Would it be possible to keep my characters? (most of them will be dormant until used; I just like to cover my bases).
I will probably have to cut out chunks, but I suppose it is for the best, eh?
If you really need them to move your story forward go ahead. Otherwise just keep them in reserve. Don't want to complicate things a whole lot early on.
Question about the Holdings. So i'll probably have one starbase all the way out in the astroid belt but is it already allowed to say that you have a camp on Mars as a Holding? Or should factions that originally don't start out on Mars do something before they can descend towards the surface?
Question about the Holdings. So i'll probably have one starbase all the way out in the astroid belt but is it already allowed to say that you have a camp on Mars as a Holding? Or should factions that originally don't start out on Mars do something before they can descend towards the surface?
This NRP is focused on Mars and what happens there so your faction should be based on Mars. All of your holdings should start on Mars.
Also I should say that I'm trying to finish up a story for the RPGC#2:POWER! due on Tuesday so I will primarily be focused on that-give you guys some time to get your factions together. I'm still around if you have questions.
I just want to be totally sure (since I oftentimes misread things), but, do our factions have to be based -entirely- on Mars? I realize they should be primarily based on the planet, but, for example, could they have holdings on one of the moons?
Oh, were we not supposed to? I posted mine in the character thread. Just tell me what to edit and so on. (It's still a WIP)
Yea thats fine.
I just want to be totally sure (since I oftentimes misread things), but, do our factions have to be based -entirely- on Mars? I realize they should be primarily based on the planet, but, for example, could they have holdings on one of the moons?
Primarily on Mars. Your holdings are the lifeblood of your faction so I want everyone to have holdings on mars-equal turf whether your a corporation or colonist.
@Chenzor So the Belt Alliance is three types of faction rolled into one. Why do they work together? Scientists, miners and warriors don't have a lot in common. I would think that there would be a lot of conflict within your faction unless they had a really really strong singular goal.
Sheets are looking good so far. I added an Atlas section in the OP. Pick a coordinate location for your holdings using the 'Grid Map' (i.e. My base is at A,3, my armory at D,5 etc.). Updated NS. Updated NPC factions and RP guidelines.
John D. Scythe John was once a well respected squad leader for SkyGuard. However, one day the UTG sent his Squad into a suicide mission without warning. He lost his whole squad. With a new hatred for the UTG and no will to go on, John disappeared for many years. Then, as the word of the unsettling of Earth came through he reemerged as the leader of a guerilla fighting force hell bent on kicking the corporations out of Mars, or at least make life a living hell while they're here.
Colt J. Donaldson Colt is the son of a miner. His dad is the son of a miner. His dad's dad is the son of a miner. The men of his family have been miners since the day Mars was colonized. Colt himself was the leader of a Miners Union. Only it wasn't much of a union. No matter how loud Colt demanded change, conditions never got better. Colt grew tired of seeing his guys die due to faulty safety equipment and then their widowed family getting no compensation. So he, and a group of miners took up arms. They used Viet Cong tactics to pester Corporations and the EDC. They used mining explosives to blow up bridges and destroy trade routes. They snuck attack conveys from tunnels under the ground. When Colt saw LBM forming, he saw that they had the same goals. A merge was quickly formed.
Orthodoxy:
Freedom for Martians, kicking cooperations out of Mars, keeping UTG far away from Mars
Military:
Primary Units: Guerilla Fighters, Demolition Crews, Disguised Fighters Secondary Units: Weaponized Mining Mechs, Weaponized Giant Drills, Makeshift Mechs, Makeshift Artillery Special Units: Tunnell Rats-think Viet Cong with futuristic drills. Rats tunnell throughout Mars, creating complex tunnel systems to attack from behind, or below, the enemy.
Most weapons used by the LBM, are scavenged, make shift, bought on the black market, or a mix of any of them. The LBM also are masters at disguise. They hide in plain sight, looking like a regular citizen before springing a surprise attack.
Holdings:
Hidden Home Base Coordinates: E9, hidden in the mountain
Disguised Mine/Weapons Manufacturer Coordinates: F8, in the side of the mountain
Secret Urban Base Coordinates: 5E, in Elysium City
@Chenzor So the Belt Alliance is three types of faction rolled into one. Why do they work together? Scientists, miners and warriors don't have a lot in common. I would think that there would be a lot of conflict within your faction unless they had a really really strong singular goal.
You are absolutely right. Each faction thinks they should govern the other and each faction has different ways of thinking. I'll enjoy roleplaying it. I will include what brings them together when I finish up the sheet.
Edit: I also added grid locations to my faction holdings. It was kind of difficult deciding where to be. They're all crowded on the island. Scratching that for now. Will decide where to be later.
<Snipped quote by Rhymer> You are absolutely right. Each faction thinks they should govern the other and each faction has different ways of thinking. I'll enjoy roleplaying it. I will include what brings them together when I finish up the sheet.
Maybe find a way to integrate your RP more with other players. It's fine to have in-faction conflict but balance it with interacting with other factions/NPCs etc. NS looks great so far
@arenasnowNS looks good. I might have more notes for you later today.
@Elitestpotato NS is a good start. Just write more! Tell me(and the other players) who the FBM is, more details on Scythe and Donaldson, your factions weapons, bases. etc. The Elysium Defense Contract would have the FBM on its wanted list with all those secret bases around Elysium City-
Mining Corporation with own security forces. The NHU has been around for quite some time. Only recently they have arrived on Mars yet have built one of the greatest mines of Mars yet. It is currently aiming to become the top mining corporation on Mars and supplying all major companies there. Maybe even expand outwards. With Earth on the brink of collapsing and war breaking out again, the NHU has a lot of opportunities supplying arms manufacturing companies.
Leadership
Mr. Johnathan DeLaLune. A pragmatic and business oriented man. He often appears energetic and charismatic. Though he can also make some tough decisions when it comes to numbers. He aims for the most profit possible without upsetting chairholders or other outside forces like green-thinking terrorists. Though his methods in the past have looked ‘liberal’ in the past and he’s not always as ethical as most. Never the les, Mr. DeLaLune gets things done.
Commander Philip La Fontaine. Much like Mr. DeLaLune, he has French roots though was born in space. The Commander has fought many battles, often on the winning side. He was part of several Mercenary corps. Though eventually he was caught by SKYGUARD and imprisoned. It was Mr. DeLaLune that bought his freedom. In return, La Fontaine now leads the NHU security forces.
Dr. Isabelle Maison. A lady at 36 years old. She studied and later worked at a great university that was sponsored by SKYGUARD. She has a Ph.D. In Applied- and Theoretical Physics. And a bachelor degree in Geography. She has also been a very long friend of Mr. DeLaLuna, who recruited her just before the attack on the Marshalls.
Orthodoxy
"Profit above all else." Mr. DeLaLune demands profit from everything. But he's not an idiot. He's not using his labour force like slaves. Instead he believes that happy workers make good and fast working workers. However, he keeps a rutheless security force around just in case things go wrong. The company recently went to a change of top. Mr. DeLaLune took over from the previous CEO at the age of 32. Now at 38, he is by far the strongest leader NHU had in the last century. Under his rule he has replaced the older heads of department with younger, more open minded people. Like Miss Maison and Mr. La Fontaine.
Military
Security Forces
Primary Units The Main Security forces. Light equipped and armored. These troops act like a police force among the New Horizon Employees. Most often than not they will prefer to use their batons to subdue troublemakers, as killing without real reason looks very bad on their report. They might be able to take up an uprising of civilians. But in the face of a full scale attack they are severally disadvantaged.
These forces are often found in Destiny's Descend. Patrolling the subterrainian streets and arresting trouble makers. So in the 'city' about 40 of these troops walk the halways with 5 officers in command.
About 20 of these troops also guard Dig Site Alpha. With 2 officers at all times.
Secondary Units Exo-suits. Large, cumbersome suits worn by the elite of the Security Force. These hulk-like exo-suits were made to fend off stronger enemies. They are often individually hired from existing mercenary companies or military organizations. Exo-suit units wield powerful gauss-rifles designed to punch through flesh as well as light armor (like an anti-vehicle rifle).
There are 2 squads of each 6 Exo-Suit troops. One squad is always positioned at Dig Site Alpha. The squads change shift every 24 earth hours. The squad off duty can still be used as a rapid response team. Special Units None yet Civilians As NHU is a corporation. It employs a wide variety of civilians. Ranging from Technicians checking on the Mining Drones to Scientists in R&D. By far the most numerous, Civilians under New Horizon United are not allowed to carry any weapon of sorts. Not even a knife.
Holdings
Destiny’s Descend G3 New Horizon’s population center. A few, small bio-domes are scattered over the landscape, acting like parks. Many buildings surround these parks, and depending on certain features you can see who uses those buildings. Tall, big towers with big windows are often for the working class sitting on their desks and sipping coffee. Low but wide buildings are for Orbital Transports who fly up into orbit and back selling processed metal and ore and come back with necessary equipment. Then you got the foundries. Not as high as the office buildings, nor as wide as an Orbital Landing Strip. These buildings are marked by high reaching chimneys. Blow tons of smoke into the atmosphere. Those are the foundries.
Dig Site Alpha F2 Be it pure luck or a calculated guess, when New Horizon established its first Dig Site it immediately struck gold. Almost in a literal sense of the word. Silver, iron, gold, copper, silicates and other value-able resources were unearth. Dig Site Alpha has both underground mines and open-pit mines. Where massive Bucket-Wheel Excavators are currently eating away from the ground. Large Hauler trucks drive up and down the pits back to Destiny’s Descend.
Extra Details
New Horizon United has a trading agreement with TSDC. Not only does New Horizon use security tech and vehicles from TSDC, raw metals and ores are also quickly sold to the TSDC.
@Legion02 Np. Go ahead and post your NS in the character tab where you already posted. NS looks good. Another faction aimed at profit but with a slightly better moral compass? That's the impression I got from New Horizon. What kind of ratio of secondary units to primary units do you have? How many exo-suits will I see in a group of security forces? I'm assuming these are the commanders of those units but also the heavy guns. An interesting setup for a fighting force. New Horizon might need to expand their military branch...(i.e. no special units yet)
Make sure you talk to arenasnow about any faction trading-just because you mentioned selling ore to Talon corp.
The big guns are used when outside forces (like raiders) make an attempt to raid Dig Site Alpha mostly. The security forces are more for internal danger like trouble-makers. I placed some numbers to get an idea of how many troops they have. Also, i want to keep the corporate idea. NHU is, in essence, a mining corporation aimed for big money. So they don't really expect that entire factions will come around and start shooting them. My initial idea was to, over time, hire more and more mercenaries from a player's faction.
ArenaSnow already agreed about the ore-trading. We discussed it in PM.
Posted updated Eudaimonia faction sheet to character tab. Fine-tuning history and characters, but thats the gist of what I'm going for as a colonist faction trying to survive despite not being a mining site (and thus facing economic downturn) and being overcrowded with refugees, but has some solid leadership trying to turn things around.