Name: LeeRoy the Immortal Scientist and the Voidman (The Voidman can't be seen or heard by anybody who isn't a telepath or LeeRoy.)
Age: What year is it? He was born in 1672. He appears to be 24 years old.
Height: 6'2"
Weight: 252 lbs
Personal Description: LeeRoy is a cold cynic with a constant air of frustration and disappointment. He's prone to extreme fits of rage and periods of time where he just can't muster any emotion to express. He tries his best to be witty and sarcastic, all the while staying on top of whatever he's doing. LeeRoy practically radiates the words "This guy knows what he's doing, but he's an asshole about it." That is not an inaccurate statement. LeeRoy doesn't do the: "I'm gonna sit here and think about it." Thing. Nor does he do the: "I knew exactly what was going to happen." Thing. Leeroy just does whatever he wants to do and hopes for the best, generally it works out for him in the end, and he's confident in his luck.
(Voidman Personal Description: The Voidman accidentally came into being, through an incredibly unfortunate series of misadventures, she also wound up sharing a psyche with LeeRoy. Voidman is a standoffish and vulgar woman who vocalized disdain for her situation and intentionally torments LeeRoy constantly. There is no obvious reason for her to antagonize Leeroy, though the real reason is a lack of a way to actually express her emotions. LeeRoy's accidental fusion of psyche with her saved her from an eternity of torment. I guess an eternity of boredom is better than an eternity of pain.)
Physical Description: A man with impressive stature and shoulder width, he is a very masculine man with a thick bushy beard. Every strand of hair on his body from his head to his toes is a glossy reddish brown color. His hair is ragged and messy, covering his neck and ears at all times. His beard covers the bottom half of his face and his neck.
Two of the most interesting features of LeeRoy's appearance are his eyes and his forearms (Hands included.) LeeRoy's eyes have no pupils, and in fact, no irises. They are completely white in color, though upon closer inspection, there is a spiral of slightly off white color leading down into where his pupils would be. His forearms are enormous, about three times the size and density of a normal man's arms. His fingers are individually twice as long and three times as girthy as a normal finger.
LeeRoy dresses simply, wearing steel toed boots at all times with a pair of blue jeans tucked into them. He always wears a simple button up, polo styled shirt with flat colors. He wears a pair of glasses with a mirror finish, obscuring his eyes from view. His face is rather haggered, although youthful. Eternal youth has some unique affects on your appearance.
(Voidman Physical Description: Imagine a silhouette without hands, feet, and spikes on the top of its head. Now add a white dot to the head. The white dot serves as a sort of mouth and eye hybrid, expressing all emotion through flexes of the dot. You've got the Voidman.)
Abilities:
-Functional Immortality: (Though for the duration of this Roleplay he will be killable.) LeeRoy is the slave of a god, as such he is not allowed to die without that god's permission. He does not need to breathe, eat, drink, and actually lacks the ability to sleep. For the duration of this roleplay, he will be much like a zombie. With his only weakness being destruction of his brain.
-Above Average Fitness: LeeRoy lifts, what else? He can lift about 210 lbs above his head and throw it about 5 feet. He can run at 13 miles per hour in short bursts.
-Remarkable Grip Strength: LeeRoy's fingers are much stronger than a normal man's, he can envelop a normal person's hand within his and squeeze. Breaking every bone in their hand with only a little effort on his part.
-Heavy Handed: Though he's not superhumanly strong, LeeRoy's hands are enormous and hard. He can strike with three times the force of someone who is as physically fit as he is, without putting in three times the effort.
-Photographic Memory: LeeRoy can memorize layouts of mazes, minute details, every word in a conversation, and everything that he has witnessed from an individual. This gives him a tactical advantage over people who tend to be predictable.
Equipment:
ZUB15 Air Compressor Pistol: A micro-sized Air compressor that can compress air in small chambers and release them with the same force and penetration as a bullet. It doesn't need to be reloaded, though the battery does need to be changed occasionally.
Mark 2 Vacuum Lance: A melee alternative to the ZUB15, the M2VL. It can fire air bullets in much the same way as the ZUB. The secondary use of this tool is as a melee weapon, it is a three and one quarter foot long ceramic blade with a boron steel barrel running through it. Allowing it great weight and a razor sharp edge.
Mark 5 Combat Enhancer: The Combat Enhancer, also known as the M5CE, is a suit of simple armor with specialized joint motors that allow for accelerated movement at the cost of less energy. Enhancing his physical ability three fold, allowing him to lift 630 lbs above his head and run at 39 mph for short bursts. The suit itself is made from heat resistant ceramic and aircraft grade alluminum. Making it both light and resillient. The visor gives him a heads up display that allows him to see behind him as well as locking on to any movement.
24 Explosive Plates: Small circular disks of plastic explosive that can be thrown. They detonate on contact. These explosives have shards of ceramic inside, when it explodes it sends out razor sharp pieces of ceramic in all directions.
Pack of Batteries: They're D batteries, his equipment runs on D batteries. Which is impressive, considering how effective they are.
Name: Shincoco the Mask of Blackness
Age: What year is it? He was born in 1904. He appears to be 48 years old.
Height: 5'8"
Weight: 252 lbs
Personal Description: Shin is an aggressive man. Especially when he is tasked with bringing the head of a target back to the benefactor of his payment. Behind the veil of aggression, Shin is a man of class with a long history of lving the high life due to his numerous escapades into the 'unsavory' task of assassinations. Shin thinks highly of himself, and with good reason, he has only ever failed once to bring home his mark.
When his target can fight back he mocks them, intentionally causing them mental distress during the ensuing fight. This mocking often pushes them into situations where they cannot think clearly.
Physical Description: Shin is a man of average height, however, that is the only thing average about him. Beneath his clothing is a body coated from top to bottom in thick scar tissue, this tissue hides an inhumanly fit body. His shoulders are rather broad, though not unnaturally so. Should one see behind his mask they would see a hand shaped scar on his face, splitting his top and bottom lip and crossing over where his right eye used to be. Where his right eye should be is not but an empty socket.
The handprint overlaps his hairline and leaves two large chunks of hair missing from the right half of his head.
Shin dresses simply, a pair of creased black pants adorns his legs. The cuffs are damaged just slightly from wear and tear. He wears a long sleeved, button up, cuffed and collared shirt. It is tucked into his pants. Over the shirt is a brown button up vest.
Adorning his head is a black iron mask with several leather straps that hold it into place. Behind the mask you can see his left eye, the sclera of it is stained red from an eye injury in the past.
Abilities:
Physical-
Biological Immortality: Granted to him by his godly master, Shin's body has become immune to the effects of aging and disease. Every cell in his body is cycled out as soon as they die, allowing his body to survive grizzly wounds and not fear the consequences of death unless Shock were to set in. Within a few minutes, Shin can regenerate a third degree burn or similarly grievous wound. Shin will function differently than LeeRoy, instead of being a zombie, he is more of a regenerator. Intense wounds and destruction of the brain are fatal.
Durable Hide: Hardened through innumerable battles, countless scars, and endless regrowth. Shin's skin has become hardened to the same density and strength as leather. This allows him to survive significantly greater beatings than normal men.
Beyond Peak Human Ability: Shin's body has been tempered with countless years of training, without the ability to age or succumb to exhaustion he has gone beyond the limitations of Human ability. Able to lift 1 soft ton with a good deal of effort, his muscles are toned beyond those of even the most professional fighter. Able to sprint at 45 mph, he can cross huge tracts of land faster than any mortal man.
Mental-
Accelerated Thought: Shin's thoughts come at nearly four times the speed of a normal human, critical on the fly analysis in combat is his forte. Able to know where an enemy is going before they arrive, spot subtle differences in behavior, and calculate just how much weight to put behind a strike. On the battlefield, when you can think faster than your opponent, you are sure to win.
Instant Sight: Shin's singular eye is blessed with a great power, though to some it may seem useless. To Shin it one of his most invaluable assets. Shin's eye can keep track of objects moving faster than his own thoughts, the only thing that outstrips his sight is Mach 5 and higher.
Equipment:
The Black Staff: A weapon, crafted in the hands of a god, concieved by Shin himself. The black staff is a simple weapon, with a not so simple enchantment. the staff itself only measures 5 inches long with a a one and a quarter inch diameter. It weighs 2 lbs. However, when Shin holds it, its size and weight are vaiable up to 140,000 its original weight and size. In Shin's hands it becomes a tool of perfect offense. Allowing him to morph it into any shape and size that he needs to use for combat. To Shin, however, it weighs no more than its original weight. Allowing him to wield it, despite not being strong enough to do so normally.
The weapon can grow as fast as human thought, reaching up to 180 mph when it extends in any direction. Making its changes seem instant to any human he faces. Its weight changes, however, are significantly faster. The density of the material he holds is entirely dependent on his will. Should he so choose, the staff would instantly weigh up to 280,000 lbs, or 140 soft tons.
Its composition is suspect, as it has similar strength to Tungsten Carbide. However, the fact that its weight and length are variable spells that it is of otherworldly origin. The actual truth is that it is a weapon of pure spiritual essence, specifically Shin's. That is why it reacts so strongly with his will, because it is an extension of his very soul. As well, its make up allows it to strike objects of otherworldly origin, beings of pure energy, and elementals with ease. Because it does not simply transfer the strikes into them, it transfers his intent to kill them.
The final trait of the staff is its ability to have portions of it simply cease to exist. When the staff is extended, and a portion of it were to be stuck in a wedge or caught by another warrior. In defense, he can erase the section of the staff that is caught. Everything after that section of the staff ceases to exist, and the staff is now free to move once again.
Metal Mask: To hide the grizzly scar upon his face, Shin wears a mask cast from a civil war era cannon ball. The mask has just one eyehole, on the left side. As his right eye does not exist anymore. Its weight is laborous, strapped to his head with four leather bands. The weight serves as a reminder to why he is immortal, and as a reminder of who gave him his scar. Its also a decent shield for his face, protecting him from gunfire and the like.
Name: Jessibelle Ad Fortuna
Age: 46
Height: 15 feet tall, leg span of 12 feet, from her head to her backside she is 9 feet long.
Weight: 2,410 lbs
Personal Description: If you saw Jessibelle walking towards you one of two reactions would happen; Fearful running or frozen in shock. If you happen to stay she'll introduce herself eloquently with deliberance and every bit of politeness you would see in the Queen of England herself. If you run from her she'll chase you and smile as she shows her toothy grin. When she catches you she'll antagonize you in a way that you couldn't imagine. By complimenting you, treating you like a normal person. And it's effective. She knows it is.
When she sees someone who doesn't shy away from her appearance she gets the silliest little grin on her face. Jessibelle is a manipulative woman, anyone is her plaything when she gets her eyes set on you. No matter how powerful you are. Jessibelle shows no fear, even in the face of certain death. In fact, you might see excitement if you show that you can kill her. Nothing makes her happier than a challenge. Trying to put a bead on Jessibelle is like trying to explain how the universe works to a kindergartener.
Physical Description: Jessibelle herself is the Empress of the Eastern and Northern Ahs Chini dwellings, having conquered the Northern when she was younger. Adorned from neck to abdomen she wears a long flowing golden and violet robe that hides her thorax from view. With a coloration pattern similar to a Ladybird Spider adorning what isn't covered by clothing. The skin on her upper body is hairless and glossy black chitin, on her head is silver flowing hair that dangles across her chest and down onto her backside. Her eyes are shining charcoal spheres.
She carries herself elegantly trotting almost like a horse as she walks, she holds herself at a reasonable distance from the ground. Even though she stands fifteen feet tall at full extension of her legs she holds herself at seven feet to maintain eye contact with those around her. When exposed her mouth has two foot long fangs, containing a potent cytotoxin. When exposed these drip and ooze the clear orange fluid. She wears a few rings and paints her fingernails, which are about two inches long from the tip of her fingers. Overall she's an incredibly classy woman, despite being a giant half spider, and it shows. Oh, and she's got large "breasts" at least D's. However, these are purely cosmetic, as are all breasts among Ahs Chini. They're arachnids, not mammals.
The humanoid upper portion of all Ahs Chini is actually a complex mouth with internalized vocal chords. The 'mouth' you see on the 'head' is actually just a small portion of their mouth that allows them to freely speak. The actual mouth of an Ahs Chini is a vertical split through the humanoid segment. When it opens it splits their body from the chin down to the waist and exposes several fangs on the sides as well as top and bottom. Connecting the humanoid portion is a segmented almost centipede like connector that acts as their neck.
Abilities:
Wordsmith: Jessibelle can speak every human language and can be conversational in a new language within five days.
Remarkable Strategist: Jessibelle is the leader of two enormous nations, the Eastern and Northern Ahs Chini nations. She did not come to command them through luck alone, she is an incredible strategist with an IQ that cannot be measured.
Proficiency with Weapons and Hand to Hand Combat: Jessibelle is a leader, not a boss. When she makes an order, she enacts the order along with those she ordered. She was trained in hand to hand combat and how to use weapons on the field of battle. She is not the most skilled, or even the most impressive, though she uses her skills effectively.
Psychokinesis: Jessibelle can project her will with the same force as a professional boxer's punch. It is projected as a visible disturbance in the air in either blade or fist shaped projectiles. The fists can break bones, the blades can cut flesh.
Thick Chitin: Arachnids and all insects are coated in a shell, this shell is surprisingly sturdy. And all Ahs Chini have hides as tough as bronze armor.
Claws: The nails on the ends of her fingers each measure 2 inches long and a quarter inch thick. They are as hard as rhinoceros horn and prove to be deadly tools. They can gore you as well as any other claw or talon.
Wall Climbing: She's a spider, dude. You know how spiders move, she can do that too.
Physical Ability: Ahs Chini are physically superior to humans in almost every way.
Much Stronger: Twice as capable as some of the strongest human beings, they can on average lift 1,200 lbs. Jessibelle being able to lift 980 lbs herself.
Much More Agile: Twice as fast as the fastest man, they can on average run at 52 mph. Jessibelle being able to run at 42 mph herself. As well, they can travel on walls and ceilings unhindered.
Much More Burst Energy: While they don't have as much sustained energy as humans, they can rush down their prey much like Cheetahs can. They have energy in short bursts, making them very effective for wave tactics but ineffective at entrenchments.
Webbing: Ahs Chini are a race of arachnids, they can produce silk that is stronger than steel cable. Her anterior spinerete can produce silk that measures 2 inches in diameter at an impressive rate. She cannot shoot this web, that isn't how it works.
Equipment:
A Simple Steel Cavalry Saber: A durable, flexible sword designed tobe used on horseback. Jessibelle's upper body is elevated to the same plane as a mounted soldier. So she can proficiently use this sword without skipping a step. The scabbard is held on top of her forwardmost leg. The scabbard is ornately designed, crafted from ebony wood and inlayed with gold plating.
Name: Peg
Age: 73 (Though aged significantly more progressively, as she would be comparable to a 19 year old in physical condition.)
Height: 6'8"
Weight: 212 lbs
Personal Description: Peg's an addict to numerous addictive substances, why? Well, when you're the byproduct of the last of your species, you kinda try to find an escape. Peg just took to incredibly potent drug usage. As one can expect from an addict, she tends to do anything just to get money for another fix. Which proves to be easy most of the time, as she sells 'leisure model robots.' When sober, Peg is an energetic and rather childish individual. Behind her drug addiction and childish behavior, Peg is actually a remarkable engineer and programmer.
As well, she has an implanted AI that gives her full range analysis on situations. It's a tactical machine mind that is designed for the sole purpose of keeping her alive. When the situation becomes too dire, the machine shuts down her primary brain processes. Putting her into a comatose state until it deems she is safe to be re-awakened.
Physical Description: Peg is a laboratory grown Jibcrib forced evolution, the Jibcrib were a race of amphibians with a vaguely humanoid apperance. Peg's appearance is similar to theirs, sans horns. She is a rather tall and heavily built amphibian biped with digitigrade legs and a tail that is half her height in length. She has an elongated face with a slightly rounded shape to it, her 'snout' has two small slits at the end of it. These are her nostrils. On the back of her head she has two fins that move freely and actually obscure her earholes from view. Her eyes are rather large with no color to them. They are just black, glossy spheres. Her underbelly is a light khaki color with slightly darker lines running up from her groin to her neck. Her back is a darker burnt sienna tone with six pastel blue dots running up her back. She has six fingers and six toes.
Peg does not normally wear clothes, as she is an amphibian. Clothes would soak up the mucus that keeps her skin hydrated. What she does wear, however, is a single chain of mechanical implants that run down her spinal column. Ending just before her tail. These are connected to her brain and can create to-color and hardness accurate hard light constructs. Including a suit of armor that doesn't actually contact her skin.
Abilities:
Physical Fitness: While Peg is not an actual Jibcrib, she does posess the physical abilities of one. These include:
Comparable to Human Fitness: She can lift 180 lbs and run at 12 mph.
Remarkable Jump Height: Much like a frog, she can fling herself vertically 12 feet and horizontally 20 feet.
Wall Climbing: As long as her hands and feet aren't covered by armor she can climb on walls.
Wall Jumping: Peg can jump off of walls, not too much to say there.
High Stamina: As Peg's arms and legs are artificial limbs they don't use up her stamina when she moves. She can last significantly longer than any human.
Combat Analysis: The AI provides her with real time commentary on the best solution for a problem.
Equipment:
Hard Light Implant: This is a mental implant that allows her to freely create objects out of hard light, within a certain parameter. This parameter includes any sort of tool, armor, or weapon.
The basic equipment she creates is:
A staff with a drill on the tip of it.
A suit of armor with exposed hands and feet.
A high powered rifle, comparable to an M16 but it doesn't run out of ammunition.