Hidden 10 yrs ago Post by The Red Seelie
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swifttalon said
I would assume that it's the weapons and armor that the character has. Based off the NPCs, the effects would be listed as well.


what i ment was if we could make it up (within reason) brb
Hidden 10 yrs ago Post by swifttalon
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swifttalon

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Oh. I mean you kinda have to make them up, within reason. There's no set list of items and raids in the series, sooooo
Hidden 10 yrs ago Post by WanderingSpirit
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WanderingSpirit Wish Cloud 9 existed...

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In-game Appearance


<From the Shadows you are stalked, In the Light you are doomed>

*Name:
Markus 'Drevis' Autumns

Alias:
Neptune

Username:
TheArcaneContract

Age:
16

Race:
WereCat

Class and Level:
Assassin Lv. 90

Subclass and Level:
Hitman Lv: 82

Background:





Hidden 10 yrs ago Post by Zombehs
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Zombehs One clown circus

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Huh. Might throw a character up later.
Hidden 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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what to do for passive...
XD
Hidden 10 yrs ago Post by OwO
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OwO what's this?

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Alright, since we had overlooked this feature, this will be a post where I talk about how items work in Log Horizon.

There are 5 6 classes of items:

Common
Magic
Unique (custom)
Production
Artifact
Phantasmal

Common is the lowest of the bunch. They're usually called things generic, such as "Mail Pants", "Steel Chestplate", or "Longsword".

Magic are one tier higher. They have the same name as the commons, but have a prefix. This prefix is usually something like "Flaming Longsword", or "Frozen Steel Chestplate". Magic items have 1-2 new attributes, such as Flaming, or Sharp.

Unique items are above magic, but below ancient. They have custom names, and vary a lot due to their (not very powerful) random stats.

Production class is in a weird place. Mass produced items are on par with commons, more specialized ones are on par with magic items, and very specialized ones are on par with ancient class items. They're not as powerful as ancient, but they can be much less random in the stats they give. Production items are very good for pre-level 50's if they were created by someone with a level 90. They would be better than any other drop below production. These can have any name.

Ancient items are powerful items given by rare event quests, raids, and drops. If someone does do 1-2 easy 6-man raids for two weeks, chances are they will get at least one ancient item. To use an ancient item, you must declare yourself as the true owner of the weapon (something done in the menus). Once you do that, the item is (usually) unable to become unbound. Clean items are extremely rare due to this reason, and fetch high prices on the market. The stats and effects are completely randomized, and it is very hard to get an item you can actually use that fits in to your item set unless you can trade clean ancients. A good player can get 3-5 ancients while leveling to 90, while the more unskilled usually get 1-2 ancients while leveling to 90. They have completely new names, such as "Kunkka's Tidebringer", or "Blackblood Skirmisher".
*level 90 raids have a higher chance of ancient items. Every 5-7 level 90 raids will drop at least one ancient item.

Phantasmal items are a rare bunch. Only a certain number exist per server. 500 per expansion, meaning that only 6500 can currently exist. They can only be traded if the user has acquired a special item (Phantasmal Dimensional Cure). Only dropped in level 90 full raids (24 people) by raid bosses, and can only be repaired by gaining an item (Phantasmal Solvent). Each one is unique with unique aspects such as marking targets, chance to break channels, or even talking. Phantasmal items have completely new names, such as "Jinada", and "Mourning Wood". Before the catastrophe (3 days before start of the RP), when an Phantasmal item was found it would broadcast "{PLAYER} has found the Phantasmal item {name}. These weapons were referred to as its owner's name's weapon, such as "Raime's Mourning Wood".

Generally, we'll guess the quality of your items.
Hidden 10 yrs ago Post by WanderingSpirit
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Bleh Unique, Magic and Production items are thrown in... time to reconfigure the Equipments

Hmmm on the other hand I think I look fine, I'll hold off for now unless GM has anything to say
Hidden 10 yrs ago Post by OwO
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WanderingSpirit said
Bleh Unique, Magic and Production items are thrown in... time to reconfigure the EquipmentsHmmm on the other hand I think I look fine, I'll hold off for now unless GM has anything to say


Looks good to me. Don't know about Ostarion, though. He's always sleeping.
Hidden 10 yrs ago Post by WanderingSpirit
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SilverDawn said
Looks good to me. Don't know about Ostarion, though. He's always sleeping.


Haha, I'm guessing last night was a miracle? XP
Hidden 10 yrs ago Post by Tyrant from the West
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Tyrant from the West Antagonist Punk

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.

Adventurer CS




< I still can't tell if we are living the dream or just a nightmare that went 'well'. >

*Name: George Klaone

Username: Ra

*Age: 20

Race: Human

Class and Level: Monk < 90 >

Subclass and Level: Berserker < 90 >

*Guild: Silverfall - XYZ

Background: In the real life, he was nothing but a service clerk to a boring grocery outlet. He didn't have many pals, and those who he did have were major nerds and would often rather play games then hang out with George. This was ok, though, because this was also one of his major hobbies. However George tend to stick a little bit longer to games while his friends bounced around as they lost interest in things. This would sometimes irritate George greatly, but he would get over it. Playing with friends was better then playing alone anyway. However, one game stuck out to George quite a bit. He'd end up playing it in his spare time while his pals were off doing something else, and usually he would enjoy it more then he would spending time with his pals.

While he didn't accomplish much while playing it, he did manage to reach the level cap and make a few online friends along the way. He also joined a guild, Silverfall. With them he managed to both find his signature weapons, and polished up all his skills. Although he used to play solo(thus the solo type class he chose), he grew accustomed to using his class in order to help out others(which sometimes is still rather awkward) however now, he prefers to work with others.

After the apocalypse, he has spent quite a bit of time around the guild. Helping others adjust, after he finished adjusting himself. Although he honestly can't say this is a bad situation, he certainly is scared something changing the game again and getting him killed. However, for as long as possible he would like to help his guild prosper and find out what exactly is going on.
Stats

HP: 6

MP: 4

STR: 6

DEX: 4

Physical DEF: 3

Magic DEF: 3

INT: 4

WIL: 4

AGI: 4

Spell/Skill List:
<Alpha Strike>
Does 1.5x damage, and lowers the enemy's physical defense by one { for the monk alone / skill does not stack with itself } so long as the Monk targets that enemy
Applies next auto-attack. 6 second cool down

<Omega Strike { Requires Alpha Strike to be active } >
Does 4x, plus adds a knock-back. However doing so will break Alpha's defense reduction and Alpha strike's defense breaking will not be re-usable on the enemy
Applies next auto-attack. Cool down N/A

<Psi Strike>
A punch that does 2x times damage and decreases cooldowns by 1 second
Applies Next Auto-attack. 11 Second cool down.

<Delta Strike>
This strike does 2.50x times damage to an enemy the first time it is used. However only does 1.75x times the next time it is used. The 3rd time it will come back up to 2.50x
Applies next Auto-attack. 5 Second Cool down

<Zeta Strike>
This attack only deals 1x damage but heals him for the same amount.
Applies next Auto-attack. 6 Second Cool down

<Lambda Strike>
This strike does 2x Times damage, and knocks both the Monk and the enemy away from each other. However if the enemy is very large or immobile, it will only knock the monk away, but sends him twice as far.
Applies next Auto-attack. Cool down 9 Seconds

<Beta Strike>
Does 0.5x Damage. However the next skill used will double strike. Doing twice the damage, and the effects of the attack will also double. {Does not apply to Alpha Strike }
Applies Next Auto-attack. Cool down 10 seconds

<Theta Strike>
Attack does x1.5 Damage. Attack is unavoidable, and if the Monk is within 6 meters, they will instantly jump to enemy, even if they are behind walls or obstacles. Can also just be used as a 'flash' type of move out of combat.
0.5 Second cast-time. 11 Second cool down.

<Rho Strike>
Does no damage to enemies, and is instead used on landscape. Allows him to break, destroy, or 'mold' the landscape in a desirable way.
2 Second cast time. 16 Second Cool down.

<Epsilon Strike>
Does 1.5x Damage. Allows him to counter the next attack of the enemy he hit. The counter attack does the damage the Monk would receive plus the strength of one auto-attack.

<Berserk>
A toggle skill that increases strength and agility by one, but also decreases physical and magical defense by one as well. User is unable to regain health while this is active.
Two minute cooldown once turned off.

< Last Grudge>
A Skill that grants the berserker constant vision and makes him do extra damage against the target. However, until either the target is dead, or the skill is disrupted through severe status-effects (Paralysis or sleep) the berserker can only target that single enemy.It Also slowly drains user's health, plus as an added bonus, this skill can kill the user. Also is available without turning on Berserk

<Suffering {Only usable during Berserk }>
Instantly loses 10% of current health. However all cool downs are reset and the same amount of Hp lost is mana regained.

<Great Trade {Usable only in Berserk }>
Drains all of his life and leaves him at approximately 0.5% Of his maximum health. However this blow will do Every dot of health he lost in true { Neither Defenses lower it } damage.
Applies next auto-attack. Is unable to use it more then once an encounter.

<Bloodlust {Passive}>
Killing an enemy around him heals him for 1.5% of his maximum health. 2% if he uses a skill to do it.

<Queue {Passive}>
The Monk is able to 'store' an ability's cast. Being able to hold any two strikes {Aside from Theta and Rho } in his hands while in combat

<Courageous {Passive}>
Humans gain bonus ATK and DEF when nearby allies are low on health

<The Berserker {Passive} >
Berserkers level 80+ are granted one extra point into STR

Equipment:

Osiris and Seth. Two Cestuses that look ordinary in appearance, but are Ancient-Tier duel Monk weapons. Osiris, which is on the left hand, grants increased movement and attack speed. While Seth grants increased jump height and increases airborne mobility.

Also owns a Common clothe-armor set, which he uses as both his every-day clothes and as his armor.



If any of my skills are equipment are outta way, tell me and ill try to make em better asap! Backstory is WIP because that part is givin me a brainfart.
Hidden 10 yrs ago Post by swifttalon
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I mean, come on, look at who you’re talkin’ about, here.
- In response to someone doubting her dungeon adventures.
*Name:
Alexander Cross

Username:
Swiftstar

*Age:
17

Race:
Human

Class and Level:
Swashbuckler
Lvl. 86

Subclass and Level:
Swordsmith
Lvl. 32

*Guild:
Guildless

Background:
Sometimes, things go in interesting directions. Like the Apocalypse put everyone in their character’s body. This includes putting a male player into his female avatar. That’ll happen, it seems.

Pre-Apocalypse, Swift was a constant dungeon crawler. Raid dungeons, exploring, any of it, you can assume that she had been there, and done that. However, she did not really ever take much loot, even from full scale raids. She would only take the occasional Ancient class equipment, as a kind of memento to add to her collection. This collection rests in a player home Swift owns in Ironhold. Of course, if a piece of equipment just begs to be used, then Swift has no problem using it.

After realizing that he was stuck as a she after the Apocalypse, Swift had to adjust to the new life. It was honestly much better being able to stay in something like this rather than the real world, where Cross was constantly busy with every aspect of life.

*Personality:
It’ll show through the RP.
I’m really bad at writing these




Equipment:

Inferno Coat-Artifact Class
A crimson longcoat, which seems to illuminate like fire in the sun.
Drop from Incandent, Mid-boss of Flames of Sol.

Provides Fire-immunity, and increases Magical DEF by 1.

Kollista's Blade-Artifact Class
A single-handed Flachion, it is said that this blade was used to hunt down oath-breakers and traitors.
Drop from Kollista, event boss.

Heightened damage against opposition with an 'evil' affiliation.

Windseeker's Kukri-Artifact Class
An extremely lightweight curved blade. It seems like wind as been etched into the blade.
Drop from golden chest in Cloud Nine raid.

+1 DEX
Hidden 10 yrs ago Post by WanderingSpirit
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Hey Swifty just a heads up on me Computah I cant see your picture if your reading this~!
Hidden 10 yrs ago Post by Scrub Mage
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Scrub Mage Ascended Sleeper

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WanderingSpirit said
Hey Swifty just a heads up on me Computah I cant see your picture if your reading this~!


He's right, the link's broken. Hah.

WanderingSpirit said
Haha, I'm guessing last night was a miracle? XP

That's an understatement. I almost had a heart attack.

Now we just wait for him to wake up again.
Hidden 10 yrs ago Post by swifttalon
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AGH I'll reupload it to tinypic soon and link it. Thanks for the heads up.
Hidden 10 yrs ago Post by WanderingSpirit
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Im kinda dying.. all these long range spells and cooldowns to suit them are hurting me... I might just switch to be a healer or enchanter -^- my long-ranged assassin is confusing to manage :P
Hidden 10 yrs ago Post by swifttalon
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Bet that's fun to figure out.
Hidden 10 yrs ago Post by WanderingSpirit
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swifttalon said
Bet that's fun to figure out.


Haha indeed ^.^ At least im safe... til an arrow critical hits me and then I get Ko'ed with no heal :P ((preferably the arrow in the knee))
Hidden 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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WanderingSpirit said
Haha indeed ^.^ At least im safe... til an arrow critical hits me and then I get Ko'ed with no heal :P ((preferably the arrow in the knee))


assassinate
GG
XD
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1Charak2 said
assassinateGG XD


Did I mention my health is like 4,000 hp UNDER your maximum damage ;D gee gee indeed

((Now im thinking about doing a Scientific Enchanter ;p I kinda want to do that now, it simpler...))
Hidden 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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Filthy Casual's (someone say that XD)
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