NOVA ROMA - THE LEGION'S VEGAS
Introduction:
War, war never changes...
There was once a tale, ancient, even to the old world, told of a great being named Prometheus. Taking pitty on man, he stole fire from the heavens, his gift to a shivering, helpless creature, stumbling, frozen in the dark, sequestered among the littered bones of long dead ancestors who had been birthed and returned to dust, too afraid to reach from the cradle to a gloomy world Prometheus felt they ought to see.
Was he wrong?
With fire, resplendent and scorching, both, many descendants of that one enlightened soul were filled with a feral awe, a love for a world indifferent from them, independent and mechanical, a need for they, those that could comprehend and contrive, to belong to nature, to understand its secrets. This hunger to know a world illuminated by the torch lead many to straddle seas they had once fled, to pierce the sky they'd once thought endless and find a vacuous expanse, an eternal void into which they could forever flee the darkness of that cavernous, rocky cradle. The light of the fire illuminated what was best in man, too.
But what fire illuminates, it also raises to the ground. And if fire's light brought out man's inquisitive spirit, then fire's heat gave spark to kindling laid long before warhead met missile, and atomic fire ensnared the earth.
Millennia before the Great War, one tribe among the fractured millions humanity had banded into, understood this. To history, they were the Romans. They, above all other, encompassed the duality of the torch. With its light they built great wonders, exorbitant highways ran high above the ground they'd long graduated from, ferrying whole rivers of untainted water to their always quenched citizens. Drains sucked waste from their immaculate roads, and the people breathed the good air that the fire's promise finally birthed. But all this came at a cost. With fire's heat, Rome razed whole cities to the ground, cornered the tribes that had once peacefully encircled them, and carted them off in chains, branded with scalding metal, to be absorbed into the monolith - Rome's machine.
Rome was the solution to a problem the world burned before it could discover. At least, that is what the new Caesar believes. The world might not have died, had Rome, the torch-bearer, been allowed to succeed in its quest, to remake the world in its image, and its image alone. Nations, like the tribes Rome once obliterated, scrapped over resources each citizen believed it was their duty to hoard for their own motherland. That was the kindling, and when the heat of the fire man had been stacking for centuries became too great, the kindling took the spark, and the world was cleansed.
Caesar will not allow this to happen again.
It has now been three months since Hoover Dam was won by his Legion. Flags and crucifixes both line the tattered stilts of the highways leading up to New Vegas, his new Rome. And like the old world should have learned, all inside must be remade in the Legion's image, or be cut out at the root...
Because war, war never changes....
What is this RP?
Nova Roma - The Legion's Vegas is a settlement RP based on the 2010 video game Fallout New Vegas, in which participants will take up roles as members of the new society growing up around New Vegas after its conquest by the Legion.
The Legion, for those of you interested by my intro but unfamiliar with Fallout (which would be a surprise), is a post apocalyptic society, created by Edward Sallow, one of the few remaining scholars, modelled aesthetically on Ancient Rome, which follows the philosophies of Utilitarianism, and, in effect, National Socialism (which I detest, just in case anyone was wondering). It follows the latter, partly out of Sallow's, who now styles himself as Caesar, egotism causing him to create a cult of personality around himself, and partly because Sallow believes National identities, or tribal identities as they have regressed to in post nuclear Nevada, where the game is set (duh, it's got Vegas in the title), and their inevitable conflict, is what lead to nuclear war (which is pretty sound logic). Therefore, he intends to replace the tribal identities, and the only national identity left in the wasteland, the (New) Californian Republic, with a monolithic culture based on Rome and lead by him.
In this RP, he has won the central conflict of the video game Fallout New Vegas, the battle of Hoover Dam, and now possesses both the ruins of New Vegas, and the dam as a source of power. It will be your job, as a potential participant, to take on the role of a member of this society, either helping or hindering its progress.
We will be following the Settlement Roleplay structure. You can make your character a humble slave, forced to participate in the many building projects that will be going on around town. You could play as a merchant (of slaves, if you want), either a member of the legion, or one of the few independents. You could play as a lifer in the legion (they absorb tribes, and raise the young as combatants) or a new recruit. You could play as a displaced citizen, or anything you can imagine, within reason.
Rules/requirements:
These forums already give pretty good guidelines as to what to expect. I have put this in the casual section because I want it tobe laid back and fun. I don't care how often you post, however, I do ask that when you do, you try to keep your writing neat, well formatted, easy to follow, and longer than one paragraph, unless engaged in conversation with another player. I don't quality control the RP - so don't be shy if you're self conscious about your writing (we all are, and you're probably pretty good), just have fun.
However, since this RP is about a monolith culture, try to avoid putting things like "social recluse", "nervous", "introverted" etc. in your CS personality section, if you're playing a legion character. These personality traits would be weeded out. I'm not saying you can't play a damaged character (they're all probably pretty f***ed up anyway), but they shouldn't openly display it, nor should things like social acceptance be primary motivation. This is a cliché I've seen in RPing, but if it's unique to my experiences, sorry for the ranty addendum.
Character Sheet Template:
Legion Hierarchy/ Structure:
This should help give you some ideas as to where to position your character.
List of locations in New Vegas:
List of accepted CS's:
PajkaNight - Luci - Civilian Trader