Would you be willing to provide some sort of assistance then? No offense to the PRK, but I'm fairly certain the Emperor doesn't see you as quite as much of a destabilizing threat lol
Well it depends, what would you have to offer? Tsar Voltus is an accommodating individual but he won't put his men at risk for nothing, there would have to be incentive. That and I'd like to know the size of your army, how professional it is.. Etc.
Well it depends, what would you have to offer? Tsar Voltus is an accommodating individual but he won't put his men at risk for nothing, there would have to be incentive. That and I'd like to know the size of your army, how professional it is.. Etc.
Well this sums up some of the troops pretty well:
In all seriousness, they're less disciplined and drilled compared to other nation's but are kept in line by the hope they can impress their commanding officer or even the Emperor himself.
As for size, still working it out but considering the entire nation went into baby factory mode 200 years ago and the military uses both sexes, I think it has a pretty large number of troops.
What Fuso can offer is the same as what the Dominion is offering Cyclone, oil reserves, its attempted mithril alloy (which is pretty good for the process they used to make it and is used in aircraft), walkers and various ores which can be found in its border
I think Ventium at start would contribute around 5000 troops and a few airships but I don't think they would contribute massively other then selling weapons and possibly joint exercises to help train your troops but you shouldn't expect much unless something serious goes down. But maybe we should just discuss in IC the main points.
I think Ventium at start would contribute around 5000 troops and a few airships but I don't think they would contribute massively other then selling weapons and possibly joint exercises to help train your troops but you shouldn't expect much unless something serious goes down. But maybe we should just discuss in IC the main points.
So basically an expeditionary force and air support, that's still much appreciated.
Just as a general thing, I'm certain that Fuso and Izuno will start at war, will everyone else in this also be in it at the start or will it be people joining in later on?
So basically an expeditionary force and air support, that's still much appreciated.
Just as a general thing, I'm certain that Fuso and Izuno will start at war, will everyone else in this also be in it at the start or will it be people joining in later on?
Wait, wait, will I be starting off at war with the PRK? Because of so then this is a very different kettle of fish. I was anticipating negotiations and things not straight into it.
Wait, wait, will I be starting off at war with the PRK? Because of so then this is a very different kettle of fish. I was anticipating negotiations and things not straight into it.
No, I'm asking if this will start as an isolated conflict with other people joining in as time progresses or if everyone just dog piles on at the start.
Also, how exactly will you get into a conflict with the PRK? They're potentially a supporter of Fuso.
No, I'm asking if this will start as an isolated conflict with other people joining in as time progresses or if everyone just dog piles on at the start.
Also, how exactly will you get into a conflict with the PRK? They're potentially a supporter of Fuso.
Will the dominion not be with the PRK and are we not against the dominion?
Also @ClocktowerEchos, I've been thinking on some other differences between our militaries. I'm thinking the Dominion could a bit sexist in that women play a very limiting role in the military(mostly support staff and medics) and thus, the army is much smaller, but to compensate for that, the Dominion Army is more professional then their Imperial counterparts(Considering they have none-zensen in their ranks).
Also @ClocktowerEchos, I've been thinking on some other differences between our militaries. I'm thinking the Dominion could a bit sexist in that women play a very limiting role in the military(mostly support staff and medics) and thus, the army is much smaller, but to compensate for that, the Dominion Army is more professional then their Imperial counterparts(Considering they have none-zensen in their ranks).
Could be due to influence from the Commonwealth. The Commonwealth doesn't allow women to vote and is really conservative on things relating to their rights in general.
Also @ClocktowerEchos, I've been thinking on some other differences between our militaries. I'm thinking the Dominion could a bit sexist in that women play a very limiting role in the military(mostly support staff and medics) and thus, the army is much smaller, but to compensate for that, the Dominion Army is more professional then their Imperial counterparts(Considering they have none-zensen in their ranks).
Makes sense I guess. I'm going to say the fluff for those reasons is that as other races joined in, they didn't embrace the idea of unisex armies quite as much as traditional Zensen since they never really had a reason to conscript women unlike the Zensen. And without a sort of god-emperor, Dominion officer rely on traditional drill and discipline rather than Fuso's zealotry and reverence.
Would it be fair to say that Izuno's domestic equipment wouldn't really be able to compare to Fuso's domestic equipment and such too though? It'd almost make a little sense seeing as the Dominion is more of a federation of races and peoples while Fuso is a centralized monarchy/administration.
Just two more questions I have, what's your casus belli (what's the reason for the fighting?) and how does your equipment differ?
Would it be fair to say that Izuno's domestic equipment wouldn't really be able to compare to Fuso's domestic equipment and such too though? It'd almost make a little sense seeing as the Dominion is more of a federation of races and peoples while Fuso is a centralized monarchy/administration.
I'd say that's quite fair, yes. :)
Just two more questions I have, what's your casus belli (what's the reason for the fighting?) and how does your equipment differ?
Reason for fighting? I'd say the Descendants have had it drilled into them that they of course, are the True Inheritors of the Fuso Empire, and to even let the False Emperor's Line continue on like it has is an insult to the First Exiles, and of course to them, the war hasn't ended, merely lowered in escalation(for now that is, think the Korean War).
As for Equipment, it somewhat differs. Some copies of a few of Fusan weapons may be in the Izuno Armory, along with weapons giving by the Commonwealth(pretty much the real heavy hitter guns) and perhaps even copies of PRK weapons. Izuno may also be in possession of their own exclusive weapons.(They of course, are crap compared to Fusan guns though :P )
@Voltus_VentusIs it fine if I use jet engines? Jets were operational in the 30s already. With some extra effort to them, mithril and elven engineering I think I can make them reliable. They consume more fuel, wear out the engines faster and have other weaknesses compared to propeller craft. What they have is speed, less noise and perhaps simpler construction.
Name: YA-109-T2 Tavr Ymesyd (the latest variant) Type: Interceptor Aircraft Length: 6.11 m Wingspan: 9.77 m Empty Weight: 575 kg Fuel Capacity: 200 Liters of Kerosene (called Sauruin AKA "crudely burning") Standard Weight: ~ 980 kg (factoring in the pilot and other equipment, too) Max Takeoff Weight: 1550 kg Powerplant: Geared Axial Turbojet Engine (adjustable thrust up to 12kN with afterburners) Cruising Speed: 372 MPH (600 km/h) Combat Speed: 575 MPH (925 km/h) Max Operational Range: 390 km (at cruising speed, 250km at max speed) Primary Armament: VH-133A anti-airship cannon (33x99mm, 60 rounds, maximum 600 RPM) Secondary Armament: VP-37-A machinegun x2 (9.65x49mm, 360 rounds, 2400 RPM) Hardpoint Options: - 50kg Bombs x 8 (4 per wing) - 125L External Fuel Tanks x 2 (using both effectively doubles the aircraft's range) - SD-03AA 66mm Rockets x 10 (placed along the wings, carrying a 0.7kg TNT fragmentation warhead) - SD-03AT 255mm Anti-Tank Rocket x 4 (likewise placed along the wings, has a 5.5kg hollow TNT charge warhead) - 720mm Aerial Torpedo x 1
One of the iconic fighters of Yllendthyr, this aircraft is quick and deceivingly powerful. Built on a lightweight yet enduring mithril frame and an engine which runs along its entire length, the tiny fighter has surprising load capacity which later variations are now putting into good use with various wing hardpoints. In comparison the Tavr's cockpit is only has a compass, gunsight and a container for maps. The Tavr is small and was designed for elves thus it puts more emphasis on the pilot's natural senses than anything else. Another tradeoff for the Tavr is its short range which makes it often rely on air motherships and that its overpowered engine requires an overhaul after every 50 hours of flight. Due to its top specs and demanding attributes the Tavr is especially popular with nobles. Tavr, alternatively spelled Tavor, is an elvish word for woodpecker.
@Voltus_VentusIs it fine if I use jet engines? Jets were operational in the 30s already. With some extra effort to them, mithril and elven engineering I think I can make them reliable. They consume more fuel, wear out the engines faster and have other weaknesses compared to propeller craft. What they have is speed, less noise and perhaps simpler construction.
Name: YA-109-T2 Tavr Ymesyd (the latest variant) Type: Interceptor Aircraft Length: 6.11 m Wingspan: 9.77 m Empty Weight: 575 kg Fuel Capacity: 200 Liters of Kerosene (called Sauruin AKA "crudely burning") Standard Weight: ~ 980 kg (factoring in the pilot and other equipment, too) Max Takeoff Weight: 1550 kg Powerplant: Geared Axial Turbojet Engine (adjustable thrust up to 12kN with afterburners) Cruising Speed: 372 MPH (600 km/h) Combat Speed: 575 MPH (925 km/h) Max Operational Range: 390 km (at cruising speed, 250km at max speed) Primary Armament: VH-133A anti-airship cannon (33x99mm, 60 rounds, maximum 600 RPM) Secondary Armament: VP-37-A machinegun x2 (9.65x49mm, 360 rounds, 2400 RPM) Hardpoint Options: - 50kg Bombs x 8 (4 per wing) - 125L External Fuel Tanks x 2 (using both effectively doubles the aircraft's range) - SD-03AA 66mm Rockets x 10 (placed along the wings, carrying a 0.7kg TNT fragmentation warhead) - SD-03AT 255mm Anti-Tank Rocket x 4 (likewise placed along the wings, has a 5.5kg hollow TNT charge warhead) - 720mm Aerial Torpedo x 1
One of the iconic fighters of Yllendthyr, this aircraft is quick and deceivingly powerful. Built on a lightweight yet enduring mithril frame and an engine which runs along its entire length, the tiny fighter has surprising load capacity which later variations are now putting into good use with various wing hardpoints. In comparison the Tavr's cockpit is only has a compass, gunsight and a container for maps. The Tavr is small and was designed for elves thus it puts more emphasis on the pilot's natural senses than anything else. Another tradeoff for the Tavr is its short range which makes it often rely on air motherships and that its overpowered engine requires an overhaul after every 50 hours of flight. Due to its top specs and demanding attributes the Tavr is especially popular with nobles. Tavr, alternatively spelled Tavor, is an elvish word for woodpecker.
I suppose you can have it, though I would be grateful if you would decrease what you have on your hard points.
I'd like to discourage all this PRK-bashing, please.
Kataylabinsk's foreign relations are definitely going to be influenced by who all ends up around us. Guaranteed, Avalia's going to be first on the list of people we reach out to (followed by Zenovia as a parliamentary constitutional monarchy). If the rest of you guys are all monarchies and the odd fascist dictatorship, it's going to be a lot more amenable to picking one of the monarchies as a tacit ally. Certainly we won't be all lovey-dovey, it's an alliance of convenience. But we'll stick to commitments we make and won't attempt to foment revolution in our allies' lands.
Also, we don't do outright war on the first day. We're communists, not fascists. *sticks tongue out at Skepic*
Proletarii Respublika iz Kataylabinsk (People's Republic of Kataylabinsk or PRK)
Demonym (describing an individual of or something belonging to the nation): Kataylan
Capital: Volodyna
National Motto: "No freedom without equality, and no equality without freedom"
Leader: Premier Commissar Yekaterina Velikaya, Leader of the Working People, Hero of the Revolution and Empress of the Former Imperium
Nation History:
For about 1500 years, the Kataylabinsk Imperium stood as one of the proudest and most powerful nations of the West. However, in the century leading up to present, following the loss of various colonies, the Imperium decayed politically and economically, unable to adjust to modern life. In its decayed state, the Kataylabinsk Imperium was an feudal monarchy in which the Emperor was merely a figurehead and the interests of petty nobles and a rising capitalist class took precedence. While the Imperium made great technological advances thanks to this partnership of state and industry, keeping pace with the rest of the world, and indeed surpassing it in areas such as chemical development, it was unable to function as an effective polity. Despite this progress, the workers of the Kataylabinsk Imperium became increasingly disillusioned with the state of affairs as their hours grew longer and safety regulations virtually disappeared. Very little would likely have happened, however, without the interference of the new Empress, crowned sixteen years ago, who quickly built up support among both the peasantry and the industrial workers for her sympathy towards their plight. With a great deal of diplomatic intrigue, she effectively performed a coup to end the feudal system and remove all capitalist influence from the government.
Having been secretly exposed to the books of Kalyrnan (the premier socialist activist in Kataylabinsk) by her uncle, the Empress became a dedicated socialist and upon achieving her coup announced the dissolution of the Imperium and the formation of a People's Republic, believing it better for the people to not have a monarchy at all. However, this decision firmly cemented her popularity and in a marvelous manipulation of events, she was elected the first Executive Commissar of the PRK. She has since then increased her nation's military forces to a significantly greater size, began an extensive spy network to support worker's revolutionary movements in other countries, and opened her nation's borders to refugees and dissenters from across the world as a refuge, bolstering Kataylabinsk's low population to reasonable numbers.
Race:
The People's Republic of Kataylabinsk is majority human, but it contains large minorities of various different races. Ethnic or species discrimination is banned and heavily enforced, but there is some underlying racial tension.
Form of Government:
Socialist Republic. The foremost leader is the Premier Commissar or Premier, and there is a Supreme Worker's Council made up of an upper house of the following:
Agricultural Commissar: Vasiliy Filatov Industrial Commissar: Vyacheslav Starovolkov Welfare Commissar: Angela Garanina Energy Commissar: Leonid Marinkin Political Commissar: Anton Chepurin Foreign Commissar: Miroslav Yerkhov Justice Commissar: Tatiana Mashir Intelligence Commissar: Anjelika Adraneda Treasury Commissar: Adam Aleyev War Commissar: Vladimir Emin Transportation Commissar: Daria Trufanova Health Commissar: Irina Kilesso Education Commissar: Aleksei Sadykov
All of these positions are elected by the people working in the various industries, namely teachers for education, soldiers for war, farmers for agriculture, in order to represent their interests to the upper house. The terms for these and for the lower house are five years each. The lower house is represented proportionally by population, and functions similarly to the government of the United Kingdom by which different parties or factions are elected to different proportions of the house. Parties which are labeled "anti-socialist" are not allowed to compete for office. Laws and decisions must pass with a majority vote through both houses, and must be approved by the Executive Commissar unless they have an overriding majority of 80%. This allows the Premier Commissar almost complete control over the final decisions.
Total Population:
92,110,000 (56,360,000 humans)
Nation Location:
Nation Geography:
The lands of Kataylabinsk are predominantly flat tundra, with some grasslands and hills near to the bottom of the nation where most of its agriculture is based. A number of small mountain ranges separate it from its southern neighbors. In the northern tundra lies significant reserves of oil, which mostly goes into making petrochemicals and plastic.
Economic Overview:
The economic system of the PRK is a market socialist economy (http://en.wikipedia.org/wiki/Market_socialism) in which farms, factories, and industries are owned cooperatively by the workers that work in them, electing managers democratically. The Agricultural, Industrial, Energy, and Transportation Commissars make up a Central Planning Board that helps to coordinate these cooperatives towards the best interests of the nation, though the primary economic power is held by the workers. Certain of the highest-level industries, mostly those dealing with weapons manufacture, are handled exclusively by the state.
The People's Republic of Kataylabinsk is heavily industrialized, but its economy is primarily centered around chemical manufacture and processing and electronics rather than machinery or manufactured goods, being a prime exporter of plastic, helium, artificial fertilizer, various types of fuels, radios and other simple electronics.
Technological Overview:
The People's Republic has very developed chemical and electrical industries, but their mechanical industry still remains overwhelmingly coal-based and there are no cars on its streets. Kataylabinsk is, however, still crisscrossed by an extensive railroad network which performs most of the required transportation. Electronics such as radio, lights, and even simple household devices such as heaters, toasters and dishwashers are fairly commonplace, with a reliable if dirty coal-fired electric grid. The University of Volodyna in the capital is one of the world's foremost chemistry research institutions, attracting chemists from all over the world.
Special Material: Fyrurock
Fyrurock is a combustible gas that is heavily compressible, allowing an extremely large amount of it to be packed into a small container. Its main application are Fyrurock bombs and rockets, in which the warhead opens up prior to reaching the target, spraying the gas in a large cloud, and then sets it on fire for a massive thermobaric explosion. It is also often used sprayed out of large nozzles and set on fire as a flamethrower of sorts capable of bathing targets in flames.
Army Overview:
The PRK, due to its notable lack of mechanized warfare technology, mainly utilizes other methods of remaining competitive on the ground. Most notable among these are their MPRPs (Man-Portable Rocket Projectiles) which are carried in small numbers by most infantry regiments for use if they come into contact with enemy armored formations. These help Kataylan ground forces achieve military parity with armor-supplemented forces.
A second unique aspect of the Kataylan military forces is that they utilize war-trained elephants, armored and outfitted with a small 40mm cannon that fires thermite rounds to disable enemy tanks. These elephants are resistant to machine-gun bullets up to .45 caliber, but tank rounds will quickly kill them, so their effectiveness relies on being able to shoot first.
Their ground forces mostly utilize rifles supplemented by submachine guns and the occasional light machine gun, which is carried by two people. They usually carry two of each of fragmentation grenades, thermite grenades, and Fyrurock grenades. There are a few remaining normal cavalry regiments, but they no longer play a vital role in the Kataylan ground forces.
The PRK primarily utilizes Katalusha rocket artillery for the ground support role, which is slightly less accurate but significantly more deadly thanks to the Fyrurock warheads each salvo contains. The other main drawback of these artillery is the long reload time between launches.
Active-Duty Military: 2,500,000 (25 main army groups of 100,000 each, split into ten regiments each of 10,000) Reserve Military: 2,750,000
Navy Overview:
The Kataylan navy is the pride of the People's Republic, widely considered to be one of the strongest in the world. Though all of its ships are coal-fueled, they boast considerable power and speed, and are equipped with the latest in composite alloy armor. Every ship has installed radar and relatively recent sonar systems for detecting submarines. Though it is not listed here, the PRK navy also maintains a sizable amount of amphibious landing boats for deploying their land military to other continents.
115 Lysacek-class destroyers
Length: 112.8 m Speed: 40 mph Armament: 4 130mm guns, 2 75mm AA guns, 2 45mm AA guns, two heavy machine guns, 6 torpedo tubes, 25 depth charges.
The Lysacek-class destroyer is the workhorse of the PRK fleet, performing its primary anti-air and anti-submarine functions while still carrying reasonable anti-ship armament.
The Eyrosya-class destroyer is primarily used offensively, to take out enemy submarines and warships from underwater. However, it can also defend itself in surface combat.
The Aurora-class cruiser is the primary heavy firepower of the Kataylan fleet, and one of the main contributors to its naval superiority, dealing heavy blows to other enemy ships regardless of size.
The Kyrnovet-class battleship, while with imposing statistics, is gradually becoming a more outdated ship in the Kataylan navy in comparison to more maneuverable and less expensive firepower such as the Aurora.
3 Katayla-class airship carriers
Length: 273 m Speed: 22 mph Armament: 4 75mm AA guns, two strategic Komyra Fyrurock missiles
The Katayla-class airship carrier is unique ship in the PRK's navy as opposed to other world navies in that is a sea-based carrier which fields airships, not aircraft. A single Katayla can serve to base two Tyrnovus or four Volodynas, allowing the PRK to project air support far away from its borders. Experimentally, these airship carriers have been retrofitted with tubes from which to launch strategic Komyra missiles which are capable of reaching up to 100 miles inland (although with only enough accuracy to hit a specific city).
Air Force Overview:
Every Kataylan airship is powered by coal-fired steam turbines, which lessens their available loads but enables them to run for a much greater period of time than similar gasoline-powered craft. Each is made with Kataylan-invented Kievar plastic-based fabric, which is highly resistant to bullets and fairly resistant to anti-aircraft flak, but not entirely.
85 Volodyna-class multirole airships
The Volodyna-class multirole airship is designed both for anti-air and light bombing capabilities. It is equipped with two rotating 75mm antiaircraft guns, one at the front and one at the rear, although these guns are also capable of firing normal shells if necessary in a ground support role. There are three rotating heavy machine gun emplacements on either side to cover the areas where the two primary AA guns cannot reach, and each airship is outfitted with a full 2000-pound load of bombs, primarily Fyrurock, but also some chlorine gas and conventional bombs. Their top speed is roughly 35 mph.
30 Tyrnovu-class heavy bomber airships
The Tyrnovu-class heavy bomber is lightly armed for the anti-air role, only carrying four rotating heavy machine gun emplacements on each of the four corners. However, it carries a massive load of 5000 pounds of bombs, with equal proportion Fyrurock and chlorine. These much slower craft only can manage a top speed of 20 mph.
20 Yakut-class reconnaissance airships
The Yakut-class recon craft is primarily intended for its namesake, boasting a top speed of 50 mph and carrying two rotating light machine gun emplacements, one each on the front and back, to at least be able to defend itself. These are not at all intended to participate in combat, however.