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@Fat Boy Kyle Do you have room for one more amongst you? I just read thru the entire IC and I found it phenomenal. I can have a CS up and posted soon, followed by an intro post if you'll have me (:
<Snipped quote by MacabreFox>
Supposed to be full, but I'm constantly bending my own rules xP Get good CS in and we'll see if we can fit you in.
all hail@Fat Boy Kyle the RULE BENDER!!!!!
that aside@MacabreFox welcome to these plague ridden lands
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On the shorter side of life, Gwenyfar stands at 5’4, with a lean and lithe body, her skin is tanned, but not from her ancestry, much rather from her personal work habits that take her outside. She has almond shaped eyes that are hazel in colour, mostly green with splashes of brown. Her hair is a shade of deep mahogany that she keeps wound in a tight bun, a braid, or worn loose. She has a gentle nose, and a large mouth with plump lips to match. As a sellsword, she is commonly seen in her leather armour instead of dressing like a normal lady of the day, drawing much curious looks from the men, along with the occasional fist thrown.
Her voice, when she does speak, is deep and husky for a woman, giving her the allure that she is much wiser than her age.
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【Full Name】
Gwenyfar Cerrunos Ravenspire
【Alias】
Willowleaf
【Gender】
Female
【Age】
27
【Sexuality】
Bisexual
【Birth Place】
Amaranth Village
【Nation/Allegiance】
Kingdom of Vasili
【Profession】
Sellsword
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【Personality】
Gwenyfar, or commonly, Gwen, can come across as a bit stoic in nature as she is very reserved. She doesn’t take kindly to ruffians or strangers with ill intent. She always seems to have her wits about her, as she grew up that way. Gwenyfar doesn’t like talking too much in general, but when she does, it would be best for one to listen. Some might perceive Gwenyfar to be rude and harsh, but in reality, she favours the truth, and chooses to speak it, no matter how much it might pain someone. However, far below that toughened exterior is a woman, with a sense of not belonging trying to find her place in the world.
She is opened minded when it comes to meeting new people and always chooses to give them a chance until they wrong her. Gwen has a strong sense of right and wrong, and anything immoral troubles her, and gives her pertinent dreams if she made the wrong decision. She isn’t out to make friends, but one would be surprised to see her return a smile if they were to dare to smile at her.
Her nature in general is collected and calm, as she doesn’t like causing conflict, unless of course there is coin involved.
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【History】
Born in Amaranth Village, a small hamlet to the west along the coastline of Vasili, to a blacksmith, Gwenyfar Ravenspire learned how to be like one of the boys. Her father, Agnar, taught her how to take the heat of the flame, and to forge new blades, and any type of armour under the bellows. The forge itself was more comforting to her than their own home. The continuous sound of steam hissing, wood crackling, and so on, truly warmed her heart.
Gwenyfar had no mother, as she died in childbirth; Aila was her name. Her father spoke much of her mother, sharing fond memories with Gwen as she became older through the years. Her two brothers, Wilhelm and Athorian, taught her how to use the blade as a weapon. At any time in her childhood, it wasn’t an uncommon sight to see the trio egging each other on in a sword fight. Wilhelm was truly the fighter in the family, whilst Athorian dabbled in literature and science more than swords and the forge.
All her life, Gwenyfar lived Amaranth, occasionall traveling to Minorhold to the east to sell their wares that they had forged. After visiting a particular merchant in Minorhold, Gwenyfar became exposed to the idea of jewelery-making. She learned the craft well, as she taught herself how to work the finer metals and inlay the precious gems.
On their way back from Minorhold one late autumn day, Agnar, Wilhelm, Gwenyfar, and Athorian were ambushed by some highwaymen, they demanded that they hand over their gold, and the gems that Gwenyfar recently purchased to fill an order for a local woman. With haste, Gwenyfar quickly drew her short-handed sword, with a black leather string grip, and drove her blade into the belly of the man who held the dagger to her father’s face. Her initiative allowed her brothers to dispose of the other bandits. Upon return to Amaranth Village, they found that their whole forge had been struck by fire and burnt their home to the ground. Filled with rage and anger, Agnar forced his daughter to leave, banishing her from Amaranth. Her brothers protested fiercely as they believed him to be unjust, but Gwenyfar accepted the fate and chose to leave. Taking nothing with her, save for the clothes on her back, the gems she had confiscated, her sword, and her horse, Gwenyfar said goodbye to her family and left, heading east across Vasili.
But that was 8 years past…
Now, the Blood Plague had spread across the land, descending from the north and consuming everything in its path. There were horrors describing the unthinkable as the dead came to life to eat the living, or at least that’s what she had heard.
On the road that she had travelled, Gwenyfar had plied her skills in forgery and swordsmanship to become a sellsword to make ends meet. Honestly, there was nothing that felt better than giving some rat bastard his due for shorting a merchant, or taking someone hostage, or rather rescuing someone from a kidnapping. Her statute made her so well known, that most people avoided her presence.
She headed to the Cross Roads, as word had spread that the Consano were looking for recruits, what the mission would be was still unknown to her, she chose to head there anyways. The horrors of the north were spreading south, and if anything made Gwenyfar fight, it was for her very own life.
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【Skills and Abilities】
Smithing/Forging
Swordfighting
Survival Tactics (knows how to skin a fish, make camp, build a fire, etc..)
Hunting/Fishing
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【Weapons/Tools and Magic】
Short-hand sword
Shield
Whetstone
Flint
Walking Staff (can be converted into fishing pole with twine)
Twine
Magical Spells
None
@Fat Boy Kyle You'll have to forgive my intrusion but how about we just skip to the next part (travel? Next morning?) and we can do the meetings as flashbacks to the current night? That way we're not stuck waiting for people (esp. if we don't know if said people are still around, right?)
<Snipped quote by MacabreFox>
Simple, but good! Couple of very small things though:
I'd like to see a little bit more fleshing out in regards to equipment; so include what she's wearing and also give us some descriptions of her weapons (e.g. a plain, relatively new Iron sword).
It's also a bit hard to understand why she was banished? She saved her Dad from bandits and the shop burned down? Are the two connected? Does he blame her? Why would he?
You didn't mention what religion, if any, she was. It doesn't have to be an import factor for her, but it's better if we know.
Wonder who'll say something about this girl arriving late :p
Hiding in the dark, looking at people awkwardly? Not sure which of the two would make a worse first impression :p
¡Estoy de vuelta de Panamá!*
Hey guys, I'm back home again! I'll try to get caught up around here ASAP. @Fat Boy Kyle, I'll try and get that collab of ours all finished up as well. @RIengo, looks like yours was finished up with Kyle's help (thanks Kyle!).
@MacabreFox - I'll let @Fat Boy Kyle say for sure, but he may want a collab to happen before your PC posts in the IC; there's a post upcoming that'll move things forward into the morning, and it'd be a shame if your first IC post had to be rewritten so as not to conflict with it. ;)I'm back from Panama!