Hidden 10 yrs ago Post by duskreaper
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Oh, I don't intend to make my demi-god super powerful. He has been stripped of his abilities since being trapped. It would take him time to get his powers back together. Being a demi-god, he can be killed.
Hidden 10 yrs ago Post by Primal Conundrum
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Actually... reeling the ideas you guys had back a notch produces some interesting characters. Duskreaper, perhaps instead of an actual demonic demigod, your character has a demon as a great-great-great grandfather or something and is hell-bent on embracing and using his very dormant powers. Could be barely able to use them at the beginning, and his motivation for adventuring could be to try to find ways to increase his strength (and the knowledge required to use it). Maria, what if your character will eventually be a wise dragon who lives in the ruins? For now though, it could be a baby dragon that escaped a wizard's shipment. Depending on how you want to play it, it could be very young, hardly bigger than a cat, or it could be a bit older, like the size of a small horse or the like. Still a dragon, but actually able to fit inside buildings without having to stop being a dragon :P
Hidden 10 yrs ago Post by duskreaper
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Demonic relatives sounds intriguing :D
Hidden 10 yrs ago Post by duskreaper
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I'm not good at making maps, but I feel like we should have one... even a basic map.
Hidden 10 yrs ago Post by Primal Conundrum
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I'm good at designing worlds and backstories for them, I'm crap at mapping though.
Hidden 10 yrs ago Post by duskreaper
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Hmm... is anyone else in here good at mapping?
Hidden 10 yrs ago Post by Primal Conundrum
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I mean I could do like a flowchart-style map, one that gets across the layout but doesn't deal with specifics. I'm crap at drawing, basically.
Hidden 10 yrs ago Post by duskreaper
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That would work. We don't need anything super fancy.
Hidden 10 yrs ago Post by fer1323
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Sorry for the intrusion. But I have done my fair of mapwork and make a simple map with a key/labels and scale if you give me some details. Like terrian., climate , biome etc
Hidden 10 yrs ago Post by duskreaper
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The intrusion is welcome! Well I guess we all better brainstorm some landmarks.
Hidden 10 yrs ago Post by BKburke
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I'm interested. I got a character in mind.
Hidden 10 yrs ago Post by duskreaper
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Let's hear it! Also for the map... I want there to be some sort of tombs...
Hidden 10 yrs ago Post by fer1323
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Tombs as in dungeon-like crypts from ancient times or a graveyard on the surface
Hidden 10 yrs ago Post by Primal Conundrum
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Could be both. I was thinking that it would be the ruins of ancient, primarily stone structures that have aged poorly and been half-overgrown by the surrounding jungle, so creeping vines and the like. As for tombs, I imagine that there would likely be a vast number of underground ruins, possibly even the remains of some magic-powered parallel of a metro system. An entire undercity, just as dilapidated as the ruins above. I'm certainly digging the feel of a jungle type of climate though. Possibly it could be a port city, as well? Just situated on the coast of some freshly-rediscovered (past hundred, perhaps two hundred years) jungle continent. That way you'd wind up with characters from civilized lands, locals who grew up in the ruins, orphans, local urban legends, etc.
Hidden 10 yrs ago Post by BKburke
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I'm thinking of an angel who was tricked by a demon to go to earth to gather things for his love but was trapped and had his wings cut off so that he could never reach her again. So now he travels the land in search of the demon who took them so that he can get back to his love.
Hidden 10 yrs ago Post by Primal Conundrum
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That sounds like an involved enough story that it wouldn't function in a group RP where the rest of the characters weren't moving around with him.
Hidden 10 yrs ago Post by duskreaper
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I think we should have a temple or so... Typically one city might worship one particular dirty though... Perhaps our characters main quests are to find this temple because it could hold an artifact of power.
Hidden 10 yrs ago Post by Primal Conundrum
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A port city built in ruins would probably have countless religions, actually. Gods of the sea, luck, community, wandering, knowledge, thieves, all sorts of gods would be venerated in such a region. That's to say nothing of any crumbling temples to gods dead or just forgotten that the ruins may hold. Perhaps the last temple of a god to be abandoned becomes that god's tomb when the god dies, could result in some rather interesting ruins. What it could be is that each of our characters follow some different religion, and we've all been tasked to go and destroy / recover something from an old temple / tomb of a dead god. First we'd have to FIND the ancient temple, then get past any new residents or traps or anything, then get / destroy the object, then survive the escape back to civilization.
Hidden 10 yrs ago Post by fer1323
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The town could have a temple and the high priest asks the character to go to the crypts to search for a holy artifact or got rid of a necromancer.
Hidden 10 yrs ago Post by RBYDark
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If there's still room, contemplating some sort of imp character. Probably wouldn't have as high of goals as some of the other ideas I've seen listed here so far though.
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