-Theme:
https://www.youtube.com/watch?v=MP9rJdxmuQU[/url-Realm name: Ice-Tooth’s United tribe’s
-Flag/Banner:
''For to long, we have let petty differences rule us. We have killed each other, played games of betray and treason against everything a true Tundra-walker stands for. And all the time, the Darkness as only grown stronger.
This is my call to arms siblings, of all tribes. Join one or we will all become history like the first ones.''Ice-Tooth, the soon to be leader of all Tundra Giants
NATIONAL
-Capital: Ice-tooth’s own tundra based fortress-city of ‘’Galuuck’’
-Government Type: United Tribalism (Principality)
-Currency: It’s a hunter/gather society, where currency has yet been enforced. Ginats trade in goods and services instead.
-Population: 5000
-Realm Size: Stretching around the tundra closest to the invading darkness
-Unique Trait #1: A massive brutal people, with the raw force to kill any darkness spawn.
-Unique Trait #2: (Created by me, mostly to reduce min-maxing)
-Unique Flaw #1: Poorly unified, should Ice-Tooth herself die or grow weak the whole ‘’nation’’ would fall apart to civil war
-Unique Flaw #2 (Created by me, mostly to reduce min-maxing)
GEOGRAPHICAL
-World-Realm Map:
-Internal-Realm Map: (A zoomed in map of your controlled blocks and major cities/castles/locations within it)
-Major Cities:
Gaaluck: Most ‘’city’s’’ in the united tribes lands are small emplacements. Not Gaaluck, seen as a relic of the ancient times this city is massive, built out of ice and snow nobody but Giants of the tundra could live here. Its massive spires of gleaming ice and streets of ever paved snow with massive giant footprints leaves the impression of dread in all but the bravest of Giants enemy. Gaaluck serves as a main defensive point against the darkness that comes from the North, and massive armoury for the giants. Its also a castle, with massive walls of compacted snow that can withstand even a giants heavy club.
-Major Castles:
Gaaluck: -Is above-
Sarkutk: The only castle that can rival Gaaluck, Sarkutk used to belong to the ‘’Snow Spear’’ tribe a few hundred years ago. It is smaller then Gaaluck but it still has the same walls of iron-like snow and a sizeable armoury. What’s more, its one of the only places where ‘’Ice-Oak’’ or in giant tong ‘’Worthy wood’’ can survive and grow. Its from these that the giants fashion their massive clubs. Hence its also a rich trade town
Meruko: More of a holy place then a castle, Meruko none the less is used by the giants as a defensive position. A massive block of ice, stretching almost as high as the sky dominates the city’s skyline. It’s a holy iceberg that no Giant worth his Lineage would let fall, hence its also a armoury. Ice-tipt spikes shields the city outside the walls, and the very ground is filled with pit traps in to bottomless pits, covered up with holes
-Buildings of Interest:
-Geographic Features of Interest:
RACIAL
-Majority Race: Tundra Giants
-Majority Race Appearance: Blue humanoid-looking giants prowl the Tundra. Often they wear very little, and if they do its hide from several smaller animals. They also tend to collect skulls and bones with they weave in to their skin as to make it part of themselves
-Majority Race Characteristics: As expected the giants as massive. When they are born they are often the size of a 3 full grown humans. If left alive and in good health they can later grow large as big buildings in civilised countries (even if this is rare now adays). The Tundra giants also are hermaphrodites, with each giant being able to reproduce with any other giant. Hence ‘’genders’’ don’t really exist. The normal giant however, very rarely mates, since they often die before getting the chance. The new rule has started to increase their population growth but only by a slow margin.
RELIGION & MAGIC
-State Religion: The common faith of the giants Is a shamanistic practise that has yet to gotten a official name among giants, commonly being referred to as ‘’The way’’
-Religious Information ‘’The way’’ is mostly about traveling, respecting and defending the tundra from exploiters and finally appeasing and upholding the giants linage. Hence most pious giants tend to be both very diplomatic and open to discussion or warriors driven by a powerful zeal
-Holy Relics In Possession: ‘’The Frist Shard’’ is a small ice shard that has never melted, that is currently is inside the sword of Ice-tooth’s choosing. It’s a sign of great lineage from the first giant
-Holy Sites Under Control: The massive Iceberg in Meruko is the main holy site of the tribes, and its here most of the official worship takes place.
MILITARY
-Total Military Size: 200 Giants, often the best hunters and fighters from the bloodiest war tribes.
-Military Details
Because of the lack of massive hordes of troops the Ice-Tooth tribe only fields one massive standing army of 200 giants. In that 200 giant army their army is spit in to 2 camps, each with their own fighting styles and weapons all under the command of the iron fist of Ice-Tooth
Tooths: Tooths are the finest warriors among the giants. Armed with giant wooden shields and clubs, they smash their way in to the enemy’s ranks with brute force and raw unmatched ferocity. They tend to wear close to no armour, instead painting themselves with the Ice-Tooth symbol of two crossed swords.
Tossers: Tossers are the ranged combatants who, before battle, fill their sacks, pouches or quivers with anything a giant can throw, long and hard. This means that these dangerous warriors can launch everything from heavy rocks to massive amounts of gravel. They also carry smaller clubs to fight of enemy’s that would charge them.
Every single Solider under the Ice-tooth tribes command has painted his own tribe and lineage across his unarmoured body with war paint. That means that even in the same camp, there can be several different giants
NATIONAL DRAMATIS PERSONAE
-Head of State/Monarch:
Ice-Tooth Ruler of all Tribes and Master of the Tundra
Backround: One of the few really big giants left alive in the world, Ice-Tooth’s background is mostly lost to annuals of history. She (Or he?) lived a long life and seen much had always ruled a tribe, but her parents are unknown. What is known however, as the war got more and more destructive, Ice-tooth brutality slaughtered every other tribe leader, leaving Ice-Tooth as the sole leader of all giants. With the unification came the reestablishment of ancient giant values and rules. Even (for the first time in a long time) diplomatic contacts where reinstated with the World at large
Appreance: If giants are giants, then this is a giant among giants. Standing 8 humans above the average humanoid, Ice-tooth is the last massive giant. She wears old and ancient armour, with azure blue colour, and a massive sword made of ice that shields like a brute.
-Persons of interest: