1 Guest viewing this page
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

Everyone who posts up a nation sheet, please read the instructions. Add the rolls underneath your NS, thank you.
Hidden 10 yrs ago Post by DancingEagle
Raw

DancingEagle * Sanity sold separately.

Member Seen 6 yrs ago

Everyone who posts up a nation sheet, please read the instructions. Add the rolls underneath your NS, thank you.
Yeah, sorry.
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

Roll me too. I'm curious on what i'd get
A quite economically powerful nation, wealthy and decadent. Based on this, I'd say your nation just throws money at problems to make them go away. ESSENTIALS Regionally Dense Population (Population - 5,000,000) - Considerable amount of manpower for economic and military purposes, but it also means that the social infrastructure is under increasing strain. Educational costs and civic projects tend to be expensive. Economy - Stagnation - The economy is performing adequately, though there is much room for improvement. There are little limitations on the economy that are bottlenecking real growth, such as a lack of funds or resources, tech limits. There is some unemployment and economic unhappiness among people, and there is a degree of criticism in what can go wrong, even if it hasn't gone wrong yet. Urbanisation - Heavily: Your nation consists of many cities. Community sizes range from a few hundred to several thousands. Technology - Slowly Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Metallurgy is limited to bronze and some iron products. Domestic Political Stability - ethnic violence in cities GEOGRAPHY Largely consists of plains and hills, some marshes RESOURCES Mineral Deposits - Moderate deposits of metals and minerals. Valuable Mineral Deposits - Trace deposits of rare earth metals, predominately silver and salt. Unique Materials - precious stones, textiles (linen, lace, some silks), perfumes Agriculture - crop and cattle based, slight food surplus that is increasing over time MILITARY Military Focus - Decent army, decent infantry and cavalry ratio (7:1) Military Recruitment - Forced Recruitment Reliability - Levies are of excellent quality, generals play politics Military Size - Large, relative to population: requires considerable upkeep, harder to equip/supply quickly. Military Technology - Slow Modernisation, your nation lags behind, you are dependent on what you can buy, pillage or otherwise take from others, but have certain fields of expertise. Military Training and Morale - Badly Trained; High Morale, levies have medium morale but are bad at following orders Military Leadership - Incompetent; Corrupt; Decadent Military Reputation - Unpopular domestically; considered huge but inexperienced Siege Equipment - Outdated but effective, seasoned corps of sappers
Hidden 10 yrs ago Post by McGar
Raw

McGar

Member Seen 10 yrs ago

<Snipped quote by McGar> I'd say these rolls are for a militarised society. Would that work for you?
Sounds good too me, i'm not a very experienced RP but the mechanics and passionate / active person in charge, really made me want to join in!
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

<Snipped quote by Sini> Sounds good too me, i'm not a very experienced RP but the mechanics and passionate / active person in charge, really made me want to join in!
Oh gosh golly, you'll have to buy me a drink first.
1x Like Like
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

I think I have rolled for everyone now. Let me know if I have missed anyone. Expect a list with one strength and weakness for you lot soon. You can come up with one of each in addition.
Hidden 10 yrs ago Post by Senor Herp
Raw
Avatar of Senor Herp

Senor Herp Byzantium Pro

Member Seen 6 yrs ago

Done with rolls, he says. Ha ha. It'd be a shame if someone were to come in at the last minute requesting one.
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

Done with rolls, he says. Ha ha. It'd be a shame if someone were to come in at the last minute requesting one.
There's always room before the IC goes up. You're definitely still 'in time' :P my estimate was to get this started at the end of next week or so, simply when people are ready. Your roll will come tomorrow, heading to bed now. Don't haunt my dreams.
Hidden 10 yrs ago Post by Senor Herp
Raw
Avatar of Senor Herp

Senor Herp Byzantium Pro

Member Seen 6 yrs ago

Your roll will come tomorrow, heading to bed now. Don't haunt my dreams. your roll will come tomorrow roll will come tomorrow tomorrow
Hidden 10 yrs ago 10 yrs ago Post by ethanjory
Raw
Avatar of ethanjory

ethanjory The Mary-Sue Master

Member Seen 18 days ago

I'm just going to put it out there that I think that Sini (or someone appointed to do so) should handle all the claims and placement on the map. It isn't because I don't trust everyone do this on their own, even though I did see one person with rather unrealistic borders, but it's more so that eventually there's one final map with everyone on it. I'd like to see everyone's relation to each other when I begin to plot my world conquest peaceful diplomacy and trade. Just something that I think is worthwhile to consider. Next, I'm having trouble taking DancingEagle's nation seriously. Nothing against him personally but seeing an atheist socialist state that provides health care, pensions, education, welfare, etc is a bit of a stretch in a fantasy world based on medieval society. Obviously it's up to Sini's discretion when it comes to what works when it comes to nation sheets, but I figured I'd point out a few of my annoyances.
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

I'm just going to put it out there that I think that Sini (or someone appointed to do so) should handle all the claims and placement on the map. It isn't because I don't trust everyone do this on their own, even though I did see one person with rather unrealistic borders, but it's more so that eventually there's one final map with everyone on it. I'd like to see everyone's relation to each other when I begin to plot my world conquest peaceful diplomacy and trade. Just something that I think is worthwhile to consider. Next, I'm having trouble taking DancingEagle's nation seriously. Nothing against him personally but seeing an atheist socialist state that provides health care, pensions, education, welfare, etc is a bit of a stretch in a fantasy world based on medieval society. Obviously it's up to Sini's discretion when it comes to what works when it comes to nation sheets, but I figured I'd point out a few of my annoyances.
I'm aware. The map will be 'coloured' per my discretion, but I will attempt to take preferred locations in account, obviously.
Hidden 10 yrs ago 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

<Snipped quote by Sini>
I don't... what is that? I put in some penalties on the dice just for that. ESSENTIALS Population Density (Population - 4,200,000) - relatively populated, regionally dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Civic projects range from affordable to expensive. The nation requires a stronger agriculture to sustain itself. Economy - Slow Growth - The economy is performing well, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in supplies or insufficient demand, however. There is some unemployment and economic unhappiness among people in the lower income brackets. You heavily are dependent on trade. Urbanisation - Urbanised: There are several towns and a cities present, ranging from a few hundred to a few thousand inhabitants. Technology - Rapidly Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of resources and supplies. Metallurgy is high-tech, even steel lies within your capabilities. Domestic Political Stability - City riots GEOGRAPHY Largely consists of plains, hills, mountains RESOURCES Mineral Deposits - minimal deposits of metals and minerals. Valuable Mineral Deposits - Trace deposits of rare earth metals, predominately salt. Unique Materials - alum (wide variety of uses, here: pigment fixing, medicine), truffles and citrus Agriculture - cattle and small livestock based, food shortages are seasonally common MILITARY Military Focus - inferior navy but excellent army, superior spearmen, bad infantry and cavalry ratio (11:1) Military Recruitment - Volunteer Force Military, additional levies in wartime Reliability - Levies are of decent quality, generals are loyal to the state but decentralised Military Size - medium core of elite units, relative to total population: requires some upkeep, relatively easy to equip/supply quickly, seasonal levies Military Technology - Rapid Modernization, your nation does not lag behind the rest of the world, and even sets the standard on some levels. Military Training and Morale - Highly Trained; High Morale, levies are of poor quality with high morale Military Leadership - Incompetent; Appointed; Decadent Military Reputation - Popular domestically; considered dangerous rabble by foreigners Siege Equipment - Decent, seasoned corps of engineers and sappers; Loyal
Hidden 10 yrs ago Post by Senor Herp
Raw
Avatar of Senor Herp

Senor Herp Byzantium Pro

Member Seen 6 yrs ago

Redline. It's a film about extreme death-racing in space. Bretty gud. Not sure if you're joking about the dice docking, but I'm happy with the rolls either way, actually! Was just what I was hoping for. At first I was thinking Mordor-dwelling psycho-vikings, rolls willing, but on second thought and some consultation, I'm gonna go full swords & sandals & sorcery and go for horrible Babylonian quasi-humans. Nephilim-alike motherhubbers. FEED THE SNAKE. PYRES TO THE BULL.
Hidden 10 yrs ago Post by Goldeagle1221
Raw
Avatar of Goldeagle1221

Goldeagle1221 I am Spartacus!

Member Seen 1 yr ago

@ethanjory First, nice to see you again. Second, I kinda agree with the gm making the placements. Normally I would be appalled at the notion, but since he is already giving us the templates, in this rare occasionI'd find Sini giving the land as an added challenge, but I can go either way. I'm working on my sheet by the way!
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

@ethanjory First, nice to see you again. Second, I kinda agree with the gm making the placements. Normally I would be appalled at the notion, but since he is already giving us the templates, in this rare occasionI'd find Sini giving the land as an added challenge, but I can go either way. I'm working on my sheet by the way!
Good on you, thanks.
Hidden 10 yrs ago Post by Cold
Raw
Avatar of Cold

Cold Real Person

Member Seen 7 yrs ago

Hit me!
Hidden 10 yrs ago 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

Hit me!
You know it baby. ESSENTIALS Population Density (Population - 7,000,000) - Adequately Dense; Lots of manpower for economic, public and military purposes, and social infrastructure (housing, roads, public buildings, sanitation) is only under some pressure. Civic projects are quite affordable. Economy - Rapid Growth - The economy is performing adequately, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in investment capital, amount of labour or insufficient demand. Urbanisation - highly urbanised: There are several towns and lots of cities present, communities generally range from a few hundred to several thousand individuals. Technology - Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are slowly becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Metallurgy is limited to iron products. Domestic Political Stability - Ethnic violence GEOGRAPHY Plains, hills, tropical regions, swamps RESOURCES Mineral Deposits - Moderate deposits of metals and minerals, large coal and iron deposits Valuable Mineral Deposits - Moderate deposits of rare earth materials, predominately gold Unique Materials - ivory, "medicinal" drugs Agriculture - crop and cattle based, slight food surplus MILITARY Military Focus - decent navy, strong army with focus on cavalry, decent infantry and cavalry ratio (6:1) Military Recruitment - Hereditary, with certain blood lines born to serve, levies in wartime Reliability - Levies are of decent quality, disciplined units Military Size - medium sized core of professional units: requires upkeep, relatively easy to equip/supply quickly, seasonal levies Military Technology - Modernization, your nation does not lag behind the rest of the world, instead it sets the standard on many levels. Military Training and Morale - Highly Trained; High Morale, levies are of poor quality with low morale Military Leadership - Somewhat Competent; Competitive; Corrupt Military Reputation - Popular domestically; considered dangerous by foreigners Siege Equipment - Decent, seasoned corps of engineers and sappers; Loyal and capable [/hider]
Hidden 10 yrs ago Post by The Nexerus
Raw
Avatar of The Nexerus

The Nexerus Sui generis

Member Seen 2 yrs ago

I like the map. I'd like a roll even more, though.
Hidden 10 yrs ago Post by Cyclone
Raw
Avatar of Cyclone

Cyclone POWERFUL and VIRTUOUS

Member Seen 2 mos ago

Hope I'm not too late to the party. This looks fun; roll please!
Hidden 10 yrs ago Post by Sini
Raw
GM
Avatar of Sini

Sini

Member Seen 2 mos ago

I like the map. I'd like a roll even more, though.
ESSENTIALS Population Density (Population - 6,800,000) - Regionally Dense; A good amount of manpower for the military and economic purposes, with social infrastructure strained more at a regional basis. Civic projects range from affordable to expensive. The nation requires a stronger economy to sustain itself. Economy - Stagnation - The economy is performing adequately, though there is room for improvement. There are certain limitations on the economy that are bottlenecking real growth, such as a restriction in investment capital or insufficient demand, however. There is some unemployment and economic unhappiness among people in the lower income brackets, and there is a degree of criticism in what can go wrong, even if it hasn't gone wrong yet. Urbanisation - Semi-urbanised: There are several towns and a few cities present, ranging from a few hundred to a few thousand inhabitants. Technology - Modernizing: The industrial infrastructure is in the process of improvement, and this is a teething process. But the economy is seeing increased activity because of this investment. New technologies are becoming domestically available. However, there is a degree of dependence on imports, including in terms of the expertise to modernize the economy. Metallurgy is limited to bronze and some iron products. Domestic Political Stability - Quite stable GEOGRAPHY Largely consists of plains and hills, with mountainous areas RESOURCES Mineral Deposits - Minimal deposits of metals and minerals. Valuable Mineral Deposits - Trace deposits of rare earth metals, predominately silver. Unique Materials - gems, woodcarvings Agriculture - crop and small livestock based, food surplus that is decreasing over time MILITARY Military Focus - Decent army but outdated navy, bad infantry and cavalry ratio (10:1) Military Recruitment - Volunteer Force Military, levies in wartime Reliability - Levies are of decent quality, generals play politics Military Size - large core of professional units: requires massive upkeep, difficult to equip/supply quickly, seasonal levies Military Technology - Obsolete , your nation does lags behind the rest of the world, clinging to old traditions. Military Training and Morale - Highly Trained; High Morale, levies are of good quality but low morale Military Leadership - Decentralised; Competent; Rose to their positions through experience and battlefield exploits Military Reputation - Popular domestically; considered huge but useless by foreigners Siege Equipment - Developed, seasoned corps of engineers and sappers; Loyal and capable
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet