Hidden 9 yrs ago 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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Quick Stats:


Title:

Surviving the Struggle

Fandoms:

Dragon Age Origins and Pokemon

The Interest Check:

Linked here

Group Size:

5-7 writers

Post Size:

4-5 paragraphs

Genres:

Slice of life, fantasy, action, drama, mystery

Status of RP:

Open and accepting CS submissions for side roles/non-Wardens

Setting, Plot Points and Pokemon:


GM Disclaimer:

Fans of either game should note that these settings will be edited for the sake of the RP. Whether you're knowledgeable in either, you should still take the time to read these locations because things will have changed. If you have any questions and need things further clarified, let me know and I'll do my best to answer them. Due to this being a hybrid, there will be things I haven't yet considered so be patient.

Region:

A terrible Map I made for guidance, without my beloved Photoshop.

The region we're in is known as Ferelden. It is a large continent with three different Kingdoms ruling over its entirety. The Great Ferelden River runs right down the middle.

Olivine Kingdom is a very lush, grassy Kingdom with plentiful livestock, produce, leather goods and handcrafted medicine. The King and Queen who rule over it are known to be passive. Due to the wooded areas, small towns and farms, many people turn out to be Bards, Assassins, Farmers, Potion Makers and/or Archers. There is also a large population of elves that are known to flee to Olivine and take shelter in its many lush endless mazes of trees and boulders.



Goldenrod Kingdom is an upscale Kingdom embellished with castles made up stone, gems and bricks. It produces strong armor made of silver and metal. It is home to sprawling libraries, manors, bridges and well paved roads. The King and Queen who rule over their land are known to be passionate and protective of its citizens. People often become Scholars, Knights, Warriors, Duelists and/or Thieves. Seeing dwarves or elves is uncommon in the area.



Fuchsia Kingdom is a modest Kingdom shrouded in a magical purple mist, preventing those will ill intent upon entering the area. It is well known that its exports are mystical items and well crafted weapons ranging from blades to staffs. They also produce clothes, jewelry and other light armor. The land is home to an underground city where most dwarves dwell because they are unaffected by magic. The King and Queen are kind but at the same time, uncertain of outsides. Popular lifestyle choices will include Spirit Healers, Shapeshifters, Mages, Fortune Tellers and/or a Shadow.



Key Terms:

A Bard is someone who uses music and dance, as well as mild magic to entrance their victims into a sedate state.
An Assassin is someone who uses small throwing blades to attack their enemy from afar, sometimes laced with poison.
A Farmer is someone who produces food through livestock, pokemon and cultivating the land.
A Potion Maker is someone who is skilled to make healing potions, as well as harmful ones.
An Archer uses a bow and arrow to attack long distances.

A Scholar is someone who relies on a powerless staff to defend themselves in dire situations.
A Knight uses a sword and shield, often wearing heavy armor.
A Warrior uses a large weapon requiring the use of both hands.
A Duelist uses two light blades in combat, one in each hand.
A Thief is someone who has quick hands and agility, capable of quick combat.

A Spirit Healer is someone who has healing magic as well as spells to ward off enemies and boost allies.
A Shapeshifter is capable of turning into various pokemon and animals for limit amounts of time.
Mages use basic magic (fire, ice, lightening) to attack.
Fortune Tellers use tarot cards to see in the near future as well as far away lands.
And a Shadower is someone who uses magic to conceal themselves in a shadow briefly, to distract opponents and stab them in the back literally.

There are two different types of Elves, Dalish and City. Dalish elves are free to roam and mostly reside in Olivine or Fuchsia. Dalish elves balk at the idea of city life and prefer to live off the land. City elves on the other hand, aren't forced against their will to reside in any sort of prison or Alienage, but they are still discriminated against in Goldenrod and some parts of Fuchsia. City elves embrace the city life and have cut off ties with their own kind to live a richer life among humans or sometimes dwarves.

And dwarves aren't very fond of being Topside (being above ground) and liked to stay underground in Orzammar and the Deep Roads. They are a blunt folk who still use a caste system, despite some wanting to do away with it since their history is become difficult to collect given the Blights unleashing more Darkspawn than usual which ruin stashed documents and other artifacts important to the dwarves.

The region has been plagued by four previous Blights. A Blight is defined by the presence of an Archdemon, a powerful transformation of an old Pokemon nearing its end. Normally Darkspawn reside in the Deep Roads but when there is a Blight, they're more powerful and able to further penetrate the other Kingdoms. Darkspawn blood is notably very dangerous and infects anything living creature it comes across. Darkspwan can either be corrupted Pokemon or demonic creatures such as Hurlocks or Genlocks. While Darkspawn are deadly and quick, they can be killed but the average person would struggle with their reckless tactics.

In order to combat an Archdemon and it's army of amped up Darkspawn, a group of people stepped forward and formed The Wardens. These people took it upon themselves to travel Ferelden and battle against the hordes of enemies, forsaking their families and homes. Little is known about The Wardens to outsiders except that they accept any and all who have a desire to put an end to the Blight, no matter the cost. They accept those with magic, those with pointed ears, those with royal blood and those with sticky fingers. They go through The Joining and should they and their chosen Pokemon survive, they are forever a Warden, under their practice of choice.

After the end of the third Blight, The Wardens discovered that they had an affinity to communicate with Pokemon. Each Warden found that they had a specific type, native to their region. From then on, The Joining also required the selection of a Companion Pokemon which would also undergo a serious task to join its Master as a Warden. By this point, texts and mentors had emerged that could teach new Wardens and their Companions how to properly fight. For the most part, the Pokemon were to remain as aid, as opposed to directly battling with Darkspawn. When the fourth Blight was over, many of the Wardens had been killed or died of old age and a new generation had to quickly be formed. In the past, there would be at least 80 years before a Blight began but the last one had only 30 years of peace and people were wondering if the next Blight would come sooner than expected as well.

It did.

One of the last remaining Wardens, a Mauve Warden, recruited a new band of Wardens to travel the lands, help people and of curse defeat the fifth Blight infecting the region after just fifteen years of peace since the fourth Blight.

Pokemon:

A Mauve Warden's Companion is psychic.
An Ivory Warden's Companions is flying.
A Sepia Warden's Companion is rock.
A Crimson Warden's Companion is fire.
An Azure Warden's Companions is water.
An Emerald Warden's Companion is grass.

In Ferelden, Pokemon are common to tame as pets, eat, use for labor and compete in judged battles for prize money. For the most part, they remain wild though, with only 30% of Ferelden's population being able to tame Pokemon to be pets, labor or competitors. The majority of people see Pokemon was either mystical, dangerous or just another way to get food in their belly. By that logic, the types of pokemon are very natural and based off of animals, as opposed to objects or technical devices.

In The Kingdom of Olivine, grass and water Pokemon can be found. In The Kingdom of Goldenrod, fire and rock Pokemon can be found. And in The Kingdom of Fuchsia, flying and psychic Pokemon can be found.

Open and Closed Side Quests:


Personal Quests:

Personal quests relate to the Wardens and Pokemon. If you have a personal quest relating to your character that you would like to suggest, feel free to bring it up in the OOC so we can discuss the details and should it sound fair, I can add it here.



NPC Quests:

These will relate to NPCs we interact with on our travels. If you have one to suggest, let us know and we can work it out. Non-Player Character will be free for anyone to control and as GM, I encourage you guys to take control of minor characters.



Rules and Submitting a CS:


Be active in the OOC, have discussions, brainstorm, debate shit. I don't care as long as we can all be active and know we're alive and posting eventually. I believe an active OOC leads to an equally active IC. We're here to have fun, develop characters and romp around some woods right?

Your character will be recruited by my NPC named Nelwa. Nelwa will be in the area and witness your character and its pokemon doing something heroic/brave. Nelwa will mention that she's been looking for more recruits and offers your character the chance to join. The only other way is that your character seeks out Nelwa and insists they have what it takes to be a Warden.

Be aware a good chunk of the story will be traveling and doing side quests. If you get bored easily, this may not be for you. There will be action and combat but this is more about development than always finding a battle to win.

Your Pokemon shouldn't take the majority of your post. This is about your Warden, the Pokemon are minor but still important.

If you're busy or need to drop, tell us. If you need to drop or take an extended leave, write your character to the side so we can move on smoothly.

This RP takes the form of Rounds. When I post, one begins and everyone is free to post whenever they want but only once. As soon as everyone else has posted, I will post and a new Round begins. This ensures people don't fall behind or get ignored. It does mean a slower pace usually but if a player ends up missing more than two Rounds, they will be asked to write their character to the side because we can't keep waiting on one person constantly, if it hurts the group's progress.

You're expected to submit a logical character meaning their backstory is realistic (not too perfect or too depressing) which takes into account their age, skills and personality. I don't want to see loners who joined to just kill things because that's not going to get accepted. Nor am I going to accept characters who clearly have questionable morals. I'm not saying that every Warden must have a heart of gold but if someone might sellout a fellow friend in a dire situation, I'll voice my concern right away. If your character is into stealing or a killer for hire, make sure it's not to the point that trust and respect can't be given to them. Be smart.

Also, be smart about your Pokemon choice. No legendaries or rare ones, none with silly names or questionable purpose. The point of the Companion is help its Master either be healing, making fire for camp, producing water for drinking, using leaves or rocks to camouflage the group when in danger, etc. I'm not requiring us to keep track of move sets, levels or stats but you should give an overview of their capabilities and when they met, etc.

Finally, no one is going to be the same type of Warden but if two submit under the same, I'll pick whichever will work for the RP and the one who doesn't get picked is more than welcome to change their CS and ask me to look it over again. Also, I would love it to be a balance of male and female Wardens if possible. At any rate, I'll be busy fleshing out the region and setting up different quests so feel free to submit a CS in the meantime. If you need information about a location I haven't gotten to yet, just post here!

The Sheets to Submit:



Once you've submitted it HERE and I accept it, you can post it in the CS tab.

I will accept submissions for side roles which would be non-Warden types who want to help the cause. If they have Pokemon or not, is up to you but it can't be as tight of a bond as the Wardens.

And if you are interested in being a co-GM, let me know and your character or pokemon could get a nice perk for helping me out since I will be starting school soon.
Hidden 9 yrs ago 9 yrs ago Post by Xeronoia
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Xeronoia

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Reporting for duty! Here's the sheets, let me know if there's anything that needs fixed up! I'm hoping the rough idea works, though, but if not I can think of something else.





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Hidden 9 yrs ago 9 yrs ago Post by sMoKe
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sMoKe MX is love. MX is life.

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Done





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Hidden 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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@Xeronoia Though I'd prefer visuals for the appearances of both your Azure Warden and Pokemon, I will give you the green light to go ahead and post in the CS tab, welcome aboard.
Hidden 9 yrs ago 9 yrs ago Post by Aphelion
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Aphelion The / LION

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Hopefully this will be okay. It may seem as if she's just here to kill things, but I want her to grow into somebody who will get past her quest for revenge and gain a new dream throughout the RP.





Hidden 9 yrs ago Post by Genkai
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@Aphelion It looks good to me, though could you clarify her fear of closed spaces? Considering she sought shelter in caves once above ground, and lived underground much of her life as well, it's seems a little odd.
Hidden 9 yrs ago Post by Aphelion
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Aphelion The / LION

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@Genkai During the cave in she ended up with claustrophobia. Standing in the mouth of a cave wouldn't bother her, but going further into a cave would be a severe problem for her (I'll edit my post to reflect that). She became more fond of the skies because they were freeing, instead of constricting like being underground.

If she's locked up in a small room, she'll more than likely hyperventilate. Going underground again... Probably not happening for a long time, if ever.

I have claustrophobia IRL, so I thought having her with the fear as well might be an interesting take (especially since she's a dwarf).
Hidden 9 yrs ago 9 yrs ago Post by Orior
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Hullo!




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Hidden 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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@Orior With your character being approved, we can no longer have anyone from Fuschia Kingdom (however other dwarves and elves are fine).

@Aphelion Alright, that makes better sense, thanks!

@sMoKe Let me know when your CS.
Hidden 9 yrs ago Post by Xeronoia
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@Xeronoia Though I'd prefer visuals for the appearances of both your Azure Warden and Pokemon, I will give you the green light to go ahead and post in the CS tab, welcome aboard.


Ahah, well, I'll look around and see if I can't find a picture to slap on there for them both. Might do a rough doodle or something if I gotta, haha. For now, posted into the CS tab!

Also, liking the look of other folks characters and pokemon choices so far. ^.^
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Hidden 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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Thanks.

And yes, things are shaping up nicely, it's a very good start so far.

As GM, this pleases me. :3
Hidden 9 yrs ago 9 yrs ago Post by Orior
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Awesome! Working on the pic then I'll move him.
Should I clarify what animals my character can turn into?
EDIT; Also, my character can't use any weapons can he? I'm not sure how much you are going to restrict magic, if at all.
Hidden 9 yrs ago Post by Xeronoia
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Awesome! Working on the pic then I'll move him.
Should I clarify what animals my character can turn into?


"Quick, we have to escape!" "I have just the thing!" *turns into metapod, sits there uselessly*

I dunno why but that popped into my head.
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Hidden 9 yrs ago Post by sMoKe
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sMoKe MX is love. MX is life.

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@Genkai Alright, CS is done. Let me know if I messed up any of the technicalities of lore and what not.
Hidden 9 yrs ago Post by Xeronoia
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So, what's the ETA on getting the ball rolling?
Hidden 9 yrs ago Post by Genkai
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@Orior Oh shit, I totally overlooked a weapon part of the CS, thanks for reminding me. I hate when I rush things. I'm also going to amend the CS a little more so you can add what weapon(s) they have and any special skills. Hang tight.

@sMoKe Looks good to me. No worries.

@Xeronoia I'm hoping to get it up by tomorrow, I just need to make my sheet and make sure everyone tweaks their's and we're good to go!

EVERYONE! I have added Weapon, Personal Artifact and Hometown to the CS. I need everyone to add/edit their info into their CS. So far everyone is approved so if you posted your CS in the CS tab, go back and edit it. If you haven't, edit it and then post. Thanks. ^^;

@Aphelion

I think I tagged everyone.
Hidden 9 yrs ago Post by sMoKe
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sMoKe MX is love. MX is life.

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Oh, in case ever in the IC someone needs to type out 'Arïs', the alt code for ï is alt 0-2-3-9. Much easier than copy-paste.
Hidden 9 yrs ago Post by Xeronoia
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Xeronoia

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@Xeronoia I'm hoping to get it up by tomorrow, I just need to make my sheet and make sure everyone tweaks their's and we're good to go!

EVERYONE! I have added Weapon, Personal Artifact and Hometown to the CS. I need everyone to add/edit their info into their CS. So far everyone is approved so if you posted your CS in the CS tab, go back and edit it. If you haven't, edit it and then post. Thanks. ^^;


Alrighty, edited my sheet. Looking forward to tomorrow! ^.^
Hidden 9 yrs ago 9 yrs ago Post by Genkai
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It seems like @Aphelion is dealing with something offline so we'll get started. They can post their edited CS in the tab when they've got a moment. In the meantime, my two sheets will remain here (in this post) until that happens. In the meantime I'm gonna spend tonight working on the intro and getting it up. I'll also get off my lazy ass and work on fleshing out the information like I said I would. ^^;

I will be taking up a male and female to round off the last two slots, these will be edited shortly to reflect such.

EDIT - I'm feeling pretty tired guys, I'll have to hop online earlier tomorrow (hard to get on when my 1x1s are at a standstill, will be easier to find motivation once I get this moving) and get my intro up and finish fleshing out the locations. I at least got my characters done as well as started on the quests and made a shitty map with Paint. Urgh. >__>

Roleplayer Sheet

Your Timezone: Pacific.

Your Frequency: Fridays-Sundays should be doable. I like to snag days when I can stay online for several hours and work on posts without dealing with other obligations.

Your Real Life Obligations:

I have college Monday evenings. Tuesday and and Thursday afternoons and evenings. I don't work but I am looking to get a possible part-time job or take on little jobs in the area like pet sitting or plant watering.

Your Favorite tv show or book series:

Right now I gotta say: Mr. Robot, Orphan Black and BoJack Horseman.

Character Sheet

Name: Devon Withers

Age: 24

Hometown: Brecilian Forest

Race: Human

Class: Potion Maker

Weapon: Wooden Staff (non-magical)

Personality:

+ Charismatic

- Impulsive

+ Inviting

- Egotistical

+ Insightful

Personal Artifacts:

A glass vile with his dog's ashes inside. It's roughly four inches tall and slim with a black wooden cork. It was last seen in the Viridian Forest, about two years ago.

A pair of red hard leather boots, with black laces. They were the first article of clothing he made for himself. They were last seen in Redcliffe Village's Tavern when he was staying the night. He suspects someone stole them about five years ago.

Fears:

Dying.

Dreams:

To create his very own potion.

And to explore more forests and woods.


History:

Under the tutelage of his parents, from a young age, Devon quickly grasped the complexity of potion making as well as bartering. He was born and raised in the Brecilian Forest in a small village which was shared with a colony of Dalish Elves. Devon learned to work alongside the folk and in turn, they taught him how to create more potent concoctions. Devon's parents were active people who hunted for the village while Devon ran errands for the older people who weren't as active.

His mubari hound was a gift for him when he turned 15 and was told to leave home to see more of the Olivine Kingdom and its offerings. Devon parted ways with his family and friends and traveled with his dog. For over a year, the pair stayed safe while expanding their horizons. One night a pack of wild pokemon attacked the pair and killed the dog. Devon survived the fight and made his way to Redcliffe Village and that's when he lost his boots. For the next month, he did little travel and stayed in the "Thieving Town" to make enough money to buy new shoes. Finally able to leave, the 17 year old went back to making potions for all sorts of folks, both good and bad.

While romping around the Korcari Wilds, the 18 year old came across a unique pokemon helping others. Devon, rather curious and impressed, approached the Vileplume. She was unsettled by the human's presence but Devon then showed her that he too, liked looking after others. The pair eventually grew to trust one another and she became his new companion for travel. He went back home for the first time since leaving home, and his parents were proud of the skills he had honed. He stayed for a long time but then went back to traveling after a year. Just after he turned the age of 24, while in Floaroma Town, he went to a show and there, he met a Mauve Warden who said they were recruiting.

Devon happily offered his services and was eager to see even more of Ferelden, as well as use his talents, as amazing as they had become.

Appearance: Link here

Pokemon Sheet

Pokemon: Vileplume

Gender: Female

Encountered: In The Korcari Wilds.

Disposition:

+ Observant

- Timid

+ Helpful

Assistance:

She is able to help Devon with poisonous potions and other damaging liquids that can harm an enemy. She is also able to put close range targets to sleep if they're in pain and need to be healed. Vileplume is also able to help collect leaves in order to hide a party of people from approaching enemies, as well as use a special aroma to throw people off their track. Sadly, she is a little weak and sensitive and often needs to look to her Master for approval. She is fond of tranquility and trusts the judgement of Devon.

Appearance: Link here

- - -

Name: Sasha Estute

Age: 28

Hometown: Highever

Race: Human

Class: Scholar

Weapon: Wooden Staff (non-magical)

Personality:

+ Innovative

- Blunt

+ Responsible

- Critical

+ Knowledgeable

Personal Artifacts:

A faded tan leather bound journal. Inside were sketches of the rock pokemon she observed when she was looking for her partner. It was the first documentation of her meeting her Onix, it was last seen in Haven.

Fears:

Darkness.

Deep water.


Dreams:

To preserve history and ensure their future is not a copy of itself.

History:

Having been born in to an upperclass family with distant ties to the throne, Sasha's upbringing was delightful. She was able to get a formal education and develop a thirst for knowledge. She has a twin brother who went on to become a Knight while she decided to travel to other libraries in the Goldenrod Kingdom. The teenager was escorted when she went from city to city and found it rather tiring and unnecessary. To her, the men could be better spent doing something more noble and so she decided to find a Pokemon that could take the place of a protective guardian which would suit her family's wishes but also enable the youth to have some freedom.

After doing ample research, the girl decided a rock Pokemon would provide her with enough safety but it would also be useful in the years to come. She visited a rock quarry where many lived and she began to study them, trying to pick out the best one to befriend. A male Onix seemed the most social and she ended up cleaning its body since it had become dirty and littered with moss and twigs. This act, she knew would show the wild Pokemon that she was a friend. They became quick companions and with his height, she found she could reach higher bookshelves and trees with fruit.

Sasha continued to travel and record historic information and interview people, as well as document where certain pokemon could be found. When she reached the age of 21, she was told she needed to consider marrying soon. Not being very outgoing, Sasha resisted and said when she visited the other Kingdoms, she would settle down. Her family wasn't happy with her stubbornness but didn't wish to force an arranged marriage. For the next seven years, she taught the children in Highever while writing her own research books. When a Mauve Warden came into town and spoke of needing more help for the Blight, most people brushed claims aside but Sasha knew the truth couldn't be ignored.

The Warden noticed her passion for knowledge and extended an invitation, which she only needed an hour to accept, leaving her home behind with her Onix.

Appearance: Link here

Pokemon Sheet

Pokemon: Onix

Gender: Male

Encountered: On the road between Haven and Highever.

Disposition:

+ Playful

- Rebellious

+ Outgoing

Assistance:

Due to his stature and durability, he's able to shield the party from projectiles. He is also able to help people reach things high up. But due to his size and weight, he is rather slow and hard to conceal during travels. Onix isn't subtle nor delicate and he sometimes has to dig underground in order to later meet up with his Master, Sasha. Onix is prone to getting distracted at times and not watching out where its long tail is, sometimes knocking things or people over and causing injury.

Appearance: Link here
Hidden 9 yrs ago Post by Genkai
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Genkai ~ Endlessly Writing ~

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Yom @Xeronoia @Orior @sMoKe and @Aphelion the IC is finally up, as are some quests so refer to those. Any questions, just ask here. ^^
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