known as Operation Crisis. The Crisis Universe has been relatively cannon, events of the previous Operation Crisis (completed or not) helping to shape the universe of this current one. This particular RP will follow the adventures of a group of men and women from the Earth Empire’s 101st Legion. I will be accepting up to four- maybe five- other players, so this is not first come first served.
Rules:
Most of these are fairly self explanatory and common sense, but I will be putting them down anyway
1. GM has the final ruling. No exceptions.
1a. While GM has the final ruling, opinions, suggestions, and constructive criticism and collaboration is highly encouraged.
1b. In order to prove you've read the rules, along with your Character Sheet, provide a comment on something regarding the someone's character that you liked, or something you think they could have done better. (The first person to create a CS would comment on my own character)
2. Keep it classy and respectful, there's never an adequate reason to repeatedly put someone down and act like a jerk.
3. No God-Modding or controlling other characters without permission
4. Your character is not invincible.
5. This is a Mature roleplay and of high standards, and will I expect some sense of maturity.
6. Just a note, I write in 3rd person past tense, and I will expect you all to do so as well.
7. I do not expect essays for posts, but I do expect well thought out posts of at least a few paragraphs.
Terminology and Technology:










Character Sheets

Character Roster

Hidden 10 yrs ago Post by DELETED324324
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DELETED324324

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Intrested.
Hidden 10 yrs ago Post by vietmyke
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Alright, well CS applications go on the Int Check, after enough characters are accepted we will move onto OOC/IC
Hidden 10 yrs ago Post by Xionist
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Also interested! Currently working on a CS. Hope to have it done sometime tonight at least. x3
Hidden 10 yrs ago Post by Arkitekt
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Arkitekt Weaver of Webs, Collector of Souls

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Interested maybe?? Here is a character I could possibly use with a bit of tweaking? Let me know what you think.



Name:.............Margaret Gunn
Aliases:...........Mag, Maggie, The Raven
Age:................33
Ethnicity:.........Caucasian (Scotland)
Demeanor:......Bravo, bon vivant, wild card
Disposition:.....Cold, stand offish, cynic, unpleasant

Class:..............Soldier of fortune, berserker, war criminal
Occupation:.....Mercenary

Training:

artillery and munitions handling,
hand to hand and close quarter combat,
marksmanship skills training,
flight training (helo)
espionage,
interrogation,
advanced tactics training.


Background:

Margaret Gunn is the direct result of a girl, who was orphaned at an early age. No one in the world to care for her, nor did she care for another. She was raised in numerous orphanages and group homes throughout her entire childhood. One of these in particular had quite an extensive file on Margaret.. The sisters at Saving Grace home for girls described her as "a hard case, with little hope of ever gaining any normality in life" and as "a loner". Her behavior during her early years was antisocial and stand offish, and was entirely pragmatic. Shortly after she became violent and malicious towards others, staff and ward alike. She caused great mental and emotional strain, as well as bodily harm to the other girls and several of the sisters that kept her ward. It was apparent to them that she was a bad seed, and there was nothing that was going to change that. She became highly manipulative and intimidated everyone. Sister Agnes Mary was quoted as saying that "her very presence in the room could send shivers down your neck" and also that "it would be in your best interests to avoid making eye contact"

Psychological Evaluation:

Emotionally Detached, Margaret has been found as being cold and unpredictable. She shows signs of delusion, and also suffers from Manic Bipolar disorder with extreme mood differentiation. She is highly manipulative, and is considered to be very intelligent, thus making her a threat to others, and to those who make her acquaintance. She has no concept of remorse for her actions,nor shows any signs of sympathy in regards to the well being of others.

It wasn't long before the sisters had made the decision that her behavior could not, and would not be tolerated any longer. Just shy of turning sixteen, the sisters turned her over to the military. A recruiter named Sgt. D. C. Beckett came to Saving Grace home for girls and her care was left in his hands. It wasn't long before she landed a position in a general infantry platoon, where she seemed to excel. It was even noted that she was a model grunt. She breezed through training and she gained rank in great stride. Her behavior on base was not exactly of merit, and she was cited numerous infractions. These infractions were looked over by her performance in the field, and she soon went on to more pertinent training such as advanced tactics training, as well as interrogation training and the art of espionage.

As her training continued she began to flourish into a regular war machine. She was soon assigned to an elite group, known as "The Birds of Prey", who specialized in missions that were delicate in nature, assassinations, extractions, and various other dicey mission objectives. She was soon named "The Raven" by her colleagues, due to her macabre nature on the battlefield. She was an exceptional soldier, elite in all aspects, though her methods were sometimes questionable and were described as being extreme.

She has also been known to suffer from a condition known to soldiers as being blood drunk. It is commonly described as a state of rage where she fades in and out of consciousness and mutters to herself incoherently during battle. She also is know to pray to, and believes in the mythological Valkyrie, and to see her in action, one might wonder whether or not she is right. Some say she is a clairvoyant, and can see moments into the near future, but that is only speculation which she thoroughly denies. Aside from her "issues", she is a top notch soldier, and elite in all aspects of combat.She works best alone, or in small units or squads, and isn't known to be incapable of completing any task given. She was perhaps most affective in the field of interrogation. Again, her methods were not exactly common, but were highly effective.

Hidden 10 yrs ago Post by Xionist
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Here's my character. If you need me to change anything at all please tell me. I'm more than willing to trash sections of my CS because they don't fit to your liking. :)



Rule 1b.

My oh my she's got quite the past. I'm quite interested to see what she does when we start!
Hidden 10 yrs ago Post by vietmyke
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@Xionist, character looks pretty good, a bit heavy on the cybernetics, but its passable. Do me a favor and look over the rules again really quickly?

@Arkitekt, the character looks good, but doesn't look as though it was designed for this RP. I'm not really sure how I feel about a war criminal being a 101st Auxiliary, her background's going to have to be reworked into a way that shows how she got into the 101st. Also, give the rules a quick lookover as well.
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*coughs* Awkward x3 I knew I forgot something! Fixed my post.
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Arkitekt Weaver of Webs, Collector of Souls

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Still very interested. I will revise my character and her record. I made her up a while back and I never actually got to use her. I think her individuality and unorthodox methods will fit nicely in the 101st. I will try to have her CS ready within the next day or so. I work a full time job and have two kids, but I can post at least two times a week.
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Arkitekt Weaver of Webs, Collector of Souls

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Revised. I hope this is a bit better, and rule 1b: I like the character Styles, and he seems to have a lot of the same ideals Margaret would have in regards to performance on the field. I also added a data jack to my character as well. Nice touch.

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that looks much better Ark, just give the rules another look over for me

Also, the gear listed under 101st gear isn't the only gear you can use, I was just listing prominent items used by the 101st you guys can feel free to make up your own gear - and whether or not its standard kit or unique
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Arkitekt Weaver of Webs, Collector of Souls

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Revised my previous post to add the 1b. Thanks, and let me know if I need to do anything else.
Hidden 10 yrs ago Post by vietmyke
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Maybe one more person and we'll be okay to get started
Hidden 10 yrs ago Post by Nosuchthing
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Nosuchthing as good writing

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MOI! I shall write a CS, but possibly not until tonight :/
Hidden 10 yrs ago Post by Xionist
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Huzzah for another victim RPer to join our fold!
Hidden 10 yrs ago Post by vietmyke
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Nosuchthing said
MOI! I shall write a CS, but possibly not until tonight :/


Good to hear!

Also, note to all, i've updated the 101st gear with a couple more interesting items
Hidden 10 yrs ago Post by vietmyke
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bump
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Arkitekt Weaver of Webs, Collector of Souls

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Updated my character sheet to add a few new goodies that you added to the 101st gear. Here is a direct link to her page if you would like to add it to the roster.

Gunn, Margaret
Hidden 10 yrs ago Post by vietmyke
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thanks Ark, once all the character's have been hashed out I'll put them all up on the character roster at once

in other news.. Id still like one more character before we start...
Hidden 10 yrs ago Post by Hexaflexagon
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I'm going to safely through all of my interest into this. And just casually deposit this CS here.

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