Name:Adria Solium
Appearance: Adria is a green haired girl with wolf features. She used dyes made of plants found around her home to change her hair color to green so that she would stand out in a crowd. A good trait to have in her profession. Her wolf features don't extend beyond some abilities, and wolf ears and a tail. Because of the small amount of features, she prefers to see herself as more person then wolf. Surprisingly, she doesn't dress extremely putlandishly, preferring to stay in her traveling clothes, which consist mostly of leather clothes and cloaks. On her back she carries a lute specially made to make the best use of her sound magic. Her eyes are mostly human, minus a yellow pupil.
Age:19
Gender: Female
Race: Wolf person. Her race was created when a village council commissioned the best magic user in the village to rid themselves of wolves forever. The magic he used was too strong for him however, and it backfired. Rather then eradicating all the wolves in existence, he inadvertently created a race of part wolf, part humans.
Side: Neutral. Can be swayed to either side.
Weapons(s): Besides her fists and sound magic, the only real weapon Adria has is her lute. It's mostly used defensively though. If someone gets to close she can charge it with sound magic, and if someone other then her were to touch it, they would find themselves blasted away by the sound.
Abilities/Powers:
Hearing: Adrias ears allow her above average hearing, which aids her with her music.
Speed: Adria is rather quick. Her speed is helpful when trying to get away from attackers, or when simply trying to beat the crowds to food.
Strength: Adria is rather strong as well. Her strength honed through simply trying to hold on to her lute when she channels her magic through it.
Sound magic: Adrias main form of magic. Her sound magic can be used several ways. Offensively, defensively, and for entertainment.
-entertainment: Adrias main use for her sound magic. Adria can channel her sound magic through her lute to change its sound, through the air to make her audience hear instruments she does not have, and through her voice to make her louder. She is very skilled with it in this way, and can create the sounds of multiple instruments all at one time.
-offensively: Adrias least used for of sound magic. Adria can use her sound magic to create sonic booms to disorient her enemies, and can fill the air with enough sound to create a highly pressurized zone of sound.
-defensive: Defensive is the final form of sound magic. Adria can use her sound Magic to set sound traps, disrupt some forms of magic, such as fire and water, and to set alarms that would go off should someone cross over them
Talent(s):
Singing: part of the reason Adria decided to leave her home and become a bard. Her voice is naturally good. Other then to make her voice louder, she does not need song magic for her voice.
Hunting and foraging: Adria was taught to hunt and forage before she set out on her own, and she honed her skills while traveling. While she isn't as good as a professional, she knows what she can and can't eat, and how to set a couple of traps.
Personality: Adria is a fairly nice person, but she can be a bit short tempered. As long as you are nice to her, she is nice to you. She loves it when people enjoy her music, though until she starts many write her off as any other typical bard. Though it is not much of an obstacle. She enjoys the simple act of performing her music as much as she enjoys having people to hear her. She loves to draw attention to herself, though this is so people are more likely to stick around to see her play. And by default so there are more people that might give her money. There isn't much she's afraid of, besides swamps. Swamps leave her paralyzed. At times she can be a bit mischievous, using her sound magic to mess with friends and people who mess with her.
Biography: Adria was born in a cAve settlement, far off from human cities. She was raised around people just like her. From an early age she was interested in performing, and would often do so for her friends and family. Her childhood was rather boring, minus an event where she once sneaked out to explore a nearby swamp, only to watch a stranger who was also exploring be dragged off by the wildlife. The event left her traumatized. As she watched the man bleed out in front of her, his screams of pain echoing throughout the swamp even as he knew that none wpuld help him. All of this cementing into her mind the finality of death, ans the knowledge that she could very well be next. This left her with a deathly fear of swamps, and to this day she will try her very best to steer clear of them. When she turned 18, she left her friends and family behind to travel to the cities and villages and become the greatest bard the world had ever known