The Dreamer stirred, in her fitful slumber a call rang out through the holons, a gathering of champions; a new reality, new sensations, and experiences. Releasing the grasp upon her champion, the Sleeping Queen allowed one to waken, to be summoned to this realm, to this holon of existence.
Through the dream-guarded gateways of slumber, the solitary figure known as Skallagrim the Cughtagh strode until with a deft touch the shadow mount emerged from the dreams, a skeletal charger with a whorl of amethyst illuminating its eye-sockets. Slowly the dream worlds, fell away as the patterns of reality emerged, a strong resonance thrumming through the various holons, calling forth the awakened dreamer, Skallagrim traversed the myriad of existences until finally an archway emerged. Slowing, and finally halting in front of the archway, Skallagrim dismounted and passed through the vast arch and emerged into the holon of the Nexus of Worlds.
Finding the great obsidian throne in the center of the Great Hall, Skallagrim sat upon it and whispered in a haunting voice, “Dreamer I am here at the Nexus of Worlds, I shall begin the games so that all Dreamers may see and observe.”
With that, Skallagrim reached out through the multiverse seeking fighters who showed promise and aptitude. Using the incredible powers of the Dreaming Queen, he emerged before each fighter, seated upon the obsidian Throne of Fates his voice a thunderous hiss that filled the skies around the participants.
“I am Skallagrim, and you are a skilled and worthy warrior, you are invited to attend the Nexus of Worlds Tournament. When you are ready merely call my name and I shall open the gate to the Nexus of Worlds.”
With that, the Cughtagh vanished in a shimmering of amethyst lights.
Those accepting the invitation and calling upon Skallagrim, a gate will appear that bridges the worlds of reality with those of the Dreamers. Once through the gate the contestant will find themselves in a great hall of shimmering lights. In the center of the hall upon a raised dais is the Throne of Fates, from which all worlds can be seen. Atop it is Skallagrim.
“Here in the endless void, amidst the eternal star shine of the omnniverse, the Dreamers craft lands of dream and fantasy in which blood is spilled, where the strongest survive and the defeated's names are lost to history.” Skallagrim stands and extends a hand to all, his voice like thunder, “Welcome those who answered the call of the Nexus of Worlds. We, the Dreamers, welcome thee. Your presence will not go unrewarded. The winner of the tournament shall be given a great gift for their battles at the Nexus of Worlds.”
Staring at the warriors who have arrived he continues, “Each of you will be given a fragment of the Forever Key; each win shall grant you more pieces. The ultimate winner shall have the completed key. It will be your choice to loosen the Lord of Nightmares onto the multiverse or become part of the heroes who stand against the eternal dark of the Nightmare.”
Skallagrim extends a hand to the Great Hall around them. Within the hall stands the golden trees Glasir and Læraðr. The hall's ceiling is thatched with golden shields. Various creatures live in the Great Hall such as the stag Eikþyrnir and the goat Heiðrún, both are standing atop wide wooden steps and consuming the foliage of the tree Læraðr. The land around Great Hall is lush, with thick green grasses and shrubs with fruit and nuts. Beyond that flash of green, the dreamed of summer lands, lies the battlefields connected to the Nexus of Worlds.
Turning the Dreamer pointed to the warriors gathered before him,"Here you shall stay until the end of the Tournament. Here you shall be reborn, all wounds healed and death denied. Within the Great Hall, eternal life resides while you fight for the title Guardian of Fate. There are rooms to reside that suit your needs.”
Through the dream-guarded gateways of slumber, the solitary figure known as Skallagrim the Cughtagh strode until with a deft touch the shadow mount emerged from the dreams, a skeletal charger with a whorl of amethyst illuminating its eye-sockets. Slowly the dream worlds, fell away as the patterns of reality emerged, a strong resonance thrumming through the various holons, calling forth the awakened dreamer, Skallagrim traversed the myriad of existences until finally an archway emerged. Slowing, and finally halting in front of the archway, Skallagrim dismounted and passed through the vast arch and emerged into the holon of the Nexus of Worlds.
Finding the great obsidian throne in the center of the Great Hall, Skallagrim sat upon it and whispered in a haunting voice, “Dreamer I am here at the Nexus of Worlds, I shall begin the games so that all Dreamers may see and observe.”
With that, Skallagrim reached out through the multiverse seeking fighters who showed promise and aptitude. Using the incredible powers of the Dreaming Queen, he emerged before each fighter, seated upon the obsidian Throne of Fates his voice a thunderous hiss that filled the skies around the participants.
“I am Skallagrim, and you are a skilled and worthy warrior, you are invited to attend the Nexus of Worlds Tournament. When you are ready merely call my name and I shall open the gate to the Nexus of Worlds.”
With that, the Cughtagh vanished in a shimmering of amethyst lights.
Those accepting the invitation and calling upon Skallagrim, a gate will appear that bridges the worlds of reality with those of the Dreamers. Once through the gate the contestant will find themselves in a great hall of shimmering lights. In the center of the hall upon a raised dais is the Throne of Fates, from which all worlds can be seen. Atop it is Skallagrim.
“Here in the endless void, amidst the eternal star shine of the omnniverse, the Dreamers craft lands of dream and fantasy in which blood is spilled, where the strongest survive and the defeated's names are lost to history.” Skallagrim stands and extends a hand to all, his voice like thunder, “Welcome those who answered the call of the Nexus of Worlds. We, the Dreamers, welcome thee. Your presence will not go unrewarded. The winner of the tournament shall be given a great gift for their battles at the Nexus of Worlds.”
Staring at the warriors who have arrived he continues, “Each of you will be given a fragment of the Forever Key; each win shall grant you more pieces. The ultimate winner shall have the completed key. It will be your choice to loosen the Lord of Nightmares onto the multiverse or become part of the heroes who stand against the eternal dark of the Nightmare.”
Skallagrim extends a hand to the Great Hall around them. Within the hall stands the golden trees Glasir and Læraðr. The hall's ceiling is thatched with golden shields. Various creatures live in the Great Hall such as the stag Eikþyrnir and the goat Heiðrún, both are standing atop wide wooden steps and consuming the foliage of the tree Læraðr. The land around Great Hall is lush, with thick green grasses and shrubs with fruit and nuts. Beyond that flash of green, the dreamed of summer lands, lies the battlefields connected to the Nexus of Worlds.
Turning the Dreamer pointed to the warriors gathered before him,"Here you shall stay until the end of the Tournament. Here you shall be reborn, all wounds healed and death denied. Within the Great Hall, eternal life resides while you fight for the title Guardian of Fate. There are rooms to reside that suit your needs.”