Hidden 10 yrs ago Post by La Inquisidora
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La Inquisidora Future-Banned

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@La Inquisidora I have a random shuffling signature. I don't know which one you're talking about.
The right sentence is true. The left sentence is false.
Define 'Water/Earth deck with Bastion's theme'. H2O Dragon is an incredibly inconsistent deck and most things beat over it or spin it back to hand/deck like it's nothing... Or solemn it. Or bottomless it. Etc;. Other than Cyber Dragons, you might want to look at other, newer archetypes. If you need deck building help, I'm always here. And yeah, Rampage seriously says 'screw you backfield' and it just goes crazy beating for what is basically 6.3k in one turn.
Wait. You would do that for me?
Hidden 10 yrs ago 10 yrs ago Post by FujiwaraPhoenix
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I'd legit do that for anyone here lol. Edit: I'm reminded of the Yosenju debate a while back. The only Pendulum my friend ended up running was Blue Gate because red gate is useless and Daibak is too much work to get out with no payout. Running 4-axis works a LOT better.
Hidden 10 yrs ago Post by La Inquisidora
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La Inquisidora Future-Banned

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If it isn't too much to ask I'd like to take you up on your offer.
Hidden 10 yrs ago Post by FujiwaraPhoenix
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That's fine, that's fine. I'll direct you to a list of archetypes so you can go find something that you might want to pick up.
Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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Hidden 10 yrs ago Post by Scarifar
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Scarifar Presto~!

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Hmm, perhaps it is time I resign as well. I've spent a long time doing nothing but watching in this rp, and frankly, I'm getting sick of it. Also, there are differing power levels between other people's deck, like Unending says, and... yeah. I know yugioh rp's can be slow, but this one has gone beyond that level. Sry guys, I must take my leave.
Hidden 10 yrs ago Post by Krein
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Damn, two drops within the same time frame, this is actually pretty disappointing to see :(. I was hoping to RP with you again UE, but if you really want to go, I won't stop you (your reasons can't be argued against afterall). And Scarifar, if it makes any difference I was going to go and interact with your character(s) once UE and I got our characters' duels out of the way... I do have to say though, I can definitely see where Unending is coming from. With all due respect, I do think that some of the characters and posts need a bit more work and substance, especially considering this is the Casual section. And on the subject of the decks.... yeah, I know I've touched on this subject before, but considering we're already seeing two members drop out because of this I feel it's time to address it again and with my new thoughts since I last discussed it. There REALLY does need to be a better balance with everyone's decks. I'm not talking about going in and saying, "Hey, this card's pretty broken, take it out," I'm talking about going in and bringing everyone's decks UP or DOWN to the same general power scale. As I said before, on one end we have a very old school Blue-Eyes deck, and on the other end we have Nekroz/Satellarknights, decks that are literally current contenders in the current meta. It isn't fair or reasonable at all that the power creep apply to this (or any) Yugioh RP, or that certain decks (such as that DD Dynamite OTK) even be allowed to be suggested (because seriously, nobody likes dueling against decks that are solely designed to OTK). I don't mean to pick on anyone that much with this stuff, but we really do need to come to a general consensus on what the power cap should be so that we can avoid stuff like this and keep the RP enjoyable for everyone. UE and I agree that "Tier 2" and lower decks (such as his and mine) are the decks that while strong, are still balanced and reasonable enough to go against. I know that you, Dread, mentioned that orchestrating duels would give everyone a fair chance, but honestly I don't think that anyone's going to be too happy in knowing that the only reason their outclassed decks beat this one guy is because they had to RIG their duel :/... I still want to be part of this RP and definitely want to see it become a fun experience for everyone, but these problems do need to be addressed for that to happen. I have a couple of suggestions on how we can fix these things up, but I would like to hear what everyone else has to say too.
Hidden 10 yrs ago Post by Eklispe
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Well having decks at different power levels seems like it would only be a problem if we were to using something like DN rather than RPing the fight. If we RP out our fights it might be a little implausible but i think we could have our decks be fairly balanced. RPing a fight essentially makes it so that any deck can beat any deck. Just my thoughts on the matter of deck balance
Hidden 10 yrs ago Post by Krein
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Well having decks at different power levels seems like it would only be a problem if we were to using something like DN rather than RPing the fight. If we RP out our fights it might be a little implausible but i think we could have our decks be fairly balanced. RPing a fight essentially makes it so that any deck can beat any deck. Just my thoughts on the matter of deck balance
That's kind of what put Scarifar and Unending off though. Sure we can just orchestrate our duels to make it seem fair, but in the end that isn't exactly a satisfying experience since you only won (or heck, lost) because the duel was rigged.
Hidden 10 yrs ago Post by Eklispe
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Touche
Hidden 10 yrs ago 10 yrs ago Post by DreadPirate
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Alright. Fair points all of the above. @UnendingEmpire I am going to be honest the fact that you feel like this RP has poor leadership is nothing I am going to argue I know this isn't something I should probably tell everybody but this is my first time GMing... EVER. So that being said I am trying my best and I completely understand where you are coming from. I had two other people in mind for Co-GM but one isn't too happy with the current dilemma right now and the other hasn't been seen in awhile... But there are other candidates! Oh dear. And as for the millenium eye... It is just an accessory it changes nothing of the duels but rather adds more depth to the RP which is fine with me! Well let's see... I am not seeing a solution that will appease everybody. I mean I see a few clear ones. 1) Cut the new meta decks, 2)buff the weak ones. PKYMN BOY (pretty much all him) and I have come up with some different ideas like the ban ladder. Where older decks can use more banned cards and it climbs and falls accordingly. Should have probably implemented this sooner. Must have slipped my mind. 3) let things go as they are and hope somebody feels the satisfaction of doing a staged RP duel :l Any other ideas?
Hidden 10 yrs ago Post by Eklispe
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Way to go out with style. *slowly applauds while wiping away tear"
Hidden 10 yrs ago 10 yrs ago Post by Krein
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Well, the Millennium Eye was and is still an important artifact in Yugioh lore, just like the rest of the Millennium Items. In any Yugioh RP, they would likely be a major part of the plot, so having them around as a mere fashion statement doesn't really make much sense or add to a character in the end. Now, seeing as we already have Shadow Realm powers running around, I could help to come up with an idea of how we could implement them into the RP's story, if you'd like at least. On that note, I would also gladly fill in as another Co-GM to help out with this kind of stuff, as well as examining CSes, Decks, post quality, etc. As for the deck issues, I think Option 1 is a given. In pretty much every Yugioh RP I've been in (or started myself elsewhere, for that matter), using meta decks (and by extension, decks built with no other goal in mind than a surefire OTK) wasn't allowed simply because of the power creep and annoyances they create. Sure, they can be great and fun to use irl, but no one really likes being on the other end of it unless they're also packing meta or a deck made to counter it specifically. Even if you want to disagree with this point, the statement before it still stands, and as UE has already mentioned, deck/power balance for an RP like this is very important. I wouldn't suggest allowing banned card because then everyone is going to want to use them, and uh... Konami banned those cards for a reason in the first place. I can think of a few ways to bring up the power scale of a few of the old school decks, such as Blue-Eyes considering I have an up to date, legal Blue-Eyes deck that uses the current mechanics of Synchro and XYZ and is absolutely crazy when/if it goes off. We'll need to remake a few decks obviously, within the limits of the banlist, but of course remake them to be a more efficient and powerful version of themselves. Like I said, I know I can do that much for Blue-Eyes, but others I'll have to take a better look at. I think it's clear Option 3 is... pretty unlikely. Nobody likes a staged duel to win simply because a rigged victory isn't satisfying, and nobody for sure likes a rigged loss because they know they had things to counter whatever the other guy was throwing.
Hidden 10 yrs ago 10 yrs ago Post by FujiwaraPhoenix
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I just read through the recent set of posts just now and... In retrospect, I do understand the current situation has been mostly brought about by myself and I sincerely apologize for it. I blame most of the drops on myself, and to be honest I feel like I should've put things into perspective a bit better when drafting up my characters. I recently got to see the results of YCS Tacoma and the recent surge of Nekroz there only serves to prove your point further. I'd like to think that salvaging/remaking the RP is possible, but in that case I'd honestly drop the two characters I have going at the moment and switch to some more off-meta decks in hopes that those would be a bit better in this RP. Once again, I sincerely apologize for my actions having caused this incident and hope a resolution will soon come to pass. On that note, though, I am able to rework multiple older archetypes into a more updated version of themselves if they need buffing.
Hidden 10 yrs ago 10 yrs ago Post by Krein
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I just read through the recent set of posts just now and... In retrospect, I do understand the current situation has been mostly brought about by myself and I sincerely apologize for it. I blame most of the drops on myself, and to be honest I feel like I should've put things into perspective a bit better when drafting up my characters. I recently got to see the results of YCS Tacoma and the recent surge of Nekroz there only serves to prove your point further. I'd like to think that salvaging/remaking the RP is possible, but in that case I'd honestly drop the two characters I have going at the moment and switch to some more off-meta decks in hopes that those would be a bit better in this RP. Once again, I sincerely apologize for my actions having caused this incident and hope a resolution will soon come to pass. On that note, though, I am able to rework multiple older archetypes into a more updated version of themselves if they need buffing.
There'll be a pretty big plot hole in the RP if Fubuki and Joseph just spontaneously leave. I'd say you keep them, but change their decks. Of course, that means you'll have to go back and do a lot of editing, but it should be worth it. I currently don't have a suggestion for Fubuki, but I know that for Joseph, Constellars are the way to go :). They're the original Tellars afterall, and are a more balanced Rank 4-5 deck that have access to some cool and powerful monsters. Ptolemy can replace Diamond as the favorite monster too, because I'm pretty sure Diamond IS Ptolemy in a later point within the DT story. EDIT: Wait no, I think I've got one for Fubuki. Gishkis. Still follows the concept of Ritual Summoning, but again, more balanced. From what I've encountered before, they're still capable of pulling off strong plays, and for a new favorite monster.... Maybe Noellia? Or Emilia, but it'll all depend on what you use in the deck. Speaking of Constellars and Gishkis, it'll open up some good interaction between them and Lyall because of the relationship their specific archetypes had within DT.
Hidden 10 yrs ago 10 yrs ago Post by FujiwaraPhoenix
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That's... Not quite what I meant. I meant that in regards to the possibility that the RP ends up resetting, I'd probably draft up two completely new characters. I developed the characters with their decks in mind, so swapping decks on a whim like that just doesn't feel like it'd mesh well in my head. I already had a few less-prevalent decks in mind for alternate characters should that scenario go through (Geargiakuris, Volcanics if they aren't too oppressive, Fire Kings, 'coons and Yang Zing, to name a few), though I don't know how big of a wrench that'd throw into things. Not to mention the 4.5 axis of Constellars just kind of puts me off and I haven't a clue why. Like... 3.5 axis Fire Fists never bothered me. 4.5 just feels weird. Edit: Well, given DT lore the suggestions do kind of make sense, but heavy reworking of the deck would take a while. I've also never playtested Gishkis before, and with some of their bosses on the banlist it's kind of...
Hidden 10 yrs ago Post by Krein
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Ah, well it wasn't clear to me by your post that that's what you were referring to. I doubt that the RP needs a total reset on that subject, at least not yet. I don't know what exactly you had in mind for your characters, but I think that replacing their current decks with Gishkis and Constellars shouldn't be TOO much of an issue since the two should still follow the same "formula". You know your characters better than I do though, so it's all up to you. I highly recommend giving Constellars a chance though! They're likely my second favorite archetype following Lswarm, and I find them a lot more fun to play with because they're not as linear and autopiloted like Satellars. If you decide to give them a go I'd be happy to help coming up with a decklist.
Hidden 10 yrs ago Post by FujiwaraPhoenix
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It's not that I haven't played Constellars yet; a friend of mine let me playtest the deck and I never really liked its playstyle. Like... Drawing into Pollux is one thing, but then there's the whole drawing into Pollux thing and other than the triple RotA it's really annoying to tutor it from the deck. Not to mention, the deck itself is really scattered in terms of monster type and the amount of leniency it has for searching is comparatively less. Dead RotAs aren't helpful. (Not to mention that the posts made regarding Joseph are already heavily mixed with Kenta's; edits there would cause a LOT of confusion.) I've already made it internalized to try and not use Fubuki for many actual duels, but the inevitability of the situation still presents itself. I've been working on a Gishki deck and have been playtesting it multiple times over, but I just can't get on board with it because of all the brick hands and how it just doesn't fit Fubuki in my head.
Hidden 10 yrs ago 10 yrs ago Post by Krein
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I opt to use 3 Tenkis in my build since the monster I'd rather see in hand is Kaust. Pollux is certainly nice to have in hand early on, but if you don't draw into him you should at least have another chance of being able to draw into Algiedi. She is somewhat like Pollux, but special summons a level 4 Constellar from the hand when normal'd. In a case where you don't have either, there's still other cards such as Siat and Cyber Dragon to pair up with Kaust or another Constellar. Back to Tenki, it can also be used to search Fire Fist Bear. He can make use of any Tenki already on the field and can search out a Tenki himself if you don't already have another. Well, doesn't seem like I can help you much with your character's then. The only thing I can try and say for the Joseph/Kenta issue is simply to pretend other things were done and said, but.... I dunno. Also, just a question, but what kind of things did you have in mind for your characters when you made them with their previous decks? Telling that might help in finding you a solution.
Hidden 10 yrs ago Post by FujiwaraPhoenix
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Well, my initial plan was to have Fubuki drop/get eliminated from the story early and duel... Almost never, in fact. She was meant to be a character that wasn't going to duel unless it was absolutely necessary (aka life/death or super important info) and I gave her the deck because I thought it fit the idea well. If she's not going to be dueling much at all, then giving her a decently strong deck to use especially if she was out of the tournament from the get-go should've been fine. As for Joseph... I made him with Diamond in mind, so it's kind of weird to alter it at this point. I didn't have any specific theme, just that he had influence from OCG which led to Star Seraph Satellas. Thinking about this a bit more, I think that the tag portion was what really slowed the RP to a near-grinding halt. Since our time zones are almost all out of sync, it becomes incredibly difficult to get 4 people in the same duel, then to work everything out as a group. This was the main reason as to why I believed a (pseudo) reset necessary- my characters and their decks aside, getting 4 people to collaborate under such conditions is incredibly difficult.
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