Hidden 10 yrs ago Post by Apollo26
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EMP? would fry shields or render the electronics that govern them useless by burning them out. For a scout ship that is a crazy amount of sheilding? So what are your line ships shielding like?
Hidden 10 yrs ago Post by null123
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Apollo26 said
EMP? would fry shields or render the electronics that govern them useless by burning them out. For a scout ship that is a crazy amount of sheilding? So what are your line ships shielding like?


The scout ships are the ones with the least amount of shielding, others have a lot more. And EMPs wouldn't as the shields are powered by magic so yeaaaaaaaaaaah.
Hidden 10 yrs ago Post by Apollo26
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................Oh alright
Hidden 10 yrs ago Post by WilsonTurner
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duck55223 said
The scout ships are the ones with the least amount of shielding, others have a lot more. And EMPs wouldn't as the shields are powered by magic so yeaaaaaaaaaaah.


yeah cause magic. THat's the reason why he has magic- can't be affected by everything else, can't be used by everyone else, and only he can make it and manipulate it.
Hidden 10 yrs ago Post by null123
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The Ethereals were using magic actually. And why would a normal EMP from a nation that has never encountered magic affect magic?
Hidden 10 yrs ago Post by Abefroeman
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Just a curious question, magic, in the sense I've understood it, is finite, in that it has a certain usable amount before needing to be recharged. Or, something along those lines. Like mana or casting points. So, you say your shields are powered via magic, which, would require some one, or a group of people to maintain them, correct? Magic as I always understood needed to be casted, via a mage/similar term.

So, how exactly are the shield on your ship generated? They are magical in nature, which I am not trying to dispute, but rather, trying to understand for myself, and for perhaps all of us to be better learned in how exactly magic works within our RP universe. Because, mainly I ask in the sense if one race is capable of magic, wouldn't all races be capable of magic manipulation in some form? If taught or learned of course.
Hidden 10 yrs ago Post by Apollo26
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^ interesting question, I am looking forward to the answer
Hidden 10 yrs ago Post by null123
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The shields on a ship use a series of runes and gems embedded into a magical projector of sorts. Magic is then supplied via a manafusion reactor or other means of magical storage. And yeah, each Iscandarian has a mana pool that slowly refills overtime.

As for giving it to other species, its a area the Iscandarians are exploring. When it was gifted to them by Faust she linked it to the souls or spirits of the Iscandarians. The Iscandarians were planning on mentioning this to the Nouvelle queen in private and saying that if the could prove they were trustworthy then they would be the first non-Iscandarians to have it.
Hidden 10 yrs ago Post by WilsonTurner
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Abefroeman said
Just a curious question, magic, in the sense I've understood it, is finite, in that it has a certain usable amount before needing to be recharged. Or, something along those lines. Like mana or casting points. So, you say your shields are powered via magic, which, would require some one, or a group of people to maintain them, correct? Magic as I always understood needed to be casted, via a mage/similar term. So, how exactly are the shield on your ship generated? They are magical in nature, which I am not trying to dispute, but rather, trying to understand for myself, and for perhaps all of us to be better learned in how exactly magic works within our RP universe. Because, mainly I ask in the sense if one race is capable of magic, wouldn't all races be capable of magic manipulation in some form? If taught or learned of course.


Well, if you read back several reboots ago, one was primarily able to use magic when a crapton of magic is cast to let someone else use magic. Of course, ascension & brain exercises will lead to the use of psionic abilities, but that's nowhere as cool as magic.

And see, it's a duck-only kind of thing. If later, the Nouvellians become enemies to Duck, he'll just take it away.
Hidden 10 yrs ago Post by King Solterra
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duck55223 said
The nuke have to be the size and yield of a Tsar Bomba to do anything to those shields. In my opinion at least nukes become pretty outdated when you have shields.


Wrong. Unless you have extremely strong environmental shields, your crew becomes radiated and start to die from radiation poisoning
Hidden 10 yrs ago Post by LaXnyd
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So basically what you're saying is you have this mysterious new form of energy far superior to any scientific means of defence which is immune to the standard means of breaching an unknown defence and is a lot tougher than anything science can produce. And it's exclusive to you and only people you like.
Hidden 10 yrs ago Post by King Solterra
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LaXnyd said



It's the bad part of allowing magic in scifi. Sad, but true.
Hidden 10 yrs ago Post by Arkay
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So if I'm reading this right...... Duck has shields that allow him to be moving gods in space with nukes, rail-guns, and mach cannons. Should I bow down to his Empire now or later? Shame.... I had so man fun ideas, but I guess I shall die before I land on planet. By the way we have to keep in mind that we are talking about his scout ships that have the shield capacity of a dreadnaught class Covenant super carrier. So is High Charity the rest of his fleet or something even worse?

Hidden 10 yrs ago Post by darkwolf687
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Arkay said
So if I'm reading this right...... Duck has shields that allow him to be moving gods in space with nukes, rail-guns, and mach cannons. Should I bow down to his Empire now or later? Shame.... I had so man fun ideas, but I guess I shall die before I land on planet. By the way we have to keep in mind that we are talking about his scout ships that have the shield capacity of a dreadnaught class Covenant super carrier. So is High Charity the rest of his fleet or something even worse?


Arkay said
So if I'm reading this right...... Duck has shields that allow him to be moving gods in space with nukes, rail-guns, and mach cannons. Should I bow down to his Empire now or later? Shame.... I had so man fun ideas, but I guess I shall die before I land on planet. By the way we have to keep in mind that we are talking about his scout ships that have the shield capacity of a dreadnaught class Covenant super carrier. So is High Charity the rest of his fleet or something even worse?


Covie super carriers are a class, cant have a dreadnought class super carrier class surely? rofl

And no, only most of his fleet is like High Charity, his dreadnoughts are like flying forerunner dreadnoughts! rofl...
Hidden 10 yrs ago Post by Abefroeman
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Well, so most of your ships power comes from the reactor. So, I am going to take a shot at it, and I am not trying to say one way or the other.

A reactor has a set safe operating level, I think we can all agree on that. Nuclear, magical, cold fusion, etc. You can skirt around the safeguards for a little while to boost up the power output, but at the risk of damaging the reactor, or other components associated with the reactor/core/power plant. You use your magic stores, coupled with a mechanical/magical physical device to provide the power for your shields. I would assume that the runes and gems powering the shield, and perhaps other devices are a weak point, and while they are heavily defended no doubt, even to get a glancing blow or a to damage one of the runes or gems would hamper the effectiveness of your shield.

I take it that these components are placed in strategic locations, which would only make sense, like any other defensive system. So, over time, your manafusion reactor outputs power, but, its fuel source, magic, is at least in my mind, a finite amount stored into perhaps fuel rods, or some sort of holding device that allows the storage of mana/magic for refinement into power. Now, I am taking a guess that you have to in a sense, "mine/collect" this mana/magic for your reactors, something that at least from my educated guess, is not done on the fly, but rather at a ship yard or fuel facility. Now, when more power is drawn from the storage device, the less it has to offer as it is depleted. The reactor, as it spins up to provide more power for increased shielding or other systems, would heat up, degrading its output by a certain percentage, correct?

So, your shields are strong, they can withstand the first few hits, but, would they hold up in a prolonged engagement? Your fuel source in my minds eye is mana. It can be regained, but, it has to be done at rest, rather than combat, or, per say, that while in combat, it regenerates slow, very slow compared to being in a calm meditative or at ease stance. Kind of drawing from my experiences with Larping, DnD, and WoW, to try and understand. I am not taking any sides, but merely wishing to better understand something as this, within the realms of our roleplay's universe. And by universe, I mean like the setting in which our roleplay takes place in.

So, good sir, please, be so kind, and teach me some more, so I can better understand and react in a manner that creates smooth sailing for everyone.

The smaller the ship, the weaker the shield, and vice versa. Magic is your main fuel source, so, how do you get it in a usable form to power your ships and other technology? Can it be done on the fly, or, do you have to get more "mana cells" from your fuel depot? I appreciate your time in helping to better enlighten us all.
Hidden 10 yrs ago Post by null123
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LaXnyd said



I assumed everyone's shields were that strong, and that use of shields would make nukes irrelevant in favor of otber weapons more capable of taking down shields.

If this is not the case apologies to all and I can change as needed.

And to abe, currently trapped on phone so I cwn not write out the response needed to adress it.
Hidden 10 yrs ago Post by WilsonTurner
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Now everyone, you have to remember what magic is before you assume anything.
LaXnyd got it perfectly:

LaXnyd said
So basically what you're saying is you have this mysterious new form of energy far superior to any scientific means of defence which is immune to the standard means of breaching an unknown defence and is a lot tougher than anything science can produce. And it's exclusive to you and only people you like.
Hidden 10 yrs ago Post by TwistedSun
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Good morning/evening/night/time-frame everyone.
Assuming I'm interested in this, but don't have time nor patience to read everything this far, would someone be so kind to initiate me to this NRP :)?
For example, what is the situation in the galaxy? Which are the dominant cultures, associations? What are the limits and possibilities of this sandbox? Why Nouvelle is nicknamed Space Africa o.o?
Hidden 10 yrs ago Post by WilsonTurner
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Several nations so far, being
The merfolk Alarai [small galactic standing]
The superior-magic people of goodiness and perfection Iscandarians [small-medium galactic standing]
The backwater humans [small galactic standing]
The unseeing Valkians [small galactic standing]
The pissed-off Septonians [small/maybe medium galactic standing]
The proud Warrior race of Draconians [no standing at all; not yet introduced; Duck's archenemy in terms of races]
The human-like Nouvellians, primitive as if they're in the 1800/1900s, currently in conference with VALKIAN, HUMAN, and ISCANDARIAN [small galactic standing]
and uh...
The kill-all Etherals [small/medium galactic standing]
And the Hivemind [small galactic standing]

Currently, the Iscandarians pissed off the Septonians by shooting at their shipwrecked peoples because they were scared and didn't want to talk to the army surrounding them, so them two are at war. The Valkians, Humans, and Iscandarians are all meeting upon Nouvelle, and conversing with their Queen. The Valkians currently have the highest relation with the Nouvellians. The Iscandarians declared war on Humanity for being too violent, and tried to take their homeworld by force. They were destroyed and beaten back by humanity and a couple of unseen allies. About half a dozen different nations are in orbit around Nouvelle.

That's about it.
Hidden 10 yrs ago Post by null123
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Wilson's post is inaccurate, the Iscandarians arent perfect.

And I still adressed LaXnyd's concern, he saw what I thought was a standard shield that used magic made magic look more powerful then it id. I fixed that by sayig that I did not realize that my shields weren't of standard strength.
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