If you're going to use the hell energy as an auto-hit that causes lingering damage on anyone who touches you, that should probably be added to the CS so LeeRoy can actually approve it. Being able to automatically transfer a burning material that adheres to anything that comes into contact with you and lasts for an unspecified duration is a bit overpowered unless limits are specified and it gets approved. In my opinion at least. If the armor had just shattered and behaved like normal solids, liquids, or gases there wouldn't be any issue, but the "haha you're gonna be burning for the rest of forever" potential of this new development can't be ignored.
Basically, I'd like to know some more about how exactly this new ability works.