Hidden 9 yrs ago 9 yrs ago Post by null123
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null123

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All of these scientists and philosophers, attempting to find some rules which govern the Arcanum. What they do not realize is our universe only has one ultimate rule…

There are no rules.

-The Phoenix-Emperor, Gabriel Angelos

Welcome to Rise of the Stars, a advanced Sci-Fi Fantasy NRP set in Space, which is entirely freeform. Due to the fantasy tag, magic is completely acceptable explanation for everything, or any other supernatural force or powers you would like to use. For those who are interested in purely using technology, don’t worry, I am going with the rule that magic and technology are equal for the most part. Also on that note, while I shall be allowing magic boosting technology, anyone going purely technology will be allowed highly more advanced technology so they can still compete.

Another idea I like to express in this RP is that we are all well-established nations, either being Grand Empires or vast Federations. At most minimum nations will at least have some form of informal relations with each other. If for whatever reason you need to have your nation be relatively unknown, contact me upon the start of the actual OOC and I will judge from there.

Rules:
1.Typical RP rules, no god-modding, power-playing, or meta-gaming etc.
2.Follow all guild rules of course.
3.Please keep arguments out of the OOC. If there is a dispute between two or more players add me and everyone involved to a PM and I will work out a final decision from there.
4.I am not infallible, if you have a problem with my decision please PM me about it.
5.Constructive criticism is okay, outright insulting a player isn't.

In addition, here is a few app guidelines.


App Guidelines:
1.While I don't mind you making a obvious rip-off of some pre-existing species or nation from a work of fiction, at least write the app yourself and do not copy from wikias or similar. Don't copy parts of other peoples app either, you be surprised, I had that happen before.
2.While I am not going to enforce it, a general overview of your military is acceptable, you do not need to detail every unit and weapon.
3.20-35 systems is the limit at the moment.
4.No factions where there primary purpose is to eat/destroy everything. I already picked out someone who I can trust for that role.
5.Apps are to be posted in the OOC first, when its accepted I will ask you to move it to the dump.

App:

Name:
Species:(Each species added to this list should also be given a brief description of there abilities, biology, and looks.)
Government:
Description of Technology:(Magic-based devices/Magitech should be included here)
Description of Military:
Description of Culture:
History:

Short, but these can usually blow up to be very big.

Chatzy:http://us23.chatzy.com/36823923237038

Hidden 9 yrs ago Post by Keyguyperson
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Keyguyperson Welcome to Cyberhell

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*Insert joke about Duck constantly reusing the idea that I have been constantly reusing for marginally longer*

I might join this. If I do, you know who I'll be.
Hidden 9 yrs ago 9 yrs ago Post by null123
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null123

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*Insert joke about Duck constantly reusing the idea that I have been constantly reusing for marginally longer*

I might join this. If I do, you know who I'll be.


Oh god I am so tempted right now

*slaps self*

NO, BAD DUCK. BAD

In other news, a chatzy.
http://us21.chatzy.com/63946710600633
Hidden 9 yrs ago 9 yrs ago Post by Vanguardian
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Vanguardian Dank Maymays

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Name:
The Lunar Empire

Flag:

Species:(Each species added to this list should also be given a brief description of there abilities, biology, and looks.)
Home-Superior.
The Species of Homo-Superior is what you get when Humans evolve on a planet with a much stronger gravity then Earth and has much less sunlight. The Homo-Superior, more commonly known as the Hunar, is much stronger then a Human, it has a higher endurance, it is also faster and taller then a Human.

The average height for a Homo-Superior is 6 foot 7 for males and 6 foot 3 for females. The females can typically lift to an upwards of 300 pounds averagely and the Males can lift up to 450 averagely. Females are typically much faster then Males, being able to run at an average speed of 15 miles per hour, while Males can only run 10 miles Per hour.

The Homo-Superior also have a higher IQ then humans back from the original planet, and they also have much better vision. The average IQ is 400 for the Homo-Superior. Homo-Superior can see in almost pitch black, unlike Humans from the original Planet.

What caused this drastic evolution in such a short time on the galactic scale is Magic. One of the Humans at the time experimented on himself and became much stronger. More and More humans allowed him to do that to them, and through natural selection, we got the Homo-Superior. The Homo-Superior also live for an average life span of 150 years, never going infertile.
Government:
Absolute Monarchy, currently ruled by the Mors Dynasty.
Description of Technology:(Magic-based devices/Magitech should be included here)
The Homo-Superior where able to discover Magic around 500 years after the Day of the Dark (The Day that the Original Planet lost contact with Lunarworld). This happened when the Humans (Before they became the Homo-Superior) found some map on the Lunar World that led to an underground city. This city held the formula for a type Magic. Shadow Magic.

Magic used in the Empire for technology is typically for Military. They mix Shadow Magic with guns, bombs, and spaceships to enhance the power of the Technology and the Speed of the ships. A normal gun used by the Homo-Superior can shoot accurately for only 2 miles, while when Shadow Magic is used, it can shoot accurately for 10 miles. Bombs usually have a much larger explosion when Shadow Magic is used with it, and Spaceships now have the ability to go Four times the speed of light at speeds below Warp drive. Speaking of Warp Drives, Shadow Magic was the key for the Homo-Superior to discover it. Warp Drives, at top speed, let Spaceships go at 10 times the speed of light.

Other types of Shadow Magic used for military are spells themselves. Spells such as Apocolie, can send out bolts of Black lightning that can suck out life force from some Creatures, typically those that do not wear armor to protect against the Bolts. Another spell is Destructus, that well, can cause fire and explosions. When Destructus is used, fire bursts out of the ground and suddenly all the ground in a ten feet circle of the thing that the spell was used on is exploded downwards for 100 feet, leaving the creature trapped, unless it has a jetpack.

That does not mean though, that the Homo-Superior only focus on Magic, as the Humans at the for those 500 years advanced through technological means only, Magic just helped them advance faster, as it rose the average IQ by 300. The Homo-Superior typically focus on military and health advancements in the Empire, as these are the most important for the Homo-Superior to stay Superior.

As stated in the Magic section of this description, weapons used without Magic is not as powerful, which is why 95% of the time magic is used on the weapons. Overall, that just means that if I described the weapons here, it would be underpowered descriptions of what I said above, that is why I shall just focus on what they do for Health next in the technology section.

The Homo-Superior have found a cure for 95% of cancers. The Homo-Superior have also found a way to utilise nano bots for health reasons. They typically inject the Nano bots into the stomach through needle, in which they will go and either kill the deadly cells, or if the disease is incurable, which some are, they will purge the body of every cell, to kill the disease and the person who has the disease. This stops the disease from spreading amongst the population of the Empire.
Description of Military:
The Military of the Homo-Superior involves heavily on magic, with technology as a sort of advancement to the magic. an Example of this is how magic is still very strong by itself, it just isn't as powerful with projectiles as a gun. Mix Magic and A gun, you suddenly have A very powerful and very accurate Gun, that is what most of the Empires military weapons are like.

The Main armor of the Homo-Superior is the Superiorite Armor, which is made out of Lunarite, a Metal resistant to most types of attack magic, mixed with Superior Titanium, a almost bullet proof Metal. The Superiorite Armor also has a coat of Shadow Magic around it, that enhances the speed and strength of the Homo-Superiors wearing it even more.

The Ground Force is split into two groups, the Speeditos, and the Strengthitos. The Speeditos are mostly Females, since well, they are faster. They do covert jobs and invasions of cities that should be quick. They are typically on the front line. The Strengthitos are mostly Males, since well, they are stronger. They are used for sieges that should take a long time and they are used in the back line as a sort of last resort.

The Spaceships are also made out of the same mix as Superiorite Armor, with a Shadow Magic coat on the outside of it that makes it faster. The Motherships are the size of large cities, that typically hold over a million soldiers ready to invade other planets. These ships are normally equipped with two Bombs, The Oblivion Bomb, and The Neutron Bomb.

The Oblivion Bomb opens a small portal that is set on a timer (Cause screw You Einstein), that sucks in anything in a 1000 feet radius except the ground and the planet itself. The Portal sends you to Oblivion, a little planet in some obscure part of the galaxy that was discovered by an Explorer for the Lunar Empire. The Portal is created by a harvested piece of A black hole (Again, Screw Physics) mixed with Shadow Magic.

The Neutron Bomb is a Nuclear bomb on steroids, it is used for only the largest and most secure of cities, as it is what does the most damage. When dropped, anything in a 10 mile radius, unless wearing protective armor, will have a 95% chance to die. Anything in a 20 mile radius will have a 75% chance to die, and anything in a 25 mile radius will have a 50% chance. After that, it degreases by 10% each mile away you are.
Description of Culture:
The culture of the Homo-Superior is focused around 2 things. Getting More Superior and Living Longer. Let us focus on the first section of this now, Getting More Superior.

The Homo-Superior want to get more Superior as they feel like if they do not, they shall be left behind on the Galactic scale. To typically get more Superior, they experiment on themselves with magic. This results in 2 things, they either A, die a horrible death from the misuse of the Magic, or B, they actually get More Superior. The ones who typically experiment on themselves are in the Army.

History:
The History of the Homo-Superior can be traced back to the first human colonisations of planets, as that is when they got the urge to move around the cosmos, but if we started from that time, then we would have a 100 thousand character history, which is something no one wants. So let us start at the Day of the Dark.

On the Original planet, the Day of the Dark started out normal, but then massive revolutions started, the revolutions accidentally caused contact to be lost with majority of the colonies. The Humans on the Lunarplanet where left, in the Dark, hence the name.

They had to continue to fight though, to survive, and they did. With technology, they survived, what they originally only used for survival evolved into what they used to advance and form an Empire of there own.

200 years after the Day of the Dark, the first colony was established on a planet near the Lunarplanet, and 300 years after the Day of the Dark, the first colony on another system was founded. 400 years after the Day of the Dark, over 5 systems where under control of the Homo-Superiors.

500 years after the Day of the Dark was the time Shadow Magic was found, this changed the course of history. The first people to discover Shadow Magic experimented on themselves, and successfully became the first Homo-Superiors. After this discovery, more and more people where experimented on, and through natural selection, the Homo-Superiors we have now where born. (Fact, Every 5 generations, the Homo-Superior typically evolve one of there senses or strengths)

1000 years after the Day of the Dark, contact with Aliens was made, and trade between the two nations was created. 1250 years after the Day of the Dark, the Mors dynasty took control of the Empire. 1500 years after the Day of the Dark, 25 star systems where in complete control of the Empire. This is when they stopped expanding.

1750 years after the Day of the Dark, Shadow Magic was finally mastered by the Homo-Superior. 2000 years after the Day of the Dark, the first piece of a Black Hole was harvested. 2250 years after the Day of the Dark, the Homo-Superior learned how to enter a black hole and survive, which made harvesting much easier. 3000 years after the Day of the Dark, the Homo-Superior finally learned the location of the Original Planet, but they left it to exist on its own, stating that they are no longer Human, they are Superior. Since this day, the Homo-Superior have done nothing but attempt to advance, while they are not war like, as shown through this brief 3000 year timeline, they are not afraid of war.
Hidden 9 yrs ago 9 yrs ago Post by Alfhedil
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Alfhedil What do you see Kaneda?

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The NS may be a bit off-format, but all the information is there:




From all things, there is always a remnant of that greater truth that once existed before, a sign that loss is not ever a true loss, that even in death, life goes on. They are just such an entity, the cast offs of a species that existed long before the stars of their region of space were even born, a species doomed to die by their own artifice, yet refusing to let go of their own hubris. These long dead organic constructs created the first of what would become the Synchronicity, those few survivors of a threat that could not be named, those few who resolved to carry on the legacy of their kind to the stars and beyond. From emotion and primal drive, cold logic and the need to preserve a legacy erupted with the fury of a species that would not be denied their place among the stars. Their manner speaks of logic in all things, yet behind that, they are screaming that they will not go out silently into the night to be forgotten, that they will be remembered. All that they knew, all that they loved has fallen into ash, and they will not suffer the same fate.

The Synchronicity will rise.

Hidden 9 yrs ago 9 yrs ago Post by Skylar
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Skylar

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Name: The Biosynth Union
Species: Biosynths
Magitech-created humanoid servants of the 3rd Phoenix Empire, now left astray and on their own as they do not recognize the new Empire as the successors of their long-gone masters. Biosynths are human in shape, but are genetically, physically, and magically altered to be both compliant and specialized in specific fields of ability to be ideal servants, posing difficulties for a collection of biosynths trying to stand on their own as some models were lost and others deliberately handicapped or withheld to ensure dominance by their masters. Engineering and strategic command types are in notably short supply in comparison to the overabundance of warriors, soldiers, and cultural models.



Government: Parliamentary

Description of Technology: Magitech, approximately 40% magic, 60% tech ratio on average.






Hidden 9 yrs ago Post by Vanguardian
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Vanguardian Dank Maymays

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Finished my app.
Hidden 9 yrs ago 9 yrs ago Post by Vahir
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Vahir

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ALL HAIL ROZARRIA!

Hidden 9 yrs ago Post by ArenaSnow
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ArenaSnow Devourer of Souls

Banned Seen 4 yrs ago

Project is on my list.
Hidden 9 yrs ago Post by MrFoxNews
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MrFoxNews The Boss

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I'm being space pirates.

I'll probably have an app up. Duck and I need to talk about some stuff first.
Hidden 9 yrs ago Post by null123
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null123

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The NS may be a bit off-format, but all the information is there:




From all things, there is always a remnant of that greater truth that once existed before, a sign that loss is not ever a true loss, that even in death, life goes on. They are just such an entity, the cast offs of a species that existed long before the stars of their region of space were even born, a species doomed to die by their own artifice, yet refusing to let go of their own hubris. These long dead organic constructs created the first of what would become the Synchronicity, those few survivors of a threat that could not be named, those few who resolved to carry on the legacy of their kind to the stars and beyond. From emotion and primal drive, cold logic and the need to preserve a legacy erupted with the fury of a species that would not be denied their place among the stars. Their manner speaks of logic in all things, yet behind that, they are screaming that they will not go out silently into the night to be forgotten, that they will be remembered. All that they knew, all that they loved has fallen into ash, and they will not suffer the same fate.

The Synchronicity will rise.



Accepted, reviewing other apps now.
Hidden 9 yrs ago Post by null123
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null123

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@Vanguardian Denied. Your app does not meet the quality standards I would say fits a advanced roleplay. The app needs heavy revision if you still are interested in joining.
Hidden 9 yrs ago 9 yrs ago Post by Eschatologist
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Eschatologist Don't Tread On Me

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Hey there, I need to kick off to work soon, but this is the bare-bones description of the nation I'm thinking of playing. I'll wrap it up later today.

Name: Congress of Bvalt



Species: The Bvalten are the only sentient species within the Congress, and are a fairly unremarkable lifeform. They are biped humanoids, thicker and shorter than humans due to the increased gravity of their homeworld Svartvist. They are nearly entirely fur-covered, and the color of this hair varies wildly between individuals, from pale white to deep red to navy blue, and can be seen kept trim or grown shaggy. Their skin is thick and leathery, their two eyes set far apart in their head and very large in comparison with their human-sized cranium. They have a flap of skin that acts as a nose, and two rows of sharp teeth in their wide mouth. They are stronger than a human on average, and their long dexterous fingers lend themselves well to clever manipulation of objects. They eat both flora and fauna. Their posture is straight, stretching their apparent height to the fullest, though they only stand on average at just over five feet.

Government: The Congress of Bvalt is a convocation of the tribal leaders of the Bvalten, forged half a millennium ago by Olaf the Young. Tribes no longer hold any true independence from the Congress, having amalgamated happily into one governing body, and simply act as the delineation method for electing regional officials. The Congress holds legislative power, and is checked by executive control from the King, who is popularly elected directly by the people. The government, a large authoritarian body barely one hundred standard years ago, has become a much smaller, less obtrusive body, with very few taxes going almost entirely to the military, which has maintained prominence simply due to the recent discovery that the Bvalt are not alone in the galaxy.

Description of Technology: There is no magic on Svartvist. The Bvalt are physicists, chemists, astronomers and myriad other denominations of science. They have only recently achieved lightspeed travel, finally perfected after years of awkward communication with the outside world. Their weapons are kinetic, their power reactors only now moving to antimatter. Their communications are sophisticated, messages travelling almost instantly across the galaxy by quantum machinations. Their medical technology, though only truly efficacious on Bvalt, is perhaps their greatest achievement, and has extended the Bvalten lifespan to nearly limitless theoretical age.

Description of Military: Despite almost all the paltry budget of the government flowing into military development, the Bvalt boast a small fleet of a few dozen true warships, with enough convoy defense ships to protect their own mercantile assets. Their sole inhabited system is well enough defended to ward off hostile freelance assets, and the Bvalten are capable surface combatants, but aggressive military action is largely outside their operational possibility.

Description of Culture: The Bvalten revere Heroes. 82 Heroes have been declared by the Congress, and their actions and teachings have been enshrined into the Bvalten culture, shaping it by their actions. The Bvalten value these teachings highly, and heavily pressure fellow Bvalten to follow them or be ostracized. However, the Bvalten know well that the only way Heroes are created is to break from the mold and become successful, and so permit attempts at these successes begrudgingly. The Bvalten have one immutable law, set by the First Hero: "What is good for Bvalt is good.". Their people follow this maxim religiously, and all their laws are based around this concept, with exceptions plentiful when actions benefit the good of the people, as judged by the people and their representatives.

History: The history of the Bvalten stretches back tens of thousands of years, but their history off their homeworld is not three hundred years in length. Having achieved space flight, they hurried to colonize the moons of their icy homeworld, and slowly spread their colonies among their resource-rich asteroid belt, and onto the 4 habitable planets and their orbiting bodies. They never developed light speed travel themselves, but explored the other star systems on massive generation ships fitted with what humans would call Orion drives. One of these transports was found and destroyed by roving interstellar pirates, and following the trajectory of the nuclear ship they stumbled upon the Bvalten home system. The pirates were engaged by the hero Hgele Curnst, and were destroyed by a ramshackle Orion craft propelled towards the surviving pirate capital ship. The Bvalten reverse engineered these craft, and with the incredible leaps in technology provided they joined the galactic stage as precocious newcomers, approximately 122 standard years ago.

The Bvalten made themselves small on the diplomatic stage: they had no territorial desires, having plenty of space and resources on their large asteroid belt and Oort cloud, and as such contented themselves by becoming incredibly rich through trade and war profiteering, selling their capable industrial base to the highest bidder. They have fought desperately to gain new technology, and the only Hero in the last 122 years has been a Bvalten who managed to reverse engineer Non-Orientable Wormhole technology and provide easy access to antimatter for the Bvalt. They are expanding their standing military, realizing that their defenses are not sufficient, and are looking to make their economic presence greater on the interstellar level.
Hidden 9 yrs ago Post by null123
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null123

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Hey there, I need to kick off to work soon, but this is the bare-bones description of the nation I'm thinking of playing. I'll wrap it up later today.

Name: Congress of Bvalt



Species: The Bvalten are the only sentient species within the Congress, and are a fairly unremarkable lifeform. They are biped humanoids, thicker and shorter than humans due to the increased gravity of their homeworld Svartvist. They are nearly entirely fur-covered, and the color of this hair varies wildly between individuals, from pale white to deep red to navy blue, and can be seen kept trim or grown shaggy. Their skin is thick and leathery, their two eyes set far apart in their head and very large in comparison with their human-sized cranium. They have a flap of skin that acts as a nose, and two rows of sharp teeth in their wide mouth. They are stronger than a human on average, and their long dexterous fingers lend themselves well to clever manipulation of objects. They eat both flora and fauna. Their posture is straight, stretching their apparent height to the fullest, though they only stand on average at just over five feet.

Government: The Congress of Bvalt is a convocation of the tribal leaders of the Bvalten, forged half a millennium ago by Olaf the Young. Tribes no longer hold any true independence from the Congress, having amalgamated happily into one governing body, and simply act as the delineation method for electing regional officials. The Congress holds legislative power, and is checked by executive control from the King, who is popularly elected directly by the people. The government, a large authoritarian body barely one hundred standard years ago, has become a much smaller, less obtrusive body, with very few taxes going almost entirely to the military, which has maintained prominence simply due to the recent discovery that the Bvalt are not alone in the galaxy.

Description of Technology: There is no magic on Svartvist. The Bvalt are physicists, chemists, astronomers and myriad other denominations of science. They have only recently achieved lightspeed travel, finally perfected after years of awkward communication with the outside world. Their weapons are kinetic, their power reactors only now moving to antimatter. Their communications are sophisticated, messages travelling almost instantly across the galaxy by quantum machinations. Their medical technology, though only truly efficacious on Bvalt, is perhaps their greatest achievement, and has extended the Bvalten lifespan to nearly limitless theoretical age.

Description of Military: Despite almost all the paltry budget of the government flowing into military development, the Bvalt boast a small fleet of a few dozen true warships, with enough convoy defense ships to protect their own mercantile assets. Their sole inhabited system is well enough defended to ward off hostile freelance assets, and the Bvalten are capable surface combatants, but aggressive military action is largely outside their operational possibility.

Description of Culture: The Bvalten revere Heroes. 82 Heroes have been declared by the Congress, and their actions and teachings have been enshrined into the Bvalten culture, shaping it by their actions. The Bvalten value these teachings highly, and heavily pressure fellow Bvalten to follow them or be ostracized. However, the Bvalten know well that the only way Heroes are created is to break from the mold and become successful, and so permit attempts at these successes begrudgingly. The Bvalten have one immutable law, set by the First Hero: "What is good for Bvalt is good.". Their people follow this maxim religiously, and all their laws are based around this concept, with exceptions plentiful when actions benefit the good of the people, as judged by the people and their representatives.

History: The history of the Bvalten stretches back tens of thousands of years, but their history off their homeworld is not three hundred years in length. Thy have colonized their asteroid belt and the terrestrial bodies within their system, and for a century tentatively extended their searches for other life, until finally contacting it and being inducted into the galactic community 84 standard years ago. The Bvalten have carved out a niche as talented traders and curious engineers, and have attempted constantly to maintain neutrality in the galactic conflicts around them, wanting little more than to earn wealth and benefit Bvalt.


A extra paragraph or two on history and I can accept it.

@SkylarAccepted, drop it into the char tab when you get the chance.
Hidden 9 yrs ago Post by Eschatologist
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Eschatologist Don't Tread On Me

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Duck, I'm off work in ~3.5 hours, I'll get it edited then.
Hidden 9 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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Oh right, so we're doing this game.
Well, expect me to join with the Morte Empire.
I'll fix them up a bit but you know what to expect.

Just for the record what should be the expected ceiling in population and military power be?
If the inhabited planet ceiling is 30+ then I guess having thousands of ships won't be outlandish at all.

If you don't mind I may also create profiles for NPCs like the Luxans Ixythl and other aliens the Morteans were at war with or maybe fighting them still.
Hidden 9 yrs ago 9 yrs ago Post by null123
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null123

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Oh right, so we're doing this game.
Well, expect me to join with the Morte Empire.
I'll fix them up a bit but you know what to expect.

Just for the record what should be the expected ceiling in population and military power be?
If the inhabited planet ceiling is 30+ then I guess having thousands of ships won't be outlandish at all.

If you don't mind I may also create profiles for NPCs like the Luxans Ixythl and other aliens the Morteans were at war with or maybe fighting them still.


Leave both vague, they really should only be brought as needed.

Any created NPCs do not need to be accepted however unless I create them or give special permission NPCs need to be small and not very advanced.

@Eschatologist Your good, put in the dump.
Hidden 9 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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<Snipped quote by Willy Vereb>

Leave both vague, they really should only be brought as needed.

Any created NPCs do not need to be accepted however unless I create them or give special permission NPCs need to be small and not very advanced.

@Eschatologist Your good, put in the dump.
I like to put up details because it just gives things a certain flair.
In the end what matters is the RP itself and how I eventually portray them but to skip number mentions or such is counterproductive to the whole purpose of nation profiles.

As for NPCs, they are small, at best comparable to my civilization in size which is going to be small compared to the most.
My civilization is just, well.. you'll see it soon.

Hidden 9 yrs ago 9 yrs ago Post by Legion02
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The Eden Union













Hidden 9 yrs ago Post by null123
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null123

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@Legion02I am a bit iffy on this one, going to request that my Co-GM @Alfhedil review it for me.
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