Seventy years have passed since Robin and Chrom defeated Grima, Robin having killed Grima supposedly. Generations have passed and now the world has changed dramatically. Ylisse and Ferox have maintained a friendly and strong relationship, Plegia has had numerous civil wars over the throne and ideology. In Valm Chon'sin is home to artists and craftsmen revered heavily and relies heavily on trade with Ylisse and Feroxi. Rosanne has become the home of Unified Church Of Naga hosting several key artifacts and warp stone to used to visit and pay respects Tiki. Taguel have returned, a handful of survivors were located having lived far north and have been gifted land in Ylisse and even have Lord to represent them. Manaketes have also moved to Ylisse joining the Taguel in there new home, though there population is small they are happy in there new home. Shepherds were disbanded as the Pegasus knights were reformed and a Ylissian army was created to keep outposts in towns. Ylisse established the Tacticians academy to train bright young minds and commanders for it's forces.
These shifts have created a world of peace yet now it is threatened. Rosanne and many smaller countries who heavily devout to the church of Naga have donated forces to the church to protect it. Other nations worried about the idea of a religious group having troops sent delegates to a large convening of nations with the Church. However the Church and it's backers stated there intentions clearly, a crusade. One to remove all who do not worship Naga and especially Grima cults fearing that they could return the dark god to life.
Yet Tiki the voice of Naga spoke up at this meeting, stating that this is not Naga's will and more importantly that they cannot succeed. Before she was forced out of the meeting she pointed out one of Ylisse's delegates, a young tactician. She yelled before the room that he would Naga's champion in this matter, not the Grand Cleric. With that the delegation quickly left Rosanne and returned to port. Worriedly now the Tactician knows he will be hunted, he must assemble a force to protect his home and carry try to stop the madness the church has begun.
**Explained Story**
Alright, short version basically this takes place roughly 60 to 70 years after the end of Fire Emblem: Awakening. Tiki has been locked away after she told the high priests that Naga did not want the war and named a young Tactician in training who was in attendance as Naga's champion. As for characters I will review each sheet character by character, I will take classes not from Awakening based on the class. However, no one can be directly related to past characters, sorry to everyone but I don't want to deal with shipping arguments. Also light magic is back since the founding of the church, so the magic triangle is back from Sacred Stones. Also I am allowing a selected one or two people to play villains, opposing generals or tacticians who will serve the church or the countries pledged to them.
Roleplay rules
1. No player killing, this applies mostly to anyone wishing to play a opposing general, now if you and the player want to see that character die that's fine but no just out right instant win.
2. Please keep things civil in the OOC, planning is fine but no insults or rude comments. We are all human and thus should be treated with respect however if you have a disagreement with someone please let me know, I will take it up with them and then ask about them stopping.
3. Romance is allowed and encouraged, well a little, as Fire Emblem as a series has always had meaningful and possible romantic dialogue between it's characters.
4. Two Characters allowed at max, no more than that.
5. I will play most of the NPC's unless you bring them in as well as the enemy forces. Remember while Champion was chosen to end the war, his troops will be the one's immortalized for there deeds.
6. If you read rules put a reference to 6 in your character sheet.
7. Have fun, honestly that's the point to enjoy ourselves and tell a fun and sometimes dark story about hero's.
8. It's first come first serve on Taguel and Manakete's.
9. As for class advancements they will be allowed when you believe your character is ready, it's about growth so try to wait till later in the story to class change.
All characters sheets under the character tab please!
These shifts have created a world of peace yet now it is threatened. Rosanne and many smaller countries who heavily devout to the church of Naga have donated forces to the church to protect it. Other nations worried about the idea of a religious group having troops sent delegates to a large convening of nations with the Church. However the Church and it's backers stated there intentions clearly, a crusade. One to remove all who do not worship Naga and especially Grima cults fearing that they could return the dark god to life.
Yet Tiki the voice of Naga spoke up at this meeting, stating that this is not Naga's will and more importantly that they cannot succeed. Before she was forced out of the meeting she pointed out one of Ylisse's delegates, a young tactician. She yelled before the room that he would Naga's champion in this matter, not the Grand Cleric. With that the delegation quickly left Rosanne and returned to port. Worriedly now the Tactician knows he will be hunted, he must assemble a force to protect his home and carry try to stop the madness the church has begun.
**Explained Story**
Alright, short version basically this takes place roughly 60 to 70 years after the end of Fire Emblem: Awakening. Tiki has been locked away after she told the high priests that Naga did not want the war and named a young Tactician in training who was in attendance as Naga's champion. As for characters I will review each sheet character by character, I will take classes not from Awakening based on the class. However, no one can be directly related to past characters, sorry to everyone but I don't want to deal with shipping arguments. Also light magic is back since the founding of the church, so the magic triangle is back from Sacred Stones. Also I am allowing a selected one or two people to play villains, opposing generals or tacticians who will serve the church or the countries pledged to them.
Roleplay rules
1. No player killing, this applies mostly to anyone wishing to play a opposing general, now if you and the player want to see that character die that's fine but no just out right instant win.
2. Please keep things civil in the OOC, planning is fine but no insults or rude comments. We are all human and thus should be treated with respect however if you have a disagreement with someone please let me know, I will take it up with them and then ask about them stopping.
3. Romance is allowed and encouraged, well a little, as Fire Emblem as a series has always had meaningful and possible romantic dialogue between it's characters.
4. Two Characters allowed at max, no more than that.
5. I will play most of the NPC's unless you bring them in as well as the enemy forces. Remember while Champion was chosen to end the war, his troops will be the one's immortalized for there deeds.
6. If you read rules put a reference to 6 in your character sheet.
7. Have fun, honestly that's the point to enjoy ourselves and tell a fun and sometimes dark story about hero's.
8. It's first come first serve on Taguel and Manakete's.
9. As for class advancements they will be allowed when you believe your character is ready, it's about growth so try to wait till later in the story to class change.
All characters sheets under the character tab please!