It's a carbine, essentially what Stormtroopers were suing in the movies
It's a carbine, essentially what Stormtroopers were suing in the movies
I wanted to know what you think, @TheUnknowable, about adding a damage threshold. Basically, you have to go over this amount of excess on your roll before you start dealing damage. It would create a larger range for ties, so that every blow doesn't end with a wound. It'd be a pretty small threshold, I'm thinking 3 right now.
And again, in the star wars verse, Han uses a DL-44, that's a blaster that was designed in the early early years of the clone war era
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does it deduct from the total damage?
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makes sense. They've have blaster tech for 20k+ years. Plus, one of my characters motivations is that society is holding people and tech back, and that tech is stagnant, so a several hundred year old blaster could still be viable.
@TheUnknowable Make Rokun an offer, he is listening
I was hoping to not reveal myself that early. If we say it's an official fight, then the next time you see Pim my cover is blown. That wouldn't give us enough time to get to know each other.
Do you have natural or synthetic crystals? Because the Sith were known for using synth, which are less valuable :(
Anyway, putting the GM hat back, on, I don't think we'll use a damage threshold, unless it becomes a problem.
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I'd like to offer a quick rebuttal, but if you'd still rather not go this path after I've said my piece, then we'll start elsewhere.
Pim never mentions a master or any affiliations in their fight, so only Pim's cover is blown. David doesn't know to look for his master. And the one blown cover could work to our storytelling advantage, as it gives David an excuse to A) travel to Korriban or Dromand Kaas or some other place with Sith history to start digging around, where he might meet a certain archaeologist who happens to be an expert on Sith and is therefore very useful for research and B) be hesitant to do so alone, and therefore bring his apprentices.
Only Pim needs to stay out of sight, and as an assassin that's what he does anyway.
But, as I said, if you wanna put that behind, we'll make our own jumping point.
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I have remarkably large number of lightsaber crytals. They're pretty valuable. Also credits. Not sure how much, because even in the movies they are pretty vague on prices. The only real hint you get is that in 0BBY you could almost buy a ship for 10k credits.
In the games lightsaber color crystals were generally 200-1000 credit depending on rarity, and mod crystals were worth more.
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What are you trying to hire him to do? (initially at least)