Hidden 10 yrs ago 10 yrs ago Post by Flamelord
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Flamelord

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“You adults, you humans, you had your shot. And you took it, and threw it away in death and destruction and violence. Well, now it's our turn. We're Magical Girls, and this is our world now”


Since the dawn of human history, there have been magical girls, an ongoing battle in the shadows against Witches, the manifestation of human despair. They have driven progress, civilization, through their wishes and their sacrifices, brought hope, and despair, and reshaped the face of the world through their actions, though they may not be recognized. But it only took one act to change the world, throwing it on a path so different from our own, with so many consequences.

Where did it go wrong? Many would say it came out of the revolutions of the 19th century, of the warfare and the Napoleonic Wars that convulsed Europe. Others would say the seeds were planted long ago, in the ideologies of medieval Europe. Regardless of the cause, it was the case that a group of magical girls one day had a revelation. They were strong, with abilities and powers that no one, besides other magical girls, could match. So, if that were the case, then shouldn't they be the ones in charge? They seized on this idea and rose up, revealing themselves to the world and in the process carving out chunks of sovereign nations to be their own territory, their personal fiefdoms in which their word was law. Seeing their example, more magical girls rose up across the globe to do the same thing.

Of course, the military's of the world fought back. They even saw some success. But with the kind of power that they were faced against, with magic, superhuman strength and speed, they were outmatched. A magical girl could be taken down by conventional forces sure, but they paid a high price in lives to do so unless they were lucky enough to hit her soul gem. Other magical girls fought as well, against those who rose up, but they were attacked by the military as well, who couldn't tell the difference between them, and were overwhelmed.

Now the world is a patchwork quilt of nations and magical girl states, a state of affairs that solidified long ago. Most of them exist in a state of carefully maintained detente, unable to expand, yet too costly for them to be crushed. The border is patrolled, and there are occasional skirmishes, but otherwise there is an uneasy peace.

Inside these new city-states, things have stabilized with time. Magical girls have placed themselves atop the already existing governmental structures and burned down that which opposed them, maintaining local forces for the operation of society that are, at the same time, not powerful enough to challenge them. They exist as isolated communities, with their own currency, their own laws, their own armies. And though they may cooperate with their fellow rulers, they are not necessarily friends

And at the top, magical girls. Generally the strongest magical girl in the region is in charge, earning the right by defeating the previous leader in a battle to the death. It is typical for a ruler to have several lieutenants or vassals, depending on the amount of territory they have. Territory is controlled by the ruler, but divided up amongst subordinates, who have to pay taxes in Grief Seeds for permission

The Incubators are, of course, still around, running around collecting filled Grief Seeds and granting wishes. Conventional military forces will shoot them on sight, with Magical girls it's a matter of preference. After all, they do provide valuable services, but they also make more magical girls, which means more competition and opponents.



Recent events:

Chloe Hartmann arrived in Aurora after busting through a checkpoint. This resulted in a short confrontation with Eponine Hassanne, who took her to see Maria Goethe. Maria was able to secure a temporary alliance with her, giving her information to ferry to the Shadow Compact.

Around the same time, Maria was contacted by Kyubey, who informed her of an as of yet unknown threat to the city, which she grudgingly agreed to investigate, sending Violetta FitzCarraldo to do so.

In the course of this, Violetta met Alice Earhart, who led her to a hidden lab in the factory district before Violetta attacked her. The fight resulted in the creation of a Witches Barrier, which Eponine Hassanne entered as well to assess what had happened to Violetta. Violetta and Eponine are now attempting to eliminate the newborn witch while Alice is trying to avoid the two of them.

Exploring, Chloe met Yume Fubuki, and a conversation degenerated into a fight between the two of them

Maria is currently visiting the fortress of Alexandra Hertz, ruler of the city, to deliver Grief Seeds to her as her tribute.



So, a Magical Girl RP based in the Madoka Magica universe, one in which the ideals Kyoko espoused near her introduction are realized. Magical girls have the power, and here they used it to take control for themselves and their own benefit. Now they stand in cold war with the human based powers that managed to survive, a delicate state of equilibrium.

I will allow the playing of regular human characters, though I don't recommend getting in a straight up fight with a magical girl. Ambivalent on whether I'll allow Magical Boys, though at this point I'm leaning towards not, just to hold more to the genre.

So, you'd be able to do what you want. Support the order present at the start, work to destroy it and make something better, work to usurp the leadership and take power for yourself, or simply survive. Those are all legitimate. There'll definitely be some overarching plot things, but I want this to be a cooperative experience, and half the fun is seeing what players come up with themselves.



Link to the OP

CS:

Normal:

Name: [The Name of your character. Can include a popularly used alias.]
Age: [How old are you?]
Gender: [Girl or guy? Only girls can be magical girls.]
Appearance [Can be a picture or a physical description]
Personality [How does your character act and interact with others?]
Bio: [A few paragraphs or so of your characters backstory, if you can write that much. Secret stuff that may end up being plot relevant can be PM’ed to me, but general highlights should be included.]
Allegiance: [Whom do you serve?]
Skills: [What is your character good at?]
Weapons: [All mundane weaponry your character may have]
Other: [Other things worth knowing]

Magical Girl Section:

Magical Girl Appearance: [As before, a picture or description of your character in Magical girl form]
Wish: [What was your characters wish? Can also be secret, and should be PM’ed to me if it is]
Weapons: [What magical weapons does she possess?]
Powers: [What magical abilities did her wish give her?]
Hidden 10 yrs ago Post by Hebigami Shiho
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Hebigami Shiho Shinoa Squad Leader

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Well, people just LOVE making interesting things around here. I like it, even though my schedule doesn't.

I'm interested, anyway. :D
Hidden 10 yrs ago Post by Trainer N
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Interested. ^^
Hidden 10 yrs ago Post by Stern Algorithm
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Interested. Curious to know how magical girl characters should be made, for instance, following with the theme of Madoka, each magical girl had a unique weapon theme, and a particular magical gimmick. For example, Sayaka used sabers and had regeneration, Mami used flintlock rifles and could summon ribbons to bind the opponent, Homura's weapon was a shield that could manipulate time, Kyouko used a spear and could summon illusions (according to supplementary material), while Madoka used a bow though her magical gimmick wasn't ever shown.

I guess the question is, what are the limits to what the magical gimmicks are allowed to be? And can weapons be repeated, since there are only so many weapon types in the world?
Hidden 10 yrs ago 10 yrs ago Post by Flamelord
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Flamelord

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Glad to see people are interested in this.

I guess the question is, what are the limits to what the magical gimmicks are allowed to be? And can weapons be repeated, since there are only so many weapon types in the world?

Well, I'm not going to be terribly harsh when it comes to this sort of thing, with the magical abilities they have, but nothing too overpowered. Specifically, nothing designed to game/break the system (Controlling grief, reverting witches, etc). And I'd prefer players avoid things that can all out insta-kill other characters. Other than that, I'd have to treat it on a case by case basis. Just remember, some of the best powers can be the most simple. ;)

Yes, weapon types can be repeated, since I would assume the particular style is different for individuals
Hidden 10 yrs ago Post by Stern Algorithm
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Cool beans.

I'm imagining a nation run by magical girls that is in full alliance with the incubators.

Basically, a government can maintain power by promoting fear, but if it is fear in the government, the people will be in a state of unrest and may rebel at some point. So the better option is to create fear in an 'enemy'. if you can fool your population into believing that you are protecting them, they will love you and support you, all the while hating their enemy. And if you are able to continue to 'manufacture' this enemy, then your control will be perpetual.

This nation would therefore find a means of creating desperate situations in nearby, heavily controlled foreign territories, send incubators into those territories offering magical girl status to the populace, push those magical girls to the brink until they become witches. Let those witches wreak a decent amount of havoc, take it down, rinse, repeat. The people will continue to live in fear of the 'enemy' and receive 'security' from their magical girl overlords, the incubators get their energy, and the ruling magical girl party maintains eternal control of the populace: win-win.

I hope someone is willing to play the leader of such a nation because I want to play the 'trusty lieutenant' to such a leader.

A similar example can be seen in the prequel trilogy of Star Wars, where Palpatine sends Dooku to start a Separatist faction for the Galactic Republic to fight against, allowing him to be elected chancellor, and ultimately to crown himself emperor. I guess that would make the character I want to play Darth Vader, lol.
Hidden 10 yrs ago Post by Krauxis
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Interested. Sounds like a good opportunity to be Chaotic Neutral as fudge. And I will always take a bite of that popsicle. Also magical girls are my spirit animal and I was a magical girl in my past life.
Hidden 10 yrs ago Post by Flamelord
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Flamelord

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Cool beans.

I'm imagining a nation run by magical girls that is in full alliance with the incubators.

Basically, a government can maintain power by promoting fear, but if it is fear in the government, the people will be in a state of unrest and may rebel at some point. So the better option is to create fear in an 'enemy'. if you can fool your population into believing that you are protecting them, they will love you and support you, all the while hating their enemy. And if you are able to continue to 'manufacture' this enemy, then your control will be perpetual.

This nation would therefore find a means of creating desperate situations in nearby, heavily controlled foreign territories, send incubators into those territories offering magical girl status to the populace, push those magical girls to the brink until they become witches. Let those witches wreak a decent amount of havoc, take it down, rinse, repeat. The people will continue to live in fear of the 'enemy' and receive 'security' from their magical girl overlords, the incubators get their energy, and the ruling magical girl party maintains eternal control of the populace: win-win.

I hope someone is willing to play the leader of such a nation because I want to play the 'trusty lieutenant' to such a leader.

A similar example can be seen in the prequel trilogy of Star Wars, where Palpatine sends Dooku to start a Separatist faction for the Galactic Republic to fight against, allowing him to be elected chancellor, and ultimately to crown himself emperor. I guess that would make the character I want to play Darth Vader, lol.

There's a very love-hate relationship between Incubators and Magical girls, though obvious with the latter towards the former than the former towards the latter, simply because the magical girls can't really order the Incubators to do anything they want to. So while they can cooperate and do as you suggested, they also could recruit from inside already controlled territory, and the more magical girls there are, the more potential there is for a coup to overthrow the leadership already in place and to install someone else. That's the danger of determining leadership by strength. But that's also not really for the interest check.

Still, I'm sure any leader would be glad to have a trustworthy lieutenant to deal with such threats as they arise. ;)
Hidden 10 yrs ago Post by Ariamis
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I'm interested.
Hidden 10 yrs ago Post by Flamelord
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Thank you all for the support, I'll try and get the OOC up tonight (for me anyway), so signups can begin.
Hidden 10 yrs ago Post by Stern Algorithm
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<Snipped quote by Stern Algorithm>
There's a very love-hate relationship between Incubators and Magical girls, though obvious with the latter towards the former than the former towards the latter, simply because the magical girls can't really order the Incubators to do anything they want to. So while they can cooperate and do as you suggested, they also could recruit from inside already controlled territory, and the more magical girls there are, the more potential there is for a coup to overthrow the leadership already in place and to install someone else. That's the danger of determining leadership by strength. But that's also not really for the interest check.

Still, I'm sure any leader would be glad to have a trustworthy lieutenant to deal with such threats as they arise. ;)


I guess I'm thinking the most viable nation would be one that successfully strikes a bargain with the incubators (those lil' bastards just love bargains, don't they?). And the promise of a steady-state, stable, never-ending supply of energy may placate them for as long as they don't think of a more lucrative alternative (for example, letting Witch Madoka AKA Kreimhild Gretchen destroy Earth because the energy released more than makes up for losing earth as a source of renewable energy). But anyways, I'll stop talking about it since you said this isn't really an interest Check appropriate topic (I just like trying to get inside the heads of incubators). /人 ‿‿ 人\

I'm thinking of a character who wields warhammers and projects force fields as her magical ability; in short, a hard-hitting, close-range, bruiser-tank type character.
Hidden 10 yrs ago Post by Flamelord
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OOC is now up, I will edit the CS into the top here as well. Here's hoping that this doesn't end horribly.
Hidden 10 yrs ago Post by Flamelord
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Flamelord

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To any possible players out there, we just started, and there's plenty of room for you. Feel free to join.
Hidden 10 yrs ago Post by Flamelord
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a bump, and stuff like that. Though the game ha begun, there's plenty of room for people to jump in, and we'd be glad to provide any help as needed. More people are always welcome.
Hidden 10 yrs ago Post by Flamelord
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Just another quick bump for this, to see if anyone's interested. We've got some fun things going on, I've edited a summary of the history up into the OP of noteworthy events, and we'd be glad to have you
Hidden 10 yrs ago Post by The book of bad juju
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The book of bad juju Make Koganusan / Great Again.

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Something that really turns me off from otherwise good rps is when the OP tries to bump their own thread to garner views.

But yeah, if anyone's reading this, don't let Flamelord clingyness detract you, this is actually pretty fun.
Hidden 10 yrs ago Post by Flamelord
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But yeah, if anyone's reading this, don't let Flamelord clingyness detract you, this is actually pretty fun.


>Clingyness
>Month between bumps

Fair enough, I suppose.
Hidden 10 yrs ago Post by The book of bad juju
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The book of bad juju Make Koganusan / Great Again.

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>Using the epic maymay arrows
>On anywhere that isn't an imageboard.
>Not even getting the colour right.
Hidden 10 yrs ago Post by Tatsua Aiisen
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Tatsua Aiisen The Lewd Maid

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>Using the epic maymay arrows
>On anywhere that isn't an imageboard.
>Not even getting the colour right.


>implying
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