Hidden 10 yrs ago 10 yrs ago Post by Asuu
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Asuu

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Name:
Peter 'Pete' Parker

Codename:
Spider-Man

Age:
Recently turned 21.

Gender:
Male

Power(s):

Skills:

Equipment:
His main 'equipment' used are, by far, his web-shooters. The twin devices worn on his wrists are able to shoot thin strands of a special "web fluid" at high pressure, along with lead bullets at the speed of a military-grade rifle. Peter has also created a utility belt that holds an abundant of extra clips of webbing, Spider-Tracers, and cartridges of different types of webbing, along with freeze capsules, bullets, and smoke/frag/flash pellets. He also has a Spider-Senser that can use UV light for Forensic investigation.

Personality:
Events in his history has tailored Peter to his current mindset. Originally a rather naive, goody-two-shoed nerd, training with SHIELD and experiencing his remaining family's death has jaded the young man. He has become more serious and dark - he is still incredibly confident, although not to a level of arrogance, and he has not completely shaded his humorous side. Rather, he knows to be quiet - keeping to himself a lot, and his 'famous' quips in battle are usually at the expense of his victims, ranging from jokes about their incoming demise, or a grim one-liner over their defeated body. His black humor noticeably affects his enemies - either making them piss themselves, making them enraged, or simply making them lose all confidence.

To put his personality in a more 'neater' form, Peter is a cool, confident, rather dark young man that has since been disaffected with society. His humor, as strong as ever, is black and usually macabre/grim, albeit, to 'friends' he can tease without the usual frightening coldness he gives to his enemies. He's not directly mean, but has a 'distant', 'untouchable' vibe that usually wards away annoyances. He believes that it is better to not get close to anyone - neither romantically nor normally - and will bluntly notify you if you're passing a certain border. Either that, or he'll let you off easily...if he's in a good mood.

His cool personality in the heat of battle tends to annoy his enemies, whom are usually already in pain and tired - and he even has the nerve to make quips. He is generally serious and incredibly focused about anything that concerns him, and his ruthlessness in battle is something to be feared. However, there's still remnants of his older, nerdier self...not anything prominent. He just can't pull himself to be cold-hearted to naturally nice females, something that stuck with him after interactions with his Aunt May, Mary Jane, and Gwen Stacy. This ends with him breaking his cool, confident demeanor sometimes - but he instantly gets it back and excuses himself if this happens. Has the tendency to subtly tease and annoy some of his more strict, uptight teammates - just for the Hell of it. That is, if he feels like it.

History:

Other:
Thunderthighs
Hidden 10 yrs ago 10 yrs ago Post by Larfleeze
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Hidden 10 yrs ago 10 yrs ago Post by Avanhelsing
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Name: Jack Smith

Codename: The Winter Soldier

Age: He has been told he is 21 but there is no record of this.

Gender:Male

Power(s): He is a modified human being. Like the one before him, he has a cybernetic arm that allows him to be stronger and faster in that arm. It is the most useful for using his arsenal weapons. His arm has a built in computer for hacking security systems when he is on the job as it were. However that was not all that was given or forced on him. His creators injected him with a formula that gave him powers similar to the Super Soldier formula. He has peak human strength, speed, and toughness but that is it. He is not inhuman with any of those. His mods allow him to make shots and get kills that are seemingly impossible.

Skills: Master Marksman does not describe him. He is one of the best shooters in the world and he prefers it. He is skilled in hand to hand but he avoids it since his mods are better designed for long range kills. However one of his signatures is killing using a blend of different toxins at close range. He seems to enjoy watching his targets die up close.

Equipment: (Optional)

Personality: He switches between two main personalities. One is where he is pleasant and almost charming. His Hydra handlers wanted him to be able to blend into a crowd unlike the original. However when he puts his mask on he truly becomes the Winter Soldier. He follows orders unless they contradict his personal code of conduct. He refuses to kill the truly innocent. He will never kill a man in front of his family. He has a few other rules that were not given to him by Hydra but by Steve Rogers.

History: He really does not know his name. If it is even Jack Smith or where he was born. He does not know where he was born or when. All he knows is that sometime when he was young he fell into Hydra's control. It appeared that the first Winter Soldier had made the mistake of leaving their employ, so they needed a new killer. They chose a young boy as their new killer for the simple reason that he could be taught that their way was the right way. Jack was taught to kill and he was very good at it.

When he was sixteen it was decided that he needed the cybernetic arm as well since it had helped the first one. At this point Jack was the perfect soldier that Hydra had wanted to badly. Without pause he agreed to the whole thing and was finally turned into the Winter Soldier. He then got his first mission to hunt some diplomat who was going against the master plan. So he did so and that got him on SHIELD's radar. After a few missions he was captured when he was given bad intel.

Instead of resisting, Jack saw what was wrong with his life. He was trained by Captain America but he is still a killer at heart and a good one at that. So he decided to join the Thunderbolts.
Other:Thunderbolt
Hidden 10 yrs ago Post by Wei Phoenix
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Wei Phoenix

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Character Sheet

Only a body reference, she doesn't normally have a menacing look on her face, a bit more muscled and her clothes are more tattered and torn. She also has a normal nose.


Name: Jiang She Rang
Codename: Jiang She Rang (unless renamed by a superior)
Age: 27 (physically)
Gender: Female
Power(s):


Super Strength- Her max while wearing her collar is around Class 50. Without it she is pushing 90.

Super Durability- She is more durable than she is strong, able to take at least twice as much as she can dish out.

Enhanced Resiliency- Years of training and conditioning has made her resilient to heat, electricity and cold. She can still be burned or frozen, she just won't register the pain on the outside.
Skills:
Equipment: (Optional) Fail-safe collar around her neck that comes with a remote control to take care of her if she becomes unruly, or if the owner just wishes to see her suffer. The owner can force a seizure to her brain, suffocate her, inject fluids into her blood to put her to sleep or blow her head off as a last resort.
Personality: Her mind is like a lifeless automaton, she has no identity or sense of individuality. Jiang She sees herself as a sentient weapon because that's how she was always treated. Everyone around her is superior to her and their will and needs supersede her own. The only thing she ever vocally asks for are dolls to play with for good behavior. She speaks mainly sentence fragments and broken English. Most speak to her like she is a child and she responds that way.

History: "No mother, no father...created...forged from dragon's flame and earth...become weapon...tool for others...not like other little girls...weapons can not be befriended...pain, defect from flawed birth...must endure...must accept pain until pain forgotten...weapons do not bleed...not person but weapon...no soul...only extension of master's will...no purpose but service...

Time passes as weapon gets stronger...bigger...more perfect for master but master sells weapon...now weapon for entertainment...fight...kill...bleed for master...make money for master...break other weapons for master and their friends...weapon eats like superiors, but not like superiors...still no soul...no choice...guards come in...relieve stress and use weapon...weapon makes them feel good...shows no resistance...only gratitude for attention...new day...new fight...victory once more...but master no longer pleased...says no one puts money against the weapon...weapon broke...useless and must find new purpose...must find master to serve...

Sold again...weapon given name...Jiang She Rang...guard dog...good at making others die...bleed...choke on blood...those who want to hurt master...sleep at foot of bed...like good dog...dark night comes...noises heard throughout palace...ordered to sweep palace...many bad dogs...flawed weapons fill master's home...I break weapons...I destroy bad dogs to find master...master found...but no longer breathes...lays broken like bad weapons...master's family unhappy...I, useless...

Sold once more...new day...sold to foreigner...needs weapon that does not break...weapon that obeys...weapon that does not think...Jiang She Rang...collared...told not to be bad weapon or will be weapon no more...broken like others...taken to new world...I told what to do...when to do...I listen...I good dog...I good weapon..."


If that's hard to read or boring to anyone then she has no memory of birth or belonging to a family. She was always big for her age and treated like a weapon/object as opposed to a person. She was trained to be a tank/weapon for others, basically a slave. She was told that she was not like others, and instead was a tool to be used. She never learned how to read and can barely speak clearly.

Later on she was sold into slavery as a gladiator for entertainment. She was a big attraction, had many matches where she won and was taken advantaged of by many guards. After a while she stopped making them money because it was an easy bet to win if you just vote on her. She then became a guard dog to a noble family but failed to protect her young master one night and sold to someone with ties to the Thunderbolts. She's marketed as a tank will do as she's told and ask no questions. She was collared in case she gets out of hand because S.H.I.E.L.D. takes all precautions.

Other:Weaknesses: Easily manipulable, highly susceptible to mental attacks and telekinesis.
She has no sense of self-worth or individuality.
Must obey those around her or risk death.
Low intelligence.

Role on team: Tank

Thunderbolt.
Hidden 10 yrs ago 10 yrs ago Post by ChadsWorth The Third
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ChadsWorth The Third That One Banana You know

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Never gonna happen.
Maybe a villain we fight.

Hidden 10 yrs ago 10 yrs ago Post by Mr_pink
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Name: Eric Brooks
Codename: Blade
Age: 36 Physically 86 really
Gender: Male
Power(s):
-Immunity to Vampire bites
-Can smell supernatural creatures
-Prolonged lifespan
After being bit by Morbius Blade gained more powers such as:
-Superhumanly Acute Senses even in Darkness
-Superhuman Strength - Up to 8 tons
-Superhuman Speed(Vampire based speed - quicker than most non-speedster superheroes), Superhuman Agility, Superhuman Stamina, Superhuman Durability(although the healing factor helps a lot
-Healing factor - Can heal moderate to severe wounds in a matter of minutes or hours depending on the severity of the wound - cannot regenerate lost limbs

-Blade is immune to most vampire based weaknessess such as crosses or silver but is very slightly weakened by direct sunlight in the sense that without sunglassess his eyes will greatly sting from even looking at something in direct sunlight.
Skills:
-Master Martial Artist
-Master Marksman
-Master Swordsman
-Fluent in English, German, Romanian and Japanese
Equipment:
-Various firearms for use in different missions
-Adamantium Sword
-Multiple stakes
Personality:
Blade can display two personalities depending on who he is talking to and what he is doing. He is often detached and lacks sympathy when actually killing vampires and seems to not actually care if he harms any humans or innocents in the way of his demon hunting, with a few exceptions of course. When around friends or in a battle with them he will most likely act rather jovial or happy, but this can vary depending on the situation of course.
History:
Eric Brooks was born in Soho, England in 1929 to only a mother, Tara Brooks who worked as a prostitute in Madame Vanity's brothel. When complications during the birth set in, a doctor was fetched that doctor was, Deacon Frost, a soon to be powerful vampire who had only recently began to acquire power within the vampire community. Deacon feasted on Tara while she was giving birth, killing her but was chased out by Tara's fellow prostitutes before he could feast on Eric. Due to the umbilical cord still being attached while Deacon had feasted on Tara, his vampiric enzymes transferred onto Eric making him a Dhampir, half vampire, half human.

Eric grew up living in Madame Vanity's under the mother-ship of Madame Vanity herself, caring for Eric as if he were her own child. She kept his vampirism a secret to him, slipping her own blood into his meals in order to sustain his blood lust. He only found out about his dark secret after he helped a stranger on one cold December day. He saw an old man being attacked by a group of vampires and went over to help as much as he could. This essentially consisted of him smacking the vampires as hard as he could, which was not enough suffice to say. It did buy the old man enough time to successfully deal with the vampires through the use of his silver cane. The old man was, Jamal Afari, a vampire hunter posing as a jazz trumpeter. Jamal saw something in Eric, he suspected he was part vampire and confirmed these suspicions by a simple fake jewelry test. Eric spotted the fake piece of jewelry with ease, something vampires had been known to do. Jamal knew, however, that Eric was not a full vampire, otherwise he would not have attacked the vampires and would have instead attacked Jamal instead.

Jamal moved into Madame Vanity's and trained Eric in the ways of vampire hunting along with a few other life skills, including shaving and music among other things. He became a major father figure for Eric and someone he could trust as much as he could his de facto mother. Eric was soon trained enough to begin clearing out Soho with Jamal, something they did with ease as it was almost entirely filled with weak vampires, with only a few low-level demons popping up that were quickly rid of. As Eric grew older he began to become extremely proficient in the use of sharp weaponry, specifically swords and the like, earning him the nickname of "Blade", a nickname that stuck.

Blade met his first girlfriend, Glory at that point after joining a street gang named "The Bloodshadows". The group was headed by a high-level vampire named Lamia. Blade underestimated her abilities and lost his girlfriend, Glory during the fight.
His father figure, Jamal was later lost in Blade’s first battle against Dracula, one that Blade himself barely lived through and only ended Dracula’s life for a short while before he was revived by his vampire following. Blade worked solo after that, he preferred not to get involved in people’s lives at that point and would have rather taken all the risks himself than have others take them for him. He stayed in Soho until the late 1930s. It was at this point he had joined the British army and began to fight in the war. His supernatural abilities helped him a lot, but he almost always kept them a secret, letting the big hero at the time, Captain America take all the credit for the war. After the war, Blade moved to the states in order to fight a greater number of vampires along with higher level demons. It was here that he met, Morbius, the scientifically engineered vampire who gave blade the extensive amount of powers he has today. Morbius had been created by, Deacon Frost who had been taking notice of Blade’s hunting skills in the US and refused to take Blade on himself for fear of ambush. As a result, he created Morbius, The Living Vampire. Blade and Morbius fought, resulting in the biting of Blade and Morbius being gravely wounded. Blade had known he was immune to vampire bites, but Morbius was more than just a vampire. The bit morphed Blades body into giving him the powers of a regular vampire, but without any of the weaknesses. This made his job much easier.

Blade travelled to New York after this, where he met Dr. Strange, who became one of his greatest allies. The combination of Strange’s ranged energy attacks along with his expertise of the supernatural was a perfect match with Blade’s melee attacks combined with his specific knowledge of Vampires and demons. They worked together for a while, but Blade left for greener pastures after most of the vampire threat in New York had been eradicated.
After this, he began to get noticed by S.H.I.E.L.D for his ‘unregistered’ dealings in vampire slaying. He has recently been called to join some team they are making. Well, forced to join under threat of life in prison.
Other:

Any calculations such as the strength feat come from this thread


Hidden 10 yrs ago Post by mattmanganon
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mattmanganon Your friendly neighbourhood tyranical dicator

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Name: Jessica Drew
Codename: Spider-Woman
Age: 88 (Physically 25)
Gender: Female
Power(s):

Superhuman Strength: Spider-Woman's muscular density and strength have been extraordinarily enhanced and enable her to lift about 7 tons.
Superhuman Speed: Spider-Woman is capable of running and moving at speeds much greater than even the finest human athlete.
Superhuman Stamina: Spider-Woman's musculature generates less fatigue toxins during physical activity than the musculature of an ordinary human. She can exert herself at peak capacity for several hours before fatigue begins to impair her.
Superhuman Durability: Spider-Woman's body is somewhat tougher and more resistant to injury than an ordinary human's, although she is far from invulnerable. She is capable of withstanding impact forces that would severely injure or kill an ordinary human with only mild to moderate discomfort.
Superhuman Agility: Spider-Woman's agility, balance, and bodily coordination are enhanced to levels beyond the human body's natural limits.
Superhuman Reflexes: Spider-Woman's natural reaction time and reflexes are enhanced to levels beyond the human body's natural limits.
Superhuman Flexibility: Spider-Woman's body is extraordinarily limber and her tendons and connective tissues are twice as flexible as the average human being's, despite the augmented musculature and its enhanced strength.
Superhuman Senses: Her sense of smell, hearing and sight are far superior to most natural creatures
Wall-Crawling: Spider-Woman's limbs can adhere to surfaces via electrostatic attraction. Spider-Woman can hold and carry a considerable amount of extra weight while sticking to walls without falling off; it's safe to assume that the weight she can carry is dozens of times her own, and the limits of how long she can do this before fatigue sets in are still unknown.
Venom Blasts: Her body possesses an inordinate amount of bio-electricity that she has learned to channel and discharge through her hands, in controlled bursts of what she calls "Venom Blasts". These energy projections vary in power; they mostly affect the nervous system in humans. Spider-Woman can regulate them from as simple as a Stun-gun to as powerful lightning bolt.
Pheromone Secretion: Her metabolism generates certain types of pheromones that can create fear, elicit attraction and/or repulsion on others, depending on unknown factors which might include gender and mood.

Skills:
Vampire Hunting: After having hunted them for years, she has become apt at tracking, identifying and killing them.
Trained Swordsman: Trained by Blade. Not quite as good as he is, but still skilled.
Skilled Marksman: Trained by Blade. Not quite as good as he is, but still skilled.
Master Martial Artist: Trained by Blade. Not quite as good as he is, but still skilled.

Equipment:
History: Born in England, Jessica Drew was the daughter of Jonathan Drew, a Brilliant Geneticist that worked on controversial studies of evolution, genetics and cell regeneration. When she was a year old, her parents moved to a small estate on the outskirts of Wundagore Mountain. Within weeks, her father found large amounts of uranium in their property, which gave them the financial resources to build a research facility that could further their research incalculably.

Life seemed perfect until little Jessica's 4th birthday, when she became ill, poisoned by the exposure to the Uranium that was so plentiful in their land. Her father, currently working on the regenerative and immunological properties of spider blood, seeing his little girl on her death bed, injected Jessica with an untested serum made with the blood of several endangered species of spiders, in the hopes of stopping the tissue damage and immunizing the girl from the Uranium's effects on her body.

He then sealed her in a genetic accelerator created by Herbert Wyndham (A fellow Scientist) to speed the process, but it worked at a very slow rate. forcing her to remain in stasis for decades, her aging greatly slowing. She awoke with no memories of her past, to a world in which both her parents had disappeared mysteriously, and possessing powers that made everyone around her scared and resentful. She spent a lot of time on the streets, but remained behind in the area, Jessica eventually found work as a barmaid in a nearby village. She also experienced her first romance, which ended when it turned out that he was a Vampire... Moments before she could be bitten, he had his arm cut off by a man known as Blade, a Vampire hunter that had been tracking him. He kidnapped her and ran, getting to a place he thought was safe, but her fear in the situation accidentally triggered a bioelectric blast that killed her former boyfriend, exploding him into dust. Whitnessed by a local law-man, she was accused of witchcraft and murder, Jessica fled from an enraged mob into the countryside, into the arms of Blade who took her back to his base.

Blade trained her in the ways of Vampire Hunting, martial arts, espionage, Her tactics integrated different methods utilized in Karate, Boxing, Capoeira, Judo and swordfighting. Over their many years working together, other powers seemed to make themselves known, such as her Wall-Crawling, Venom blasts and Super-Senses, Blade nicknaming her "Spider-Girl" After many years of fighting alongside him, they finally caught the attention of the Strategic Homeland Intervention, Enforcement and Logistics Division of the United States Military. The Vampires set a trap for Blade and Jessica to get them onto S.H.I.E.L.D.'s wanted list, by tricking them into killing a number of their familiars in full view of the public, using their super-powers. They were hounded, every corner seemed to have a S.H.I.E.L.D. agent around it, they split up to better hide. Unfortunately, this meant that they could no longer count on each other for assistance. Jessica was quickly captured and brought before Nick Fury, who gave her 3 options.

1) Go to a Maximum security prison for the rest of her natural life.
2) Give up Blade's location and help lure him into a trap.
3) Work for them as a spy.

Naturally, only one of those options allowed her to continue her work. She was told to take up a special code-name. Her partners nickname for her seemed appropriate. And so, Spider-Woman was born.
Hidden 10 yrs ago 10 yrs ago Post by Divine Darkness
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Hidden 10 yrs ago 10 yrs ago Post by Schradinger
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Hidden 10 yrs ago 10 yrs ago Post by Jinxlynx
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Jinxlynx The System / in the Glitch

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Subject #: DS-142
File Access: GRANTED



Name: Vitalis
Codename: None
Age: 85
Apparent Age: 25
Gender: Female
Power(s):
- Darkvision: Her eyes are especially sensitive, allowing her to see clearly in low light.
- Glamour: Vitalis can use illusions to disguise herself and appear differently, she remains the same gender but can change anything from her hair colour all the way to facial and body features. Succubi's glamour is very power, designed to be impenetrable by any truesight spells. (and the only thing designed to be impenetrable on a succubi, amiright.)
- Lust Aura: At will she can give out an aura that instills feelings of general lust that she can then direct towards herself or others.
- Tantric Energy Absorption: The ability to absorb energy from sexual thoughts, feelings of lust or any carnal act. This fuels her magical abilities.
- Arcane Powers: She has knowledge of the arcane and the powers that come with it.
- Lover's Kiss: Direct contact of her lips on any part of a person's body has a healing effect on them. open wounds will close and bruises disappear while they are jolted by a sudden burst of energy. A side effect is that the kissed individual will get a little aroused.
- Demon Blood: While not a power the demonic energies that flow through her give her a above average strength and resilience, the most important note is that she has a strong enough connection to her birth realm to be banished to it upon death. When she dies she loses all collected power from the overworld and is trapped in the abyss for 1 year. However she can he summoned after 24 hours by a powerful spell caster. (And by sacrificing a goat*.)

(*the goat thing is a joke.)

Skills:
- Multi-lingual: English, German, Russian, Mongolian, Japanese, Norwegian, Finnish, Spanish, and Latin.
- Swordplay: While not a master Vitalis is still very effective at using her inherent blade with a deadly effect.
- Firearm Training: Military training with a variety of weapons, she prefers a pistol for the small size.
- Espionage/data Recovery: Her powers make her very effective as a spy or assassin for more delicate missions. Coupled with a uncanny charismatic ability and she becomes the ultimate undercover agent.

Equipment:
- Beretta M9: Standard issue, Arcane runes are etched into the body to allow her to cast ranged banishment spells on supernatural enemies. Chambers 9mm silver bullets. Kept in a hip holster on her left side. 5 magazines of standard ammo, 2 of silver.
- Love's Pain: A demonic greatsword she was gifted by her Father. It is made of black iron with a silver hilt and drips of a deep green ichor that can drain the stamina when it enters the blood stream. It can be pulled into this realm through her arcane powers or kept on her hip as a sheathed dagger, growing to it's true size when drawn.

Personality: Because of her heritage it is appropriate that Vitalis has a very playful and sexual personality. She enjoys being a tease and because she gains power from the sexual thoughts so she has no problem with instilling them into the minds of people around her. In combat she serves a supportive role, using her magic to defend and provide ranged support.

History: Not much is known of her past and she is unwilling to share it. What is known is that she is a Alu-fiend, the successful offspring of a human and demon. She has a strong connection to the Abyss, the realm that she came from, and lastly has the inherit powers of what mythology deems a succubus. Vitalis was was discovered when she made a mistake stealing money from a bank. She had manipulated the bank manager into giving her the money and walked out. She has been arrested on multiple occasions and wanted in several states but has never been incarcerated. After each arrest she was known to just walk out of the police station a few hours later. It was only after being taken into custody by SHIELD under suspicion of being a mutant that her true nature was revealed.
An offer to clear her record of all crimial activity binds her to the team.

Other: What Vitalis really looks like is unknown, her glamour is always up and concealing her and there is not scientific or magical means of seeing through it known thus far. Though from liturature and speculation it is believed to include a tail and horns.

Thunderbolt Status: Cleared for duty
Hidden 10 yrs ago 10 yrs ago Post by ChadsWorth The Third
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Name: Georges Batroc
Codename: The Leaper
Age: 47
Gender: Male

Powers/Skills/Experance/Equipment:

Georges Batroc follows an intensive training regimen magnifying the natural power of his body. He’s extremely fast and agile, performs world-class acrobatics, and possesses remarkable strength. His level of strength is, in fact, suspect - it is entirely possible he has some sort of low-level, low-profile mutation, especially when it comes to the strength in his legs. Batroc is capable of leaping about ten feet in the air unaided and has repeatedly demonstrated an ability to kick into a brick wall a hole large enough for a man to crawl through, or to wreck a well-made handgun by stamping on it. Many of the leaps he’s made - particularly standing jumps - do not seem humanly possible, because he is aided by a special pair of boots, developed by SHIELD.

Batroc briefly experimented with melee weapons, but prefers to remain an unarmed fighter. The first was a whip-cane - a flexible fighting stick about a yard and a half long. Presumably it was meant as an equaliser against opponents with weapons… or shields. Batroc is fond of mentioning that a whip-cane can kill a man in three blows. He also uses neural shock boots, which were a sort of stun gun built into his boots.

Batroc has an endurance proportionate to his strength - he can be hit repeatedly by Captain America or even Mister Hyde and keep on fighting. His costume has enough Kevlar to stop most smallarms fire, though the impact will still hurt - and recent versions include goggles.
Batroc once demonstrated the ability to kick small objects with enormous force and significant accuracy, turning them into lethal projectiles. Since he seldom does this, it is probable that only small, round or spherical objects can reliably be used that way - in the documented example, he kicked back a large coin flipped in his direction so it embedded itself in Deadpool’s hand.

Kickboxer

Batroc is possibly the best tireur (savate fighter) in the world, and has demonstrated an ability to fight in combat singulier (one-on-one) such legendary hand-to-hand fighters as Captain America or Iron Fist. Though his initial training is in savate (French kickboxing) and military hand-to-hand techniques, he fights with a unique style leveraging his strengths. Batroc’s form is highly acrobatic and emphases all sorts of flashy kicks — jump kicks, spin kicks, flying kicks (he loves those), etc.

Back when kickboxing was relatively unknown, Batroc would often dramatically announce that he practised “savate - ze art of fighting wiz zee feet !”, given his tendency to favour memorable statements over accurate ones. But he’s actually an expert in martial arts techniques and can quickly recognise styles used against him. This can give him interesting insight, such as when he realised that Captain America (James Barnes) was employing systema moves. Among many other, Batroc is a master of krav maga - which is his preferred style when teaching hand-to-hand combat.

Furthermore, Batroc is a skilled and experienced soldier, commando, adventurer, seducer, gambler and the like. He’s an observant man and has a keen eye about human relationship - which allows him to be manipulative if he needs to. In 2011 he developed an interest in parkour urban acrobatics after meeting two traceurs (parkour practitioners) and realising that their philosophy about life wasn’t unlike his own. Batroc quickly learned the techniques, and has been using parkour as his basis to teach acrobatics.
Batroc is also wealthy thanks to high-priced mercenary jobs, and often has windfalls beyond his usual Wealth, allowing to enjoy enormous Manhattan or Monte Carlo penthouses, luxurious barges towed by a private tug, contracts to assemble a Batroc’s Brigade, gambling sprees, etc… until he ends up in prison and the cops seize some of his asset

Personality: Crazy, and loves to talk in the Thrid person.



History:
Georges Batroc was born in Marseille, France, and served in the French Foreign Legion. He is a French costumed mercenary who specializes in savate, a form of kickboxing. Although he has primarily appeared in the pages of Captain America, he has also faced off against the Punisher, Spider-Man, Deadpool, Hawkeye, Iron Fist, and Gambit.

He has functioned as a member of Baron Zemo's Masters of Evil (one of the stronger recurring villain teams that plague the heroes of Avengers). Batroc was also a member of the ersatz "Defenders", a group of villains who were impersonating the actual Defenders.

Batroc has occasionally led his own team, "Batroc's Brigade", whose membership has changed over time. The group has included the original Swordsman, Whirlwind, Zaran the Weapons Master, Machete, and various unnamed henchmen. The group has primarily fought Captain America.

Most recently, the Leaper showed up as member of a small army of villains organized by Klaw to invade Wakanda, which included Rhino, Radioactive Man, the Cannibal, and the villainous Black Knight. However, he was still ultimately defeated by Black Panther’s royal bodyguards.

Batroc was next seen as an inmate of the extremely high-security prison The Cage. The prison sports a field that mentally suppresses inmates' abilities to use their superpowers. Wolverine states that "It doesn't matter how big you were on the outside. In here, combat experience is everything. Thugs like Wrecker and Thunderball might throw their weight around, but they'd never even dream of touching the big shots. Guys like Batroc and Kangaroo. Yeah, I know."

Batroc was shown to be among the group of villains forcibly drafted into Baron Zemo's Thunderbolts team, and was then also forcibly drafted into Nick Fury's Thunderbolts with a lot of blackmail.

Lots.

other: 'Thunderbolt'
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