Hidden 9 yrs ago 9 yrs ago Post by FujiwaraPhoenix
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FujiwaraPhoenix Archer Inferno

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Name: Daichi Kawamoto
Age: 17
Gender: Male
Appearance: Standing at an unimposing 5'9" with his scruffy brown hair, most people probably wouldn't peg Daichi as anything more than a background character. His clothing is fairly unassuming, as well; in that regard, he's fairly difficult to pick out in a crowd... So long as you choose to ignore the fact that he's almost always wearing a sports visor with a picture of some sort of anime character on it, regardless of the time, season, or weather. Nobody's really sure how big his collection is, but he's never worn the same one twice over the course of a year... If that means anything.
Personality: A relatively laid-back and lax individual, Daichi's never really worried much about his life as a whole. It wasn't as if everything was served to him on a silver platter, but his family's history and seemingly limitless resources have allowed him to breeze through a lot of things in life without much trouble. Of course, that also meant that he's had to step up and take responsibility for many of the goings-on of the town. In a sense, he's been kind of pushed into taking up his family mantle and lead the clan for the future. He is by no means a leader of any sort and doesn't necessarily have the courage to face danger head-on, but he's resolved to step up to it...
Eventually.
Profession: High School Student
Abilities: Has the ability to create clouds of fog, which can then be subsequently used to generate electricity. This electricity can't be controlled, but it can be amplified or diminished and can be restricted to certain areas within the clouds, if at all. He cannot amplify a charge to a point to where it can effectively mimic an actual lightning strike, though; the worst he can really only give humans are second degree burns and temporary paralysis for about ten seconds. This is done in short bursts within the fog itself, and not by means of continuous shocks to the body. Of course, prolonged exposure will damage and eventually kill, but...
History: Serving as the heir to the Kawamoto clan, Daichi's upbringing has been one of careful balance. While he has been given a fair amount of freedom growing up, Daichi has also been more or less forced to be acquainted with every family- past, present, and future- that lives in the town. It's been drilled into his head that he'll have to be a community leader in the future, but for now he's fine with just doing his job as it stands and relaxing while he still can.
Other: Allowance? What's an allowance? The only money he's allowed to spend is what he earns, which means youmu hunting is essentially his part-time job.
Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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  • Name: Mizuki Kumiko
  • Age: 16
  • Gender: Female
  • Appearance: Street Dragon. She has black hair, dark green eyes, and light skin. The flame-like auras around her ofuda and Tsuiho no Ken are blue. Her shirt is white and orange, her jacket is black, and her skirt is also black. She is 5'3/160 cm.
  • Personality: Kumiko is an antisocial girl with a strong reputation as some kind of delinquent. This is reinforced by her tendency to blow others off, keep to herself, and go out late at night looking like she's dressed to cause trouble. Kumiko doesn't like talking to others and tends to, quite simply, tell them to go away if they try and engage her or start of a friendship. She's not completely defined by her lack of association with others, however. Kumiko likes quiet places and soft music(though she has a few more aggressive songs she likes as well), and she has something of a weakness for sweets. However, she also has a short temper, an aggressive dislike of the kinds of people who screw with others for their own benefit, and a dedication to her duty of the elimination of malignant youmu. Still, she comes off as an antisocial delinquent with a violent streak.
  • Profession: High School Student
  • Abilities: Kumiko's family has an ability best described as Onmyodo. Utilizing traditional shinto mysticism, she can create ofuda from strips of paper with various onmyodo spells written on them. These can have basic effects when deployed alone, such as binding a youmu or forming a very temporary barrier that shatters after one attack. The chief purpose they possess, however, is exorcism. Utilized in a ritual, Kumiko can expel youmu inhabiting a target's body, or even kill some weak youmu. The ritual, however, takes some time to conduct. When applied to her own body, Kumiko can cause her punches and kicks to harm youmu far more seriously than they otherwise would. Applied directly to the bodies of youmu, this can be used to blow holes in their bodies or even light them on fire depending on the inscribed spell. However, there is one technique that Kumiko is unable to perform as of now.
    • Tsuiho no Ken: The Banishing Blade and the ultimate tool for exorcisms in the Mizuki family, it is a medium-length katana formed from a thousand ofuda, condensed to form a blade made of paper capable of triggering a thousand instantaneous exorcisms by striking a target. Even incorporeal youmu are not safe from the Banishing Blade. It is incredibly sharp and dangerous as well, and appears to burn from the spiritual power invested in it. However, this power is not without its cost. Not only is it incredibly time-consuming to create a thousand ofuda that will be spent after use for this technique, but it is extremely straining on the body. The last member of the Mizuki family to utilize the technique died in the process(though it may not have been the Tsuiho no Ken that killed him). The maximum operating time for the technique is five minutes, and that is a potentially lethal stretch of time to be using Tsuiho no Ken. In addition, Kumiko has not found herself capable of replicating the technique, met with failure at every turn.
  • History: The Mizuki family line is nearly gone. Kumiko has been unable to contact other members of her family for a long time, since the death of her uncle. It is possible they still exist in other parts of Japan, but Kumiko is unaware if they do. She was raised by her uncle, who taught her the techniques of the Mizuki family, including Tsuiho no Ken. He instilled in her a dedication to hunt malignant youmu, but unfortunately did not instill particularly good social skills into her. This was made worse by the death of her uncle. He died using the Tsuiho no Ken, though if that was truly what lead to his death, Kumiko does not know. Regardless, even with the memory of her uncle's death she still desires to hunt youmu. She still wishes to master the technique that may have killed the man who raised her. She lives alone in an apartment now.
  • Other: Kumiko carries a duffle bag of ofuda on her for quick access whenever they are needed.
Hidden 9 yrs ago Post by Grey Star
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Grey Star

Member Seen 6 yrs ago

Name: Suniyama Sakie

Age: 16

Gender: Female

Appearance: "H-hello..."

Sakie stands at a slightly taller than average height of 5'8'' and usually wears clothing that has lots of space to carry around her tools of the trade such as jackets or cargo pants with lots of pockets. Her glasses are in fact fake and make her stand out less by dulling her particularly sharp eyesight when in class or in public.

Personality: Sakie is a shy girl with a tendency to be a tad clumsy when not engaged in anything related to self defense, Youmu extermination, life or death battles, or cooking- in which case she shifts to a far more serious side and loses anything remotely related to her usual amounts of klutziness to shift into an efficient and streamlined reactive fighter. The freshman seems to be one of those people who gives off the impression of a rabbit and will often freeze when put on the spot light, having rather severe stage fright when crowds are around classroom size or more. She tends to be on the quieter side due to her mellow and slightly introverted personality, though she can be surprisingly straightforward and natural when used to someone. Sakie also likes regular stereotypical girl things such as cute stuffed animals almost as much as sharp pointy weapons.

Profession: High School Student

Abilities: Besides the regular Ikaishi bodily reinforcement abilities, Sakie's specialty is Hidden Weapons Mastery due to her bloodline's affinity leaning towards that of "Eyes of Insight" and "Rakansen". The former, "Eyes of Insight", is the reinforcement of the eyes above the norm, resulting in ocular vision that could see in a variety of spectrum such as infrared as well as able to see towards the more subtle of spiritual energies such as "trails" and "footprints" rather than the more direct aura searching that regular Ikaishi can do. Besides that, the Suniyama Clan has incredibly good vision, often seeing farther off into the distance than regular people as well as being able to discern minute details a lot of people miss.

The latter, "Rakansen", was developed from the distillment of several Chinese martial arts centered about hidden weapons and taught to those born of the Suniyama Clan. "Rakansen" is not so much an inherent bloodline ability like the "Eyes of Insight", but more a specialized training that builds up the body in a certain way, especially the muscle of the hands and fingers. The end result is the ability to fling hidden weapons such as darts, throwing knives, coins, pebbles, and so on with incredible strength, speed, and accuracy through esoteric methods, often times being able to shoot clean through wood and embed thrown objects into stone and metal or firing off her hidden weapons so fast it could be likened to a brief stream of machine gun fire. Besides straight shots, Sakie can throw things in such a way that they can ricochet, curve seemingly in midair, and return to her hands or charge up her weapon with her energy to the point they explode upon contact with the enemy like a fragmentation grenade. As a result, this particular Ikaishi carries a lot of acupuncture needles, throwing darts, and arcade tokens as well as more dangerous weapons such as shuriken, throwing knives, sleeve arrows, rope dart, miniature chakram, braided nooses, and kunai. Though the majority of her abilities are range based, Sakie can also fight at close combat via knives or bare hands via regular Chinese martial arts.

History: Suniyama Sakie is a person that lives two lives. One one hand, she's a shy high school student who easily blushes when teased and is easily flustered by such things. On the other hand, she belongs to a particularly militant clan of Ikaishi who takes their duties seriously by prowling the streets at night from the shadows, on eternal vigilance against particularly hostile Youmu. It was due to her clan's spartan training that Sakie had a rather painful childhood filled with a multitude of harsh training activities in order to build her up towards using the secret arts of Rakansen, which in turn led to her not knowing how to make much friends due to a lack of interests in most topics that regular people her age have. As such, the conditioning that made her a stellar Ikaishi in turn gave her a less than stellar track record among the teen social circles and gave her a lonely school life. Nowadays though, since she surpassed the foundation building aspect of Hidden Weapons Mastery, Sakie has more time to socialize and thus attempts to use it to learn about popular trends such as fashion and shopping in order to make friends. This has... led to mixed results.

Other: Sakie is a very good cook and has a fine palate. As such, she is uncharacteristically picky towards food instead of laidback like with most other matters. Her specialty is Chinese cuisine and she has a wok nicknamed Shishou.
Hidden 9 yrs ago Post by KoL
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KoL Knight of Lorelei

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Asamiya Reiko




"Life isn't something can dismiss so easily. No matter how bitter it might be, you still have to grit your teeth and swallow it, if you want to call yourself 'human'..."



Name
Asamiya Reiko, the "Scarlet Sage"


Age
21


Gender
Female


Appearance
At 1,64 meters, Reiko stands a bit above of the average height for a Japanese woman of her age, having an also above average 53 kilograms weight without any excess body fat, meaning that her silhouette isn't as shapely as she would like it to. Reiko's most eye catching features are her reddish brown hair and eyes, both of which are very rare among pure Japanese people, a telltale sign that her has mingled with foreigners sometime in the past, or is of Ainu descent.

When it comes to clothing, Reiko makes a point of always dressing in feminine garments, she favors a red pleated miniskirt along with a white turtleneck and matching red heel boots. When the weather is colder, she throws in a white coat with red trimmings as well as black tights, since she despises pants, specially denim ones. No matter the weather, or season, Reiko will always bee seen wearing a long reddish scarf following the tradition of the women of the Asamiya clan to always wear such garments as a mark of their lineage.


Personality
At her core, Reiko is a deeply conflicted and hurt person who tends to keep to herself in order to avoid more pain. That comes in stark contrast with her empathic nature, meaning that while Reiko wants to connect to others, she refrains from doing so because of her past experiences, which in turn causes more grief to the young woman.

Aside from that, Reiko is a someone who loves to immerse herself in reading and music, and is more prone to open herself to individuals who share her tastes. She believes that romantic love, while being the most desirable thing in our earthly existences, is also something that's nothing but an ever distant utopia, shining in the horizon, always one step away from one's grasp.

Lastly, while Reiko might be a tame person that dislikes hurting others, no matter the cause, she has a strong sense of justice and iron clad will, meaning that she'll not hesitate to do whatever is necessary to stop threats to innocent lives. No matter if those lives, or the threat perpetrators are human or youmu.


Profession
College student, majoring in Philosophy.


Abilities

Reiko's clan power is the ability to generate what's known as a "Spirit Maze", a barrier of variable size. Targets inside this maze with no walls, get their mind and spiritual power ruined over time and can die if they don't find a way out of it before they are completely spent.

The effect of the barrier manifests itself as translucent red butterflies that flock around the targets and give them illusion based on their own memories of traumatic or hurtful events, as well as vision of their loved ones and such things as the barrier slowly erodes their coherent thinking. The more butterflies one sees, the more closer to depletion they are.

Reiko can chose what targets to affect, though she must be aware of them, as anyone inside of the barrier's boundary is subject to its effect no matter of things like line of sight or Reiko's awareness of them. The barrier is stationary upon its creation, though Reiko can simply dismiss it and do a new one whenever she wishes to. Upon it's creation the "Spirit Maze's" maximum size is of about 8 meters, but it grows slowly, until it reaches the maximum possible diameter of about 250 meters in five minutes after its creation. No matter how much of a genius Reiko might be, she can only have one "Spirit Maze" active at a time, trying to create another will always erase the first and reset its size.

Lastly, the barrier's boundary is permeable from both sides, meaning that one can enter and leave it rather easily, though, the illusions and inherent disorientation from having their mind eaten away, tends make sure that the targets don't leave until Reiko wills so.

Parameters:
- Initial Diameter: aprox. 8 meters/ aprox. 50,2 m2.
- Maximum Diameter: aprox. 256 meters/ aprox. 51.445,8 m2.
- Rate of Expansion: aprox. 0,83 meters per second.
- Time to Reach Maximum Size: 300 seconds.
- Targets: Anyone in the area, except those Reiko wishes to spare.
- Effect: Mental/Spiritual drain.
- Intensity: Increases with time, but depends on the target's willpower. An average youmu/spirit world warrior would be rendered powerless in about two minutes.

Aside from the "Spiritual Maze", Reiko's only mean of fighting back her enemies is using her scarf as sort of weapon, since it's made from magical fibers that make it impossibly resistant. While she can use it to attack in a whip-like fashion, it's meant primarily as a defensive tool to parry and shield her from attacks as well as bind her enemies until she can deal with them properly. The strength of the bind increases based on the target's remaining spiritual power, meaning that it's not a good tactic to rely on it too much inside of the "Spiritual Maze".


History
Reiko was born as one of the last descendants of the Asamiya clan, an old lineage of spirit world warriors dating back to the Sengoku period, at the very least, though, for some reason only the women of the clan have powers. She has always been considered a genius and from the moment of her birth was burdened with the fate of the Asamiya bloodline, while her younger sister, Tsubaki, got to enjoy a much more forgiving childhood. Nevertheless, Reiko always stood proud and accepted her fate, mostly to spare Tsubaki of it.

Things got a bit more complicated after their parents death, during a youmu hunt a couple years ago, since the sisters had to move in to their grandmother's. The elderly woman isn't a bad person, she's too strict and her relationship with Reiko degenerated fast and once she tried to force Reiko in an arranged marriage, the young woman simply got fed up and left home. She never told Tsubaki about her reasons for leaving, which caused their bond to become strained, which Reiko griefs every now and then.

The last event worth of note on Reiko's history happened a year ago, when she met a young man who was majoring in Mathematics at the same college as she was taking her Philosophy course. Despite all the common sense, Reiko fell in love with him and, after much thinking, revealed the truth about her to the him, only to have he be assassinated by a group of conservative spirit world warriors, who wanted to up hold the masquerade, not very long after.

Now, convinced that she has no place to call home, or anywhere se really belongs to, Reiko transferred in to the Tsukihari University. Reiko decided to try to begin her life anew, away from the scars of her past, though only time will tell if they are going to heal, or bleed until she dies.


Other
Theme Song

Hidden 9 yrs ago Post by Cinderella Man
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Cinderella Man shall become the wings of Rebellion

Member Seen 6 yrs ago

Name: Kouta Himura

Age: 17

Gender: Male

Appearance: [Lethargy intensifies]
Kouta typically wears very casual clothing outside of school, sweatpants, t-shirts, the staple of a man who has no need to dress well. He stands, or rather, hunches at a height of 5'5". However, when he stands straight, an extra 3 and a half inches or so are added onto his height.
Personality: The greatest description of Kouta comes in the form of one word. Uninterested. He, in and of himself, tends to be very lethargic and slow. His train of thought is very one track and he can often end up behind in conversations due to him focusing in on one thing too heavily. Or simply not paying attention, that also tends to be the case. He also tends to be semi-irritable at times, although it's never to the extent of being overly rude. As mentioned previously, he's quite lethargic in most situations. When not spoken to directly for several minutes or whilst not doing any physical tasks, he'll often drift to sleep silently. He attempts to avoid as many forms of physical labor as possible with varying success.

On the other side of the coin, Kouta can express extreme amounts of energy in very short bursts and continuously during battle. Waking him from his sleep can lead to a display of this energy, typically leading to him overreacting and accidentally attacking somebody. Kouta tends to be a very big eater, spending large amounts of his income on snacks and meals. Food is a very effective bribe, and can get you miles of favor from him.

Kouta is a decently intelligent person, despite his lack of skill in natural conversation. If you can get a straight answer out of him, more often than not it will end up being decently useful. When it comes to fighting, and specifically protecting others, Kouta has no sense of hesitation. He'll throw himself into a battle if he senses that he's needed without saying a word and will perform as efficiently as he possibly can.


Profession: High School Student

Abilities: Kouta's family has an ability known to them simply as "Absolute Reflex." Absolute Reflex has two applications that Kouta can take advantage of (although he's been told there are more). The first thing that this bloodline ability does is quite obvious. It heightens Kouta's reaction speed to it's peak, essentially slowing things down from his perspective to make it easier to dodge. Unfortunately for him, his use of this skill is highly inconsistent and only manifests itself smoothly when he's in serious danger.

The second grace(or vice) that Absolute Reflex lends to Kouta is a sort of "dangersense." As a sixth sense, it acts as an extension of his body that helps him to know when he could possibly be harmed. The issue with this is that it isn't very specific and doesn't give directions or timing. He could get a flair a few seconds before he gets hit in the face with a soccer ball or a few minutes. As a result, he tends to disregard it more often than not. Both of the skills of Absolute Reflex drain Kouta's energy consistently, being one of the main sources for his stagnant nature.

Although this specifically isn't any form of supernatural ability, at the behest of his family because he has no other skills to protect himself, Kouta has learned a decent amount of swordsmanship. He has a blade especially made for him by his father which Kouta tends to carry about hidden in a guitar case.


History: Kouta's ideals about life have been almost entirely shaped by his parents and what they've told him. He has carried the weight of his lineage, as an only child, entirely by himself and with mixed success. At first, his parents decided that they wanted to be overbearing and make sure that he never went anywhere. Unfortunately, that lead to a lot of argument and issues. So his parents then decided that the best idea would be to let him live on his own, at his request, and watch him grow from more of a distance.

Other: Quite a big fan of movies and rap music.
His guitar case also carries a pillow and blanket. Just in-case.
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