Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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IntCheck can be found here: roleplayerguild.com/topics/88128-frame..



FRAME was/is intended to be a futuristic, mild sci-fi setting drawing inspiration from games and anime franchises like Armored Core, Front Mission, VOTOMS, Patlabor, Ghost in the Shell, Heavy Gear, etc. It revolves around the exploits of pilots and their FRAME machines (F.ully R.eactive A.rmored M.obile E.ngines). FRAME blends storytelling with a light numbers system - players are encouraged to modify their FRAMES using simple mechanics and reap the benefits within the IC narrative. While mech-on-mech action is its main appeal, Mobile FRAME also has the opportunity to grow into a deep space opera, wrapping players up in political and economical tensions and including possibilities for character development. While the original setting took place in our Solar System and involved a dominant Earth government and many independent planetary colonies, this reboot will take place on a fictional planet and in its immediate orbit, not unlike the Strangereal universe of Ace Combat. Detailed information on the setting, FRAMEs and so on can be found below:









Rules:
Your typical, sitewide RPGuild rules apply. Be cool to everybody and settle issues in a civilized manner. Violence is to be expected. Romances are encouraged and even I like racy stuff, but if it belongs in PMs, then take it there.
I ask that posts contain a minimum of two or three well-thought-out paragraphs. Quality is more desirable than quantity. Advanced section standard apply.
Please, please, pleeeeeease make sure to read and understand how the power/weight and the buying/equipping systems work before writing up a sheet. Do ask questions if you're unsure!



Hidden 9 yrs ago Post by Slamurai
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Character sheets and FRAME sheets to come shortly; I need to add briefs and a map displaying the major factions and we'll be set!
Hidden 9 yrs ago 9 yrs ago Post by WilsonTurner
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Dibs on logistical combat controller mech!

Reserved for my sheet.



Hidden 9 yrs ago Post by Commodore Robot
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Okey Dokey, I've got a few questions to get a better feel for the setting's tech level.

1. You mentioned Ace Combat, and I know it was just in the context of Strangereal, but this does raise the question to me; will there be wacky super weapons such as but not limited to flying fortresses and other wonderfully things?

2. Are Energy Weapons a thing in setting and if so to what degree? Same question with regards to things like Rail/coil guns

3. You mentioned the opening of the solar system but how open is it? Are there full on habitats and stations out in the void that house civilians yet or is high orbit and beyond the sole purview of Governments/Megacorps?

4. Finally what is the state of cybernetics, Genetic engineering, and Artificial Intelligence?

-----------------------

Also I'll have my character up shortly.
Hidden 9 yrs ago Post by Slamurai
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Okey Dokey, I've got a few questions to get a better feel for the setting's tech level.

1. You mentioned Ace Combat, and I know it was just in the context of Strangereal, but this does raise the question to me; will there be wacky super weapons such as but not limited to flying fortresses and other wonderfully things?

2. Are Energy Weapons a thing in setting and if so to what degree? Same question with regards to things like Rail/coil guns

3. You mentioned the opening of the solar system but how open is it? Are there full on habitats and stations out in the void that house civilians yet or is high orbit and beyond the sole purview of Governments/Megacorps?

4. Finally what is the state of cybernetics, Genetic engineering, and Artificial Intelligence?

-----------------------

Also I'll have my character up shortly.


1. It's a definite possibility - maybe not exactly the same vein as AC, but large 'super-FRAMEs,' landships, satellite systems, etc. might come into play down the road.

2. Energy and plasma-esque weapons are super-experimental and nobody actually uses them in combat... yet. Railguns and particle accelerators exist, though are rare. Only the best of the best have them, but there are plenty who would try to get their hands on them.

3. There aren't any colonies established off-Earth just yet; the possibility has been entertained and many nations are very, very close to wrapping up projects that may allow for it. Most of orbit is the domain of corporations who are eager to exploit resources off-world.

4. Cybernetics are relatively commonplace; many veterans will have cybernetic implants to replace lost limbs, eyes, etc. Some top-tier special operations units undergo mandatory cybernetic surgery to increase their performance. However, Ghost in the Shell-esque cyberbrains and wholly prosthetic bodies are just dreams as of now. AI exists and helps to manage functions in large installations or ships. They aren't as advanced as to have developed their own personalities, but you could say it's not too long before it happens.
Hidden 9 yrs ago Post by WilsonTurner
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@Aristo
I did a thingy character!
Go look!
Hidden 9 yrs ago Post by Vigfast
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Aha!

Nice to see the venerable Heavy Gear mechs. :)
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Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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@Aristo
I did a thingy character!
Go look!


I just added to the political section with overviews of the governments that appear on the map; with them done, maybe you could flesh out a bit of a history? It doesn't have to be terribly long, but just serves to inform me of your character's experiences prior to joining the Panthers and how they got there. Another paragraph or so to Disposition or so wouldn't hurt either. Don't forget the inventory and funds sections; I may have added them after you got your WIP up. Inventory just catalogs all the personal equipment your character carries (sidearm, uniform, helmet, personal belongings, etc. etc.)

I should also mention that Cradle Dynamics is based in the Sodroyan League, although has little affiliation with the government. SL is where we'll be starting off.
Hidden 9 yrs ago Post by WilsonTurner
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@Aristo
Done!
Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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Armaments:
(50 weight free; 8+20+20+2=50 weight used)
- 1x Autocannon - AFC-40/L
- 2x AT Missile - MGR-2A (ORDERED, BUT HE CURRENTLY DOESN'T HAVE THE FUNDS TO PURCHASE)
- 1x Anti-infantry - MG27

Hummm... Let me bump the starting funds to 600,000 and give you guys a little more to work with. As a reminder, there'll be lots more stuff to buy after our intro mission!

Hidden 9 yrs ago Post by WilsonTurner
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@Aristo
So does that mean I'm accepted?

And could I add in like a small drone launcher? You know, fire a couple drones for situational awareness? They'd be pretty small- the kind a Marine would throw and another would pilot using a little controller and a screen to see what it sees. Except a bit more advanced, and sturdy, and stealthy, so it can not be shot down. Even though a regular MG would have difficult shooting it down, if it's even spotted.
Hidden 9 yrs ago Post by Slamurai
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@Aristo
So does that mean I'm accepted?

And could I add in like a small drone launcher? You know, fire a couple drones for situational awareness? They'd be pretty small- the kind a Marine would throw and another would pilot using a little controller and a screen to see what it sees. Except a bit more advanced, and sturdy, and stealthy, so it can not be shot down. Even though a regular MG would have difficult shooting it down, if it's even spotted.


You're set for now, you can drop your sheets in the Characters section.

You'll be able to pick equipment like that up veeeeery shortly, I promise you!
Hidden 9 yrs ago Post by WilsonTurner
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Hidden 9 yrs ago Post by Sovi3t
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A few questions,

1. Is there a Black Market for Mech/Frame Parts?
2. Is it possible for me to be a Black Market Part Dealer/Installer?
3. If not, can I be a Mega cooperation?
Hidden 9 yrs ago Post by WilsonTurner
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A few questions,

1. Is there a Black Market for Mech/Frame Parts?
2. Is it possible for me to be a Black Market Part Dealer/Installer?
3. If not, can I be a Mega cooperation?


Oooooo, I like the first and second!

We could drag home relatively intact enemies to dismember and sell for scrap, or repurpose, say, a gun that we don't have but they do, or somesuch.

And being a megacorp is unlikely- we're all mercs. Not organizations.
Hidden 9 yrs ago Post by EmptyArmor
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Is this RP still accepting members? I would be extremely interested in joining!
Hidden 9 yrs ago Post by WilsonTurner
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@EmptyArmor
So far, I'm the only one that's written something up!

'Far as I know, you're absolutely fine.

If anyone hasn't noticed, I'm super excited for this.
Hidden 9 yrs ago 9 yrs ago Post by Slamurai
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A few questions,

1. Is there a Black Market for Mech/Frame Parts?
2. Is it possible for me to be a Black Market Part Dealer/Installer?
3. If not, can I be a Mega cooperation?


1. There is a black market; dealers are prone to trail mercenaries once they get wind of their whereabouts and peddle their wares. Arms dealing is a very lucrative business in this setting, and because of that, we'll have lots of opportunities to purchase new gear.
There will also be opportunities to salvage from FRAMEs that are defeated, so long as the parts are still in working order or repairable.

2. & 3. I had another player that was asking about playing a salesman/dealer in the interest check, too. I am going to have to limit such a position to one person, as the RP is really about the pilots and their endeavors as they go from conflict to conflict and employer to employer. Since @Terminal asked first, I'm going to have to give that position to him.

With that in mind, are you still interested?
Hidden 9 yrs ago Post by Slamurai
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Is this RP still accepting members? I would be extremely interested in joining!


You're welcome to join in!
Hidden 9 yrs ago Post by EmptyArmor
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@WilsonTurner@Aristo

Much obliged! I shall have sheets in as soon as possible!
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