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"Brothers! I welcome you to your new home, your new life and your new cause. For this world of men fear us of what we are. They do not know that we just want to live our lives equally as them but they refuse to let us be. They see us as nothing more than monstrosities, a threat to their families, and a burden to a land we share. My father tried ― foolish as what he had been ― to tell those men we are not their enemies. He wanted peace but his absurd ambition only pulled him astray. Eventually, he met a terrible fate, an unacceptable one if I may add. But we all knew how he valiantly fought ... for our sake. Yet even from his efforts, we are frowned upon still. However, my father left me something. A message from the grave, a ... future! for all of us brothers. Join me on bringing this task to ascension and we will show how much we deserve to live normally just as men do. Even if we have to instill fear before their eyes. For they gave us no other choice."
As you woke up out in the cold, you realized something vague, unfamiliar to what you were perceiving. You heard a message, a speech aimed to people addressed as 'brothers'. Eerie as it sounded, you kept wandering about, drawing to what you deem strange. Then on a sudden awareness, you found out you're not anymore at the same place as you were.
The door to your room winded its mechanisms, sliding automatically and revealed an intimidating-looking man with dark, formal clothing. He nodded at you as if some kind of respectful gesture.
"Our master requested you to be at the lobby." The man said in a frigid, sullen approach.
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In this installment, you will be playing as a Superhuman prisoner who broke free from the ORB (the most secured and heavily guarded prison facility of the world) with the help of S.C.A.R. In exchange for your freedom, you are given a chance to join forces with Lloyd Washterson (the current leader of S.C.A.R.'s operations) to help him further institute his plans for the government and the people responsible for his father's death. Refusal will result to hold you captive and serve as a subject for future negotiations. Basically, there is no other choice.
Hi and welcome to S.C.A.R. an idea I've been hooked up with for the past couple of weeks. For the fear of info-dumping, I will leave the more detailed information such as the terminologies, historical background and etc. in the OOC. For now, I just need to gather some interests from a minimum of six people and then get things started. Also, this will be my first time GMing so if you want to be of any help and be my co-GM, feel free to shoot me a message. Questions will be acknowledged as well. Stay tuned!