This will take place in the “Undercity” A huge city underneath New Denver, which was built on top of the original city with synthetic ground, resulting in the original city becoming a huge network of caverns underneath it. As population continued to swell, poorer residents of New Denver were forced underground into the slums of the Undercity, and in this day and age most residents haven’t even seen the sun or sky. The air is stale from constant air-recycler use, and a cloud of smog, created from a mix of various types of smoke, permeates the air, making gas masks and rebreathers a valuable commodity.
The huge skyscrapers have been turned into living complexes, with tiny cubicles separated by a thin sheet of cloth acting as homes for most residents. The lucky ones might have a real apartment, or even a house, but most such buildings have been taken over by competing storefronts or gangs. Bright neon lights flash at every turn, each one vying for attention in the hopes of attracting a potential customer, and seedy bars and nightclubs can be found practically at every turn.
The main profit for those unlucky enough to not have wares to sell is dangerous factory work, as much of the undercity is devoted to cheaply producing the various items that those living on the surface use in daily life.
As far as fashion goes, most people simply wear whatever they have, but those who are able to afford a bit more tend to try and emulate the sleek look common on surface residents.
Cybernetic enhancement is common on the surface, but due to the expensive medical procedures required proper cybernetics are rarely used by any but the most wealthy Undercity Dwellers, and most cybernetics are applied by “hacks”; so-called medical professionals who have “misplaced” their medical license. Hack-jobs are hit-or-miss, as they can be as good as the real thing, or you might end up missing your limb and your kidney, but they are also significantly cheaper than acquiring cybernetics through the proper channels.
The police force has an Undercity branch, which is almost a completely separate force from the polite, safety-first NDPD. The “UCPD” as they’re sometimes referred to, are trigger-happy, corrupt, and as dangerous as the violent gangs that all-but rule the Undercity, and are only too happy to resort to deadly force on people who aren’t able to pay their bribes. Robots are a fairly common sight in the Undercity, but primarily the utilitarian ones used in factory work or the military-grade robots often employed by the UCPD. Certain large-scale businesses that operate in the Undercity employ androids to work the front desk, as they are even cheaper than human labor, but beyond that androids are rarely if ever seen.
We will be playing as a group of “Scroungers”; tightly knit groups of people trying to survive. Scroungers live by their own rules, often selling items they steal to store owners, taking odd jobs, and doing what they can to survive. Scroungers live on the belief of safety in numbers, and that while they might not always get along with eachother, if they want to survive being in a group with multiple talents is much better than being on your own
I will be playing as a member of our group of Scroungers, as well as various NPC’s. There will be a list of important NPC’s who we may or may not encounter but who will effect the undercity whether we see them directly or not. Including myself, there will be six slots available.
Our group of scroungers has taken up residence in a small building that nay have once been an apartment or a small house. There's very little space in the home, with the residents sharing two bedrooms and one bathroom. The remaining rooms are used as storage or entertainment. Outside leads onto the neon lit, haze-filled streets, with several shop owners and fences willing to buy stolen goods from scroungers. The other main hangout is Sandy's, a bar/nightclub nearby. The neighborhood is ruled by a large gang, and contacts for both this gang and some of their enemies can be found for jobs. The police presence is lesser here as they've been adequately bribed by the ruling gang, but they occasionally stop through for "surprise inspections".
Posting will work like this: When your character is accepted you can make an intro post. Once all intro posts have been made or an unreasonably long time period passes before a new character is made I'll make another GM post, and post order will be the same as the order of intro posts. Each full post order is a round, and I will make a GM post every certain number of rounds, which will be stated on the previous GM post.
Character sheet: (Feel free to fancy it up however you like)
Name:
Age: (Most Scroungers are below the age of 28, though some are older.)
Gender: (don't feel limited to cis male/cis female with this)
Appearance: (Images preferable, but a very detailed written description is acceptable)
Personality: (Doesn't have to be long, just write up personality traits)
Background:
Other details: (anything else you want to include about your character. Things like sexuality, objects of importance, ect can go here if you like)
The huge skyscrapers have been turned into living complexes, with tiny cubicles separated by a thin sheet of cloth acting as homes for most residents. The lucky ones might have a real apartment, or even a house, but most such buildings have been taken over by competing storefronts or gangs. Bright neon lights flash at every turn, each one vying for attention in the hopes of attracting a potential customer, and seedy bars and nightclubs can be found practically at every turn.
The main profit for those unlucky enough to not have wares to sell is dangerous factory work, as much of the undercity is devoted to cheaply producing the various items that those living on the surface use in daily life.
As far as fashion goes, most people simply wear whatever they have, but those who are able to afford a bit more tend to try and emulate the sleek look common on surface residents.
Cybernetic enhancement is common on the surface, but due to the expensive medical procedures required proper cybernetics are rarely used by any but the most wealthy Undercity Dwellers, and most cybernetics are applied by “hacks”; so-called medical professionals who have “misplaced” their medical license. Hack-jobs are hit-or-miss, as they can be as good as the real thing, or you might end up missing your limb and your kidney, but they are also significantly cheaper than acquiring cybernetics through the proper channels.
The police force has an Undercity branch, which is almost a completely separate force from the polite, safety-first NDPD. The “UCPD” as they’re sometimes referred to, are trigger-happy, corrupt, and as dangerous as the violent gangs that all-but rule the Undercity, and are only too happy to resort to deadly force on people who aren’t able to pay their bribes. Robots are a fairly common sight in the Undercity, but primarily the utilitarian ones used in factory work or the military-grade robots often employed by the UCPD. Certain large-scale businesses that operate in the Undercity employ androids to work the front desk, as they are even cheaper than human labor, but beyond that androids are rarely if ever seen.
We will be playing as a group of “Scroungers”; tightly knit groups of people trying to survive. Scroungers live by their own rules, often selling items they steal to store owners, taking odd jobs, and doing what they can to survive. Scroungers live on the belief of safety in numbers, and that while they might not always get along with eachother, if they want to survive being in a group with multiple talents is much better than being on your own
I will be playing as a member of our group of Scroungers, as well as various NPC’s. There will be a list of important NPC’s who we may or may not encounter but who will effect the undercity whether we see them directly or not. Including myself, there will be six slots available.
Our group of scroungers has taken up residence in a small building that nay have once been an apartment or a small house. There's very little space in the home, with the residents sharing two bedrooms and one bathroom. The remaining rooms are used as storage or entertainment. Outside leads onto the neon lit, haze-filled streets, with several shop owners and fences willing to buy stolen goods from scroungers. The other main hangout is Sandy's, a bar/nightclub nearby. The neighborhood is ruled by a large gang, and contacts for both this gang and some of their enemies can be found for jobs. The police presence is lesser here as they've been adequately bribed by the ruling gang, but they occasionally stop through for "surprise inspections".
Posting will work like this: When your character is accepted you can make an intro post. Once all intro posts have been made or an unreasonably long time period passes before a new character is made I'll make another GM post, and post order will be the same as the order of intro posts. Each full post order is a round, and I will make a GM post every certain number of rounds, which will be stated on the previous GM post.
Character sheet: (Feel free to fancy it up however you like)
Name:
Age: (Most Scroungers are below the age of 28, though some are older.)
Gender: (don't feel limited to cis male/cis female with this)
Appearance: (Images preferable, but a very detailed written description is acceptable)
Personality: (Doesn't have to be long, just write up personality traits)
Background:
Other details: (anything else you want to include about your character. Things like sexuality, objects of importance, ect can go here if you like)