Hidden 10 yrs ago Post by Laughing Matter
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> @Laughing Matter: When you get the appearance up I'll look your bio over. It's up now
Hidden 10 yrs ago Post by Rin
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Well, here's character number one. Still working on my villain (who is an OC Precure if anyone cares), but for now... FOR THE GREATER GOOD! ...I am a little disappointed that I went with the generic CHAOS DID IT explanation for why she's not in her home universe but oh well. ---- - Name: Gue'vesa'ui Velk'Han Sabina Shi'ur Carolinus. Quick explanation on the Tau parts of her name: Gue'vesa ("Human Helper") is the name given to humans who accept the Greater Good and join the Tau Empire, and a Gue'vesa'ui is the equivalent of a sergeant to a squad of Gue'vesa auxiliaries; making it more of a rank than a name. Velk'Han indicates that she is from the Velk'Han Sept, and Shi'ur ("Strong Triumph") is a Tau name she took as a show of loyalty to the Empire. So her "name" is roughly "Human Auxiliary Sergeant of the Velk'Han Sept, Sabina Strongtriumph Carolinus. - Age: 21 - Gender: Female - Appearance: [Filthy xenos sympathizer.] (http://moerin-satsuki.deviantart.com/art/Tau-Empire-Gue-vesa-507455331) - Canon, AU, or OC?: OC - Universe of Origin: Warhammer 40,000 - Personality: Sabina is somewhat more idealistic than you'd expect a human from the grimdark future of the 41st millenium to be. As she grew up in a mixed human and Tau culture, she firmly embraces the philosophy of Tau'va, or the Greater Good as it is more commonly known to humans; the ideal that all sentient beings should strive to ensure the greatest good for the greatest number of beings in the galaxy. In addition, due to being far from the worst excesses of the Imperium's corruption and ruthless dogmatism she is somewhat more open-minded than most humans of the Imperium and will accept new ideas and technologies rather easily. Despite this, she _does_ still venerate the God-Emperor of Mankind, although in a somewhat warped way; the most obvious difference from the norm being conveniently forgetting the "abhore the alien" part. She's not as observant as a human from the Imperium, though. - Abilities: Sabina is fully trained for combat, and whilst she does not possess the superhuman abilities or extensive training of a Space Marine she can still at least hold her own in a fight. She is a pretty decent marksman, and much prefers using her guns to fighting in close quarters. - Equipment: [Pulse rifle] (http://wh40k.lexicanum.com/wiki/Pulse_Rifle), [EMP grenades] (http://wh40k.lexicanum.com/wiki/EMP_Grenade), [Markerlight] (http://wh40k.lexicanum.com/wiki/Markerlight), [laspistol] (http://wh40k.lexicanum.com/wiki/Laspistol), knife, flak armour. - Backstory: Grim darkness, far future, only war, etc. etc. you all know that part. On the eastern fringes of the galaxy, the ancient and monolithic Imperium of Man borders the upstart Tau Empire, a civilization of aliens dedicated to the philosophy of the Greater Good. The young race has expanded their territory rather exponentially over the past few centuries, eventually even engulfing some human-held worlds. Whilst pretty much every other race in the galaxy would do so by enslaving and/or brutally murdering the native populace, the Tau are marked out by the fact that they will actually resort to diplomacy first and only bare arms when that fails. At first many of these Imperial worlds were taken by force, but as the word of the Greater Good spread, as well as the fact that humans were actually being treated better by the alien civilization than their own people and that they were allowed to still worship the Emperor as part of the Tau Empire, a few worlds chose to secede of their own free will. A few generations ago, that is exactly what happened to Sabina's home planet; she is a third generation Gue'vesa, which is the name that the Tau use for humans who have embraced the Greater Good. Unfortunately, the Imperium of Man, due to their dogmatic xenophobia, aren't exactly pleased with the Tau Empire gobbling up their worlds and have declared all Gue'vesa to be heretical traitors. Currently, the Achilus Crusade is trying to recapture some of the worlds of the Velk'Han Sept in the name of mankind, and whilst Sabina's world is currently the furthest away world from the current conflicts she knows that it is only a matter of time before the Imperium (amongst other, even worse things) turn their eye upon it. As such, she has trained as a Gue'vesa Auxiliary, willing to turn arms against her own kind in the name of the Greater Good. Unfortunately, during a recent engagement she and her cadre were attacked by something even worse than the Imperial forces; the traitor legions of Chaos. During a vicious firefight, she was struck by a bolt of psychic energy hurled by a vile sorcerer of the ruinous powers, but luckily for her she didn't die. Instead, well... She ended up in another universe. - Faction: UMMA
Hidden 10 yrs ago 10 yrs ago Post by VitaVitaAR
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Both accepted.
Hidden 10 yrs ago Post by Laughing Matter
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Alright, I'll transfer his profile into the characters section now
Hidden 10 yrs ago 10 yrs ago Post by Scarifar
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Final effort to get a Shadow Eternity member. If this doesn't work, then I'm out for real. --- Name: Senbonzakura Age: Unknown Gender: Male Appearance: [A samurai of power.](http://www.ckarea.com/bbs/data/attachment/forum/forumid_277/11052217168773ddca3ee760b5.png) Canon, AU, or OC?: AU Universe of Origin: Bleach Personality: Can be perceived as calm and collected at first impression. However, he's actually very impulsive. Tends to act first and think later. Can be hypocritical. Childish and impatient. Abilities/Weapons: Master Swordsman: Senbonzakura is highly proficient in swordsmanship. Enhanced Speed: Senbonzakura is a very fast combatant. Being the Zanpakuto of a master of Flash Step, he can naturally use it himself, although he is not as proficient. Zanpakuto: Because he is the spirit of the blade, he naturally has the powers of his own Shikai and Bankai within his own blade. - Shikai: By calling out the command, "Scatter", Senbonzakura's sword form separates into a thousand tiny blade petals, which fly toward Senbonzakura's target. Senbonzakura can control and direct the blade petals by slashing at his target with the hilt of his sword. The blade petals themselves reflect light in such a way as to resemble cherry blossom petals. - Bankai (Senbonzakura Kageyoshi): Basically a giant version of his Shikai. Senbonzakura activates his Bankai by dropping his sword blade-first into the ground. As the sword phases into the ground, two rows of a thousand giant blades (really more like 16-20 blades) rise up behind him before separating into a countless amount of blade petals. Backstory: Senbonzakura was forcefully summoned out into the real world by the power of a Zanpakuto spirit named Muramasa. Senbonzakura was brain washed and turned against his master, Byakuya Kuchiki, and Senbonzakura managed to defeat him. After a period of time, Muramasa was defeated, but Senbonzakura no longer had a place to go. Senbonzakura managed to avoid capture from the other Soul Reapers, and entered the Research and Development building. There, he wandered around the building, and eventually came across a portal. He powered it up and went inside, and it was then that he appeared in the Multiverse. The Shadow Eternity was quick to enlist him into their ranks, and he now serves under their command. Faction: Shadow Eternity
Hidden 10 yrs ago Post by VitaVitaAR
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Okay, um... I've heard the zanpakuto has more abilities. Are you leaving those out deliberately? Making sure before I give my judgement.
Hidden 10 yrs ago Post by Scarifar
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Yeah I left those out deliberately. I figured that they might have been too much. It was basically just enhanced strength and durability. There are also special techniques that Senbonzakura can perform with his Bankai. I can put the techniques in and you can judge them to see if they're acceptable.
Hidden 10 yrs ago Post by VitaVitaAR
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No, as he stands he's fine. Accepted.
Hidden 10 yrs ago Post by Scarifar
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Hey Vita, I'd like to ask you something. Am I to understand that you accepted [Chalcedon](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2322931), this tank of a man equipped with incredibly strong power armor, grenades that can destroy tanks, and a heavily augmented body, and [Blackout](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2317676), this alien robot equipped with missile launchers, energy cannons, emp blasters, etc, yet you won't accept Mayuri, a mad scientist that heavily augments his own body (probably not as heavily as Chalcedon) and has a Bankai that spews out a pretty weak poison too, or Kurumi, a time manipulator (whose time manipulation isn't even that powerful, mind you) who wields a musket and flintlock pistol (that can blow a 2 1/2 inch wide hole in a human's chest with one shot, admittedly, but it's still just a gun)? Please explain this logic to me.
Hidden 10 yrs ago Post by Mtntopview
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> Hey Vita, I'd like to ask you something. > > Am I to understand that you accepted [Chalcedon](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2322931), this tank of a man equipped with incredibly strong power armor, grenades that can destroy tanks, and a heavily augmented body, and [Blackout](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2317676), this alien robot equipped with missile launchers, energy cannons, emp blasters, etc, yet you won't accept Mayuri, a mad scientist that heavily augments his own body (probably not as heavily as Chalcedon) and has a Bankai that spews out a pretty weak poison too, or Kurumi, a time manipulator (whose time manipulation isn't even that powerful, mind you) who wields a musket and flintlock pistol (that can blow a 2 1/2 inch wide hole in a human's chest with one shot, admittedly, but it's still just a gun)? > > Please explain this logic to me. Do not question the wise one!
Hidden 10 yrs ago Post by Scarifar
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> > Hey Vita, I'd like to ask you something. > > > > Am I to understand that you accepted [Chalcedon](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2322931), this tank of a man equipped with incredibly strong power armor, grenades that can destroy tanks, and a heavily augmented body, and [Blackout](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2317676), this alien robot equipped with missile launchers, energy cannons, emp blasters, etc, yet you won't accept Mayuri, a mad scientist that heavily augments his own body (probably not as heavily as Chalcedon) and has a Bankai that spews out a pretty weak poison too, or Kurumi, a time manipulator (whose time manipulation isn't even that powerful, mind you) who wields a musket and flintlock pistol (that can blow a 2 1/2 inch wide hole in a human's chest with one shot, admittedly, but it's still just a gun)? > > > > Please explain this logic to me. > > Do not question the wise one! Easy for you to say, considering that one of the characters I mentioned is yours.
Hidden 10 yrs ago Post by Mtntopview
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> > > Hey Vita, I'd like to ask you something. > > > > > > Am I to understand that you accepted [Chalcedon](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2322931), this tank of a man equipped with incredibly strong power armor, grenades that can destroy tanks, and a heavily augmented body, and [Blackout](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2317676), this alien robot equipped with missile launchers, energy cannons, emp blasters, etc, yet you won't accept Mayuri, a mad scientist that heavily augments his own body (probably not as heavily as Chalcedon) and has a Bankai that spews out a pretty weak poison too, or Kurumi, a time manipulator (whose time manipulation isn't even that powerful, mind you) who wields a musket and flintlock pistol (that can blow a 2 1/2 inch wide hole in a human's chest with one shot, admittedly, but it's still just a gun)? > > > > > > Please explain this logic to me. > > > > Do not question the wise one! > > Easy for you to say, considering that one of the characters I mentioned is yours. Precisely :P
Hidden 10 yrs ago Post by CourierSix
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> Hey Vita, I'd like to ask you something. > > Am I to understand that you accepted [Chalcedon](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2322931), this tank of a man equipped with incredibly strong power armor, grenades that can destroy tanks, and a heavily augmented body, and [Blackout](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2317676), this alien robot equipped with missile launchers, energy cannons, emp blasters, etc, yet you won't accept Mayuri, a mad scientist that heavily augments his own body (probably not as heavily as Chalcedon) and has a Bankai that spews out a pretty weak poison too, or Kurumi, a time manipulator (whose time manipulation isn't even that powerful, mind you) who wields a musket and flintlock pistol (that can blow a 2 1/2 inch wide hole in a human's chest with one shot, admittedly, but it's still just a gun)? > > Please explain this logic to me. I'm sure you know the time manipulation one. Time altering was stated to be a very big no no from the beginning, no matter how capable the person with the power is. It only slipped by on one, if I remember correctly, because their time manipulation couldn't affect people- only objects... Of course, if that one was yours, then I don't know.
Hidden 10 yrs ago Post by RolePlayerRoxas
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> Hey Vita, I'd like to ask you something. > > Am I to understand that you accepted [Chalcedon](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2322931), this tank of a man equipped with incredibly strong power armor, grenades that can destroy tanks, and a heavily augmented body, and [Blackout](http://www.roleplayerguild.com/topics/75113/posts/char?page=2#post-2317676), this alien robot equipped with missile launchers, energy cannons, emp blasters, etc, yet you won't accept Mayuri, a mad scientist that heavily augments his own body (probably not as heavily as Chalcedon) and has a Bankai that spews out a pretty weak poison too, or Kurumi, a time manipulator (whose time manipulation isn't even that powerful, mind you) who wields a musket and flintlock pistol (that can blow a 2 1/2 inch wide hole in a human's chest with one shot, admittedly, but it's still just a gun)? > > Please explain this logic to me. Can't speak much for those two accepted characters, but Mayuri is a pretty powerful guy that uses lethal poisons that are difficult to dodge, can paralyse you, has tons of unpredictable enhancements to his body, is capable of altering his own body to ludicrous extents (with next to no time at all), and can use his sword and kido to great effect. He's all-around dangerous to absolutely everybody, with abilities that can actively prevent players from actually taking part. As for Kurumi... as I recall, she can use any point of time as a respawn point, essentially. Killing her has proved to be an immense waste of time. So even if she were outpowered by someone else, she's still a strong character, AND has the means to simply fight a war of attrition she's highly unlikely to ever lose. And this isn't getting into any other time-based abilities I can't remember at the moment.
Hidden 10 yrs ago 10 yrs ago Post by Art of Fun
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Severe absence of Chaos and Spikey-boys. Correcting with Tzeentch. --- **Name:** Atul Abn-Zar **Age:** Roughly ten millennia **Gender:** Male **Appearance:** ["All is dust."](http://fc02.deviantart.net/fs70/i/2013/210/c/6/knowledge_by_kimplate-d6fpicx.png) **Canon, AU, or OC?:** OC **Universe of Origin:** Warhammer 40,000 **Personality:** After ten thousand years of warfare, serving the gods of an immaterial realm, and facing aliens and humans alike, it's not surprising for someone to turn out mad. Atul, at the very least, does not come across as one of the madmen usually found within the Ruinous forces. He projects the presence of a dedicated and experienced academic, and there's nothing explicitly sinister about him as a person. But he also has ten thousand years of lying under his belt. Yes, he is an earnest and curious researcher at heart, but Atul would not be alive were he not equally conniving and twisted under the veil. Atul's ability to hide disdain or hatred is second-to-none, a trait one picks up when working with Chaos Lords for centuries at a time. Perhaps some among those gathered would be able to tell there's something off about Atul beyond his odd appearance. None the less he is cohesive towards group goals, making it difficult to really accuse him without some evidence. He holds a large amount of contempt for those of the Space Wolves legion and its descendants. Oddly enough, thoughts of his home reality are at the back his mind. Presented with a much grander picture to observe and learn about, he is content to turn his focus towards learning what he can from this experience. He at times feels confused because of this exposure to a world beyond the one he was so acquainted with, bringing his intents and purpose into question. **Weapons & Equpment:** - **Warp Blade Thuthqen:** Contained within blue steel is a daemon of Tzeentch, Thuthqen the Archivist. In its failure, it was cast down from its high position within the crystal maze and into the hands of Atun early into his service to Tzeentch. Although defiant and scheming for the first five thousand years or so, Thuthqen has since settled down and resigned its self, broken by the will of Atun. As a weapon it is intended to protect Atun from psychic abilities, but now it is located outside of its original universe it is about as useful as a power sword. - **Mark IV Maximus Power Armour:** As a proud veteran of the Horus Heresy, Atun's armor has hardly changed in all the years he has roamed the galaxy. Although a sorcerer, this once-holy armour turns him into a near-invulnerable juggernaut among men. In a sense, the armour is as much Atun's sarcophagus as it is his protection, a completely sealed off environment which only the most potent of attacks could break through. As a Sorcerer of the Thousand Sons, he is one of the few left in his legion who can make use of the armours full functions due to retaining his physical body, rather than being a mere soul bound to the armor. - **Tome of Prospero:** Named after the homeworld of the Thousand Sons, the Tome of Propero is grimoire containing a wealth of spells and rituals, and instructions on how to carry them out. Unfortunately for Atun, a large majority of these spells are either less effective or completely useless outside of his universe. **Abilities:** - **Veteran of Countless Wars:** The entirety of Atun's ancient life has been consumed by conflict, be it against aliens or slaves to the Corpse Emperor, and when not fighting he was either learning how to better combat the enemies of chaos or how to master chaos. Indeed, the raw amount of combat experience Atun has acquired is enough to dwarf that of most within the realms of 'humanity', be it in strategy, tactics or direct combat, and the same goes for other veterans of the Heresy. He is a sorcerer at his core, but that does not mean he cannot fend for himself beyond his sorcery. - **Psyker & Sorcerer:** Sorcerers of the Thousand Sons legion are the most powerful 'spellcasters' short of the Lords of Change themselves. Atun knows many spells by rote and mind, along with refined control of his psyker abilities. Among these is the **Doombolt**, an ability which launches several dark blue charges of warp-energy towards the enemy at relatively slow speeds, but with each bolt having a highly destructive effect upon impact. Other abilities include firing arcs of potent **lightning** from his hands, **pyromancy**, **illusions** and more. In the absence of the warp to call upon, much of his sorcery is weakened and relies largely upon his own state as a psyker, which is still quite considerable. **Backstory:** Like all of his kind, the story of Atun Abn-Zar, Chosen Sorcerer of Tzeentch, begins long ago with an event called the Burning of Prospero. In a gamble to warn their Emperor of a coming threat to the Imperium, the leader of the Thousand Sons called on his cabal of sorcerers - Atun included - to aid him in casting a mighty spell which would deliver a message directly to the Emperor. Sorcery, not only prohibited by its very nature as sorcery, tainted by chaos. The gamble was a failure, and the Thousand Sons legion found themselves spurned by the Imperium and under assault from the Space Wolves legion under Leman Russ. Such is the fate of sorcerers, they would say. For the next two-thousand years, a righteous fury consumed the bookish Atun, turning him from a humble researcher into a destructive force of warp fire and lightning, waging a personal war against the Space Wolves along with his fellow Thousand Sons. It was, in a way, nothing more than a millennia long child's tantrum at the experience of betrayal, and a time he looks back on with no regret but some embarrassment. After the relatively successful assault on Fenris, the home of the Space Wolves, and with the blood of many Space Wolves on his hands, Atun felt nothing. He that thought revenge for Prospero would bring him satisfaction, and it did if only for an instant, but revenge ultimately left him feeling burnt out and hollow. The researcher returned to being himself once more, dedicating himself to seeking the vague 'truth' and study, occassionally lending his assistance to the efforts of Chaos Undivided. Then came the Rubric of Ahriman, an attempt to stop the rampant mutations which had plagued the Thousand Sons, a ritual which Atun played a part in. It worked, but only to an extent. He and the other sorcerers needed not worry, their bodies and minds remained, but to those of them who lacked the talents and abilities of the sorcerers... it was a monkeys paw. Saved but cursed, they now existed as souls bound to their power armor, their physical being turned to ash instantly upon the casting of the sorcerous cataclysm. Twice now Atun had participated in something which only served to damn his brothers. Guilt. It used to weight heavily on Atun, but over the years he has rather counter productively gotten used to the feeling. He became increasingly reclusive, keeping the company of warbands briefly with only his apprentices and followers being the consistent sources of contact. He followed up mysteries, doing his best to solve them - And this is what lead him into this new and odd world. The Eldar Webway had always been a point of curiosity for Atun, turning his focuses towards better figuring out its function. One can imagine how that turned out. Now alone on a world with different stars, feeling an _odd_ absence of the warp, Atun can do nothing but wait and see. **Faction:** Factionless
Hidden 10 yrs ago 10 yrs ago Post by Scarifar
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@Roxas I had removed kido from Mayuri on purpose for just the overpoweredness it causes, and I nerfed his poison so that it wasn't lethal (hell, it barely does anything). His paralysis ability comes from stabbing someone with his Shikai, and anyone who can keep the blade from stabbing him can essentially stop himself from getting paralyzed, and we have a LOT of people who can do that. As for Kurumi..... hmm, maybe you've got a point, even though all the Kurumis who were killed were just clones, and that the original never really showed up in any of those, but hey, I still nerfed Kurumi so that she couldn't cause spacequakes and that she didn't have her City of Devouring Time. Those were the really bad abilites. I could possibly nerf the clones a bit more... hmm.
Hidden 10 yrs ago Post by The 42nd Gecko
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**Note: These are "elite grunt" type enemies. They're meant to attack a site, pull off a few cool moves, and then the players get to beat them to show off how cool the player characters are.** Name: Samuel Rodrigues (and Monsoon) {and Sundowner} [and Mistral] <and Khamsin> Age: 35 (46) {48} [33] <45> Gender: Male (Male) {Male} [Female] <Male> Appearance: Sam ![](http://img3.wikia.nocookie.net/__cb20120815204237/metalgear/images/e/ec/Tumblr_m8sl44Pa5m1r6hu3go1_1280.jpg) Monsoon ![](http://img3.wikia.nocookie.net/__cb20121215205213/metalgear/images/5/5d/Monsoon.jpg) Sundowner ![](http://img1.wikia.nocookie.net/__cb20130618121558/metalgear/images/thumb/0/09/29126-mission-4-sundowner.png/800px-29126-mission-4-sundowner.png) Mistral ![](http://img2.wikia.nocookie.net/__cb20130210065509/metalgear/images/thumb/a/a4/Mistral_6000x4000.jpg/1024px-Mistral_6000x4000.jpg) Khamsin: Has no good pictures. :( ![](http://i.ytimg.com/vi/aIcPkY1sZ94/maxresdefault.jpg) Canon, AU, or OC?: AU Universe of Origin: Metal Gear Solid/Rising, they come from a AU with no Senator Armstrong, so they were available to be recruited into S.E. Personality: These are not meant to be in depth characters, the consequences of being in another multiverse fully realized. They are meant to be cooler enemies for UMMA or Factionless characters to get to beat than faceless grunts. That said, here's a quick summary: Rodrigues: "History will decide who's right. End of story." This AU Rodrigues is a solid bad-guy, who relentlessly taunts his opponents. Good friends with Sundowner. Monsoon: "Wind blows, rain falls, and the strong prey upon the weak." I am a nihilist. I don't care. :( I do care about memes though. MEEEEMEEEES. Sundowner: "Like I said, kids are cruel, Jack. And I'm very in touch with my inner child." Believes humans are innately cruel and is just having fun with the bloodshed while it lasts. Mistral: "That's when I realized... I am a killer too. And a good one at that." Considering the rest of her personality is loving Armstrong, and he's not in this AU, she's just kind of a killer. She is happy to belong in S.E. though! :P Khamsin: "Buckle the fuck up, little doggy." Because he doesn't have any useful quotes for this. He's an easily deluded pawn with no social skills. Abilities/Weapons: They're all cyborg warriors, so expect high strength, speed, and fighting skill. They all have special swords that cut through stuff really well, and have been enhanced so they can block magical attacks and hurt magical creatures. Rodrigues is just really good at fighting, and has a explosive sheath for iaijutsu strikes. Monsoon has magnetic powers, incindiary smoke bombs that also interfere with magical and high tech senses, and his sai deliver electric shocks. Sundowner has explosive shields. Mistral has throwing knives that function like her primary weapons. Khamsin has a really big chainsaw axe, also enhanced to function as noted above. Faction: S.E.
Hidden 10 yrs ago Post by CourierSix
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Comsidering bringing Jacob Danik or Hans Tiedemann from Dead Space into this as villains. Maybe even both.
Hidden 10 yrs ago Post by VitaVitaAR
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@Art of Fun: Okay, I don't see any issue with your bio aside from one thing. Are you sure you want him on the UMMA? There may be people who would realize what he is(there's no way the UMMA is unaware of Chaos) and there's people from his setting present. Lying can only go so far, so I'm making sure. @The 42nd Gecko: Okay, um, given what you're intending you didn't really have to do a full-on bio. However, I will have to point out I don't quite understand Sam's presence. Given there's no Armstrong, presumably Sam would still be travelling the world and taking down drug cartels and stuff. @CourierSix: Get a bio up and we'll see.
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Yeah, that's fine by me. It's meant to be a stark contrast, and he's not exactly going to be actively working against the group.
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