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Hidden 9 yrs ago Post by JDizzle383
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Long ago in a kingdom long forgotten, A huge war broke out between the five Nations.
To combat this threat, the wise King of Brokwyrd gave instructions for five magic imbued swords to be crafted, one for each Nation in hopes that the nations would keep from battling each other in favor of these gifts. These Knights were dubbed the "Knights of Five"

And for a while, his plan worked, and the Nations were at peace.

but soon the Nation of Kravenfriht Suddenly turned it's back on the treaty, and attacked the others, with several ambushes that were strategically placed enough to cause Kravenfriht's King to rule with an Iron Fist. The people cried out under the King's rule for the other four knights, whereas all but one had been slain, and this knight was no match for a full nation of men who serve their King with the utmost respect.

Eventually he too was captured and locked away, then hanged in full view of the Nation of Kravenfriht's court, as a testament to the King's ultimate power.

Oddly enough, none of the knights who were slain seemed to have a sword on them...

strange....


Here’s the Setup:

There are Five swords. One is in the King's possession and the other four are going to be found during the RP. At the beginning of the story, NOBODY has a sword. they will find them DURING the RP. Sword abilities Must be approved by the GM/Co-GMs, but for the most part are fully customizable.

The end goal here is to get rid of/subdue/kill the King of Kravenfriht.

The Nations are as follows:

Kravenfriht- The Central Nation of Trade. without the King's say, nothing gets through, which means without servitude, your nation will suffer.

Fravkoan- the Western Nation of gold mining. Many thieves reside here due to the amount of gold found coming and going.

Harocrint- The Eastern Nation of Farmland. Miles and Miles of grain and vegetables. and admittedly not the best populace for swordsmanship

Brokwyrd- The Southern Nation of Smithing. the best weapons are always found here, most of them magic imbued, but none so powerful as the Blade of the Knight of Five whom resided there.

Drevmort- the Northern Nation of livestock. People need meat. 'nuff said

And what are the abilities of the swords, you may ask? well that is where I am giving you a choice,

Don'ts
this is a fantasy/medieval world, so the swords can't be used to do things like:

cause black holes
rip the space time continuum
cause massive nuclear or biochemical explosions.

DO'S
They can however:

Become three times the wielder's size without slowing the wielder down
Emit elemental blasts on command (this is not one ability. each element is it's own ability, so if you can shoot fire, you can't shoot lightning as well unless you want to use up another Sword Power)
Slice through anything but another one of the Five Blades
Change form to another weapon for short periods of time
Camouflage the wielder

These are just suggestions and things you can't do with the swords. I expect you to come up with your own unique powers for the legendary blades. Be creative!
_________________________________________________________________________________

And now for the character sheet:

Name:
Gender:
Age: (All of them should at lest be in their late teens to early 40s excluding the King, whom none of you need to worry about, as I am playing him.)
Nation of birth:(for clarity's sake)
Appearance: (A picture isn't necessary, but it is fine if you hate writing these up)
Personality:
Valuable possessions:(AT THE START: I CANNOT STRESS THAT ENOUGH)
Short History of Character:
Sword Power 1:}you only get three of these,
Sword Power 2:}and no two swords can have one that the other already has.
Sword Power 3:}The exception being if an ability is copycat
Sword appearance: (No katanas. this isn't Japan(and definitely isn't in the BLEACHverse))


Name: King Levarticus III of the Kravenfriht Empire.
Gender: Male
Age: Unknown, as he has survived longer than thought humanly possible.
Nation of birth: Kravenfriht
Appearance: A man obsessed with black armor, he wears a dark and foreboding piece of it on every inch of himself when in public, and his eyes are blood red at the iris. In a more modern world, he would be regarded as looking like a metal version of the Dark Knight (ironically). see image below:

Personality: Cold and Calculating, it would do you well to not have him shout at you, but it's worse when he's so mad he whispers. He will order his servants to do anything to accomplish his goals, even kill their comrades, and disobedience is not tolerated among his Personal Guard, even if the order is to kill a friend.
Valuable possessions: His Sword of the Knight of Five of Kravenfriht
Short History: As a child, he was looked down on and told he would never amount to anything. Naturally this lead to him wanting to prove everyone wrong. He enlisted in the army at an early age and once he got close to the King of Kravenfriht, he slaughtered him, then took command of the kingdom. He didn't stop there, making sure to allow no one to surpass him, he researched the Knight of Five of Kravenfriht's weakness and exploited it in order to kill him and obtain the Sword he possessed, then demanded absolute servitude after conquering the five Nations with well placed sneak attacks. his terms are simple. Serve him, or the trade routes to your Nation are cut off. permanently.
Sword Power 1: Longevity of life. no one knows for how long, or if this is permanent
Sword Power 2: Enhanced Durability. no ordinary unarmed combatant has ever beat him.
Sword Power 3: Unknown to anyone but his (current) head of the army (he goes through several a year)
Sword appearance:
Hidden 9 yrs ago Post by Cuccoruler
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Cuccoruler The Banana Chicken

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ahhh! I havent even started to work on a character yet!
Hidden 9 yrs ago Post by GingerBoi123
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GingerBoi123

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I'm up for this, if you'll have me.
Hidden 9 yrs ago Post by Cuccoruler
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Cuccoruler The Banana Chicken

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Hidden 9 yrs ago 9 yrs ago Post by JDizzle383
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JDizzle383 sdrawkcab DJ

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You are welcome to join us @GingerBoi123, put a character up when you can.
Hidden 9 yrs ago 9 yrs ago Post by PhoenixWhite
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Oh, hello there! My simplistic nature might be very much so counter-intuitive to the nature of grossly powerful magical weaponry, but I am pretty interested in seeing how this works out and seeing how things are- consider me a lurker!

I'll admit the deniability of katanas is incredibly refreshing. As much as Japan is an inspiration behind my fascination with swordplay, the standard of katana-bearing-badasses does get really...lame after a while.
Hidden 9 yrs ago 9 yrs ago Post by Jangel13
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Hidden 9 yrs ago Post by JustmeandI
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(I think the two characters above me have the same ability of speeding-up :P
Also, is it necessary for the sword to be a sword, or could it be any type of weapon or at least any type of cold-steel weapon?)

Name: Jon (read Yoh-n) Stekvar
Gender: Male
Age: 22
Nation of birth: Drevmort- the Northern Nation of livestock.
Many people think that Drevmort is just the world's barnhouse, but in fact it's as wild as wild animals go and hunting is one of the people of Drevmort's most appreciated abilities.
Appearance: White-blond hair, icy-blue eyes, taller than most (think 190cm for humans), of the not-buff-but-dry-and-slender fit type. He wears two types of clothes - very tight, elastic (almost spandexy, but matted) black suit and an armour-like battle one. He has many scars on his body from hunting rare animals and beasts in his birthlands.



Personality: Sour, cold, introvert.
Jon is a cold-hearted fellow. Having grown-up in the warmer zones of Drevmort, he excelled in hunting with bow and arrows, dismembering the game with his father's daggers. Once his father got killed by a wild Nerocat, however, he had to look after himself and found a job in the cold North where he hoped to one day find his mother. This, however, never happened and he became sour and more sour with each ear of unsuccessful searching. He later became known as the Wild Slayer from the North Lands. Because he would only hunt the biggest and most dangerous prey... and always win.

Valuable possessions: His hunting daggers, bow and arrow (also hunting), a gemstone ring made of white gold (must I explain how he got it, or can we leave this for IC dialogue?)

Short History of Character:
Sword Power 1:}Extends the bearer's hearing abilities (including sound waves) PASSIVE
Sword Power 2:}With each hit on an enemy with the blunt, flat sides of the blade, the area hit becomes heavier x2. Thus, 10 hits will make a an armour piece weight x1024 (x2,x4,x8,x16,x32,x64,x128,x256,x512,x1024) PASSIVE
Sword Power 3:}The weapon exhausts enourmous stamina from the wielder to call forth the Earth's magma and bring it to the surface where their are fighting in the form of fire-stone rain. The bearer is the only one protected by the same fields which hit everything around. ACTIVE
(I think abilities need to have some limits, like exhaustion, or not hitting something. Having no limitations creates godmodding :P)
Sword appearance:


Hidden 9 yrs ago Post by JDizzle383
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JustmeandI is right. only one sword is allowed to have the ability to speed enhance.

Fix this and the characters are good so far.
Hidden 9 yrs ago Post by Jangel13
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@JDizzle383how is my CS boss
Hidden 9 yrs ago Post by Onarax
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Can I play as a guy who didn't join the quest for a sword or anything and is just hired on as a guide for the party?
Hidden 9 yrs ago 9 yrs ago Post by Crimmy
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Name: Jodha Mariam Kunwari of Amer
Gender: Female
Age: 32
Nation of Birth: Harocrint

Appearance: A woman a number of years into the prime of her life, Jodha is not particularly remarkable in her appearance, but exudes an aura of warmth that resonates well with the light fairness of her visage. She is olive-skinned and in possession of chocolate brown locks that have been tied back into a neat ponytail, and two simple, emerald earrings (similar in shade to the irises of her kindly eyes) adorn her earlobes, the only real eye catchers for the modest-seeming, lightly-groomed woman. Standing at a height of one metre ninety, she towers over a number of her compatriots, especially with a fit body honed from years of work on farmsteads and in her local militia. It is a build that is only lightly emphasised by her preferences in simple clothes, which consist usually of a dull orange qamis tunic, beige shalwar trousers and from time to a flowing green scarf. Due to her former employment with the militia, she has made sure to sew for herself more resistant clothing, having also implemented mail into her outfit in case of danger.

Personality: A warm and kindly figure, it is altruism and love for her fellows that drives Jodha in her actions; always seeking to assist and support those she can. She will always be willing to lend an ear to the needy, always ready to empathise and care. Indeed, the collected woman is a constant bastion of maturity and patience, a gentle soul for all her friends. The Harocrint-born woman is a person who takes to life in a relaxed manner, happily engaging in activities with bright enthusiasm. Few things can shake at her almost-maternal demeanour, but if driven to anger, she can be incredibly intense, burning with a rage fuelled by her determination to do right by her morals and friends. Her sense of humour is quite expansive, but her jokes can be especially embarrassing to listen to, especially with how bad they are.

History: The second-born of the head of the small village of Amer, Jodha spent much of her youth undergoing a rather extensive education under the tutelage of local imam, who helped her develop strong administrative skills and furthered her curiosity into the nature of the world, teachings that befitted her position and allowed her to support her family in the running of the village council. For a time, this was essentially her life: doing farm work by day and studying by night, a simple routine that would not be interrupted until the age of sixteen. It was during her first years as an adult that the famine came, bringing widespread suffering to the western plains of Harocrint. A drought had laid low crops across the country, and desertification seemed to increase in the border regions. These factors brought the western plains into conflict, with the sedentary villages soon finding themselves fighting off raids by pastoral clans in a struggle for fertile soil. Jodha's village, alongside numerous others, established a militia to defend themselves, and she found herself joining up with one, fighting to defend the land her family had toiled upon for centuries. It would be during these conflicts that she distinguished herself as more than just an administrator, and when the ethnic tensions began to boil down a few years later, she was granted the position of the local militia's second-in-command, serving as a liaison between villages in its sphere of influence. It was a duty she performed with much vigour, and even now considers to hold considerable influence with the local militia as a trusted advisor.

Possessions:
  • Hatchet
  • Lion Emblem of the Militia
  • Holy Book
  • Water Canteen

Sword:

{Sword Power 1} As a blade modelled after the "spine-splitter", it is capable of dividing anything into two upon contact as long as the wielder wishes that such an act is performed.
{Sword Power 2} It is also capable of distinguishing between ethical absolutes, providing its wielder with the wisdom to discern the true motives of other people and whether or not said motives and the actions undertaken to fulfil them is right or wrong.
{Sword Power 3} Said to possess a celestial nature, the sword also provides its wielder with the ability to communicate telepathically with other humans.
Hidden 9 yrs ago 9 yrs ago Post by JustmeandI
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@JDizzle383 Is mine also okay?
@Crimmy I wonder if you're not just godmodding my hearing enhancement with your sword enhancing your five senses....
Hidden 9 yrs ago Post by Crimmy
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Crimmy Oi brat, what're ye using that noggin for?

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I actually didn't read your profile at all.

Didn't see that.
Hidden 9 yrs ago Post by Blizz
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Blizz Grand Chancellor Supreme of the Wizard Council

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Are swords nescessary or can I have some other weapon like a kurosagama?
Hidden 9 yrs ago Post by JDizzle383
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You Cannot have one ability that enhances five different senses. each sense is it's own ability. also, the military is all serving the King of Kravenfriht, so the history you provided would put her as a villain...
@Crimmy

What was Stekvar's allignment? the way you described him it seemed he would be evil.
@JustmeandI

I will say it again, you cannot have speed enhancements unless Cuccoruler gives up her current sword power of speed enhancing.
@Jangel13

Swords are the Five weapons of power. doesn't mean that you can't wield other stuff, but the Five Swords cannot be any other weapon
@Blizz
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@JDizzle383
Sorry didn't know you meant me. But I changed it to instead be able to conduct energy and use it fir later
Hidden 9 yrs ago Post by Onarax
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Can I play as a guy who didn't join the quest for a sword or anything and is just hired on as a guide for the party?


@JDizzle383 Not sure if you missed it, but would this be okay?
Hidden 9 yrs ago Post by Crimmy
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She works for the local militia. As in, civilian neighbourhood watch w/weaponry. It's not part of the government military. I characterised her as living in some more far-flung part of the empire, where a central power would be less effective in exerting its authority. It's like the Marca Hispania; Charlemagne's influence there wasn't as strong and centralised as it was in France proper.

@JDizzle383 But yeah, I've edited it.
Hidden 9 yrs ago Post by JustmeandI
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@JDizzle383 He's not evil... He will fight for the good, it's his character type that's like this. Don\t tell me you want all chaarcters to be goody and lovey :P
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