Hidden 10 yrs ago 10 yrs ago Post by Voltus_Ventus
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The Sun Will Never Set

There is one word that matters in this world, this modern world, that word is progress. It is the fuel that makes us go forward, progress. Progress has lead the great nations of this planets through tough times and it has made easy times easier but progress takes the form of many things. Revolution! Radical new ideas that have the power to shake countries to their foundation. Technology! The beating heart of industrial nations, churning out goods for the masses or the beating wings of an artisan society propelled by new techniques and materials. War! Battling against your enemies to further your culture, faith, territory. And diplomacy, to build bridges over rough water and to walk to the other side to embrace your comrade. Progress takes many forms, will your progress stand the test of time?

The last 150 years have been a roller coaster of progress, technologies and ideologies spread like wild fire and contest against each other, long lived monarchies were toppled by the power of their people, the sky was added to the domain of man with the introduction of flight! The seas were tamed by ships of steel, sailing across choppy water to bring trade or to wage war, the land was crisscrossed by vast stretches of rail that carried the fruits of the earth to factories and carried back wondrous products. Culture spread from one end of the globe to the other with the power of film and radio and religions contested one another for followers. This is a glorious new age, an age where The Sun Will Never Set.

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Welcome to "The Sun Will Never Set", a fantasy nation RP set in a time that resembles the 1910's-1930's and is focused on the themes and technologies of the time, including colonialism, looming wars and spheres of influence.In this RP I intend on completely limiting the use of stats, facts and figures and instead will rely on character interaction and mutual agreement to build he history of the planet, yes, even the wars will not be stat based but instead will be fought between players and an outcome will be decided between them, whether they want or use stats or not. So, basically I'm giving you guys a lot of responsibility and I expect maturity, no super duper nations and the understanding that it is OK to be on the LOSING side; its fine if your tank army is beaten by a rag tag group of revolutionaries, it only serves to add to the story! It's all up to how you guys want to play it out.

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1. My word is law, it is final unless I go back on it. I would love to hear ideas, opinions and suggestions but if I don't say yes, please don't flip out.

2. I only want LIGHTHEARTED debates in the OOC, I don't want to see hide nor hair of a legit argument. Either calm down or resolve it in PM.

3. No Godmodding/Powergaming/Metawhatsit, what is stated in the OOC that has credence in the RP is not known to your characters unless it meant to be known.

4. Grammar and spelling must be readable. Posts should not be one sentence. I want to see some good paragraphs. Of course if there's not much to post, that's fine, post it anyway.

5. STAY ACTIVE! PLEASE! If your are thinking of joining the NRP, keep in mind I require that you post at least once every two days. I get things can get hectic in life, but want to see this be fairly active and not die four posts into the IC. Let us know if you are going on some sort of extended absence and try to tie up any loose ends so you don't leave other players hanging.-

6. The Great War Machines! Now war is always fun to have in NRPs, and I am going to be very liberal on big nations possessing some massive war machine. However, the few restrictions I will apply is that you can't just whip it out on every battle and they will be generally be slow moving. Other than that, go nuts! Just understand they are not really there to win your nation a war, but to add to the world and have a Goliath for David to face. Be reasnable please, please?

7. On that note, technology in general! I will say that we shall limit it generally to something of the early 1910's-1930's AKA, no jets at all, wider diversity of armored vehicles and aircraft, etc. Flying wings and such will be allowed and to be honest, I will just play it by ear.

8. Have fun! No really, I'm being half serious here. This is a fantasy/adventure based NRP with notable characters, places, and wars alike! Don't get to caught up in realism and just sit back and let things slide by. We are all here to have a good time, so simply shrug and move on from it.

Hidden 10 yrs ago 10 yrs ago Post by Chenzor
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I kinda like it. Color me interested.

Edit: OH Voltus it was you! :D
Hidden 10 yrs ago Post by Voltus_Ventus
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Yup it was!

Bump.
Hidden 10 yrs ago Post by ClocktowerEchos
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Buy more paint since I'm colored interested.
Hidden 10 yrs ago Post by KaiserAuto
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Where does the fantasy thing come in?
Hidden 10 yrs ago 10 yrs ago Post by ClocktowerEchos
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Where does the fantasy thing come in?


I'm guessing the part about the massive great war machines and presumably some of the finer points of weaponry.

@Voltus_Ventus Will this only be like European nations or can we go global?
Hidden 10 yrs ago Post by Voltus_Ventus
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<Snipped quote by KaiserAuto>

I'm guessing the part about the massive great war machines and presumably some of the finer points of weaponry.

@Voltus_Ventus Will this only be like European nations or can we go global?


Do as you wish, you don't have to be a europeanesque power, you could be a communist, a tribal, whatever. It's up to you!
Hidden 10 yrs ago 10 yrs ago Post by hivekiller
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@Voltus_Ventus This NRP sounds good enough, I'm in.
Hidden 10 yrs ago Post by UltikanaRe
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I can do this. Just a note: How many paragraphs are you expecting (I assume we can always go over, but expecting)
Hidden 10 yrs ago Post by Voltus_Ventus
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Anywhere between 100-500 words. @UltikanaRe
Hidden 10 yrs ago Post by hivekiller
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Do we need more players to start?
Hidden 10 yrs ago Post by Voltus_Ventus
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Well that is six including me. So I suppose it's enough, just let me get a map up.
Hidden 10 yrs ago Post by Dead Cruiser
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How fantastic are we talking? Because I'm planning on playing a subjugated "colonized" faction, who would use magic to even the odds.
Hidden 10 yrs ago Post by Voltus_Ventus
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@Dead Cruiser When I chose fantasy, I meant not so much magic but more tech.
Hidden 10 yrs ago Post by Cyclone
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I'm interested in this. Also nice to recognize so many of the people in here
Hidden 10 yrs ago Post by Dead Cruiser
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Mehhh, I'm far less interested, then. Good luck with the game, though.
Hidden 10 yrs ago Post by hivekiller
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Well that is six including me. So I suppose it's enough, just let me get a map up.


Goody. Well then Im off to bed, it's already 2:20am here in GMT+8.
Hopefully I have time tomorrow morning so I can get my RP sheet done.
Hidden 10 yrs ago Post by Voltus_Ventus
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(Flag, cause all y'all love some flag.)
Nation's Name

Nation's History

Race
(Can be whatever you want within reasonable constraints. Try not to get to crazy or unbalanced)

Form of Government

Current Leader(s)

Notable Figures

Total Population
(No china blobs please. I may allow one, but in general, try to keep it under 160 million roughly)

Nation's Location:

Nation's Geography:
(See the Biome map to get a general sense of what your nation is like. Feel free to build onto that by adding notable forests or mountains and such to better enhance the setting of your nation. The Biome map is just something to help you along)

Economy:
(What does your nation like to import/export? Remember, your nation can't just home grow all the things it needs. Also its a good excuse for war! :D)
(Oh! And I am also allowing fantasy materials, like Float Stone or whatever to allow big machines or flying contraptions. Have fun with it, be creative!)

Technology Overview
(Does your nation favor progress over tradition? And if so, what fields is your nation focusing on? This is just a fun bit where you can describe whatever unique focus your nation has in terms of technology. Also, if you decide to make some sort of traditionalist nation that remains further behind others, that's great! Don't worry about being smited off the face of the planet right off the bat. Remember, we are here to have fun with a creative nation building roleplay, so we can play it out in more ways than just realistic scenario.)

Military Overview
Population
(If your nation is hardcore military, it can't be more than 7%, if not, 5%)
Army Overview
Navy Overview
Air Force Overview
Hidden 10 yrs ago Post by ClocktowerEchos
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@Voltus_Ventus Two quick questions:

1) Does the nation have to be real? (Can we say something like multiple similar nations formed a giant collition like pan-africa,
pan-slavic, pan-asia, etc)

2) How fantasy tech are we allowed to go? (Examples would be nice, like can we do more advanced tanks, airships, mechs (lol), etc?)
Hidden 10 yrs ago Post by Voltus_Ventus
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@ClocktowerEchos
1. You don't need to be too realistic, as long as you don't own half the globe or something.

2. As big as you like but it doesn't mean they can't be destroyed or they will win you the war.
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