@SilverDawn@Ostarion Question, since I'm with kimono and she hasn't made her reply can I just say that I looked out the window to leave her be? A good Butler isn't rant meant to leave their mistress after all but I need this :(
@SilverDawn@Ostarion Question, since I'm with kimono and she hasn't made her reply can I just say that I looked out the window to leave her be? A good Butler isn't rant meant to leave their mistress after all but I need this :(
I'm pretty sure you can leave them for now. Whatever story you planned could be amended as a sidestory.
Hiii! I'm pretty interested in this and already have an idea with what kind of character I'll create but seeing as the cs is pretty fancy, I'll post it up sooner or later ^^
"Even if my heart is screaming, I... am not afraid."
In-game Name: Eclair
Name: Colette Rousseau
Age: 21
Gender: Female
Personality: One's first impression upon partying with Eclair: courageous, devoted, noble and basically what you would describe a true knight. But that is a facade, a persona Colette created for herself as she ventures Elder Tale as Eclair. In reality, Colette is a frail, fragile, and easily shaken person. Despite this, she devotes herself to fulfilling responsibilities that she is capable of doing and is glad to be of assistance to people. During free time, she enjoys reading a book with a cup of tea and pastry, or going on adventures as a knight on Elder Tale.
---
History: As a young French girl, Colette was a healthy and adventurous child with a fondness of exploring outdoors until a certain incident involving a school bus accident occurred. She and a number of students had survived with minor or major injuries while the rest lay cold upon pools of deep crimson, where the eyes of the young ones could reach. Colette, unfortunately, was one of them and this traumatic experience became the reason of her shaky nature.
While the injuries had not caused her any sort of disability, the French maiden's body grew weak and fragile. Being unable to explore the outdoors as she used to before the accident, Colette usually spent her time indoors, at home or at the library, reading all sorts of literary texts which caught her curious eyes. Most of the books which piqued her interest were adventurous fiction and history books. That was how Colette's obsession for knighthood sparked when she started reading about Jeanne D'Arc and her heroic achievements as a female leading knight.
Eventually when the blonde found Elder Tale, while searching for an adventurous game she could enjoy, she immediately created a holy knight modeled after her idol figure, Eclair. Before the Catastrophe, she studied library and information sciences in a university while working part time in the local library as a librarian and a storyteller to the young visitors, reading them adventurous stories any child could enjoy.
--- In-game Information
Gender: Female
Race: Elf
Class: Templar
Class Level: 42
Subclass: War Priest
Subclass Level: 38
Guild: None
Build: Heal-tank support build - By utilizing her war priest subclass, she uses guardian skills while supporting her party members with templar skills.
Spells/Skills:
Healing Light - A low level HP restoration spell. It is relatively weak but has short cast and cooldown time.
Cure - A basic cure magic that removes negative status effects from a single ally. It consumes little MP and has the ability to remove negative status effects regardless of type.
Aurora Heal - A wide range, moderate healing spell with a moderate cooldown time.
Sanctuary <To be unlocked> - A magic square spreads out from the caster, transforming the surrounding area into sacred ground. Allies that step inside this zone are blessed with increased physical and magical defense. In order to maintain this zone, the caster is prohibited from moving away from the point of activation.
Resurrection <To be unlocked> - Revives a fallen ally and restores 1/3 of their max HP and MP by using a large amount of MP. Long casting time and 10 minute cooldown time.
Anchor Howl - All enemies within a certain radius are forced to attack the user. If they ignore the call, they will trigger a powerful counterattack. This spell also increases defense of the user for a short duration.
Shield Swing - The caster swings his shield forward to deal damage to enemies. Although this skill uses a lot of MP, it can deal damage over a wide area while only requiring a small amount of movement from the caster. The amount of damage dealt depends on the defensive rating of the shield.
Shield Stun - The caster slams his shield onto the enemy target to cause them to stun for a short amount of time. The casting and cooldown time are short as well.
Equipment:
Plate Armour "An ordinary plate armour you would find anywhere." Normal item An average plate armour with moderate defensive capability and durability.
Divine Shield of the Holy Knight "Majestic shield with the power to dispel evil and bring forth justice." Production class A shield with an above average defensive capabilities with 20% damage resistance against undead type targets and moderate MP regeneration ability.
Weapons:
Longsword "An ordinary longsword you would find anywhere." Normal item An average longsword with moderate strength and durability.
Inventory:
Medium HP Potion x 20 Consumable A medium sized HP potion which recovers a moderate amount of the user's health.
Medium MP Potion x 20 Consumable A medium sized MP potion which recovers a moderate amount of the user's mana.
Stats
Strength (STR): D (2)
Agility (AGI): B (4)
Intelligence (INT): F (0)
Wisdom (WIS): S (6)
Defense (DEF): S (6)
Evasion (EVA): F (0)
Phew, most of the character sheet is done but forgive me, I've yet to rewrite the character history since my phone's browser refreshed by itself and wiped out the original CS ^^;; I'll add it real soon.
:/ man mode huh? A full team is always needed to do anything big. We have plenty of tanks to take hits and a few enchanters to enhance them but without an assassin you have nobody to dish out the pain and without a healer you die quick and in this game that is our life you don't want to die and lose your mind
Hey all I'm saying is that strategy wise you need to have balance, to much of a good thing like a tank will end up going bad down the line. Besides those are special case abilities that you two have. The fact is that overall the assassin is built to give burst damage and the Healer is meant to make sure nobody dies to fast. In a raid those two abilities will be overshadows by the sheer number or Strength of the enemy
Sorry for my lack of presence. I'll definitely be posting, real life just gets in the way sometimes, y'know? Also: @Amaterasu I love your character. I see you and I went to the same school of naming :3
In-game Name: "I once watched the Jungle Book as a child; since it was my favorite Disney movie I named two of my characters after Shere Khan. Lungri is my second character, which means 'The Lame One'."
Name: "I have three names: Bhutani is my family name, Hansaraj is the birth name my mother gave me, and Rajiv is the adult name I chose for myself. However when I first came to England, some friends suggested I have an English name, so I chose Randolph for people to call me by."
Age: "I am 18 years old and am happy to be free to travel the world. Log Horizon is a strange and unexpected place to begin however."
Gender: "I believe understanding my name should follow that I am male, no? By the way, my name comes from three animals: the swan, the wolf, and technically the rooster because of naming traditions."
Personality: "Well I consider myself to be a friendly chap, I'll go out of my way to help a friend in need if I'm able to. I used to feed stray animals like cats that would come begging at my doorstep, but my mother would always shoo them away. Nevertheless I learned to chase them around to the back court, and then take care of them right under her nose, ha. Perhaps if my father never took a job in the city, I would've liked to become a veterinarian."
--- History: "I was born in the slums outside Hyderabad, India, which is known as the City of Pearls. My father valued upward mobility, despite the caste system just beginning to reform; by the time I was in secondary school we had moved into a decent apartment, after he found an IT job in the city. So I was first exposed to computers through him, and I frequently volunteered at my school's computer lab to share my knowledge. By the time I graduated, I was accepted by a university in England; however I lacked the financial aid to pay full tuition, and did not want to place burden on my family, especially my sister still in school. So just the summer before, I looked for a job to help pay for my first year, when I stumbled across the internet cafe that would change my life. To this day, I'm not sure if I regret stepping across the threshold and thrusting myself into Log Horizon.
The internet cafe is home to Hyderabadi Sunaar Samudaay, an infamous gold farming guild on the Indian server. My boss was in charge of poor students and debtors like I, giving us long shifts with no breaks and taking no shits in return. My first character was not my own creation; the boss needed a Druid for raid parties, and the only right I had was naming it 'Shere Khan'. The pay was poor and I thought about quitting early, until one day a special event raid came up. The reward was the Shapeshifter subclass, and it was very difficult to beat, but my raid party completed it on their first run. When it was the boss's decision for me to take the subclass, my life changed: I was more frequently ordered to take longer shifts, and he would send his cronies to my family and 'ask' me to work late hours. Naturally I was very apprehensive, but at the same time, I felt a strange bond with my character, as it reminded me of my childhood fondness for stray animals in the slums. I quickly grew to become one of the strongest in my guild, so by the end I'd earned enough to leave and study abroad.
Despite the hard times I faced in that internet cafe, I was still attached to Log Horizon. I picked up the game again while in university, creating my own character this time, all for fun and to kill time, but my studies declined as a result. If I had not been magically transported inside the game, I would have had to face my midterm grades being mailed back home." ---
In-game Information
Gender: Male
Race: Werecat
Class: Summoner
Class Level: 21
Subclass: Groomer
Subclass Level: 3
Guild: Pub Mousers Of Downing Street (Werecat Only Guild)
Build: Randomly generated stats. LOL XD
<Summon Cat> Summons any breed of domestic, feline folk for your furry needs for a short cooldown.
Level: Scales with player. Abilities: Claw – Attacks with a swipe for low damage. Pounce – Leaps to a target then Claw for medium damage. Attack Pattern: While berserk, attacks with other cat summons against the weakest target. Stats: STR – D AGI – C INT – D WIS – E DEF – E EVA – C
<Summon Familiar (Cat)> Summons your familiar, if it gets removed from play you must wait for a long cooldown before resummoning.
Level: Scales with player. Abilities: Claw – Attacks with a swipe for low damage. Pounce – Leaps to a target then Claw for medium damage. Swap – Player swaps souls with the familiar until removal or player death. Familiar may or may not control your body. Attack Pattern: While berserk and not hosting, attacks with other cat summons against the weakest target. Stats: STR – C AGI – B INT – D WIS – E DEF – D EVA – C
<Summon Mouse> Summons a plump rodent with no cooldown to feed other familiars with for healing, but can also be used to scout.
<Black Cat> Summoned cats you control change their breed to Bombay, and exude an aura of bad luck to enemies, decreasing a random stat by 1 for each cat nearby.
<Lemming Suicide> All summons you control attempt to migrate prematurely, and a charm effect on nearby enemies may cause them to follow, the stronger the more summons nearby.
<Mob Rule> All summons you control go berserk, increasing all stats by 1 and ignoring player commands for medium duration. Resulting behavior is determined by type of summon.
<Catnip Robe> "Hey...you want the goods-nya?" Magic-class A cloth garment imperceptibly scented by a plant, that makes all cat summons and sometimes feline mobs unquestionably loyal to the player.
<Light Staff> "Let there be light." Magic-class An implement and sometimes weapon with a light at its tip, it can focus until its the size of a laser or widen to illuminate a small room.
<Milk> x [69] "It's white but not sticky." Consumable No seriously, it's just cow milk squirted from its ni-BWAHAHAHAHAHA
Sorry for my absence. It took them more than 2 weeks to finally fix the internet! It's glorious! Everyone here is in a better mood now. LOL So....whats going on so far? Are people still active, or has this unfortunately fizzled out quickly?