Hidden 9 yrs ago Post by GreivousKhan
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GreivousKhan Deus Vult

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So anyone else want to work out possible conflicts, relations, treaties or some such?
Hidden 9 yrs ago Post by Isotope
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Isotope I am Spartacus!

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Made a totally blank map if you guys want it, since the current one needs more jpeg.

Hidden 9 yrs ago 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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New WIP version of the map. Nothing is set in stone, and pls continue to suggest changes to locations, landmarks and climate types.

light blue/white= mountains

olive = mediterranean climate

dark green = tropical/swamp

green = temperate/awaiting player definition

light green = arid plains

dark red = poisonous forest/wasteland



Pls note that some placements are different from what was requested, and that the map is still a WIP. I am trying to place everyone in a way i think fits the story best. @Isotope I love the map, and we can use the nicer version for the final draft, but for these WIPs I'm just trying to get the basic relative locations finalized.
Hidden 9 yrs ago Post by Titanic
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:/ seems like I'm a bit late to apply. Oh well, probably don't have the time for this anyway.
Hidden 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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:/ seems like I'm a bit late to apply. Oh well, probably don't have the time for this anyway.


Hell, I've already got too many factions. Come on in!
Hidden 9 yrs ago 9 yrs ago Post by Titanic
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<Snipped quote by Titanic>

Hell, I've already got too many factions. Come on in!


Thanks! I'll try and see if I can come up with the basics for a NS tomorrow. :D also is the light blue mountain? If it is I'm thinking about claiming that land around the mountain chain to the east and being like the gate and first defense from the east
Edit: nvm saw the key above :/
Hidden 9 yrs ago 9 yrs ago Post by Darkmatter
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I'm just going to say again, I still don't understand not using the full length of the isthmus.

@flagg Aerial/flying units yay or nay?

@ClocktowerEchos We're currently geographically close. Perhaps we should drum up some history/relations.

@Aristo The rivers that run through both our lands don't make sense

There'd have to be some kind of mountain or at least a large spur along our border, for the river to go in two directions. Then again the land may just lie that way! I'm going to name some of the individual distributaries but we can just settle on a name for the whole thing!

Anyway, it's also a very important strategic point that between us, we control the only river system that actually bisects the isthmus.
Hidden 9 yrs ago Post by Terminal
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Terminal Rancorous Narrative Proxy

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Nation sheet posted.

The City of Yearning awaits, to accept your unwanted masses with open arms.
Hidden 9 yrs ago Post by Darkmatter
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@flagg

I've been informed that while I slept, you A-O-K'd spider cavalry.
Thanks, I guess
Hidden 9 yrs ago Post by Capra
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Ah, I see I'm in the dead centre of the map. Yes, yes, this pleases me.
Hidden 9 yrs ago Post by Flagg
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I'm just going to say again, I still don't understand not using the full length of the isthmus.

@flagg Aerial/flying units yay or nay?

@Aristo The rivers that run through both our lands don't make sense

There'd have to be some kind of mountain or at least a large spur along our border, for the river to go in two directions. Then again the land may just lie that way! I'm going to name some of the individual distributaries but we can just settle on a name for the whole thing!

Anyway, it's also a very important strategic point that between us, we control the only river system that actually bisects the isthmus.


Hi Dark, in answer to your questions:

1) We're not using its full length bc people wanted to be clustered close to one end, and I tried to accommodate placement preferences early on.

2) rudimentary air transport is fine, areal units for fighting, let's stay away from.

3) The map is not an exhaustive topographical description of the landscape, just a way to get relative city locations, biome types, rough distances, major land marks like rivers and lakes and mountains. If a spur of land, etc, is required to explain the flow of a river, you can assume there is such an explanation. Everything is still a draft and subject to change as I try to give folks what they want.

Hidden 9 yrs ago Post by GreivousKhan
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@Darkmatter @Aristo

So I have been thinking due to our proximity, maybe the west portion could use the same currency for consistencies sake? We have have been neighbors for a long time after all and would benefit our economies. Also maybe we could work out the exact religious and Racial demographics between our cities.
Hidden 9 yrs ago 9 yrs ago Post by Darkmatter
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<Snipped quote by Darkmatter>

Hi Dark, in answer to your questions:

1) We're not using its full length bc people wanted to be clustered close to one end, and I tried to accommodate placement preferences early on.

2) rudimentary air transport is fine, areal units for fighting, let's stay away from.

3) The map is not an exhaustive topographical description of the landscape, just a way to get relative city locations, biome types, rough distances, major land marks like rivers and lakes and mountains. If a spur of land, etc, is required to explain the flow of a river, you can assume there is such an explanation. Everything is still a draft and subject to change as I try to give folks what they want.


I understand as such, hence directing those comments at others as opposed to you! You've made it clear the map is a WIP, I'm just having a little fun prodding at it. Don't take it serious unless I address it at you! And even then I only mean it constructively.

So no flying scouts/cavalry? Ok.

@GreivousKhan Seems good to me.

Here's my religious break down anyway:

The Way of Yvazgrul: 100%

Cavalry Breakdown For Khan:

Light-Medium Melee: 40%
Light horse cavalry.
Dragoons.
Spider Cavalry.

Heavy Melee/Support: 25%
Heavy horse cavalry
Torren cavalry
Ardawn Elkun - Giant mountain elk support units.

Ranged/Archer Cavalry: 35%
Light, medium and heavy, horses and spiders as well as some occasional elks.
Hidden 9 yrs ago Post by Slamurai
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@Darkmatter@GreivousKhanI finished up the details of Illgarythe's racial and religious composition the other day; basically, all the Illgarythians by race follow their own brand of Uwanism but tolerate other religions and sometimes dabble in your systems.
I wrote that there's minorities from both of your city-states; Khan's people could have been mostly refugees that decided to stay here, while Dark's people could be here as immigrants or on business-related matters.
Hidden 9 yrs ago Post by Darkmatter
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@Darkmatter@GreivousKhanI finished up the details of Illgarythe's racial and religious composition the other day; basically, all the Illgarythians by race follow their own brand of Uwanism but tolerate other religions and sometimes dabble in your systems.
I wrote that there's minorities from both of your city-states; Khan's people could have been mostly refugees that decided to stay here, while Dark's people could be here as immigrants or on business-related matters.


I'd imagine a few diplomats, plenty traders and quite a bit of tourism make up the Vrentians going south.

I doubt we even realistically have a border at this stage? More a politely patrolled 'what's your business', line political necessity.
Hidden 9 yrs ago Post by Slamurai
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@DarkmatterWellp, although I have a religious system worked out, I did have the idea of Illgarythe following an alternate Red Way; perhaps worshiping a different entity than Vrent does. While still allies and the first line of defense against Ableon, they could have some awkward feelings about each other and their choice of entity to revere.
Hidden 9 yrs ago 9 yrs ago Post by GreivousKhan
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@Aristo@Darkmatter
So for the western currency, I'm thinking Dragon Head Coins, which are minted maybe in Vrent mostly as it has the mines. It might run down to looking something like this.

  • Farthing 1 copper coins worth
  • Halfshield 5 copper coins worth
  • Shield 1 silver coins worth
  • Groat 25 copper coins worth
  • Tower 5 silver coins worth
  • Blood 1 gold coins worth
  • Lily 2 gold coins worth
  • Eye 100 gold coins worth


Just the rough idea so far, feel free to add or change or give feedback.
Hidden 9 yrs ago 9 yrs ago Post by Darkmatter
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@Aristo@Darkmatter
So for the western currency, I'm thinking Dragon Head Coins, which are minted maybe in Vrent mostly as it has the mines. It might run down to looking something like this.

  • Farthing 1 copper coins worth
  • Halfshield 5 copper coins worth
  • Shield 1 silver coins worth
  • Groat 25 copper coins worth
  • Tower 5 silver coins worth
  • Blood 1 gold coins worth
  • Lily 2 gold coins worth
  • Eye 100 gold coins worth


Just the rough idea so far, feel free to add or change or give feedback.


I approve the idea but don't understand the reference system. Monetary systems should be self referential and refer to other denominations (copper,gold, silver) after. Or are you saying for example 2 gold coins are called a Lilly, not that a Lilly is a coin equivalent elsewhere to two gold coins?

MAP UPDATE

2x Like Like 2x Laugh Laugh
Hidden 9 yrs ago Post by GreivousKhan
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<Snipped quote by GreivousKhan>

I approve the idea but don't understand the reference system. Monetary systems should be self referential and refer to other denominations (copper,gold, silver) after. Or are you saying for example 2 gold coins are called a Lilly, not that a Lilly is a coin equivalent elsewhere to two gold coins?

MAP UPDATE



A Lily coin is worth two gold coins, that's the basic idea. Anyway, as long as we have basic names for the coins we should be good.

And...interesting map update thaT...
Hidden 9 yrs ago Post by Monkeypants
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:/ seems like I'm a bit late to apply. Oh well, probably don't have the time for this anyway.


I know its a little late for me to reference this but....

Why even write this.. I mean, why not just say "hey, is there still room?" Rather than just go in assuming failure and also imply that you may not stick around by saying " probably don't have time for this anyway."

Why waste our time and yours if you have a high degree of confidence that you won't have time now or have time in the future, causing you to leave..

I mean... Why. :/

Anyway, I've made progress on my sheet. Not sure how much longer it will take though.

Fleshing out lore takes a while!!!!
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