Hidden 9 yrs ago 9 yrs ago Post by Isotope
Raw
Avatar of Isotope

Isotope I am Spartacus!

Member Seen 2 yrs ago

Kingdom of Verendes

Flag:








Hidden 9 yrs ago Post by Sigma
Raw
Avatar of Sigma

Sigma

Member Seen 6 hrs ago

Glad to have you aboard Iso :)
Hidden 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

<Snipped quote by Willy Vereb>

I suppose you can have it, though I would be grateful if you would decrease what you have on your hard points.
Those are potential equipment, I can have 2x125l droptanks, 4x50kg bombs, 10 air rockets, 4 ground rockets or an aircraft torpedo.
Not all of them at once. Alternatively I can mix them a bit or maybe I can even add 2x50kg bombs with drop tanks since there's a bit of room but overall my Tavr fighters carry onl as much as other fighters could.
Albeit I plan to make them cheaper and more numerous so for that reason I can nerf their multi-role potential if you want.
Besides, 1550kg takeoff weight was for the propeller variant which had twice as much thrust (even if i deliberately cheated with the numbers to not make the fighter carry too much, mithril is every engineer's dream).

Hidden 9 yrs ago Post by Isotope
Raw
Avatar of Isotope

Isotope I am Spartacus!

Member Seen 2 yrs ago

Oh... Jets.

I thought superprops were pushing it >.>
Hidden 9 yrs ago 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

Oh... Jets.

I thought superprops were pushing it >.>
Superproprs > jets
At least on the level of technology we're at. Propellercraft are better dogfighters at low altitudes and speeds and you have much better range than I.
My advantage is that a simple jet engine is roughly 1/3rd of a competitive piston engine's cost. And well, jets allow higher top speed even if their acceleration is weak compared to props.

EDIT: Especially pusher propeller crafts.
Man, those things were monsters at maneuvering and generally you could get better top speed with them.
The problem was their balance and airframe design but I suppose with tiny fighters that's hardly the issue.

Hidden 9 yrs ago Post by Isotope
Raw
Avatar of Isotope

Isotope I am Spartacus!

Member Seen 2 yrs ago

Oh, oke.

I really don't know much about jets so, I'll trust ya!

:D

Hidden 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

@Isotope



Anyways, can you tell me a bit more about your tanks?
Armor and firepower in particular.
And are your light tanks BT-2s or am I confusing it with something else? Granted flanking role fits those well.
Hidden 9 yrs ago Post by Isotope
Raw
Avatar of Isotope

Isotope I am Spartacus!

Member Seen 2 yrs ago

The image is of a BT-SV, or a BT-7 with sloped armour.

This little guy:


I'm not making them as capable as as that though, generally the armour will be thinner and rely on its sloping to resist most rounds and the speed will be around 60 Km/h. Similarly I'll be going for a 37mm gun on them rather than the 45mm they had in reality. Mainly I just like the look of it, and it won't be too related to it's real life counterpart.

As for the other tanks I'm still working out details to be honest.
Hidden 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

@IsotopeNo, there's not a single issue with keeping BT-7 at its original stats.
My elves would basically have the equivalents of those but equipped with a 33mm autocannon. The story behind this is that the tank was originally supposed to double as airship defense but the crew couldn't see anything in the stuffed turret so that idea was scrapped. regardless the 33mm cannon got upgraded further and the tank basically became a nightmare to infantry, light vehicles and anything not reinforced to take grenades and small caliber cannons to the face.
They'e also crazy fast, faster than the original BT-2. Like I said before mithril is every engineer's dream.
Some years ago elves also realized everybody is armoring up their tanks so they introduced an upgraded variant to this with 99mm cannon (well, due to lower pressure tolerances elven cannons need to be bigger, count it as a 75mm) which works decently enough but regardless I have only light tanks with only enough armor to be not eaten by machineguns or with some luck tank a 33mm cannon shot at the right place.
My nation's current military doctrine is to advance really-really fast so the enemy won't be able to keep pace with us. Whether it truly works or not is still up in the air.
Hidden 9 yrs ago Post by Isotope
Raw
Avatar of Isotope

Isotope I am Spartacus!

Member Seen 2 yrs ago

Interesting, and thanks for the BT-7 tip.

Lots of cool nations here!
Hidden 9 yrs ago 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

@MihndarI think you're underselling the speed of airships a bit.
Zeppelins in WW1 could reach 100 km/h or so and the Hindelburg traveled at 160 km/h, IIRC.
They were slow by aircraft standards where fighters not capable of reaching at least 400km/h were considered outdated.
But otherwise airships were quite fast on their own.
Similarly if you have room for 75mm guns I think you can easily carry bombs by the metric ton. Think of Kirov Airships from Red Alert.
Avalia has outright air warships so I don't think you should worry.
My airships also carry dozens of bombs and up to 24 aircraft with crew to service them.
Hidden 9 yrs ago Post by Gig
Raw
Avatar of Gig

Gig Eldritch Gentleman

Member Seen 7 yrs ago

Just got to do the navy and I think I'm done finally
Hidden 9 yrs ago Post by Meiyuuhi
Raw
coGM
Avatar of Meiyuuhi

Meiyuuhi Her Divine Grace

Member Seen 4 yrs ago

@MihndarI think you're underselling the speed of airships a bit.
Zeppelins in WW1 could reach 100 km/h or so and the Hindelburg traveled at 160 km/h, IIRC.
They were slow by aircraft standards where fighters not capable of reaching at least 400km/h were considered outdated.
But otherwise airships were quite fast on their own.
Similarly if you have room for 75mm guns I think you can easily carry bombs by the metric ton. Think of Kirov Airships from Red Alert.
Avalia has outright air warships so I don't think you should worry.
My airships also carry dozens of bombs and up to 24 aircraft with crew to service them.


Thanks. Yeah, I more or less copied and pasted from the old RP so considering some people have early jets and the like I'm probably going to beef up my airships along those lines and increase my navy as well. The primary strength of the PRK will be in our spy networks, naturally.
Hidden 9 yrs ago Post by Isotope
Raw
Avatar of Isotope

Isotope I am Spartacus!

Member Seen 2 yrs ago

Oh man, commies right above me and my free market kingdom.

Oh... man...
Hidden 9 yrs ago Post by Cyclone
Raw
Avatar of Cyclone

Cyclone POWERFUL and VIRTUOUS

Member Seen 3 mos ago

Oh man, commies right above me and my free market kingdom.

Oh... man...


Commies up top, fascists to the left, hello kitty people filthy democratic nation down low, and fishies to the right!

Boy, your kingdom has got it made
Hidden 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

<Snipped quote by Willy Vereb>

Thanks. Yeah, I more or less copied and pasted from the old RP so considering some people have early jets and the like I'm probably going to beef up my airships along those lines and increase my navy as well. The primary strength of the PRK will be in our spy networks, naturally.
To be fair, I don't think many nations want jets for now.
Yllendthyr can get away with this because they have mithril at nearly the same cost as steel which means cheap engine materials as well as the fact the aircraft itself is lighter (mithril is denser than wood but you can make a milimeter-thin layer of metal and call it a vehicle hull while the same can't be done with wooden constructs).
Jets in Ww2 era have a number of issues. Perhaps motivated by Yllendthyr's success at making them others would make special aircraft with jet engines but the mainline propulsion would be propellers still.
They have several advantages over jet engines, especially early and WW2 era ones.

Hidden 9 yrs ago Post by Willy Vereb
Raw
Avatar of Willy Vereb

Willy Vereb The Wordy Engineer

Member Seen 8 days ago

<Snipped quote by Isotope>

Commies up top, fascists to the left, hello kitty people filthy democratic nation down low, and fishies to the right!

Boy, your kingdom has got it made
At least he doesn't need to deal with snobbish elves and tiny fairies piloting steampunk soldiers.


Hidden 9 yrs ago 9 yrs ago Post by Gig
Raw
Avatar of Gig

Gig Eldritch Gentleman

Member Seen 7 yrs ago

Is this population fine ? It may seem ridicules but but read all I have posted.

Demographics:
Fairy: 7,138,740,000 (Japans population in ww2 x100)
Troll: 5,277,000
Human 1,914,000
Elves: 490,000
Total: 7,146,421,000

The fairy population is so high because they breed like insects mothers have broods of 40 – 60 (assuming all the children survive) at a time and even though they will raise that brood until the children are between 13 – 16 years old and won't breed while she still has offspring. A female can still raise between 3 – 4 broods of children in her lifetime. Fairies also don't require as much food or space as a humans due to being 1/30th of the size. Game balance wise all my millitary units have insane crew sizes that are between 32x - 100x higher than everyone else even my infantry has a crew size of 35. This isn't even going into the fact that I don't have anywhere near enough resources to make use of the entire population in war.

Reason I choose Japan as the basis for my basic x100 formula is that it it an island nation in real life like mine is in this game.

For potentially millitary power I will point out that I can't make effective use of the entire population since unlike other nations I can't give a fairy a rifle and a few weeks basic training I need to build a viable war machine for them to make use of and the smallest one I have has a crew of 32. (we are disregarding costs here too this is assuming I could actually afford all of these weapons)

So let's take Avaria which has the largest population in the game at the moment and Avaria did a draft let us assume 10% of the population, Avaria would end up with an army of 12,600,000 infantry.

However if I did a draft I could only amass probably 1% most likely even less due to the costs associated with mechanized armour and the fact training is harder than just giving someone a rifle and basic training.

So 1% of 7,138,740,000 then divided by 32 due to crew requirements would give me an effective fighting force of 2,230,856 infantry which is actually less than Avaria's standing army of 6,000,000.
Hidden 9 yrs ago 9 yrs ago Post by Cyclone
Raw
Avatar of Cyclone

Cyclone POWERFUL and VIRTUOUS

Member Seen 3 mos ago

@Gig Meh. You count your fairies' war machines as being equal to a normal infantry soldier when saying that your two million is less than Avalia would have. I find that somewhat questionable. Even at only 1% of your population in the armed forces, that's two million armored steampunk-soldiers. It's hard to gauge, but those might be worth something like 10 normal soldiers each which means you still end up with more firepower than probably even me, and I was going to have my nation be the most heavy users of tanks and artillery.

In short I don't like the idea of you having 7 billion fairies because,

1.) That means 7 billion minds to work with, so 7 billion engineers, inventors, scientists...

2.) You have trolls to do your fighting and labor, so you don't need literally billions of fairies to cram into gigantic war machines to compete. Having both brutishly strong and big people and tiny yet smarter people goves you the advantage of both worlds; I don't think you also need the advantage of outnumbering every other nation combined.
Hidden 9 yrs ago Post by ClocktowerEchos
Raw
Avatar of ClocktowerEchos

ClocktowerEchos Come Fly With Me!

Member Seen 24 days ago

Speaking of population, would something about 9,000,000 be okay for me?
Again, going off the ww2 Japanese pop, the additional population would come from the Birthing Rites edict that the first Golden Emperor put in place to recover the population after the Age of Strife.
It literally put quotas for certain households to have so many children and so forth in a way that the nation could still support all of them (some what)

It can also be seen as the reason why Fusan society is a bit... salacious compared to other nations which is still very seeable today, even in the military. Anyone who want to know more about that, PM me or wait :P
↑ Top
© 2007-2024
BBCode Cheatsheet