"Greetings, strangers, and welcome to the main offices of BattleCorp™!!" says a voice, booming through the finely decorated hall.
The sound of several typewriters and the chat between the employees of BattleCorp™ and a wide variety of clients fills the air. But they're not here for the same thing than you. You want to become an almighty hero. Because a simple propaganda poster that had filled the streets catched your attention not long ago...
BattleCorp™ is currently recruiting fellow citizens of all ages, genders, colors and sizes to form part of their special force and finally achieve your dreams! Are you missing an arm? We'll give you a new one! Perhaps you're unsatisfied with your weight and height? BattleCorp™ has a team of professional trainers and surgeons ready to give you the body you desire! Maybe you feel a bit too old? Not a problem for BattleCorp™! We will make you feel like you're in the peak of your youth in the snap of a finger!
Hello, and welcome to BattleCorp™: Combatant Creator. Here, you can become anything you want. A human soldier; an elven warrior; a robotic marauder; a pie catapult; you name it, you'll turn into that. With time, of course. BattleCorp™ has offered you a chance to become whatever you want, but you must first get there, so you will join their rigurous training program, on charge of the Head Summoner: Voice-Box-in-the-Corner-of-the-Room™. He will summon different creatures for you to fare against, and you must defeat them in order to achieve your dream.
The game has several mechanics that you should all be aware of. They're still subject of modifications, and other mechanics may be added in order to achieve balance:
Here you can see the Character Sheet. You can only add them to the character tab with my approval.
If you have any questions or suggestions, post them on the OC thread, or send them to me via PM.
When the game starts, I'll make a Google Doc to use as a history tracker, so you can see the different fights that have happened.
Good day, and hope you enjoy the game.
The sound of several typewriters and the chat between the employees of BattleCorp™ and a wide variety of clients fills the air. But they're not here for the same thing than you. You want to become an almighty hero. Because a simple propaganda poster that had filled the streets catched your attention not long ago...
BattleCorp™ wants YOU!
To become one of their famed heroes!
Tired of your common, boring office job?
Perhaps your sad marriage left you unsatisfied?
Looking for something more exciting than cleaning the dog's excrement?
Then pay attention, good (wo)man, because this offer will change your ENTIRE life!
Perhaps your sad marriage left you unsatisfied?
Looking for something more exciting than cleaning the dog's excrement?
Then pay attention, good (wo)man, because this offer will change your ENTIRE life!
BattleCorp™ is currently recruiting fellow citizens of all ages, genders, colors and sizes to form part of their special force and finally achieve your dreams! Are you missing an arm? We'll give you a new one! Perhaps you're unsatisfied with your weight and height? BattleCorp™ has a team of professional trainers and surgeons ready to give you the body you desire! Maybe you feel a bit too old? Not a problem for BattleCorp™! We will make you feel like you're in the peak of your youth in the snap of a finger!
So come over to our offices located at ******, or call us to ******, and become the living embodiment of strength and hope RIGHT NOW!!!
Will you miss this UNIQUE chance to become a LEGEND?
Hello, and welcome to BattleCorp™: Combatant Creator. Here, you can become anything you want. A human soldier; an elven warrior; a robotic marauder; a pie catapult; you name it, you'll turn into that. With time, of course. BattleCorp™ has offered you a chance to become whatever you want, but you must first get there, so you will join their rigurous training program, on charge of the Head Summoner: Voice-Box-in-the-Corner-of-the-Room™. He will summon different creatures for you to fare against, and you must defeat them in order to achieve your dream.
Will you miss this UNIQUE chance to become a LEGEND?
The game has several mechanics that you should all be aware of. They're still subject of modifications, and other mechanics may be added in order to achieve balance:
Mechanics
- I'll spawn an enemy for the players to fight, and give it an action every two days or so.
- The actions are divided in turns, which last between each enemy post.
- Every player may act once per turn, unless otherwise stated by an active buff, trait or battle conditions.
- The default attack is simply stating that you attack. It will deal (playerAttack - enemyDefense) damage. Damage cannot be negative unless a trait or something similar allows that to happen.
- You are not limited by simply attacking. Creativity when acting is encouraged (For example, you throw a stone you picked from the ground instead of simply attacking) as it may have additional effects. However, try to keep it somewhat simple and consistent. Be aware that those additional effects may not be always benefical.
- When you win a fight, you get EXP, which allows you to level up. This gives you some stat points and a skill point, which can be spent on a skill or a trait. The EXP gain chat would be something like this:
- 100% gain ratio from damage dealt and damage healed.
- 50% gain ratio from damage prevented.
- 33% gain ratio from damage received
- When an enemy dies, I'll give you some time to settle down (A turn, most times) and spend your stat and skill points. After that time, I'll spawn another enemy. This will go on for a while.
- To use skills, an Energy system will be implemented. Everyone will have a default 10 Energy and 1 Energy/turn regeneration. Active skills will cost a certain amount of Energy, which can overlap with the regeneration. Both the maximum Energy and its regeneration can be modified by traits, but not by StP
Here you can see the Character Sheet. You can only add them to the character tab with my approval.
If you have any questions or suggestions, post them on the OC thread, or send them to me via PM.
When the game starts, I'll make a Google Doc to use as a history tracker, so you can see the different fights that have happened.
Good day, and hope you enjoy the game.