I mean if you organize for one of the PC vampires to break the Masquerade and get a violation (assuming we are going on violations etc) Then you could be a generic human that knows...I spose.
I mean if you organize for one of the PC vampires to break the Masquerade and get a violation (assuming we are going on violations etc) Then you could be a generic human that knows...I spose.Nyeh, that doesn't have to happen. I can just be a hunter maybe XP
I played VtM:B only, so I guess I'd consider myself a newb in the field, sort of. But I read a ton into the deeper lore and would absolutely positively totally be delighted to participate in such an RP, assuming you're still 'open'. Malkavian master race! Edit: You do seem to be a little oversaturated on the Malks. If that is an issue, then consider this expression of interest null.Well, if we are over saturated in Malkavians, I can always just place mine in the background of the rest of my character(s). I mainly just want to mess around with a ghoul and a bud of my Malk, anyhow. :3
Is there a chance I can still get in this? I have a Old Clan Tzimisce concept I have been rattling around with.Of course, I haven't put up the OOC yet, so we're still in. FYI though, don't expect many Sabbat friends in London, if your Tzimisce is leaning that way. I suggested the Camarilla and Anarch Clans simply because they are the most likely to fit in with the modern European setting in terms of Kindred sect varieties.
Old Clan has a hatred of their younger clan mates and sees the Sabbat as a foolhardy child's war. Old Clan are staunchly independent and fiercely territorial. However, they also have a fairly determined curiousity to the happenings of their fellow cainites. Regardless, of the location I am confident I can fit him in.Very well, I'll allow it. BTW for everyone else. Here is the OOC, no idea how well it turned out, but here it is: http://www.roleplayerguild.com/topics/75880/posts/ooc
So I've decided I'm going to play a hunter character. Is there anything I really need to know about hunters before I start my CS? I know they're humans who can see past the Masquerade, are immune to being turned and have couple of supernatural abilities that give them an edge when fighting the enemy. I also know that they hear voices that tell them to 'take back the Earth'. Is there anything else I need to know?According to the wiki, many hunters work either solo or in small cells, sometimes dedicating themselves to fighting all creatures of darkness, or specializing in particular ones. Larger groups, called compacts and conspiracies (Like the modern day Inquisition, The Society of Leopold) which wield global reach and influence at their disposal. Some hunters are indiscriminate in what creatures they kill, viewing all with equal disdain, other rarer groups offer forms of redemption or penance, as they do not view ALL creatures of darkness as inherently evil. Here is the main page I'm using for info on it, the Inquisition page may be another:http://whitewolf.wikia.com/wiki/Hunter_(WOD)
Are you still accepting new players ? If so, I'll get a CS up by tomorrow.Currently I have no limit so far on characters, so go ahead.
I am interested: I've played VTM since the first ed paper back where are we setting it?I'll have my CS up for tonight....London huh