Hidden 10 yrs ago 10 yrs ago Post by Shoe Thief
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Shoe Thief The Real Shoe Thief

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Character Sheet
(On the correct page :D)
(Going to add more so it's a bit more complete, I don't have the time right now though)

Name:

Personality:

Physical Appearance:

Family:

History:

Skills:

Gear:

Goal:
Hidden 10 yrs ago 10 yrs ago Post by Shoe Thief
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Shoe Thief The Real Shoe Thief

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Name: Hunter Monroe

Personality: Defensive of the people close to him and of what is his. Puts on a huge ego but is actually just a calm person who tried to fit in.

Physical Appearance: Stands at about 6'1" with a fair muscle build to him, With medium brown hair and dark brown eyes. Both arms are lined with scars from past battles with his enemies.

Family: Both his parents died during the beginning, His only remaining family would be his sister.

History: In his early 20's Hunter joined the national guard to serve his country, after things fell apart he went AWOL to go home to find his sister, His only remaining family. His education is minimal because of dropping out of collage but his skills with a rifle more then make up for it in today's world. Hunter has a lot of survival skills that he was forced to teach himself. But his main goal is to find his sister, dead or alive he must know.

Skills: Hunters Skills include some electrical engineering skills from high school, Average Hand to hand combat skills, and rifle training in from the national guard.

Gear: M4A1 Carbine, 12 Gauge pump action shotgun, M1911, Improvised radio, Camouflage uniform, some spare changes of clothes, some basic survival gear and an ax.

Goal: To find his sister, or at least know if she is dead or not.
Hidden 10 yrs ago Post by CLIW
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CLIW ( ರ Ĺ̯ ರೃ )

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Name: Irene Ross

Personality: Prefers to talk her way out of bad situations, doesn't appreciate interruptions. She is blunt and honest, can't keep a secret and can be a smartass sometimes. She always seems to have something to keep herself occupied with, whether it is maintaining the cactus around "her" isolated house (May its previous owner, now a zombie, find peace), knapping glass into knives or other sharp points, or struggling to get her blacksmithing set up correctly without disfiguring herself.

Physical Appearance: Stands at about 5'4, stout with a short messy black ponytail and large, angry-looking brown eyes. She looks like she's made of just fat, but she has a good amount of muscle in there somewhere. She usually has a plain green apron on. It has some stains consisting of both soil and blood.

Family: Single child; her parents were druggies and so rarely ever there for her during her childhood.

History: Once her parents were hauled off after being caught with some illegal substance or another, Irene was taken to multiple institutions over the years. She turned eighteen at the beginning and quietly slipped away to do some hardcore gardening while everyone around her was killing or being killed.

Skills: Gardening (food and herbs), trapping (mostly small animals), knapping glass and very limited metalworking, mostly from found aluminum cans.

Gear: A small medical kit, a pair of binoculars, and a good big garden shovel.

Goal: To survive in this little house of hers as long as she can.
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Hidden 10 yrs ago Post by Shoe Thief
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Wow someone found the page and used it! Feel free to start Role-Playing! I got something started but it's just something to get things going. I like the Bio, Definitely original compared to Bios like mine.
Hidden 10 yrs ago Post by Shoe Thief
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Name: James Gordon

Personality: Always smiling despite the worst kind of situations. Tries to keep people in a calm mood. He tries to make people feel as comfortable around him as possible, He is basically one of those people who would risk his life for a complete stranger. He hates the idea of killing people, even infected he struggles with at times.

Physical Appearance: He stands about 5'10" with messy hair and facial hair. He wears an open button up shirt with a light T-shirt underneath it. His jeans are torn and all his cloths are stained, he has a small bag on his back a fishing cap over his head.

Family: Before the end James would consider a lot of people family, even those who were not related by blood. Now he treats everyone as if they were family, this could be him trying to keep peace or fear of being alone again.

History: James used to work at a bar before the end, he was fairly decent at his job. And his respect for everyone that came in may have saved his life, One of the people that was a regular at the bar one day warned James about some events about the infected spreading around town, After James did what he could to save those he saw the person that warned James gave him a ride to a short term safe heaven. James moved on after a year or so to go out and try and help others.

Skills: James isn't strong, Nor that smart, But he gets along with people fairly easily. A natural Vibe. He holds a lot more hand to hand skill then most people, He picked this up in his safe haven.

Gear: He is armed with a knife and a walking stick. He keeps rope with him and some flint.

Goal: His goal is to go out and help people in need.
Hidden 10 yrs ago Post by Tranqserenity
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Tranqserenity

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Name: James C. Houston

Age: 26

Gender: Male

Personality: Quiet, shy, calm, kind and brave.

Physical Appearance: James is a small man, of around 5'6, and has a wiry build. He keeps his head and face shaven, as often as he can. He has a gaunt face, sunken brown eyes and black eyebrows. He wears a one piece set of black work overalls, and over these, he wears a leather welder's apron. He also wears a pair of safety goggles over his eyes.

Family: James comes from a big family, with two loving parents and six other siblings. He doesn't talk about any of them though, because they are dead, and he has spent his time alive trying to forget his past life.

History: James has always been an underachiever, from childhood to adulthood. In school, he was an able pupil who grasped the subject matter well, but lacked the drive he needed to achieve good grades. Though despite his lack of motivation, he still managed to pull through with a mix of B's and C's - enough to get him into higher education. However, he simply had no interest in doing much with his life, and so his father sent him to go and work at a local cement factory.

Like in school, James proved to be a capable worker who outshone most, but lacked the enthusiasm he needed to climb the ladder. As a result, he has spent 8 years labouring away at brain-numbing conveyor job.

His family were butchered by a military death squad in the early days of the crisis, and James was left for dead. However, over the span of weeks, he was able to recover from the worst of his injuries and survived in the loft of an abandoned house at the end of his road. There he turned to impromptu-meditation, spending hours a day focusing on his breathing and the sound of falling rain, as he attempted to restore some level of sanity.

Now he has fully recovered, but is low on food. The time has come for him to tackle the world anew, or die trying.

Skills: Can calm himself in a crisis through breathing techniques, sometimes.

Gear: Black work overalls, leather welder's apron, safety goggles, tyre iron.

Goal: To escape the city, and to find some quiet place deep in the country free from danger.
Hidden 10 yrs ago Post by Shoe Thief
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@Tranqserenity
Alright, You may need to find a way to integrate your character into the RP but Welcome, Feel free to start posting!
Hidden 10 yrs ago Post by Days
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Days Watermelon Enthousiast

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Name: Mary Park

Age: 23

Personality: Sweet, caring, scared, determined to have her own say

Physical Appearance: Stands about 5,3 tall, average build, dark brown and long thick wavy hair, mostly in a bun on top of her head. She wears black pants, a black tanktop and a beige that is tucked in at the front of her jeans. Over her blouse she wears a black leather jacket. In her bag she has one more outfit. She wears brown Timberland shoes.


Family: Her parents are from Korea, but they've moved here since she was 4. Her father already died when she was 16, but her mother died when it all started.

History: She always knew she wanted to be just like her father, a doctor. She was in her second year of residency, when it all started. But while she's shy outside of work, she is a hard and determined worker inside of the ER. Though at some point, it was hopeless. The patients started biting doctors, or even killing them and moving on to the next. The ER had to be shut down. Because she was almost always in the hospital, it was hard to see what was on the outside. It was when they watched the last tv broadcast in the staff room, Mary and her colleagues decided to stay in the ER and only take in people that were actually hurt. It took a little while, but they build up a whole system. Then everything had gone wrong, and Mary is now roaming, not really sure what to do, but trying to see if she could help people in medical need.

Skills: Medical school degrees and experience in the ER. When she was younger she did Tae-Kwon-Do, though she knows that, she is not an expert.

Gear: A hiking backpack, a handgun strapped to her leg (taken from a dead hospital guard), two packs of bullets tugged away in her bag, various medical supplies from the hospital, a change of clothes, two water bottles.

Goal: To find a group to be with.
Hidden 10 yrs ago Post by Shoe Thief
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Nice character sheet, Lets see how things go in the RP!
Hidden 10 yrs ago Post by Thebastardbrasta
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Thebastardbrasta

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Name: Jonah Smith

Personality: Nervous, detached, eccentric

Physical Appearance: Jonah Smith looks like a weakling. He has pale skin, bags under his eyes, and little in terms of muscles. He has green eyes, together with black, curly hair. Although he has little muscle, he is quite well toned, considering how poorly he's eaten his entire life.

Family: Jonah Smith lives far away from his family, consisting of four cousins, two uncles, two aunts, two nephews and a niece. His parents died immediately after the zombies started to attack, and he doesn't mind the loneliness much. They live far away from him, in a house far away from civilization, hundreds of miles away.

History: Jonah Smith was always tired of his ordinary life, and the end of the world was a pleasant surprise in a lot of ways. In the beginning, he felt that life in a world without rules was far more fun and free, but it didn't take long before he started to understand that this new world would test him every moment of every day. Even after many others died during his two years in the new world, he still sees it as a fantastic adventure.

Skills: Jonah has an encyclopedic knowledge, gathered from thousands of hours of perusing Wikipedia. Because he's so used to doing more intellectual tasks, Jonah has developed a sort of mastery of planning, where he invents plans in moments. He never enters a situation without knowing precisely what he will do, although it also means that he can barely move in cases where he doesn't know what to do. This extends to battle strategy and speeches. Finally, Jonah knows quite a bit about philosophy and religion from what he's read, and he's also a very philosophical person, who understands people.

Gear: Jonah has a roomy polymer backpack, together with a reinforced long-sleeve shirt and loose jeans. He wears a pair of thick and solid leather boots, together with three layers of socks. In his backpack, he has 3 different pocket knives, together with a cast-iron pan from his parents.

Goal: Jonah wants to have a safe place to return to, where he'll have a nice meal, sleep on a comfortable bed, and wake up next to the girl of his dreams. He also wants to help people return to their old lives, and rebuild the world.
Hidden 10 yrs ago Post by Shoe Thief
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Awesome more people! Though at this rate I may have to set the forum status to full... Lots of people are joining and at this rate it's going to be...crazy.
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