Hidden 10 yrs ago Post by The Silver Paladin
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So wait, is George under my master who's an Ally or what? because I really want George under Aaron.
also to clear up a Historical inaccuracy here: The USSR wasn't on the Axis side at all. Yes, they did make an agreement with Germany, but that was for other reasons. They were still at war with Japan when World War 2 started. There were Hostilities between the USSR and Nazi Germany.
also, would it be ok if we are allowed multiple masters later that I be Finnish?
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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The Silver Paladin said
So wait, is George under my master who's an Ally or what? because I really want George under Aaron. also to clear up a Historical inaccuracy here: The USSR wasn't on the Axis side at all. Yes, they did make an agreement with Germany, but that was for other reasons. They were still at war with Japan when World War 2 started. There were Hostilities between the USSR and Nazi Germany. also, would it be ok if we are allowed multiple masters later that I be Finnish?


George is under whoever you partner him with. He can't be partnered with your Master, though! Buuut, cause your Master is Allied, George can only partner with another Allied character. >3>

Also, on the USSR, we're putting them on the Axis side on account of the Molotov Pact and with regard for the current point in time.

If we change the amount of characters you can app, you're free to app a Finn so long as you give proper reason for whatever side they're on/their motivation. ^^"
Hidden 10 yrs ago Post by Raijinslayer
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Hidden 10 yrs ago Post by The Silver Paladin
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GuyYouWishYouDidntKnow said
George is under whoever you partner him with. He can't be partnered with your Master, though! Buuut, cause your Master is Allied, George can only partner with another Allied character. >3>Also, on the USSR, we're putting them on the Axis side on account of the Molotov Pact and with regard for the current point in time. If we change the amount of characters you can app, you're free to app a Finn so long as you give proper reason for whatever side they're on/their motivation. ^^"

Ok! But io do George's and my POV? Even if George is under another master? Ok! Now I get it!
Also... Someone PLEASE Make King David! I really want him to be my Servant!
Hidden 10 yrs ago Post by Art of Fun
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new saber added!
Hidden 10 yrs ago Post by Raijinslayer
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@Silver Paladin, I'll get on it, make him an Archer or something like that.
Hidden 10 yrs ago Post by GuyYouWishYouDidntKnow
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Raijinslayer said
@Silver Paladin, I'll get on it, make him an Archer or something like that.


You can definitely do this, but just remember that you can only have one Servant and one Master :P

Also, David's a canon, so you'll need to use his canon stuff (I can send it to you, if you want!).
Hidden 10 yrs ago Post by Raijinslayer
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GuyYouWishYouDidntKnow said
You can definitely do this, but just remember that you can only have one Servant and one Master :PAlso, David's a canon, so you'll need to use his canon stuff (I can send it to you, if you want!).

Go ahead and send it, depending on how my Saber is critiqued I might use it instead. I'd prefer to go with a original, but if my Saber's no good, I'll go with David.
Hidden 10 yrs ago Post by BB
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Do you want me to review Saber, or do you just want to use David? If it's the former, I'll send you a PM later.
Hidden 10 yrs ago Post by Raijinslayer
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I would like you to review Saber, as that is the one I'd prefer to use if I can only go with one servant. I like to use original Characters for RP's like these rather than premade one's, only exception being extremely cool ones, like Berserker Lancelot.
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On it then
Hidden 10 yrs ago Post by Raijinslayer
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Hidden 10 yrs ago Post by Sublimation
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Name(s): Abhaya

Faction: Allies
Sub Faction: N/A

Gender: Male

Age: 55, appears to be 30

Birthday: 6/1

Personality: An imperturbable and calm man with a dignified poise with a powerful sense of duty.

Appearance:


Biography: (TBA)

Elemental Affinity: Fire and Water

Number of Magic Circuits: B

Quality of Magic Circuits: B

Prana Tank: A

Magecraft:

Buddhist Magecraft
Abhaya is extremely well versed in Buddhist magecraft, which he has trained unintentionally in through his life of devotion as a monk. To master Buddhist magecraft and mystery is also to show how far one has progressed in it's ideals, and thus Abhaya is near the top of the current world's Buddhist magus. He has no other experience in performing other mageraft, though he can stimulate elemental magecraft through the usage of Iddhi spells of complementary contrasts.

Reinforcement - A basic form of magecraft that is also learned in Buddhist magecraft. The reinforcement can apply to living beings, but not beings other than Abhaya himself. The reinforcement of Buddhism is far more potent than what an average magus can accomplish, and more long lasting.

Invisibility -

Intangibility -

Youthfulness - As one who has constantly striven for a Buddhist ideal, Abhaya has a superb connection with his internal world, allowing him to slow down bodily processes such as aging, but not remove it as Abhaya is not truly enlightened.

Calming - By physically touching a person, Abhaya is able to suggest a powerful trance that immediately places the touched person into a state of absolute calm. However, Abhaya must also be in a state of calm to transfer this state to a person. The suggestion is quite hard to remove, and simply flowing prana into circuits does not quite repel the trance as Abhaya is not continuously pouring his own prana, but instead a small and designated amount meant to help the brain into a state of calm. The closer to the head Abhaya touches, the faster the suggestion works. In a combat situation, this essentially disables an opponent by removing their concentration and will to fight.

Iddhi - Abhaya can manifest his elemental affinities fire and water, natural contrasts, by utilizing the philosophy of Iddhi. The only thing Abhaya can do with his fire and water attributes are to mimic the miracle of Guatama, where the Buddha covered his upper half in flames and his lower half in torrents of water. Abhaya can do the same, coating his upper body in searing flames that act as armor and an offensive modifier. His lower half becomes engulfed in a cyclical tornado like current of water which can lash out pressurized whips of water or allow Abhaya to move quickly across surfaces by sliding at rapid speeds. The water also allows Abhaya to move across uneven surfaces and upside down easily through the adhesive and cohesive forces of water. Abhaya with his water can move at around sixty kilometers per hour. The water whips are capable of slicing rock and are faster than what the human eye can perceive, however their range is limited to five meters. The fire armor burns at 3000 degrees Celsius and can be safely transferred to items that Abhaya holds without damaging said item. Casting Iddhi requires a five line chant, and acts much like Kayneth's Volumen Hydrargryum, trading the Volumen's defense for more mobility and offense. This is Abhaya's main method of defense and offense.

Purification - Abhaya can, through concentration, sense impurities within substances and promptly cleanse them. Cleansing ranges from mental interference to poisons in foods.

Projection Illusion - Abhaya can create images of himself, numbering up to five, that are all identical to him in appearance and form. They all have the same qualities, but these clones are just like regular projections, being empty inside and incapable of interacting with the physical world. However, Abhaya's clones are unique in that they are near indistinguishable from Abhaya in both physical and magical traces can can move according to Abhaya's will. A projection can be maintained for only short amounts of time, at the maximum being around five seconds.

Mystic Face: Third Eye
Normally concealed by a mystic code, Abhaya possesses a mystic face attribute which takes the form of a literal third eye on the center of Abhaya's forehead. The eye can uncover and discern the natures of all that it sees, acting much like the Discernment of the Poor skill. The third eye does not grant physical vision, and instead grants "mental" vision, acting much like the Eye of the Mind(Fake) skill. Abhaya can essentially see the true motives behind all actions that those the eye sees perform, allowing him to instantly determine whether an attack is a mere feint or whether he is stumbling into a trap.

More to be likely added

Mystic Codes:
Shakkakura

A staff around 2 meters long. The base is made of gnarled but firm oak wood blessed by twenty five head monks of Buddhist temples. As such, the wood is extremely durable, being as hard as iron in both density and strength. The wood can also regenerate by touching sources of great natural wealth, such as a verdant field or healthy lake. The shakkakura's four rings absorb prana form the environment gradually and continuously, building up vast stores of prana over the course of years which can act as reserve prana supplies or energy bursts for spells. The shakkakura acts as a sort of magic wand to Abhaya, a familiar conduit where he can cast his Buddhist magecraft. As the shakkakura is his prayer tool, Abhaya can naturally perform mysteries with greater efficiency and concentration with the staff. The staff essentially removes the need for incantations, as magus use them to trance themselves into a state capable of performing magecraft, but the staff and Abhaya's internal prayers and calm provide the necessary trance required for Buddhist mysteries already. Five line and above incantations though must still be chanted, but one line incantation spells can be bypassed. The shakkakura is also a capable melee weapon.

Headband
A ragged headband that ties around Abhaya's forehead, concealing his mystic face attribute and sealing it's properties. The headband has reflective properties to it that repels and reflects back the effects of the mystic face back onto Abhaya, which allows him to perceive his inner world with extreme clarity, granting him a powerful mental structure and a force of will near undauntable when combined with his naturally steady mental state built up from enduring physical and mental pain as prayer. The headband essentially makes Abhaya immune to mental interference from normal magus, as he can simply see within himself and correct the own imbalances in his mind with the effects of his third eye.

Buddhist Robes
Robes that can repair themselves constantly, but are just robes. Nothing special about them other than the fact that they regenerate.
Equipment:

Non-Magecraft Related Skills:
Kalaripayattu
Abhaya is extremely skilled in Kalaripayattu, having trained in it for meditative purposes. However, much like Risei Kotomine who was more skilled than his son but less deadly, he has not developed his skill into one efficient and killing humans. Instead, Abhaya has perfected it towards defense and suppressing opponents, much in tune with his pacifistic nature. Nevertheless Abhaya can still easily hold up against master martial artists in a test of physical martial prowess.

More to be added.
Hidden 10 yrs ago Post by Sublimation
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Anyone want to pair up with either my servant or master?
Hidden 10 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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My experience with the Fate series is limited, but I'm still rather interested. I'll read up a bit, and then I think I will be contributing a Caster character.
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@Sublimination, I think my Saber would make an interesting pair up with your master, just have to ser if he's approved.

Is it just me, or are my servant and master really underpowered compared to everyone elses.
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Raijinslayer said
@Sublimination, I think my Saber would make an interesting pair up with your master, just have to ser if he's approved.Is it just me, or are my servant and master really underpowered compared to everyone elses.


Your master can fight against servants so he's definitely the strongest out of all masters here. The pairing for Muramasa and Abhaya sounds good tho.
Hidden 10 yrs ago Post by Raijinslayer
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Nice, and I was basing him mostly off of what I saw from the Caster's master in Fate/Stay Night Unlimited Bladeworks, but with training. I plan to team him up with either an Archer or a Caster-class Servant, as I don't think he would mix well strategy-wise with the other more frontline classes. Also, how would your master's calming touch affect my master, whose always calm and composed, except for the given exceptions like when someone messes up one of his photos.

What about my Saber, though as he's the one I'm really worried about. He just seems so average when I compare him to other peoples servants. I wonder if it's because I'm not well versed in the Fate franchise, I'm being to conservative with his abilitie, or if I'm just over-thinking it.
Hidden 10 yrs ago Post by Necrosis
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Would I be allowed to RP as the canon character Semiramis?
Hidden 10 yrs ago Post by Sublimation
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Raijinslayer said
Nice, and I was basing him mostly off of what I saw from the Caster's master in Fate/Stay Night Unlimited Bladeworks, but with training. I plan to team him up with either an Archer or a Caster-class Servant, as I don't think he would mix well strategy-wise with the other more frontline classes. Also, how would your master's calming touch affect my master, whose always calm and composed, except for the given exceptions like when someone messes up one of his photos.What about my Saber, though as he's the one I'm really worried about. He just seems so average when I compare him to other peoples servants. I wonder if it's because I'm not well versed in the Fate franchise, I'm being to conservative with his abilitie, or if I'm just over-thinking it.


You can pair him with Miach for steroid potions or Hero for mechanical improvements and mechas lol.
Your Saber seems really good. He has A rank magic resistance which is what dragons have and they are the strongest phantasmal beasts. Mad enhancement is also a really strong ability that lets your servant outmatch practically all others in regular combat, and his second NP allows him to live most of the time since this is team based and so other servants will guard the sword.
My master's calming touch attempts to forcefully trance someone into a state of zen or something like that, so against a guy who never has attempted to reach zen or any sort of meditative ideal the touch would still have some effect.
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