Special TraitsMastery and complete understanding of chakra, chakra systems, and Jutsu theory.
Knowledge of human psychology and physiology
Total Self-mastery: Mind, body, and Spirit.
Extremely skilled in ninjutsu.
Astounding Intelligence.
Master Swordsman.
Kekkei Genkai:Name of Kekkei Genkai:Kusa Chūō no sei( 腐败中央の精 'Degradation of the Central Essence')
Clan:Tatasuko.
Description:“In the beginning it is said all was Nothingness, but what is emptiness? Is it just a word, a concept in the mortal mind, or is it something else entirely. Only the Phoenix knows.”--Shougaku Tatasuko.The Tatasuko clan’s kekkei genkai is a doujutsu, one, which gradually awakens over the course of the inheritor’s life, spanning from their birth to roughly the age of 15. Its name is derived from the chakra to which these abyssal eyes are the herald. As an inheritor’s eyes manifest, their chakra system is gradually reformatted from its natural balance of yin and yang to the unnatural and otherworldly nature of Mukōton(Void release). As their eyes move from white, to gray, and finally to black wherein their eyes are but deep pits to look upon, their chakra changes entirely to match the voidal color of their eyes, thus completing their transformation. Any affinities they possessed prior will be changed by the massive alteration of their chakra’s nature.
It is at this point that the full capabilities of their doujutsu are revealed, turning their vision monochromatic and merging many of their senses as synesthesia would. In the next few years their eyes become orbs of infinite depth. While these orbs do not inherently allow those who possess them to visualize chakra, such can be achieved through their use. However, by default any inheritor of the Kusa Chūō no sei is capable of
feeling chakra, able to detect what affinity it is, as well as its location and movement. As such chakra sensing, to a Tatasuko, is more an extension of their ability to touch or feel things, more than anything else.
Last among their eyes’ abilities is the connection between the orbs, the void, and the chakra, which comes from it. Any inheritor of the Tatasuko kekkei genkai is capable of sensing through void chakra, or the void itself if their mastery is at such an advanced level. To sense through the transcribed realm of the void is an incredible feat indeed and only the most masterful of their ilk are capable of such incredible achievements.
It should be noted that the Kusa Chūō no sei is inherited rather infrequently even within the clan.
Void Release, the direct opposite of onmyouton(yin-yang release) is a chakratic affinity with two primary traits and a score of interchangeable secondary properties. First and foremost mukōton chakra is exceptionally dense, and has the tendency to continuously become more so as long as its polarity remains neutral. The void’s other primary property is its degrading effect, as the substance will essentially eat away at both energy and matter that it comes into contact with depending on its own potency, the substance, and the amount of void present. These traits, and those, which will be, listed in the Tatasuko technique, Mukō no junka are the traits of impure void. Pure void chakra is something that, thus far, only one member of the Tatasuko clan has been able to harness, and that individual was the fabled Tatasuko from legend--the ancient enemy of the sage. Pure mukōton, unlike its impure counterpart, is untouched by reality’s laws and, having come from the Phoenix’s realm, is a pure catalyst of destruction, which acts as antimatter would. If pure void were ever to be manifested it would be capable of erasing any reality-based substance that it came into contact with, proportional to the amount of it utilized. Luckily, the act of manifesting it is essentially impossible and the techniques involved in such have been lost.
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Techniques: Possesses all academy jutsu.
Custom JutsuName of Technique: Hipparu no mukō kara(引っ張るの向こうから 'to draw from beyond').
Type of Jutsu: Space-time Ninjutsu.
Rank: A.
Range: 3 yards(9 feet).
Nature Type: Mukōton.
Handseals: 4.
Description: With the execution of the 1st hand seal a greyish mist spreads from the user or any present void chakra. With the execution of the 2nd and 3rd seals the mist darkens till it is nearly pitch black. With the final seal the mist appears to gain a form of depth and from this depth the user can draw forth the energies of the void to their will. semi-pure voidal chakra is more potent than the void chakra that comes through the physical vessel.
Weakness: This is nearly an equal exchange technique, which means that the same amount of the user's chakra is taken into the void as is drawn out of it. The drain to open the gateway is rather small, but it is what makes the jutsu not quite equal exchange. --Zume can only utilize this through his blade(omit on the site).
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Name of Technique: Genjitsu no shingai: Tsunzaku mukō ni shiryoku(現実の侵害:劈く向こうに視力 'Infringement upon reality: Sight to pierce the void').
Type of Jutsu: Passive Sensory ninjutsu/Kekkei Genkai/Supplementary.
Rank: S.
Range: Unknown.
Nature Type: Mukōton.
Handseals: N/A.
Description: Due to the structure of their eyes and the Mukōton that quite literally surrounds and permeates them, members of the Tatasuko clan who possess the Kusa Chūō no sei cannot see normally. Instead they see through the filter of the void, as the void is transcribed over reality as a form of alternate space, a dimension if you will. Their chakra system, and their eyes are essentially a more impure manifestation of that void, they are in their own right...children of that void. Regardless, by perceiving in this manner the Tatasuko are able to focus their sensory capabilities, or simply let them be free flowing. On the other hand, if they enter a meditative state their sensory capabilities become rivaled only by the rinnegan. This is simply because they see as the void might, it is like seeing the negative space. This method of sensing does something exceedingly unique, it removes the user's senses from the direct reality initially and allows them to instead bleed through the void and into this reality so as to make an even stronger, though indirect, bond with that which is reality.
Weakness: While the user's ability to adjust their senses accordingly is incredibly advanced, their senses can be overloaded if quick incredibly powerful bursts of any given sense are applied. Additionally, damaging the eyes of the user will cause this ability to go haywire and will disrupt all of their senses rather than just their sight. Space-time manipulation abilities disrupt this somewhat, but the degree that they do depends on the nature of the technique.
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Name of Technique: Michibiki haha no te no(導き母の手の 'Guidance of the mother's hand').
Type of Jutsu: Passive Kekkei genkai Ninjutsu.
Rank: S.
Range: N/A.
Nature Type: Mukōton.
Handseals: N/A.
Description: Stemming from the Kusa Chūō no sei's sensory ability and the Mukōton chakra of the clan member's chakra system, this ability allows them to guide their void chakra with extreme ease. It is considered both basic and advanced manipulation ability. While sealing techniques can seal void chakra, it should be noted that releasing the void chakra from said seal in any fashion will just make it return to the void due to its link with the physical realm -via the user- will have been cut.
Weakness:[/B] Seals cut off the link needed and return controlled chakra to the void where it becomes inaccessible to the user. Space-time jutsu can also mess with this, the extent however varies rather greatly.
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Name of Technique: Mukō no junka(向こうの馴化 'Acclimation of void').
Type of Jutsu: Kekkei genkai Ninjutsu/Supplementary.
Rank: E-B.
Range: N/A.
Nature Type: Mukōton.
Handseals: 3.
Description: This technique is something of and adaptation of Michibiki haha no te no and allows them not to simply guide the movement of their Mukōton chakra, but also to change its 'polarity' and purpose respectively. Essentially Mukōton chakra has a few different states, much like matter. It has solid, liquid, and gaseous states and it has three polarities: positive, negative, and neutral. The differences are as follows:
--Polarities--
It should be noted that while different portions of voidal energies can have different polarities, and that any given area of void can have a multitude of polarities, that no one spot can exhibit the traits of two polarities simultaneously. Additionally, while polarities themselves have no true weaknesses, they can cause weaknesses to appear when coupled with the void's typical traits and the state that the void is in at the time.
Neutral: Void in its neutral polarity becomes exceptionally dense as instead of its attractive or repellant properties pushing or pulling at other matter or energy, causing its own energies to move differently as a result, they push and pull at its own energy, causing it to expand, retract, and continually fold in on itself. As such, neutral void becomes more dense, and thus more heavy, with time, though it does not appear to actually create more of itself in the process likely due to its degradation factor. This means that anything, living or not, that is within this manner of void will experience an incredible pressure, as if underwater, which will increase gradually over time as long as the polarity is not altered. In addition to this, the neutral polarity of void and its 'folding' allow it to 'create' more space in a location it is inhabiting, and retain that space when it moves locations as long as it does not alter its polarity. Lastly it should be noted that the more voidal energy is at a neutral state, which it will be at if not influenced otherwise, the faster this pressure, and the space within it, increases.
Positive: Like a magnet, just as its opposite, the positive polarity of void allows for matter and energy to be pulled towards it with an attractive force. This pull can be countered by an equal push away from it, allowing the individual to resist by using strength equal to or greater than the pull effecting them. However, it should be noted that, much like the previous polarity, the pull will grow with the amount of voidal energy is of this polarity meaning it will take a greater and greater force to escape it.
Negative: Opposite to the previous polarity, this charge allows the void to “push” matter and energy away from itself. This effect increases, as with the others, with the amount of void that is in this state. To resist this push the same effort must be given in a similar manner as with the Positive polarity.
--States--
Unlike the polarities of the void, the states can be mixed and matched as the user wants, allowing for a myriad of combinations. This means that gaseous and Liquid void can be merged into something containing the properties of both, but weaknesses all their own. Each state, including the various combinations, has its own weaknesses and faults, though these faults can be modified by the charge(polarity) of the void in question.
Solid: Solid void is typically about as fragile as glass, or crystal(not including diamond), but nonetheless it absorbs a certain amount of force and can stop, or at least slow down, both matter and energy respectively. This fragility can however be amended by making it exceptionally dense, or integrating it with other states.
The general weaknesses of solidified void are include any attack strong enough to break glass or crystal as well as especially high temperatures. As such, solidified void is typically weakest to the elements earth and wind whereas lightning and fire have essentially no negative effect unless they exceed a certain temperature. Lastly, water is considered a neutral element to it, being more or less equal on both the weakness and strength side of things. It should be noted that these weaknesses/strengths do not include their weaknesses/strengths in relation to the polarity of the energy at the time.
In terms of the uses and general strengths of solidified void, well, they are as follows. Solid void is particularly useful for cutting attacks as while it is brittle when hit with a lot of force, it is fairly sturdy when apply cutting force(power) to other objects, making it a strange energy to begin with. The other reason it is so effective at severing things is the fact that solidified void is not all that dense as unlike normal matter and energy, voidal energy must become less dense to become tangible. In fact, the only reason the void can effect physical beings is because its density has already been considerably lowered through the process of being channeled through Arkaeis' body. It should be noted that while solidified void is the least dense of the states, it is not the lightest, such is the paradoxical nature of void.
Liquid: In its liquid state, void is actually fairly dense, making it difficult for liquid void to float in the air without the buoyancy of gaseous void. In fact, if it ever appears as if liquid void is 'levitating' one should almost immediately assume that it’s being supported by gaseous. Beyond this it should be noted that liquid void, despite its lack of airborne buoyancy, can move very quickly across surfaces. Additionally while it cannot float very well without the assistance of other voidal states, liquid void is capable of remaining partially suspended as long as one part of it is touching a surface. Additionally, should liquid void be formed within an area where there is no gravity, it will have no longer be forced to tether to an object and will be capable of floating freely. This particular state of void is weakest to the earth affinities, though other affinities have lesser effects on it or will force it to change its state. It is however strong against both the fire and lightning affinity as the void is extremely conductive of both heat and electrical energy and is capable of handling fairly extreme temperatures especially in its liquid form. It should be noted that these weaknesses/strengths do not include their weaknesses/strengths in relation to the polarity of the energy at the time
Gas: Gaseous void is a strange form of void, primarily because it is certainly the most dense, but is simultaneously the freest and flimsiest of the states. While flimsy is indeed an apt term to describe it, it does not necessarily mean that this state is weak, for it certainly has its strengths. Wind and fire are highly effective against this form of void, but the other elements, particularly water and earth, are essentially useless against it, as it will simply part before them. Conversely gaseous void might pull an element through itself, as is the case for lightning as the gas retains the natural conductivity of voidal matter/energy. It should be noted that gaseous void, while extremely conductive of electricity, is oddly prone to combustion when exposed to fire, hence its weakness to it. It is thought that this may be due to the 'potential' that the void holds inherent in itself, which is ignited by the excited particles of something such as fire. Lastly it should be noted that gaseous state void moves the fastest of the three states, but is not much good at anything else except for being a sensory medium or catalyst. Beyond this gaseous void is useful only in combination with other states or polarities of the void. It should be noted that these weaknesses/strengths do not include their weaknesses/strengths in relation to the polarity of the energy at the time.
Additionally there is yin and yang aspect void. Yang aspect void’s properties are described above, but when manifested purely in an energetic form with no state or polarity it gains a stronger degrading effect and an increased depth/potency. Yin aspect void is nonphysical and invisible to all senses ‘cept those of chakra. It can be detected by certain doujutsu such as the Rinnegan and Byakugan. Sharingan can detect it as well, but to a lesser extent. Yin aspect void is essentially ethereal in nature and merely allows the implementation of genjutsu, or other more mental properties into certain void techniques.
Weakness: Each state is shown with its corresponding weaknesses. Additionally Onmyouton(yin-yang release) chakra is effective against Mukōton chakra.
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Name of Technique: Sakasa(Reverse).
Type of Jutsu: Ninkenjutsu.
Rank: B-A.
Range: Contact.
Nature Type: Mukōton.
Handseals: N/A.
Description: By applying Mukōton chakra to a bladed weapon and reversing its flow direction from inwards to outwards, the user causes a unique effect. When the blade makes contact with any substance it can blast things away from it, or it can focus this repulsion effect on its edge allowing it to cut through almost anything.
Weakness: Abilities specific to blocking, piercing attacks, and highly resistant materials can block this. However most will still eventually be cut through, it will simply take more time. Additionally 3 or so seconds of focus is needed to cause this effect as well as the user needing to maintain said effect. This can be countered in terms of affinity weakness, which would be onmyouton, wind, or lightning chakra.
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Name of Technique: Seijou no nentou karada(Purity of the Mind and Body).
Type of Jutsu: Ninjutsu,
Rank: A.
Range: Contact.
Nature Type: Mukōton.
Handseals: N/A.
Description: Using the logic of Sakasa and the void's normal tendency to take other things within itself and send it into the void space, this technique was created. By applying two types of void chakra to a weapon the user can cause the outer layer to absorb the yang chakra needed to apply physical force onto something, and then disperse it with the inner layer.
Weakness: This effect takes 2 seconds to actually work and requires 5-8 seconds of preparation. This can be countered in terms of affinity weakness, but it can only be completely countered with onmyouton chakra. This technique is best countered via pouring more force into any given blow and withdrawing before the 2-second mark.
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Name of Technique: Hahaoya no hōyō(母親の抱擁 'A mother's embrace').
Type of Jutsu: Nintaijutsu.
Rank: C-A.
Range: N/A.
Nature Type: Mukōton.
Handseals: 0-6.
Description: Normally this technique is a C rank jutsu, though its output is certainly effective, due to the fact that the jutsu works mostly on the inside of the body and thus expends less chakra in the long run. When utilized at C or B rank the body's void chakra is utilized outright and it amplifies the user's movements--in general--to much higher levels. This amplification is however not on par with something like the Lightning Release armor. When the user wishes to use it at B rank it requires a 5-10 second charge time and 3 hand seals. Once active the improvement of the user's movements stems to their strength in some aspects, but does not improve flexibility which means they can still pull muscles and such despite being able to utilize them more effectively. When the user wishes to utilize this technique at A rank, they must perform 6 hand seals and externalize a small portion of their chakra to act as a cloak around their body. This state is barely a step below the lightning release armor and if the user does not have a specialized sensory ability they will be at an extreme disadvantage. This technique, at A rank, allows them to move in a steady flow of high speed movement, but not in sudden bursts. This is achieved by essentially using Sakasa on the aura that surrounds them, which thrusts them forwards at extreme speeds.
Weakness: This technique does not amplify the user’s senses at all and thus their speed can be exploited. The void can be countered with onmyouton. At A rank the chakra consumption is higher due to the jutsu using a purer manifestation of void at that point.
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Name of Technique: Teido In-geru chichioya no (程度陰げる父親の 'Royal domain of the blind father').
Type of Jutsu: Ninjutsu.
Rank: B.
Range: Contact-20 yard(60 feet) radius
Nature Type: Mukōton.
Handseals: Hold dragon.
Description: By holding the dragon hand seal and then utilizing Hipparu no mukō kara, the user can create what amounts to a portable barrier technique. This takes around 5-10 seconds to fully form, and is dependent on how large the user wishes to it to be. This can be anywhere from skin tight, to 20 yards radius in size. This barrier uses the flow of void to constrict and slow the movements of those moving within, unless they have a way to ignore its influence. Conversely the flow of it can be inverted so as to expel things from the void or slow things down that attempt to enter. Once the void area is active the user can condense or expand it to their will and they are no longer required to utilize the dragon hand seal. However, this barrier is not always portable and it will only follow, or realign itself around the user if the tiger hand seal is employed.
Weakness: Weakness elementally is onmyouton however; if a jutsu is considerably powerful (destructive A rank, or S rank) the void can shatter when it comes into contact with said attack. To activate this technique, the user must be stationary and thus defense is an essential during its activation. Lightning and Fire affinity are the best elemental counters to this technique as one will conduct throughout the barrier whereas the other may heat it, potentially causing it to shatter.
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Name of Technique: Chūō honshitsu o keikai(中央本質を警戒 'Vigilance of the Central Essence')
Type of Jutsu: Sensory Ninjutsu/Kekkei Genkai.
Rank: C-A.
Range: 6 Miles.
Nature Type: Mukōton
Handseals: 3.
Description: When an inheritor of the Kusa Chūō no sei wishes not to weave their senses back into reality through the void, or spread void with which to sense, they will instead focus their perception directly into their unique eyes. As such, the eyes will become receivers of information for any of their senses as they wish, allowing them to glean a great deal of information at once and to sift through it for what they require for their purposes.
Weakness: This technique, while extremely useful, has the weakness of blinding flashes of light or objects obstructing the vision just as any normal sight would. However, this secondary weakness is partially gotten around by the use of multiple senses being perceived by the eyes rather than just that of sight.
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Name of Technique: Shinshū-tekina chichioya no te(侵襲的な父親の手'Hands of the invasive father').
Type of Jutsu: Nintaijutsu.
Rank: C-A.
Range: Contact.
Nature Type: Mukōton.
Handseals: 5.
Description: Performing 5 hand seals and then wreathing one’s hands and arms in Mukōton chakra, the user begins this technique. A shell of solidified Mukōton chakra forms and beneath it is liquid void. Surrounding the shell is loosely bonded gaseous void, which flows off from the user’s arms easily and weaves itself within the rest of the chakra. The polarity of the liquid void is neutral, causing no push or pull as it circulates beneath the shell. While this is all and well the essence of this technique is what happens when the user hits someone. When someone is struck by their fist, hand, palm, etc etc the solid void cracks and cuts the target regardless of resistance. The liquid void chakra will become unstable and be pushed away from the inside of the pseudo-gauntlet and into the target's chakra system. Due to the unnatural manifestation of Mukōton and the fact that only those of the Tatasuko clan can truly withstand/bare its effects, the individual's chakra system will be polluted. However, only a small amount of chakra is imbued with each strike, thus the user must hit either with severe strikes, or more than once. The chakra will eventually begin to devour the chakra of the infected target until the person runs out of chakra and only has enough to stay alive. If the chakra is not removed within 2-5 days the infected individual's life force will be extinguished.
Weakness: The above technique takes approximately 5 seconds to form and stabilize, use before then will cause the gauntlets to disperse thus wasting chakra. Additionally he has to hit the person and the technique will remain active for a maximum of 5 minutes (at A rank). At B rank it remains active for 3 minutes and at C rank it remains active for a maximum of 2 minutes, though it typically lasts only 1.
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Name of Technique: Tsunzaku tentō fukumen(劈く店頭覆面 'Pierce the veil').
Type of Jutsu: Passive Sensory Ninjutsu/Kekkei Genkai.
Rank: C-B.
Range: 15 yards(45 feet) hemisphere.
Nature Type: Mukōton.
Handseals: N/A.
Description: A lesser form than the fully developed clan sensory technique, the Tsunzaku tentō fukumen, unlike its greater form, only focuses on the areas of the developing Tatasuko's eyes aka their peripheral vision. While the true sensory technique, known as Genjitsu no shingai: Tsunzaku mukō ni shiryoku, accesses the world by first blocking out the direct senses and then weaving them back into reality via the void, this technique instead localizes their visual and otherwise senses in a specified area in which sensing becomes absolute depending on skill level. This technique works by expanding the user's yin-type mukōton invisibly into their surroundings and then utilizing it as a conduit for their senses, particularly their otherwise limited sight. This acts by giving the user continual high-speed snap shots/sensations of things moving or 'flowing' through the invisible Mukōton chakra. If the user closes their eyes this technique works in an entire 360 degrees, but becomes more difficult to understand.
Weakness: Especially weak to wind affinity. Earth has no effect, lightning can temporarily 'blind' her senses in a particular area for an incredibly short duration of time. Additionally this technique can be confusing if too much is being sensed via its use as it does not focus like the eyes but rather gives constant stimuli as long as her physical eyes cannot see said stimuli.
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Name of Technique: Mukōi – Haha no kadoguchi(無効の胃 - 母の門口 'The Void's Maw – Gateways of the Mother')
Type of Jutsu: Kekkei Space-time ninjutsu.
Rank: E-A.
Range: N/A.
Nature Type: Mukōton and Dōton (borrowed).
Handseals: 1-3-12-24-36.
Description: Through executing up to thirty-six handseals the user will first begin to utilize Hipparu no mukō kara. While the voidal mist forms around them, a small amount of dōton chakra (which has likely been extracted from another individual) and otherwise material from the Hahaoya no jōmyaku, will be dropped into the mukōton. As such it will be linked to sacred cave system of the Tatasuko clan and a literal gateway of void chakra will open before the inheritor. This gateway can be opened to almost any other location that the Hahaoya no jōmyaku run beneath, which is almost anywhere. The dōton chakra can be excluded if something is being transmitted between two Tatasuko inheritors utilizing the jutsu in different locations to travel from one to the other. The E rank version of this technique takes essentially no chakra and utilizes one handseal. The E rank version will allow the inheritor to not only open a physical entrance to the Hahaoya no jōmyaku, but will also notify them where the nearest ones are and how to find them. Additionally the E rank technique will help them find their way through the caverns properly.
Weakness: Currently, locations that have defensive seals or the like cannot be gated into. This technique can be utilized in combat, but due to the preparation time, and required resources, it is mostly truly only useful for travel. A less difficult version of this technique can be utilized to transport objects or one or two people rather than many. The D rank version transports objects and utilizes 3 hand seals; the C rank version can transport large objects and one individual, it utilizes 12 hand seals; the B rank version can transport up to 3 people and utilizes 24 hand seals; lastly the A rank version can transport incredibly large objects and up to 8 people.
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Name of Technique: Antei-ka no fuin(安定化印術 'Seal of stabilization').
Type of Jutsu: Fuininjutsu.
Rank: C.
Range: Contact.
Nature Type: Mukōton.
Handseals: 3.
Description: By utilizing a seal the user can stabilize a voidal construct. This allows them to make useful long term void constructs. --Zume has inscribed on the back of both of his hands, he will stabilize the nature of a voidal construct so as to utilize it long term(omit on site).
Weakness: Other seals can counter this effect, as can overloading the object properly.
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Name of Technique: Tamashī no yōki – Hankō-ko o chūshō-ka shita mono(魂の容器 – 反抗子を抽象化したもの 'Soulless vessel – Abstraction of the defiant child').
Type of Jutsu: Ninjutsu/Clone technique.
Rank: S+
Range: N/A.
Nature Type: Mukōton.
Handseals: 16.
Description: Likely the single most advanced technique in the entirety of any Tatasuko's arsenal, Tamashī no yōki is a truly forbidden technique, for it brings forth life, functionality, and creation where there should be none. The process utilized to create this incredibly specialized clone will not be fully explained due to its rather convoluted nature, but what can be easily noted is that the clone's body is more durable than the individual it is made to represent, allowing it to take more damage than the user is able. Additionally, when utilizing mukōton, the Tamashī no yōki will amplify the utilized jutsu somewhat with its own essence. While the Tamashī no yōki can utilize the same jutsu as its creator, or any Tatasuko it has the chakra of, it does not drain itself when using these jutsu, instead it directly drains the user or Tatasuko clansman whose chakra the technique was drawn from. Tamashī no yōki clones are heavier than the individual that created them and as such will be naturally slower, but as mentioned will be more robust. The resistance, reliability, and durability of a Tamashī no yōki clone is so great that it can be hit up to thirty or so times (maximum) before it will fully degrade into a mess of uncoded mukōton chakra.
Weakness: Due to the fact that any technique, or manipulation, done by the Tamashī no yōki in question drains the user and not the clone's own store of chakra (unless otherwise programmed by the user), which is much smaller, it is not wise to make any more than two at any given time, and it is unwise to ever make more than four before allowing one's chakra to replenish. Tamashī no yōki clones are especially weak to Onmyouton chakra and will gradually degrade if they come into contact with it.